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War Thunder

n°11489805
karaya

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Posté le 27-04-2015 à 14:12:14  profilanswer
 

Reprise du message précédent :

belkav a écrit :

Dites, y'a des infos qui circulent concernant la fragilité récurrente du B29 ?


 
Moi, c'est mon PC qui a été fragile.
Peux plus zouer aux navions !!
Ma CM a pas aimé l'orage de samedi.  :o  :fou:

mood
Publicité
Posté le 27-04-2015 à 14:12:14  profilanswer
 

n°11489995
Mitch2Pain

Transactions (3)
Posté le 27-04-2015 à 14:56:38  profilanswer
 

serthus a écrit :


 
HFR c'est mon psy, ca me serre d'exhutoire  :D


 
Mais pas de prof de Français visiblement  [:mike hoksbiger:3]

n°11490042
Mitch2Pain

Transactions (3)
Posté le 27-04-2015 à 15:02:12  profilanswer
 

J'ai essayé l’évent "RACE" hier soir en bf109G2: c'est chiant, il faut enfiler 2 fois 75 rondelles à la chaîne. Je ne pense pas me tromper en disant que le tournage de certains pornos gays fut moins pénible.
Possibilité de continuer si on crashe son avion en payant des Silver Lions.

n°11490197
Mitch2Pain

Transactions (3)
Posté le 27-04-2015 à 15:28:26  profilanswer
 

B25 premium raté: j'ai fait à peine plus de la moitié de l'objectif ... Si seulement mon FAI ne m'avait pas lâché vendredi soir  [:330tdx2]

n°11490907
foestus
I Am Become Death
Transactions (0)
Posté le 27-04-2015 à 17:47:53  profilanswer
 

des petites nouvelles du WTPC :
 
- un membre a disparu
- un membre a trop d'occupations IRL
- un autre a des problèmes de net
- un 4ème vient de démissionner
- il en reste un  :o  
 
marche bien leur "truc"  :D


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°11490934
Stukka
Panzer-Fluid
Transactions (0)
Posté le 27-04-2015 à 17:55:25  profilanswer
 

foestus a écrit :

des petites nouvelles du WTPC :


 
WTPC ?  :sweat:

n°11490964
Mitch2Pain

Transactions (3)
Posté le 27-04-2015 à 18:04:47  profilanswer
 


 
 [:hahaguy]  
Je suis tellement radin que j'ai décoché la réparation automatique des avions (je laisse les petits lutins travailler gratos pendant que je vais casser d'autres véhicules), alors raquer des euros pour un avion qu'en fait j'ai déjà en US, ça risque pas.

n°11491033
PistolSt4R
Psiko
Transactions (0)
Posté le 27-04-2015 à 18:32:54  profilanswer
 

Stukka a écrit :


 
WTPC ?  :sweat:


 
"War Thunder Player Comity", ou un truc du genre. Pour faire des retours au dev ou donner des avis "représentatifs" de la communauté par un comité élu par les joueurs. Vu le pseudo shitstorm que ca avait fait lors de la dite élection, c'est pas étonnant. :sarcastic:


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I try not to think about it too much... Things never turn out the way you expect them to...
n°11491079
foestus
I Am Become Death
Transactions (0)
Posté le 27-04-2015 à 18:49:46  profilanswer
 

Nouvelle option possible pour le GF anglais :
 
Firefly F.Mk.I
 
http://reho.st/preview/warthunder.com/upload/image/Dev%20Blog/firefly/Untitled_000016.jpeg
The Mk.I has two 20mm British Hispano Mk.II cannons in each wing with 60 rounds for each barrel. The wing pylons can accommodate two 1,000 pound (453 kg) or 500 pound (227 kg) bombs. And the wing hardpoints can accommodate eight (four under each wing) unguided RP-3 Warhead rockets weighing 25 pounds (11 kg) or 60 pounds (27 kg).
 
mais encore plus intéressant
 
Firefly F.Mk.V
 
http://reho.st/preview/warthunder.com/upload/image/Dev%20Blog/firefly/Untitled_000000.jpeg
http://reho.st/preview/warthunder.com/upload/image/Dev%20Blog/firefly/Untitled_000006.jpeg
The Mk.V is also armed with two 20mm cannons on each wing, but these are British Hispano Mk.V’s with 175 and 145 shells for internal and external weapons, respectively. A possible bomb load configuration similar to the Mk.I, but unlike that, it has four instead of two pylon assemblies, which is why instead of four RP-3 rockets under each wing it can accommodate eight, making it a total of sixteen!
 


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°11491250
PistolSt4R
Psiko
Transactions (0)
Posté le 27-04-2015 à 20:01:42  profilanswer
 

16 roquettes et 2x 1000 livres ... c'est le p47 british, quoi. :lol: Remarque les 16 roquettes toutes seules, déjà, je suis preneur. :o
 
Ils vont être fun les anglais en ground forces. :D

Message cité 1 fois
Message édité par PistolSt4R le 27-04-2015 à 20:02:27

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I try not to think about it too much... Things never turn out the way you expect them to...
mood
Publicité
Posté le 27-04-2015 à 20:01:42  profilanswer
 

n°11491287
foestus
I Am Become Death
Transactions (0)
Posté le 27-04-2015 à 20:16:53  profilanswer
 

PistolSt4R a écrit :


Ils vont être fun les anglais en ground forces. :D


 
Deck GF anglais :
 
un Churchill, un Firefly Mk 5, un Typhoon 1B premium, un spitfire Mk 24, un Hellcat premium
 
problem ?  [:dupondavec1d:2]


Message édité par foestus le 27-04-2015 à 20:17:13

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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°11491446
belkav

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Posté le 27-04-2015 à 21:22:32  profilanswer
 

J'aime ce genre de partie :o
J'ai bien fait d'activer mon 200%
 
http://img15.hostingpics.net/pics/299744aces2015042721202058.png


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Ma Chaine YouTube
n°11491956
starmindfr
Lorie c'est mon idole !!!
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Posté le 28-04-2015 à 09:10:10  profilanswer
 

C'est violent le barrage d'artillerie j'ai enfin fait pas mal de kills
 
Mais ils m'en ont voulu un poil pour le teamkill :o


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SUHACK.com Jeu FR de piratage a -80% sur steam!
n°11493782
foestus
I Am Become Death
Transactions (0)
Posté le 28-04-2015 à 16:56:41  profilanswer
 

la traduction FR  [:elwe calafalas:4]  
 
http://warthunder.com/fr/news/1149 [...] scho%C3%9F
 
"Les bombes Minengeschoß "
 
 
merde Ouiche ça mérite un ban   [:seb-rz04-]  


