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War Thunder

n°12901930
Dolas

Transactions (2)
Posté le 19-12-2016 à 15:17:58  profilanswer
 

Reprise du message précédent :

PistolSt4R a écrit :

Nouvel avion premium créé par la communauté : le TA154A-1

 

Joli :love:

 

https://fr.wikipedia.org/wiki/Focke-Wulf_Ta_154_Moskito

Citation :

Toutefois, 15 Ta 154 auront été construits, mais ils ne sont pas devenus opérationnels, pas même les versions bourrées d'explosifs destinés à détruire les formations de bombardiers.

 

Il est en bois, les tourelles .50 vont s'amuser :(


Message édité par Dolas le 19-12-2016 à 17:08:32
mood
Publicité
Posté le 19-12-2016 à 15:17:58  profilanswer
 

n°12903089
Dolas

Transactions (2)
Posté le 19-12-2016 à 22:25:31  profilanswer
 

Maintenance pour la 1.65 demain
http://warthunder.fr/fr/news/1938- [...] 8h-gmt-fr/

 

Et un La-11 (normalement en package à 30€)
http://warthunder.com/en/news/4405 [...] s-kind-en/
https://static.warthunder.com/upload/image/!%202016%20NEWS/December/La-11/La11_01_1280h720_e47ff074a1e05974dbfa0c834eceaa29.jpg


Message édité par Dolas le 20-12-2016 à 09:29:52
n°12903654
foestus
I Am Become Death
Transactions (0)
Posté le 20-12-2016 à 10:03:05  profilanswer
 

4 Go à DL  :o


---------------
"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12904107
Ouiche

Transactions (0)
Posté le 20-12-2016 à 11:41:19  profilanswer
 

Vous allez voys marrer pour la taille du patchnote, je pense que c'est le plus gros patch de wt, si on met la sortie des forces terrestes de côté. :D

n°12904109
nonox
Kuchiyose no Jutsu
Transactions (0)
Posté le 20-12-2016 à 11:42:37  profilanswer
 

Ouiche a écrit :

Vous allez voys marrer pour la taille du patchnote, je pense que c'est le plus gros patch de wt, si on met la sortie des forces terrestes de côté. :D


 
en espérant que leur nouveau systéme de DL fonctionne correctement et nous demande pas de relancer le launcher avant la MAJ  :whistle:


---------------
I like you, when the world is mine, your death shall be quick and painless...
n°12904202
Dolas

Transactions (2)
Posté le 20-12-2016 à 12:03:52  profilanswer
 


 

Spoiler :

Update 1.65 "Way of the Samurai"
Ground Vehicles - Japanese tanks
       
Type 74       Type 61       ST-A1        Type 3 Chi-Nu  
 
 
Japan
 
    Type 95 Ha-Go
    Type 98 Ke-Ni
    Type 2 Ka-Mi
    M24 Chafee
    M4A3(76)W
    M41 Walker Bulldog
    Type 60 SPRG
    Type 89 I-Go Ko
    Type 97 Chi-Ha
    Chi-Ha KAI
    Type 1 Chi-He
    Type 2 Ho-I
    Type 3 Chi-Nu
    Type 4 Chi-To
    Type 5 Chi Ri II
    ST-A1
    ST-A2
 
 
 
 
 
    Type 61
    ST-B1
    Type 74
    Type 94 SPAA
    Ta-Se
    So-Ki
    M42 Duster
    Type 4 Ho-Ro
    Type 1 Ho-Ni I
    Type 3 Ho-Ni III
    Type 5 Na-To II
    Ha-Go commander (premium)
    Chi-Ha Naval Short Gun (bundle)
    Heavy tank No.6 Japan (bundle)
 
  Britain
 
    Sherman II
 
 
 
USSR
 
    Object 906
    ZIS-43
    IS-4 (model updated)
    ISU-122, 122S - (model updated)
    ISU-152 (model updated)
    Т-54 1947, 1949, 1951 (model updated)
 
Aircraft
       
B-34        Ta 154A-1 (premium)       Tu-14Т       La-11
 
USSR
 
    Tu-14Т
    La-11
    Hampden TB Mk I (UBT) (premium)
 
 
 