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°11493846
TheCreator
zwiiiii and then shbrouk tak 2
Transactions (3)
Posté le 28-04-2015 à 17:07:55  profilanswer
 

le mk103 dans il2, cette violence  [:ben_be:1]


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C'est super ! Vous pouvez arrêter ?
n°11494101
foestus
I Am Become Death
Transactions (0)
Posté le 28-04-2015 à 18:22:37  profilanswer
 

[In Development] Updated Aircraft Damage Models
 
http://forum.warthunder.com/index. [...] ge-models/
 
tir à l'AP
 
http://coub.com/view/65hi2
 
tir à l'incendiaire
 
http://coub.com/view/65hip


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°11494105
belkav

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Posté le 28-04-2015 à 18:25:16  profilanswer
 

[:shimay:1]


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Ma Chaine YouTube
n°11494215
PistolSt4R
Psiko
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Posté le 28-04-2015 à 19:19:57  profilanswer
 

Le he-162... Ce cercueil volant, quoi. [:bibliophage:2]  
 
Bon je pousse la chance en partant en Air RB complètement stock, mais quand même... Ça avance pas, ça monte pas, ça tourne pas, ça fait pas mal, et je suis pas sur que le fait de le jouer stock fasse une si grosse différence...  [:bap2703]


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I try not to think about it too much... Things never turn out the way you expect them to...
n°11494229
Mitch2Pain

Transactions (3)
Posté le 28-04-2015 à 19:29:55  profilanswer
 

PistolSt4R a écrit :

Le he-162... Ce cercueil volant, quoi. [:bibliophage:2]


 
aucun n'a été abattu en vol : nettement plus rapide que les meilleurs chasseurs à hélice anglo-saxons, sa maniabilité (confinant à de l'instabilité pour un pilote maladroit) et sa petite taille en auraient fait un adversaire difficile.
 
http://fr.wikipedia.org/wiki/Heinkel_He_162
 

Spoiler :

il ne semble pas que cet appareil ait rencontré le moindre adversaire.


 
Du coup on ne sais pas vraiment ce qu'il vaut.
 
Une autre théorie est que tu es trop expérimenté avec des avions à hélices pour savoir jouer un chasseur a réaction: n'était pas un avion simple à piloter et requérait beaucoup d'attention de la part de ses pilotes, notamment du fait de la fragilité d'un réacteur peu fiable. Une autre opinion fut qu'en réalité il n'était pas plus difficile à manier qu'un autre appareil mais qu'il devait l'être différemment, les réflexes acquis sur les avions normaux devenant dangereux avec lui : en d'autres termes, il lui aurait fallu des pilotes n'ayant rien connu d'autre.
 
(désolé, à cause du proxy-nazi du boulot, j'ai pas droit à autre chose que wiki)

n°11494257
Stukka
Panzer-Fluid
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Posté le 28-04-2015 à 19:40:57  profilanswer
 

Venez piloter le J7W1, vous aimerez tout de suite votre avion bien plus.
 
Parce qu'au moins, le vôtre, il a une petite chance de tourner  :o

n°11494258
PistolSt4R
Psiko
Transactions (0)
Posté le 28-04-2015 à 19:41:08  profilanswer
 

Mitch2Pain a écrit :


aucun n'a été abattu en vol [...] il ne semble pas que cet appareil ait rencontré le moindre adversaire.  


 
Jusque là ça se tient.  :D  
 

Mitch2Pain a écrit :


Une autre théorie est que tu es trop expérimenté avec des avions à hélices pour savoir jouer un chasseur a réaction


 
J'irai pas jusque là non plus. :whistle:  
Je pense qu'il y a un peu de ça, faut se faire aux jets, etc. Mais pour le moment, il faut 3 ans pour monter à une altitude raisonnable, ce qui prend 2 min aux autres à atteindre, sa maniabilité est vachement spéciale (je ne sais pas si la configuration de l'avion avec le moteur sur le dos a un impact sur le modèle de vol, mais ce serait logique ), et il a 240 obus de 20mm donc faut pas trop se coincer le doigt sur la gachette (même si la plupart des jets ont peu de munitions). :D  
 
M'enfin, je vais continuer de grinder les autres histoire de diversifier un peu mon deck. :lol:  
Par contre si je débloque le mig 15 bis au cas où ils rajoute des trucs avant, c'est aps pour demain. 380000RP, quoi ! [:art_dupond]
 

Stukka a écrit :

Venez piloter le J7W1, vous aimerez tout de suite votre avion bien plus.
 
Parce qu'au moins, le vôtre, il a une petite chance de tourner  :o


 
Ouais mais non. Lui il tourne pas, grimpe pas, va à 2 à l'heure, perd son énergie super facilement si tu fais pas gaffe. :/ J'ai surement pas saisi toutes les subtilités de l'engin mais là. Par rapport à la description de Mitch, c'est pas du tout ça dans le jeu.  :(


Message édité par PistolSt4R le 28-04-2015 à 20:34:56

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I try not to think about it too much... Things never turn out the way you expect them to...
n°11494705
Ouiche

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Posté le 29-04-2015 à 00:38:19  profilanswer
 

TheCreator a écrit :

le mk103 dans il2, cette violence  [:ben_be:1]


 
Meilleur canon du jeux. Une sorte de railgun qui tire des grenades en full auto avec une trajectoire pratiquement plate et 1km/s de mv. [:topac de canard]
 
Ce canon se tape des DM buggués ou des BR pas top = tu touche, le truc touché explose.


Message édité par Ouiche le 29-04-2015 à 00:40:04
n°11494718
Ouiche

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Posté le 29-04-2015 à 00:54:28  profilanswer
 

foestus a écrit :

merde Ouiche ça mérite un ban   [:seb-rz04-]  


 
 
You're not my supervisor!
              /
http://reho.st/self/0d4603010fcf607790fc307f230253a70538be37.jpg


Message édité par Ouiche le 29-04-2015 à 00:55:33
n°11495348
iborg

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Posté le 29-04-2015 à 11:11:36  profilanswer
 

Bien sympa l'event simu Koursk, hier soir. Le plaisir de jouer le Tigre dans son élément naturel, avec des vues bien dégagées où le gros canon fait bien mal de loin, et des adversaires d'époque (T-34, KV1). Première partie, je longe la colline à l'est de la carte, je défonce deux SU à 1200m, puis deux T-70 en contrebas me tirent dessus sans faire mal. Je les repère dans les bois et je les bouffe  :love:  :love:  
Vraiment l'impression d'être le Juggernaut, resistance is futile  [:buzvolio]

n°11495993
foestus
I Am Become Death
Transactions (0)
Posté le 29-04-2015 à 14:10:36  profilanswer
 

Alors étrangement, l'évent du 1er mai c'est un GF Normandie ... Hummm Et la description fait vraiment penser à la nouvelle map dday


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°11497241
Faluja
Désanusseur de moules
Transactions (3)
Posté le 29-04-2015 à 19:52:56  profilanswer
 

Moi ca commence sérieusement à me gonfler, je joue spitfire mk 24 je me retrouve contre des F80, F2H et autres joyeusetés
Je joue jumbo 76 je me retrouve contre des Tigre II ou des IS 2
Les assists ne rapportent pas assez
Toute faire pour atteindre l'objectif et remporter la partie ne rapporte rien de plus.
etc
Mais surtout tant qu'ils comprendront pas que des jets contre des avions à hélices et 1 de BR de différence dans une même partie c'est pas possible, ca va me saouler, j'ai bien envie de désinstaller un moment et me mettre à autre chose.


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On peut pas s'arrêter ici ! C'est le pays des chauves souris !
n°11497473
Ouiche

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Posté le 29-04-2015 à 21:38:59  profilanswer
 

Maintenance demain à 8h30 du mat.
 
http://warthunder.com/en/news/3061 [...] tenance-en

n°11497865
TheCreator
zwiiiii and then shbrouk tak 2
Transactions (3)
Posté le 30-04-2015 à 08:17:32  profilanswer
 

Faluja a écrit :

Moi ca commence sérieusement à me gonfler, je joue spitfire mk 24 je me retrouve contre des F80, F2H et autres joyeusetés
Je joue jumbo 76 je me retrouve contre des Tigre II ou des IS 2
Les assists ne rapportent pas assez
Toute faire pour atteindre l'objectif et remporter la partie ne rapporte rien de plus.
etc
Mais surtout tant qu'ils comprendront pas que des jets contre des avions à hélices et 1 de BR de différence dans une même partie c'est pas possible, ca va me saouler, j'ai bien envie de désinstaller un moment et me mettre à autre chose.


 
essaye wot  [:frag_facile]


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C'est super ! Vous pouvez arrêter ?
n°11498159
starmindfr
Lorie c'est mon idole !!!
Transactions (0)
Posté le 30-04-2015 à 10:01:56  profilanswer
 

Bon je commence a avoir un petit tank qui encaisse un poil avant de mourir, ca devient nettement plus jouable :o (de mémoire le T28 russe)
 
Mais bon bizarrement j'ai l'impression d'attirer toute l’équipe rouge systématiquement :o


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SUHACK.com Jeu FR de piratage a -80% sur steam!
n°11498260
Ouiche

Transactions (0)
Posté le 30-04-2015 à 10:19:59  profilanswer
 

Update 1.70.1945.
 

Citation :

New aircraft:
 
    USA: AD-2 Skyraider, P-51D-10, P-51, P-47M-1-RE
    USSR: Golovachev’s Yak-9M, IL-28 (Cockpit), Yak-9T and Yak-9K (new models), IL-2 1942 (new model), Il-2-37, IL-2M 1943, Dolgushin’s La-7
    Germany: Ar.234 C3, Hs.129 (cockpit), Bf-109B-1
    Britain: FireFly F.Mk.I, FireFly F.Mk.V, Seafire Mk.XVII, Seafire FR.47, Sea Fury FB.11, Attacker FB.1, Canberra (cockpit), Sea Gladiator Mk1, Hurricane Mk1 /L (new model), Sea Hurricane Mk.Ib, Sea Hurricane Mk.Ic, Plagis’s Spitfire LF. Mk.IX, Prendergast’s Spitfire FR.MK.XIVe
    Japan: J2M2, Ki-21-1a
 
 
New ground vehicles:
 
    USA: M2A2, 75mm M3 GMC, M18 GMC, T95, Т28, М10 GMC, М36, M18 “Black Cat”, M5A1 5th arm.div., Rocket Launcher T34 (Calliope)
    Germany: StuH 42G
    USSR: 4M GAZ-AAA, Su-57, Su-122-54, Т-34-85E, Т-34E STZ, IS-2 Avenger, SU-76М of 5th Guards Cossack Cavalry Corps.
 
 
New maps and locations for ground vehicles:
 
    Berlin: Modes available: Domination, Battle, Capture.
    Normandy: Modes available: Domination, Battle, Breakthrough, Capture.
    Hurtgen forest: Modes available: Domination, Battle, Capture.
 
 
Changes to current locations for ground vehicles:
 
    Poland:
        A rocky ledge on the north-eastern area of the lake has been added.
        Minor balance changes.
    Mozdok:
        Many changes have taken place on this location. For better gameplay balance, new hills and covers have been added.
        The riverbed has been re-worked.
    Eastern Europe:  
        Road to the eastern part of city has been changed.
    White Rock Fortress:
        New hills and cover has been added to increase the complexity of cross fire to the east of the fort, this originally gave an advantage to one of the teams.
    Karelia:  
        Many changes on this location - increased stone cover away from western respawn point, added new entrances to the centre point, the road through the canyon.
        On the central capture point there is a new sniper position.
 
 
Awards:
 
    The after-battle trophy award system has been changed. Now, players will get an active trophy, which will award a random reward after being opened:
        Trophies can contain not only silver lions, but also modifications for vehicles, including premium ones (talisman and back-ups). They can also contain discounts on premium vehicles.
        Premium modifications will be awarded for vehicles of the nation that was used during the battle they are awarded after.
        Awarded modifications will be for the vehicles used during the battle they are awarded after.
 
 
Interface:
 
    Daily awards interface has been changed.
    Format of Information regarding damage to enemy ground vehicles has been changed.
 
 
Changes to Damage Models:
 
    Damage calculation system for aircraft has been improved. This will take into account the type of damage more realistically.
    Improved emergency landing mechanics have been added.
    Added the ability to enable vehicle X-Ray during air battles.
    Fixed armour related bugs for the Beaufighter Mk 6c/X/21, and Spitfire MK 5b/c.
 