USA
 
    B-34
    F6F-5N
    F6F-5 (This modification will replace the old F6F-3, which was previously able to mistakenly mount bomb pylons. The weaponry and flight characteristics completely correspond to the old F6F-3)
 
Germany
 
    He.100D-1
    Ta 154A-1 (premium)
    Ju 88C-6a
    Ju 88A-4 (model updated)
    He 111 H-3, H-16 (model updated)
    Fw.190A-5/U12
 
Japan
 
    Ki-100-II (premium)
    N1K1 mod11 early
    Bf 109E-7 (replaced the Japanese Bf 109E-3)
 
 
 
  Britain
 
    Sunderland Mk V
    Hellcat F Mk II (This modification will replace the Hellcat F Mk I which is linked to the replacement of the US F6F-3 with the F6F-5. Flight characteristics and weaponry remain unchanged)
    Hampden Mk I Late
    Hampden TB Mk I
    Spitfire Mk Ia (model updated)
    Spitfire Mk IIa (model updated)
 
New ground forces locations, location updates
 
"38th Parallel"  "Abandoned Factory"
 
    Berlin (balance changes, shooting from one spawn point to another is not possible anymore)
    Whiterock Fortress (North-east part of the map has been changed, one more shallow added, few passes from water to the Fortress have been added)
    Ash River (balance updates)
    Karelia (additional pass from the Eastern spawn point has been added)
 
Mechanics
 
    New scaled cockpits models for all aircraft which previously did not have one, have been added.
    New features in the X-ray view for aircraft in the hangar have been added.
    The ability to manually control bomb doors has been added.
    The ability to drop bombs as a series has been added.
    Arcade bomber sight has been turned off for Realistic Air Battles and in Combined battles.
    Damage model. Shell fuse mechanic for ground vehicles has been improved. Now for successful detonation, the parameter of the structural strength of encountered obstacles will be considered. This eliminates the possibility of the shell explosion with high sensitivity fuse (in the parameter of the encountered armour thickness) on small components and items with less strength (track elements, chassis components and thin screens).
    Range parameters for the detection of ground vehicles have been changed.
 
 
Other modifications
Interface
 
    Added in-game dialogue for control presets import and export in Windows, Linux and MacOSX.
 
Economy and research
 
    Crew skills common for both aircraft and ground vehicles will be now displayed in separate tab - logistical services.
 
Other
 
    Separate decal types for holes and the results of hits with armour piercing shells and HE shells have been added.
    The smoke part of the tracer shell has been changed.
 
Aircraft model, damage model, characteristic and weaponry changes
 
48 positions in the Changelog contain references to errors or suggestions of the players from the official forum
 
    The ability to destroy medium and light tanks in aircraft battles by using 30 mm HE shells and higher has been fixed.
    DM for deflected aircraft surfaces has been fixed.
    Damage and detachment model for several aircraft has been reworked.
    Display of damage on the DM for aircraft has been fixed.
    DM of internal modules of aircraft has been fixed.
    Me 410 (all modifications) - Armour plating has been fixed.
    Me-410 A-1 - Ammunition for the 20 mm cannons was changed from 250 shells for each canon to 350 shells, in accordance with the “Me-410A-1 Flugzeug Handbuch Teil8A”
    P-39,P-63,P-400 (all modifications) - Armour plating has been fixed.
    Yak-9B - Behavior of the chassis when hitting water has been fixed.
    Hudson Mk V - Superfluous gunner has been removed in the DM.
    Ki-49 (all modifications) - Possibility of shooting from the turret with an inactive gunner has been fixed. Name of the 20mm Type-97 was changed to Ho-1)
    MBR-2 - Aiming angles for defensive weaponry has been adjusted.
    Do 17Z-2 - In the crew research menu the amount of gunners has been refined.
    Tu-4, B-29 - Aiming angles for defensive weaponry has been adjusted.
    B-17G-60-VE - In the crew training menu the correct amount of gunners has been clarified.
    Wellington Mk X - Armour plating has been fixed.
    TBF-1c - Armour plating has been fixed.
    H8K2, H8K3 - In the crew researching menu the amount of the gunners has been refined.
    H8K3 - Armour plating has been fixed.
    H8K2 - Missing- gunners in the DM have been added.
    H8K2 - Defensive weapons have been clarified.
    Canberra, B-57 (all modifications) - Position of the player camera has been refined.
    P-51A - Possibility of the creating of the custom camouflage has been added.
    A-36 - Possibility of the creating of the custom camouflage has been added. Reloading time of the bombs in the arcade battles has been changed, now it is corresponds to the attacker type.
    Ki-87 - The ability to separate shooting for different calibers has been added..
    BV-238 - Aiming angles for defensive weaponry has been adjusted.
    P-51D (all modifications) - Displaying of the G-Suit module has been fixed.
    P-51-D5 - Requirments for the mounting of  additional weaponry (2x100 pounds and 6 HVAR rockets) from the bomb pilon modification, has been fixed (https://forum.warthunder.ru/index.php?/topic/151026-подвесы-мустанга/).
    Ki-45 (all modifications) - Possibility of shooting from the turret with an inactive gunner has been fixed.
    Ki-45 Otsu - Aircraft weapons has been fixed. Instead of the ventral 37 mm Ho-203 canon, one 37 mm Type-94 anti-tank has been installed (Ho-203 was always installed only in the nose of the Ki-45) with the ability to fire armor-piercing projectiles. Nose 20 mm canon was replaced by 2 12,7 mm machine guns. Refund for research RP and GE will be performed automatically (https://forum.warthunder.com/index.php?/topic/257261-id0032186-310715-ki-45-otsu-type-94-37mm-shell/ ).
    Initial speed of the HE shell of the 37 mm Ho-204 canon was changed from 576 m/s to 710 m/s in accordance with “OP 1667 Japanese Explosive Ordnance 1953 60A-26-1-2 Japanese Explosive Ordnance 1946”, topic here.
    Kikka - Thrust and high rudders has been added in the DM.
    Ju 88A-4 - Armour plating has been fixed.
    A7M2 - Secondary weapons module has been added.
    Sunderland Mk IIIa - Classification of the aircraft has been adjusted.
    PBJ-1H , PBJ-1J - Possibility to shoot from the rear turret by detaching of the tail has been fixed. Ability to mount 250 pounds bombs has been added.
    Po-2 - Thrust and high rudders have been fixed in the DM.
    IL-28 - DM of the gunners has been fixed.
    Beaufighter (all modifications) - Possibility of shooting from the turret with an inactive gunner has been fixed.
    G8N1 - Possibility of shooting from the turret with an inactive gunner has been fixed. Composition of the weaponry and ammunition has been fixed. Topic here.
    G8N1 - Type 99 Mk I cannons corrected to later Mk II models. Topic here.
    G8N1 - 13.2mm Type 2 corrected to 13mm Type 2. Topic here.
    Name of the 13 mm Japanese Type-2 machine gun has been fixed. Topic here.
    20 mm Japanese Type-99 mod 1 turret cannon - Lack of armour-piercing shells in the belt for air targets has been fixed. Topic here.
    P-26A-33, P-26A-34, P-26B-35 - Engine Injection modification has been removed.
    Spitfire F Mk.22, Spitfire F Mk.24 - 150 Octane fuel Modification has been added.
    Spitfire F Mk.22 - Ammunition for additional external canons have been changed from 140 to 150 shells for each canon in accordance with “Spitfire 22 aircraft data card”.
    Spitfire LF. Mk.IX - Old model IXc has been replaced by LF IXe variant. Weaponry have been changed to 2x20 mm Hispano Mk II canons and 2x12.7 mm M2 Browning machine guns.
    Tuck’s Gladiator Mk.II - Injection modification has been added.
    TB-3 - Injection modification has been added.
    Sea Gladiator Mk.I - Injection modification has been added.
    B-34 - Injection modification has been added.
    Hurricane Mk.IV - Added new variants of additional weapons: 2 х 250lb and 2 x 500lb. An error, where additional weaponry was counted as part of the aircraft which lead to the bomb pilons affecting in the aerodynamics of the aircraft has bee fixed. Topic here.