 
Ammunition:
 
    The penetration mechanics of armour piercing and APCR shells have been changed. The penetration of all shells is now calculated through a single method: Almost all of these shells can now penetrate thicker, non-sloped armour than before, while being considerably less effective against sloped armour. Armour piercing projectiles (all types) now show the worst performance regarding the penetration of sloped armour.
    Information about the penetration of shells at different armour angles has been added below the shells tooltip.
    The amount of time that it takes for a fuel tank fire to cause an explosion has been changed. Now, it will take a set amount of time (10 - 15 sec.) before ammunition and fuel tanks may detonate from a fire in other modules. After this time has lapsed, the chance of ammunition or fuel tank explosion is higher than it previously was in 1.47.
    All high-explosive shells, that were not tracer shells in reality, no longer show a tracer effect in the game.
    The muzzle velocity of the 90mm armour-piercing shells for the M36 and M3A1 cannons have been changed to 912m/sec.
    The muzzle velocity of armour-piercing shells for German 75mm cannons with a barrel length of 43, 48 and 46 calibers have been changed. The maximum muzzle velocity is now featured by the PaK 40 (SPG Marder III).
    The visual effects of hits into the ground and on vehicles by projectiles with normal caliber rounds have been reduced.
    Fixed the amount of RS-132 rockets on the Il-2 (1941), Il-2 (1942), and Il-2M (1943).
    Fixed the ammunition selection of offensive and defensive weapons for the TBF-1c and Avenger Mk I.
    Fixed the ammunition selection of offensive weapons for the Ju-87B-2 and Ju-87R-2.
    Fixed the selection of offensive weapons for the F8F-1.
    Fixed jamming for default Hispano Mk.V through overheating.
    Fixed the ammunition selection of the offensive machine gun UBS for the LaGG-3-34.
 
 
Changes and fixes of ground vehicles:
 
    Corrected the thickness of the upper frontal armour of the M4A3E2 with 75mm and 76mm cannons from 25.4mm (1 inch) to 63.5mm (2.5 inch).
    The ammunition load of the Pz.III N has changed from 56 to 64 shells.
    The rotation speed of the Tiger I Ausf. H1’s turret has increased from 7.5 degree/sec to 12 degree/sec, and for the Ausf. E’s turret, 7.5 degree/sec to 14 degree/sec.
    Several characteristics of the T-35 have been updated - the thickness of the armour plates, the tank’s entire mass, and the main turret rotation speed were fixed (according to bug report information from Nikon_D3x).
    The ammunition load has been changed for the SPGs, IS-122, ISU-122S, and all modifications of the T-54.
    The time to change magazines on the M16 SPAA has been increased to 14 seconds.
    A bug on multi-turret vehicles, which allowed the continuous rotation of the turrets after the drive mechanisms had been destroyed, has been fixed.
    The ammunition load of the M41A1 has been changed from 57 to 65 shots.
    The engine power and rpm for the Ferdinant and Pz. Bfw. VI (P) have been fixed. Engine power is 530 hp at 2600rpm. The maximum speed 30km/h.
    The APCR shell ZBM-8 has been added to the ammunition selection for the T-54 1949.
    The APCR shell ZBM-8 and HEAT shell ZBK-5 have been added to the ammunition selection for the T-54 1951. The battle ratings of these tanks will be updated after 1.70.1945 has been released.
    The HEAT shell M431 has been added to the ammunition selection for the M47.
    The armour-piercing shell M82 has been added to the ammunition selection for the M26E1 and T32.
    The fire rate of the 120mm M58 cannon has been increased from 3.6 to 4 shots per minute.
    A bug where the ammunition cartridges of DT machine guns not being full when first spawning in Soviet tanks has been fixed.
 
 
Changes and fixes to aircraft:
 
    A separate research line for British naval fighters has been added.
    All Nimrods have been transferred into the naval fighters research line. The Nimrod Mk.II is, once again, available for all to be researched.
    Added the anti-g-load-suit modification for the F-82E, F8F-1 and F8F-1B.
    Localization of the Il-2M with swept wings has changed to Il-2M type 3.
    Changed the localization for the Canberra B Mk 2 and Canberra B (i) Mk 6.
    Added a specific test flight for British naval aviation.
 
 
New skins for aircraft:
 
    A-20G-25 - “Skonk Works”, aircraft serial number 43-10213, 410th Bombardment Group, 647th Bombardment Squadron, May 1944. Camouflage by Yaroslav “brodyaga_enot" Dzyuin.
    B-17G - “Man O War II", aircraft serial number 42-38083, 322nd Bombardment Squadron, 91st Bombardment Group, Summer 1944. Nose art by Tony Starcer. Camouflage by Andrea Rolandi "Cambridge79".
    P-51D-30 - "Dooleybird", a Mustang IV - KM272, flown by F./Lt. A.S. Dooley, No. 19 Squadron, RAF, 1945. Camouflage by Michael "__StrafeMike__" Ioannides.
    Ki-200 - "Prototype #403, as it looked shortly after being captured by US Forces. Camouflage by John "Sick2day" Hermance.
    Ki-84 ko - Camouflage with insigna of 22nd Sentai, Philippines, Autumn 1944. Hypothetical jungle camouflage. Camouflage by Pierre Blancart "Petranera".
 
 
New skins for ground vehicles:
 
    Camouflages have been added for most USA ground vehicles.
 
 
Decals:
 
    Decals for aircraft have been added:
        Nosecone art, No. 30 Squadron RAAF, Papua New Guinea 1943
        "Eat-Em-Alive" emblem, No. 30 Squadron RAAF
        No. 77 Squadron RAAF P-40 nose art
        Royal Australian Air Force Roundel, 1942-1946
        "Lynx" emblem of No. 416 Squadron RCAF
        "The Fiery Queen" pin-up, No. 425 (Alouette) Squadron RCAF
        Royal Canadian Air Force Roundel 1946-1965
        "African Mask", Fighter (Pursuit) Group III/6, 5th Squadron insignia. Pierre le Gloan
        "Mosquito" insignia from Portuguese 1st Expeditionary Fighter Squadron, Azores Islands, 1941
        "Penguin" Emblem of 5./St.G 2, 1940
        Emblem of the 150a Squadriglia, 2° Gruppo
        Emblem of the 278a Squadriglia, 132° Gruppo Autonomo A.S.
        Emblem of the 377a Squadriglia Autonoma
        Brazilian Air Force Roundel
        Indonesian Air Force Roundel
        Iranian Air Force Roundel
        Pakistan Air Force Roundel
        Portuguese Air Force Roundel
        Royal Thai Airforce Roundel 1941-1945
        South African Air Force Roundel
        Emblem of No. 193 Squadron RAF
        "Braying Donkey" emblem, No. 37 Squadron RAF, Egypt 1942
        Emblem of No. 609 Squadron RAF
        Emblem of No. 80 Squadron RAF
        Emblem of No. 804 Naval Air Squadron, Fleet Air Arm of the Royal Navy
        "Shangri-La", Don Gentile's P-51B, 336th Fighter Squadron, 4th Fighter Group
        Emblem of the 68th Fighter Interceptor Squadron
        Emblem of 1st Pursuit Group of the AVG (American Volunteer Group)
        Insignia of the Strike Fighter Squadron 11 (VFA-11), "The Red Rippers"
        Personal emblem of Maj. Vyacheslav Sirotin, 17th IAP
 