    Armour penetration for AP-I shells for ShVAK, VYa-23 and NS-23 cannons has been corrected. Topic here.
    Loss of kinetic energy for AP rounds of the NS-23 canon has been fixed. Topic here.
    Su-6 - Wrong description of the bomb pylon that stated that it was possible to install a FAB-500 bomb has been fixed
    Il-2М type 3 -  Incorrect name of the bomb racks has been fixed.
    Il-2М “Avenger” - 4 х FAB-100 load being displayed as impossible to install has been fixed.
    Do-335 B2 -  Ammo load for 30mmMK 103 has been adjusted according to Baubeschreibung Do 335 B-0 Zerstoerer.
    Do-335 A0 & A1 - Armament has been changed. A-0 received an option to change 20mm MG-151/20 to 15mm MGs  MG-151/15. A-1 version - 20mm cannons replaced with 15mm MGs since the available sources only provide evidence for this armament variant. RP and GE spent for unlocking removed modules will be compensated. Topic here.
    Hudson Mk.V - Ammo load for the upper defensive turret, Boulton Paul Type C, has been corrected according to  British Aircraft Armament Volume 1 RAF Gun Turrets From 1914 to the Present Day, by R Wallace Clarke (Pgs 71 & 72). Topic here.
    Fw.190F-8 - New variants of additional weaponry have been added: two launchers with 7 R4/M HL Panzerblitz Pb2 on each.
    F-86F-2 - Ammo types used in the 20mm ammo belts of the T-160 cannon have been corrected. Pyrotechnic tracers for AP and practice rounds have been replaced with smoke tracers according to “Final Letter on Project No. APG/ADA/43-F-1, 17 Dec 1953 (Screenshot 6)- Project No. APG/ADA/43-F-1, COMBAT SUITABILITY TEST OF F-86F-2 AIRCRAFT WITH T-160 GUNS, 3 August 1953 (Screenshots 1-5)”. Topic here.
    A-26-45 - In the crew training menu the correct amount of the gunners has been clarified.
    Hs-123 a1 - Name of the bomb racks ETC 50/VIIIb has been changed, reload time for the bombs in the arcade battles has been corrected.
    MiG-17 - G-Suit modification has been added.
    P-47N-15 - The amount of the ammunition for machine guns has been increased up to 4000. Topic here.
    P-61C - Errors in the DM by destroying or failure of the flaps has been fixed. Topic here.
    Bf-109 F4(F4 trop) - 500 kg bomb and pilon modification for this aircraft have been removed from the weaponry. All players will have receive a refund (RP or GE for purchasing of this modification) automatically.
    Bf.109K-4 - Ability to replace 30 mm MK-108 canon with 20 mm MG-151 canon has been added.
    Ki-21 Ko - Armament has been fixed. Topic here.
    SBD-3 - Amount of ammunition for М2 machine guns has been changed from 1200 rounds to 360 rounds , in accordance with  “SBD-3 and SBD-4 Dauntless PD - 6 August 1942”.
    12,7 mm М20 rounds (armor-piercing incendiary tracer), М8 (armor-piercing incendiary) for the series Browning M2 machine guns have been removed from avalable ammunition of the american aircraft of the initial period of war. Topic here and here. Together with this, the effect of the M1 incendiary rounds and incendiary rounds of large calibers for other machine guns in game was reworked. The bullet can now hit unprotected tanks through the casing (Previously the bullet was bursting on the casing).
    Armour piercing values of the 30mm armor-piercing incendiary shell for МК-103 canon has been fixed. Piercing corresponds to parameters of the same shell for the Kugelblitz canon.
    Ju-87 R2 - The aft gun was switched from MG-15 to MG-81.
    Firefly Mk. I/Mk.V - Ammunition of the wing canons for Мк.I was switched from 60 shells for each canon to 175 shells for internal and from 60 to 145 for external, for Мк.V - from 145 to 175 for external and from 175 to 145 for internal.
    AD-2 - The bomb reload time in the arcade battles has been fixed and is now corresponds to the attacker type o. Topic here.
    The after armour after effect for the 40 mm and 47 mm armour-piercing shells for Vickers S and Vickers P canons has been fixed. Topic here.
    The after armour after effect for the 57 mm shells of Molins M canon has been fixed. Topic here.
    He-111 H-6 -Weapon belts have been corrected. Topic here.
    I-16 (Entire series) Added self-sealing fuel tanks.
    I-16 (From the 10th series) Added armour protection for the pilot.
    Fw-190 A-5/ U2 - This aircraft was previously able to be incorrectly fitted with the R-1 Kit (2 underwing container and 2 x 20mm guns) with the ability to simultaneously load bombs, whilst also having night sights with the U2 model modification. A decision was made to divide the model into two aircraft; The Fw-190 A-5 / U12, the aircraft will replace the current U2, and the new Fw-190 A-5 / U2. The Fw-190 A-5 / U12 will only have the R-1 kit as a modification and the U-12 will only be able to install bombs. All Golden Eagles and research points for the disabled bomb modification will be refunded automatically (to owners of the old U2).
    Avenger Mk 1 - Possibility to control the aircraft with dead pilot has been fixed.
    Ki-45 otsu - Incorrectly attached 20mm Ho-3 course cannons have been replaced by Ho-103 machine guns.
    Avenger Mk 1 - Has been renamed. Correct name is Avenger Mk.II.
    Hurricane Mk IIb - Has been renamed. Correct name is Hurricane Mk.IIb/Trop.
    Fw.189A-1 - Classification has been fixed. The class “dive bomber” has been deleted.
    N1K2-Ja - Wrong external ammunition has been fixed. Variant with 2 х 500 kg was changed to 2 х 250 kg bombs.
 