    Decals for ground vehicles have been added:
        M18 Hellcat, "Black Cat" emblem
        "Месть за брата героя" (Revenge for the Hero brother) text
        "Major Jim" text, 1st Armored Division
        "Blondie" text
        Emblem of the ‘66th Armoured Regiment’
        Emblem of the ‘33rd Armored Regiment’
        "Lidice" text
        Emblem of the ‘División Mecanizada Brunete n.° 1’
        Emblem of the ‘1er régiment de chasseurs à cheval’
        Emblem of the ‘Egyptian 4th Tank Division’
        ‘Kangaroo’ emblem, used by Australian troops on captured vehicles
        Emblem of the ‘3e régiment de chasseurs d'Afrique’
        "Chwat" text
        Emblem "Devils Head", from 31st Panzer Regiment, 5th Panzer Division
        Emblem of the ‘10th Panzer Division’
        Emblem of the ‘21st Panzer Division’
        Emblem of the ‘507th Heavy Panzer Battalion’
        "864" Tank Number
        "5100" Tank Number
        "Tadeusz" Text
        Emblem of the Canadian 5th Armoured Division
        Text "k230"
        5 Guards Cavalry Corps, Su-76M markings
 
 
Changes to flight models:
 
    F6F3 - Functionality of propulsion system (engine-propeller-system) has been changed (improved acceleration capabilities on takeoff), improved geometrical parameters of the wings, improved compression of control surfaces at high speeds, improved stability during vertical dive.
    B5N2 - Improved handling at high speeds, stability during bombing and torpedoing, and improved automatic engine control.
    TBF-1C - Functionality of propulsion system (engine-propeller-system) has been changed. Refined the geometry of control surfaces (handling has been improved). Improved stability in maneuvers on high speeds (tendency of pitching the nose upwards reduced).
    La-5F/FN - Improved automatic engine control. Reduced the impact of compression on control surfaces, “jamming” of elevators was minimized while maneuvering at low speeds and in “Mouse Aim” mode. The overall maneuverability and controllability on this control type has been improved.
    I-15 (all) - Flight model updated (new settings for these planes have been added).
    Gladiator Mk.II (all) - Flight model is updated (new settings for these planes were added). Propulsion system (engine-propeller-system) has been reworked. Wing box was recalculated. Improved performance during takeoff and landing.
    Fairey Swordfish Mk I - Flight model updated (new settings were added). Propulsion system (engine-propeller-system) has been reworked. Wing box was recalculated. Stability during torpedoing has been improved.
    Ki-43-3 otsu - Temperature control of the engine has been fixed. Overheat temperature is equal to 230 degrees celsius.
    F4U-1 (all) - Bug in the engine functionality has beem fixed. Acceleration capability during takeoff has been improved. Stability during a vertical dive and in maneuvers at low speeds have been improved.
    PBY-5/5a, H6K4 - A bug has been fixed, which led to uncontrollable rotation with ever-growing angular velocity after bombs were dropped, ultimately resulting in the destruction of the aircraft.
    He-111 (all) - A bug has been fixed, where engines could be damaged by turning them off and back on again.
    Ki-84 (all) - A bug has been fixed, which led to shortfalls of the maximum engine power at sea level.
    A-26 - A bug has been fixed, which led to the inability to use emergency power.
    Hs-129 - A bug has been fixed, which made it impossible to start the engine in the air at speeds lower than 170 km/h.
    Ju-87 D-5 - A bug has been fixed, which led to the engine turning off randomly in Arcade Battles.
    Typhoons ‘Mk 1a’ and ‘Mk 1b’ - flight model has been updated. Both aircraft are now tuned in accordance with having Napier Sabre II engines (maximum manifold pressure +7 psi up to 2065hp).
    Typhoon Mk 1b\late flight model has been updated. Aircraft now tuned in accordance with having the Napier sabre IIa engine (maximum manifold pressure is +9 psi up to 2235hp).
    Hurricane MK.I - Flight model has been updated, geometrically refined, improved balance and aerodynamic characteristics. Improved logic of propeller rpm controller in the automatic engine control mode. Refined polars of individual sections of the wings and tail. More precise adjustment of the engine and better overheating calculations. Changed the restrictions on the use of flaps and landing gear, flaps now have several provisions.
    Sea Hurricane MK.I C - flight model updated according to the data sheet.
    Sea Hurricane MK.I B - flight model updated according to the data sheet.
    Mustang MK.IA - Flight model has been updated, geometrically refined, improved balance and aerodynamic characteristics. Improved logic of propeller rpm controller in the automatic engine control mode. Refined polars of individual sections of the wings and tail. More precise adjustment of the engine and better overheating calculations. Changed the restrictions on the use of flaps and landing gear, flaps now have several provisions.
    Yak (all) - Fixed engine overheating at low rpm whilst idle on the ground (can remain idling without any restrictions).
    Spitfire (all) -Flight model has been updated, geometrically refined, improved balance and aerodynamic characteristics. Adjusted temperature characteristics. Improved logic of propeller rpm controller in the automatic engine control mode.
    F8F-1/1B - Changed the operating mode of the engine. 100% engine control handle position is equal to “Military” mode (53.5 Hg on the first gear of supercharger, duration of use - 5 minutes). Refined geometric, balance and aerodynamic characteristics.
    P-47M - flight model updated according to the data sheet.
    Yak-9M - flight model updated according to the data sheet.
    Ki-21-1Ko - flight model updated according to the data sheet.
    J2M2 - flight model updated according to the data sheet.
    IL-2M-37 - flight model updated according to the data sheet.
    IL-2M-1943 - flight model updated according to the data sheet.
    AD-2 - flight model updated according to the data sheet.
    Fairey Firefly Mk.1 - flight model updated according to the data sheet.
    Fairey Firefly FR. Mk.V - flight model updated according to the data sheet.
    Bf-109-B - flight model updated according to the data sheet.
    Seafire mk XVIII - flight model updated according to the data sheet.
    Seafire Mk 47 - flight model updated according to the data sheet.
 