Ground Vehicles model, damage model, characteristic and weaponry changes:
 
    Penetration value of the BR-412D 100mm round has been adjusted according to “WWII Ballistics: Armor and Gunnery”
    Crew members can now be penetrated by rounds that have 7.5mm value or more.
    A bug when it was impossible to put a 3D decoration on the M46 Tiger turret has been fixed. Topic here.
    Shooting visual effect for Panther II/F, T20, T25, M18 Hellcat,  M4A2 76W has been fixed. Topic here and here.
    КV-1S, Panther Ausf F , Tetrarch Mk. I , T20  wrong armour values in tank’s info card has been fixed.
    Flak 37 Selbstfahrlafette auf 18 ton Zugkraftwagen, Panzerjager Panther, Panzerjager Tiger (P) Ferdinand, Tiger II (all modifications) : Recoil length and time has been fixed
    T20 - Armour thickness in several locations has been adjusted according to “New Tanks for 1944, Office Chief of Ordnance, Technical Division, 1943”. Topic here.
    M4A5 (Ram II) - Turrert rotation speed and vehicle’s maximum speed have been fixed according to  “Tank Cruiser Ram II, Instruction Book April, 1943 Pg 131”, topic here. Armour of the turret has been clarified.
    T25 -  Maximum engine’s RPM have been fixed according to “M 9-1731B Ford Tank Engines (Models GAA, GAF, and GAN) 1945”
    Absence of visible recoil on Crusader Mk. II has been fixed
    Leopard 1 - a bug with gun crossing objects on the tank’s hull has been fixed.
    Leopard A1A1 - missing 20mm Mantlet Secondary Shield Armour has been fixed.
    M4 Sherman Calliope -  depth level that causes drowning has been changed.
    Brumbar - Jgr.39 HL/A HEAT round penetration has been adjusted according to “World War II Ballistics: Armor and Gunnery (Lorrin Rexford Bird, 2001, Overmatch Press, Albany N.Y./USA, pg. 62”. Topic here.
    M47 Patton II - Commander’s camera position has been corrected. Topic here.
    M2A2 - a bug when you could still fire a high-caliber MG even when it had been broken has been fixed  
    GAZ-ААА 4М -   possibility of ammo rack detonation  has been fixed  
    M10 GMC and Achilles - thickness of counterweights has been fixed.
    Tanks of  M4 series - elevation angle for turret AA MG has been decreased  .
    IT-1 - coaxial gun operator has been fixed. Previously it was commander by mistake. Topic here.
    The number of respawns for the FlakPanzer Gepard  has been increased from 1 to 2 - The same as for the other SPAAG. Topic here.
    DShK ammo damage and igniting effect has been fixed and is now similar to other high-caliber MGs.
    T-54 (all modifications) - a bug where one of the tank’s track was still moving whilst turning has been fixed.
    M103 Variable HE Penetration has been fixed. Topic here.
    M103 Neutral turn has been enabled. Topic here.
    T32 Neutral turn has been enabled. Topic here.
    M60A1 - Weight has been corrected to use Metric tons rather than US short tons. Topic here.
    Centurion mk.10 - A issue which caused the incorrect number rounds stored has been fixed. The order of the ammunition loading has been corrected.
    M26 - A bug which caused the disappearance of tanks when approaching in the commander view has been fixed.
    8,8 cm Pzgr. armour-piercing shell has been added to the ammunition for Pz.Kpfw.VI Ausf. H1 / Pz.Kpfw.VI Ausf.E / Heavy Tank No.6.
 