 
Sounds:
 
    M1919A4 tank machine gun sounds have been updated.
    Degtyaryov (DT) tank machine guns have been updated.
    Opening and closing the cockpit while flying results in a more noticeable sound difference.

n°11498324
karaya

Transactions (0)
Posté le 30-04-2015 à 10:32:30  profilanswer
 

Ouiche a écrit :

Update 1.70.1945.
 

Citation :

New aircraft:
 
    USA: AD-2 Skyraider, P-51D-10, P-51, P-47M-1-RE
    USSR: Golovachev’s Yak-9M, IL-28 (Cockpit), Yak-9T and Yak-9K (new models), IL-2 1942 (new model), Il-2-37, IL-2M 1943, Dolgushin’s La-7
    Germany: Ar.234 C3, Hs.129 (cockpit), Bf-109B-1
    Britain: FireFly F.Mk.I, FireFly F.Mk.V, Seafire Mk.XVII, Seafire FR.47, Sea Fury FB.11, Attacker FB.1, Canberra (cockpit), Sea Gladiator Mk1, Hurricane Mk1 /L (new model), Sea Hurricane Mk.Ib, Sea Hurricane Mk.Ic, Plagis’s Spitfire LF. Mk.IX, Prendergast’s Spitfire FR.MK.XIVe
    Japan: J2M2, Ki-21-1a
 
 
New ground vehicles:
 
    USA: M2A2, 75mm M3 GMC, M18 GMC, T95, Т28, М10 GMC, М36, M18 “Black Cat”, M5A1 5th arm.div., Rocket Launcher T34 (Calliope)
    Germany: StuH 42G
    USSR: 4M GAZ-AAA, Su-57, Su-122-54, Т-34-85E, Т-34E STZ, IS-2 Avenger, SU-76М of 5th Guards Cossack Cavalry Corps.
 
 
New maps and locations for ground vehicles:
 
    Berlin: Modes available: Domination, Battle, Capture.
    Normandy: Modes available: Domination, Battle, Breakthrough, Capture.
    Hurtgen forest: Modes available: Domination, Battle, Capture.
 
 
Changes to current locations for ground vehicles:
 
    Poland:
        A rocky ledge on the north-eastern area of the lake has been added.
        Minor balance changes.
    Mozdok:
        Many changes have taken place on this location. For better gameplay balance, new hills and covers have been added.
        The riverbed has been re-worked.
    Eastern Europe:  
        Road to the eastern part of city has been changed.
    White Rock Fortress:
        New hills and cover has been added to increase the complexity of cross fire to the east of the fort, this originally gave an advantage to one of the teams.
    Karelia:  
        Many changes on this location - increased stone cover away from western respawn point, added new entrances to the centre point, the road through the canyon.
        On the central capture point there is a new sniper position.
 
 
Awards:
 
    The after-battle trophy award system has been changed. Now, players will get an active trophy, which will award a random reward after being opened:
        Trophies can contain not only silver lions, but also modifications for vehicles, including premium ones (talisman and back-ups). They can also contain discounts on premium vehicles.
        Premium modifications will be awarded for vehicles of the nation that was used during the battle they are awarded after.
        Awarded modifications will be for the vehicles used during the battle they are awarded after.
 
 
Interface:
 
    Daily awards interface has been changed.
    Format of Information regarding damage to enemy ground vehicles has been changed.
 
 
Changes to Damage Models:
 
    Damage calculation system for aircraft has been improved. This will take into account the type of damage more realistically.
    Improved emergency landing mechanics have been added.
    Added the ability to enable vehicle X-Ray during air battles.
    Fixed armour related bugs for the Beaufighter Mk 6c/X/21, and Spitfire MK 5b/c.
 
 
Ammunition:
 
    The penetration mechanics of armour piercing and APCR shells have been changed. The penetration of all shells is now calculated through a single method: Almost all of these shells can now penetrate thicker, non-sloped armour than before, while being considerably less effective against sloped armour. Armour piercing projectiles (all types) now show the worst performance regarding the penetration of sloped armour.
    Information about the penetration of shells at different armour angles has been added below the shells tooltip.
    The amount of time that it takes for a fuel tank fire to cause an explosion has been changed. Now, it will take a set amount of time (10 - 15 sec.) before ammunition and fuel tanks may detonate from a fire in other modules. After this time has lapsed, the chance of ammunition or fuel tank explosion is higher than it previously was in 1.47.
    All high-explosive shells, that were not tracer shells in reality, no longer show a tracer effect in the game.
    The muzzle velocity of the 90mm armour-piercing shells for the M36 and M3A1 cannons have been changed to 912m/sec.
    The muzzle velocity of armour-piercing shells for German 75mm cannons with a barrel length of 43, 48 and 46 calibers have been changed. The maximum muzzle velocity is now featured by the PaK 40 (SPG Marder III).
    The visual effects of hits into the ground and on vehicles by projectiles with normal caliber rounds have been reduced.
    Fixed the amount of RS-132 rockets on the Il-2 (1941), Il-2 (1942), and Il-2M (1943).
    Fixed the ammunition selection of offensive and defensive weapons for the TBF-1c and Avenger Mk I.
    Fixed the ammunition selection of offensive weapons for the Ju-87B-2 and Ju-87R-2.
    Fixed the selection of offensive weapons for the F8F-1.
    Fixed jamming for default Hispano Mk.V through overheating.
    Fixed the ammunition selection of the offensive machine gun UBS for the LaGG-3-34.
 
 
Changes and fixes of ground vehicles:
 
    Corrected the thickness of the upper frontal armour of the M4A3E2 with 75mm and 76mm cannons from 25.4mm (1 inch) to 63.5mm (2.5 inch).
    The ammunition load of the Pz.III N has changed from 56 to 64 shells.
    The rotation speed of the Tiger I Ausf. H1’s turret has increased from 7.5 degree/sec to 12 degree/sec, and for the Ausf. E’s turret, 7.5 degree/sec to 14 degree/sec.
    Several characteristics of the T-35 have been updated - the thickness of the armour plates, the tank’s entire mass, and the main turret rotation speed were fixed (according to bug report information from Nikon_D3x).
    The ammunition load has been changed for the SPGs, IS-122, ISU-122S, and all modifications of the T-54.
    The time to change magazines on the M16 SPAA has been increased to 14 seconds.
    A bug on multi-turret vehicles, which allowed the continuous rotation of the turrets after the drive mechanisms had been destroyed, has been fixed.
    The ammunition load of the M41A1 has been changed from 57 to 65 shots.
    The engine power and rpm for the Ferdinant and Pz. Bfw. VI (P) have been fixed. Engine power is 530 hp at 2600rpm. The maximum speed 30km/h.
    The APCR shell ZBM-8 has been added to the ammunition selection for the T-54 1949.
    The APCR shell ZBM-8 and HEAT shell ZBK-5 have been added to the ammunition selection for the T-54 1951. The battle ratings of these tanks will be updated after 1.70.1945 has been released.
    The HEAT shell M431 has been added to the ammunition selection for the M47.
    The armour-piercing shell M82 has been added to the ammunition selection for the M26E1 and T32.
    The fire rate of the 120mm M58 cannon has been increased from 3.6 to 4 shots per minute.
    A bug where the ammunition cartridges of DT machine guns not being full when first spawning in Soviet tanks has been fixed.
 