Changes in the flight model
 
    P-63А-5/A-10/C-5 - The correct system of fuel distribution in the fuel tanks has been activated. Fuel quantity and ammunition loading now has a greater effect on the aircraft. The maximum speed that the flaps will be able to release is now 155 miles per hour. The speed required for safe operation of the landing gear is now 180 miles per hour, in accordance with the AFM (Aircraft Flight Manual). Roll speed is specified in accordance with the results of the test flights and have been increased on average by 10 grad per second. Wing and tail polars have been reworked, mach-polar has been refined. Brake efficiency has been increased. Air resistance caused by the radiators has been clarified (loss of speed by a fully opened water-radiator is now ~11 mph, oil-radiator ~7 mph) according to the test flights. Maximum number of M=0.81, according to AFM (Aircraft Flight Manual). Wartime Emergency Power (WEP) has been correctly specified for the engine. For the P-63А-5 it is now 5 minutes by turbocharging with 61". For the P-63A-10 and C-5 it is now 10 minutes by turbocharging with 75" with water methanol injection enabled. Water methanol reserve in the tank is enough for 15 minutes.
    P-63C-5 - A new engine, V-1970-117, with improved high altitude characteristics has been mounted.  The impact if the installed dorsal fin and increased area of the horizontal tail (stability of the course and tangage) has been correctly calculated.
    LaGG-3 (all modifications) - The correct system of fuel distribution in the fuel tanks has been activated. Fuel quantity and ammunition loading now has a larger effect on the aircraft. Fuel consumption in all flight modes has been increased. Control when using mouse aim has been improved. Aiming and maneuvering using full control mode has been improved. Influence of the reactive torque at the takeoff has been reduced.
    TB-3 - Flight model has been updated fully. Priority of fuel tanks usage has been established in the correct order. With lower fuel loadouts, the aircraft is much lighter, has low inertia and is less flammable.Fuel quantity and ammunition loading now has a larger effect on the aircraft. Forced engines, which facilitate the take-off by shortly increasing their characteristics have been installed. Thermodynamics has been adjusted.
    Gladiator (all modifications) - Engine work has been refined. Thermodynamics have been adjusted.  Priority of fuel tanks usage has been established in the correct order (spare-main). Alignment and inertia by using them has been refined. Wing box, characteristics of the stalling by clearwing have been recalculated. Flap positioning now affects rigidity of the aircraft frame and its influence on strength.
    I-16 (all modifications) - Behavior, alignment and inertia for different fuel loads, series and weaponry have been reworked according to the documentation of the aircraft. Forced engines, which facilitate the take-off and short forcage in combat modes have been updated. Thermodynamics have been configured. Chassis armourisation has been recalculated for various models of the series. In the 5th series for the flight model appeared emulation of the flaperons, by other series speed of the releasing and toggling in dependence of the mechanic type have been refined.
    Ki-10 - Control during takeoff and landing has been refined. New oil amortization chassis. Priority of fuel tanks usage has been established in the correct order. Thermodynamics have been configured.
    P-26 (all modifications) - Turn rate improved. Chassis amourisation reduced. Fuselage characteristics have been reworked. Sliding and stalling characteristics have been reworked. Injector added to the 34th series.  
    Gloster Meteor F M 3, F Mk 4,  F Mk 8, La-15, La-174, Yak-30D - Thermodynamics and engine characteristics have been corrected
    J7W1 - Thermodynamics and Ha-42-43 (MK9D) engine characteristics have been corrected. The correct type of supercharger has been modified (supercharger with variable number of RPM has been installed).
    А6М2-Н - Position of the aircraft whilst within water has been corrected.
    Spitfire / Seafire series - Thermodynamics have been corrected. Oil radiator control has been switched off, engine characteristics corrected, aerodynamics and weight balance have been changed towards neutral values, flight characteristics have been updated and now are more historically accurate. Spitfires V and IX (merlin 61 engine) have fuel resistor that provides longer work for float-type carburettor at negative G. Spitfire LF Mk IX frontal airflow resistance. Maximum engine boost for Spitfire 24 and Seafire 47 has been increased up to +21 PSI. maximum engine power has been increased up to 2300 hp.  Fuel has been removed from the rear ferry tanks.
    B-29 - The fuel distribution in tanks has been adjusted.
    FW-190a/d (all modifications) - Boost pressure and RPM by switching the blower have been fixed.
    Ju-88 (all modifications) - Fuel consumption at all engine operating modes has been decreased.
    Ju-88C-6 - Has been initially configured according to the data sheet.
    He-100-d - Has been initially configured according to the data sheet.
    F6F-5 -  Has been initially configured according to the data sheet.
    F6F-5N -  Has been initially configured according to the data sheet.
    Ki-100-II - Has been initially configured according to the data sheet.
    La-11 - Has been initially configured according to the data sheet.
    Ki-21-hei -  Has been initially configured according to the data sheet.
    Та-154A-1 - Has been initially configured according to the data sheet.
    Тu-14 - Has been initially configured according to the data sheet.
    B-34 - Has been initially configured according to the data sheet
    N1k1- Has been initially configured according to the data sheet.
    Short Sunderland Mk.V - Has been initially configured according to the data sheet.
    Hampden Mk 1, TB 1, TB 1 UTK - Has been initially configured according to the data sheet.
 