 
Changes and fixes to aircraft:
 
    A separate research line for British naval fighters has been added.
    All Nimrods have been transferred into the naval fighters research line. The Nimrod Mk.II is, once again, available for all to be researched.
    Added the anti-g-load-suit modification for the F-82E, F8F-1 and F8F-1B.
    Localization of the Il-2M with swept wings has changed to Il-2M type 3.
    Changed the localization for the Canberra B Mk 2 and Canberra B (i) Mk 6.
    Added a specific test flight for British naval aviation.
 
 
New skins for aircraft:
 
    A-20G-25 - “Skonk Works”, aircraft serial number 43-10213, 410th Bombardment Group, 647th Bombardment Squadron, May 1944. Camouflage by Yaroslav “brodyaga_enot" Dzyuin.
    B-17G - “Man O War II", aircraft serial number 42-38083, 322nd Bombardment Squadron, 91st Bombardment Group, Summer 1944. Nose art by Tony Starcer. Camouflage by Andrea Rolandi "Cambridge79".
    P-51D-30 - "Dooleybird", a Mustang IV - KM272, flown by F./Lt. A.S. Dooley, No. 19 Squadron, RAF, 1945. Camouflage by Michael "__StrafeMike__" Ioannides.
    Ki-200 - "Prototype #403, as it looked shortly after being captured by US Forces. Camouflage by John "Sick2day" Hermance.
    Ki-84 ko - Camouflage with insigna of 22nd Sentai, Philippines, Autumn 1944. Hypothetical jungle camouflage. Camouflage by Pierre Blancart "Petranera".
 
 
New skins for ground vehicles:
 
    Camouflages have been added for most USA ground vehicles.
 
 
Decals:
 
    Decals for aircraft have been added:
        Nosecone art, No. 30 Squadron RAAF, Papua New Guinea 1943
        "Eat-Em-Alive" emblem, No. 30 Squadron RAAF
        No. 77 Squadron RAAF P-40 nose art
        Royal Australian Air Force Roundel, 1942-1946
        "Lynx" emblem of No. 416 Squadron RCAF
        "The Fiery Queen" pin-up, No. 425 (Alouette) Squadron RCAF
        Royal Canadian Air Force Roundel 1946-1965
        "African Mask", Fighter (Pursuit) Group III/6, 5th Squadron insignia. Pierre le Gloan
        "Mosquito" insignia from Portuguese 1st Expeditionary Fighter Squadron, Azores Islands, 1941
        "Penguin" Emblem of 5./St.G 2, 1940
        Emblem of the 150a Squadriglia, 2° Gruppo
        Emblem of the 278a Squadriglia, 132° Gruppo Autonomo A.S.
        Emblem of the 377a Squadriglia Autonoma
        Brazilian Air Force Roundel
        Indonesian Air Force Roundel
        Iranian Air Force Roundel
        Pakistan Air Force Roundel
        Portuguese Air Force Roundel
        Royal Thai Airforce Roundel 1941-1945
        South African Air Force Roundel
        Emblem of No. 193 Squadron RAF
        "Braying Donkey" emblem, No. 37 Squadron RAF, Egypt 1942
        Emblem of No. 609 Squadron RAF
        Emblem of No. 80 Squadron RAF
        Emblem of No. 804 Naval Air Squadron, Fleet Air Arm of the Royal Navy
        "Shangri-La", Don Gentile's P-51B, 336th Fighter Squadron, 4th Fighter Group
        Emblem of the 68th Fighter Interceptor Squadron
        Emblem of 1st Pursuit Group of the AVG (American Volunteer Group)
        Insignia of the Strike Fighter Squadron 11 (VFA-11), "The Red Rippers"
        Personal emblem of Maj. Vyacheslav Sirotin, 17th IAP
 
    Decals for ground vehicles have been added:
        M18 Hellcat, "Black Cat" emblem
        "Месть за брата героя" (Revenge for the Hero brother) text
        "Major Jim" text, 1st Armored Division
        "Blondie" text
        Emblem of the ‘66th Armoured Regiment’
        Emblem of the ‘33rd Armored Regiment’
        "Lidice" text
        Emblem of the ‘División Mecanizada Brunete n.° 1’
        Emblem of the ‘1er régiment de chasseurs à cheval’
        Emblem of the ‘Egyptian 4th Tank Division’
        ‘Kangaroo’ emblem, used by Australian troops on captured vehicles
        Emblem of the ‘3e régiment de chasseurs d'Afrique’
        "Chwat" text
        Emblem "Devils Head", from 31st Panzer Regiment, 5th Panzer Division
        Emblem of the ‘10th Panzer Division’
        Emblem of the ‘21st Panzer Division’
        Emblem of the ‘507th Heavy Panzer Battalion’
        "864" Tank Number
        "5100" Tank Number
        "Tadeusz" Text
        Emblem of the Canadian 5th Armoured Division
        Text "k230"
        5 Guards Cavalry Corps, Su-76M markings
 
 
Changes to flight models:
 