.com reported bug fixes:
 
    Error with order “Best Squad” (LeoBardi).
    Japanese AI in the Ki-21 circling over the Allied airfield without taking part in the battle
    Error with the series of the kills by destruction of an ally (MasterBLB).
    Error with the fuel load of the Me-262C-2b when respawning in the air (xRasor).
    Error with the binding of the actions on the buttons for PS4(*PureGT_Muzz).
    Typo in the name of the launcher window in the German localization (DafabHoid).
 
.ru reported bug fixes:
 
    Not destroyable AI on the Ash River (QWARZ);
    Sunken aircraft carrier wasn’t counted/scored for the title “Sea wolf” (*kimgrem);
    Indicators of the sight in the replay for naval battles was pointed below the hit places (Felmyst).

n°12904523
foestus
I Am Become Death
Transactions (0)
Posté le 20-12-2016 à 13:33:16  profilanswer
 

maintenant va falloir espérer une offre sur les crews  :sarcastic:


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12904667
Dolas

Transactions (2)
Posté le 20-12-2016 à 14:11:54  profilanswer
 

Gros upgrade en munitions pour le Firefly Mk. I  

Citation :

Ammunition of the wing canons for Мк.I was switched from 60 shells for each canon to 175 shells for internal and from 60 to 145 for external


Message édité par Dolas le 20-12-2016 à 14:12:12
n°12904736
foul
Amiga forever...
Transactions (0)
Posté le 20-12-2016 à 14:26:51  profilanswer
 

putain maj faite en 3/4 d'heure à midi... et impossible de lancer une partie en JAP... trop de monde... :\


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"Immatriculé", ne veut pas dire : "il m'a sodomisé 3 fois"
n°12905147
Dolas

Transactions (2)
Posté le 20-12-2016 à 16:29:10  profilanswer
 

Les japonais ont que le 120mm premium ?

mood
Publicité
Posté le 20-12-2016 à 16:29:10  profilanswer
 

n°12905308
Dolas

Transactions (2)
Posté le 20-12-2016 à 17:21:11  profilanswer
 


 
Du coup le problème des japonais, c'est juste le 120mm qui pénètre pas  [:dovakor:4] ou c'est aussi un problème sur l'arbre standard ?

n°12905530
foul
Amiga forever...
Transactions (0)
Posté le 20-12-2016 à 18:51:40  profilanswer
 

C'est normal d'avoir déjà la moitié des pièces de recherché sur les chars Jap ???