    F6F3 - Functionality of propulsion system (engine-propeller-system) has been changed (improved acceleration capabilities on takeoff), improved geometrical parameters of the wings, improved compression of control surfaces at high speeds, improved stability during vertical dive.
    B5N2 - Improved handling at high speeds, stability during bombing and torpedoing, and improved automatic engine control.
    TBF-1C - Functionality of propulsion system (engine-propeller-system) has been changed. Refined the geometry of control surfaces (handling has been improved). Improved stability in maneuvers on high speeds (tendency of pitching the nose upwards reduced).
    La-5F/FN - Improved automatic engine control. Reduced the impact of compression on control surfaces, “jamming” of elevators was minimized while maneuvering at low speeds and in “Mouse Aim” mode. The overall maneuverability and controllability on this control type has been improved.
    I-15 (all) - Flight model updated (new settings for these planes have been added).
    Gladiator Mk.II (all) - Flight model is updated (new settings for these planes were added). Propulsion system (engine-propeller-system) has been reworked. Wing box was recalculated. Improved performance during takeoff and landing.
    Fairey Swordfish Mk I - Flight model updated (new settings were added). Propulsion system (engine-propeller-system) has been reworked. Wing box was recalculated. Stability during torpedoing has been improved.
    Ki-43-3 otsu - Temperature control of the engine has been fixed. Overheat temperature is equal to 230 degrees celsius.
    F4U-1 (all) - Bug in the engine functionality has beem fixed. Acceleration capability during takeoff has been improved. Stability during a vertical dive and in maneuvers at low speeds have been improved.
    PBY-5/5a, H6K4 - A bug has been fixed, which led to uncontrollable rotation with ever-growing angular velocity after bombs were dropped, ultimately resulting in the destruction of the aircraft.
    He-111 (all) - A bug has been fixed, where engines could be damaged by turning them off and back on again.
    Ki-84 (all) - A bug has been fixed, which led to shortfalls of the maximum engine power at sea level.
    A-26 - A bug has been fixed, which led to the inability to use emergency power.
    Hs-129 - A bug has been fixed, which made it impossible to start the engine in the air at speeds lower than 170 km/h.
    Ju-87 D-5 - A bug has been fixed, which led to the engine turning off randomly in Arcade Battles.
    Typhoons ‘Mk 1a’ and ‘Mk 1b’ - flight model has been updated. Both aircraft are now tuned in accordance with having Napier Sabre II engines (maximum manifold pressure +7 psi up to 2065hp).
    Typhoon Mk 1b\late flight model has been updated. Aircraft now tuned in accordance with having the Napier sabre IIa engine (maximum manifold pressure is +9 psi up to 2235hp).
    Hurricane MK.I - Flight model has been updated, geometrically refined, improved balance and aerodynamic characteristics. Improved logic of propeller rpm controller in the automatic engine control mode. Refined polars of individual sections of the wings and tail. More precise adjustment of the engine and better overheating calculations. Changed the restrictions on the use of flaps and landing gear, flaps now have several provisions.
    Sea Hurricane MK.I C - flight model updated according to the data sheet.
    Sea Hurricane MK.I B - flight model updated according to the data sheet.
    Mustang MK.IA - Flight model has been updated, geometrically refined, improved balance and aerodynamic characteristics. Improved logic of propeller rpm controller in the automatic engine control mode. Refined polars of individual sections of the wings and tail. More precise adjustment of the engine and better overheating calculations. Changed the restrictions on the use of flaps and landing gear, flaps now have several provisions.
    Yak (all) - Fixed engine overheating at low rpm whilst idle on the ground (can remain idling without any restrictions).
    Spitfire (all) -Flight model has been updated, geometrically refined, improved balance and aerodynamic characteristics. Adjusted temperature characteristics. Improved logic of propeller rpm controller in the automatic engine control mode.
    F8F-1/1B - Changed the operating mode of the engine. 100% engine control handle position is equal to “Military” mode (53.5 Hg on the first gear of supercharger, duration of use - 5 minutes). Refined geometric, balance and aerodynamic characteristics.
    P-47M - flight model updated according to the data sheet.
    Yak-9M - flight model updated according to the data sheet.
    Ki-21-1Ko - flight model updated according to the data sheet.
    J2M2 - flight model updated according to the data sheet.
    IL-2M-37 - flight model updated according to the data sheet.
    IL-2M-1943 - flight model updated according to the data sheet.
    AD-2 - flight model updated according to the data sheet.
    Fairey Firefly Mk.1 - flight model updated according to the data sheet.
    Fairey Firefly FR. Mk.V - flight model updated according to the data sheet.
    Bf-109-B - flight model updated according to the data sheet.
    Seafire mk XVIII - flight model updated according to the data sheet.
    Seafire Mk 47 - flight model updated according to the data sheet.
 
 
Sounds:
 
    M1919A4 tank machine gun sounds have been updated.
    Degtyaryov (DT) tank machine guns have been updated.
    Opening and closing the cockpit while flying results in a more noticeable sound difference.



 
1.70.1945 ???
C'est quoi ce chiffre ?
Elle est en release ?

n°11498346
Faluja
Désanusseur de moules
Transactions (3)
Posté le 30-04-2015 à 10:37:43  profilanswer
 

Pas compris le chiffre non plus la, mais oui elle est release.
 
2.5 go à télécharger, et je suis en vacances :o


Message édité par Faluja le 30-04-2015 à 10:40:24

---------------
On peut pas s'arrêter ici ! C'est le pays des chauves souris !
n°11498368
Ouiche

Transactions (0)
Posté le 30-04-2015 à 10:41:12  profilanswer
 

70 ans, 1945.
 
Le quote de porc en passant :p


Message édité par Ouiche le 30-04-2015 à 10:41:23
n°11498383
Stukka
Panzer-Fluid
Transactions (0)
Posté le 30-04-2015 à 10:44:33  profilanswer
 

Ho bon sang et en plus j'ai du temps [:warkcolor]

n°11498401
karaya

Transactions (0)
Posté le 30-04-2015 à 10:47:51  profilanswer
 

Putain, mon PC est toujours pas réparé.
*pleure*

n°11498443
starmindfr
Lorie c'est mon idole !!!
Transactions (0)
Posté le 30-04-2015 à 10:56:12  profilanswer
 

cool c'est de la mise a jour
 
bon apres avec 300k de debit vais mettre un moment :p


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SUHACK.com Jeu FR de piratage a -80% sur steam!
n°11498459
Ouiche

Transactions (0)
Posté le 30-04-2015 à 11:01:41  profilanswer
 

Comme d'hab, limitez l'upload dans le launcher sinon votre connec est saturée. Je passe de 300ko à 1.5mo en bridant l'upload à 40ko/s.

n°11498502
Ouiche

Transactions (0)
Posté le 30-04-2015 à 11:14:25  profilanswer
 

Ouverture dans 30min+.  [:cacamou]

n°11498520
Faluja
Désanusseur de moules
Transactions (3)
Posté le 30-04-2015 à 11:19:38  profilanswer
 

Ouiche a écrit :

Comme d'hab, limitez l'upload dans le launcher sinon votre connec est saturée. Je passe de 300ko à 1.5mo en bridant l'upload à 40ko/s.


 
Moi je synchro à 4 mbits toute facon, vive la cambrousse :o
 
encore 1h38 de DL


Message édité par Faluja le 30-04-2015 à 11:20:00

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On peut pas s'arrêter ici ! C'est le pays des chauves souris !
mood
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Posté le   profilanswer
 

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