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"Immatriculé", ne veut pas dire : "il m'a sodomisé 3 fois"
n°12905579
foestus
I Am Become Death
Transactions (0)
Posté le 20-12-2016 à 19:17:38  profilanswer
 

foul a écrit :

C'est normal d'avoir déjà la moitié des pièces de recherché sur les chars Jap ???


 
sur les réserve, oui
 
 
 
sinon B34 recherché en une partie avec le BTD  [:am72:5]  
 
60 000 lions et 11 000 RP  [:burkhalter]
 
edit :  
 
2ème partie avec le BTD, pour rechercher le F6F5 N cette fois ... 4 avions abattus, enfin presque, y'en a un qui s'est pris une bombe de 2000 livres sur le coin de la gueule = 120 000 lions et 13 000 RP  [:am72:5] ²


Message édité par foestus le 20-12-2016 à 19:35:53

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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12905864
Dolas

Transactions (2)
Posté le 20-12-2016 à 21:13:39  profilanswer
 

@Ouiche, quelqu'un qui joue en Français (pas moi) me dit qu'il y a des problèmes de traduction.
Le 109E7 japonais s'appelle encore 109E3 (Il a un joli skin d'ailleurs).
Et le 190 A5/U12 s'appelle 190 A5/U2 comme l'autre.
Le F6F-3 devrait s'appeler F6F-5, non ?

n°12906083
Ouiche

Transactions (0)
Posté le 20-12-2016 à 23:08:12  profilanswer
 

Dolas a écrit :

@Ouiche, quelqu'un qui joue en Français (pas moi) me dit qu'il y a des problèmes de traduction.
Le 109E7 japonais s'appelle encore 109E3 (Il a un joli skin d'ailleurs).
Et le 190 A5/U12 s'appelle 190 A5/U2 comme l'autre.
Le F6F-3 devrait s'appeler F6F-5, non ?


 
Oui ce n'est pas encore corrigé. Ce sera fait dès que je rentre de vacances ;)
 
Sinon le patch, vos avis les hfr? Les DM des avions? En général?

n°12906167
foul
Amiga forever...
Transactions (0)
Posté le 21-12-2016 à 00:27:10  profilanswer
 

pas pu me connecter une seule fois de la soirée en RB .. alors je me suis vengé en Arcade :D
 
http://reho.st/self/b8eff7e7c76109b267dfbdb77e968aad9fe059c6.jpg
 
http://reho.st/self/b320f4fd852e42b559849d555514804d0b8ba5da.jpg


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"Immatriculé", ne veut pas dire : "il m'a sodomisé 3 fois"
n°12906193
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 01:11:58  profilanswer
 

en attendant de jouer en chars japonais en RB  :o  
 
- B-34 débloqué
- F6F5 N débloqué
- Hampden Mk I débloqué
- He 100 débloqué
- Ju 88 C débloqué


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12906194
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 01:12:27  profilanswer
 

Ouiche a écrit :


Sinon le patch, vos avis les hfr? Les DM des avions? En général?


 
vais attendre ce week end pour faire le point


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12906640
PistolSt4R
Psiko
Transactions (0)
Posté le 21-12-2016 à 10:19:50  profilanswer
 

Ouiche a écrit :


 
Sinon le patch, vos avis les hfr? Les DM des avions? En général?


 
Du coup, nous faisions du t1 gf anglais hier. Donc vis à vis des nouveautés du patch, heu ...  :whistle:  
 
Par contre j'ai testé pas mal de bombardier/avions d'attaque  pour les cockpit (en test flight) et c'est top !  [:babaji]  
 
Bon c'est souvent un peu moche vu de l'intérieur, mais ça on savait et ça permet d'avoir des cockpits sur tous les avions. :o Et puis y avait plein d'avions d'attaque inutilisable en simu sans cockpit, en tout cas pour moi. Je trouvais ça injouable du coup, pas de repères, transparent de partout, tu sais pas si tu vas stall ou pas. Maintenant, ça rajoute l'a20g et dans une moindre mesure les b25 côté américain, tous les do217 d'attaque (tiens j'ai pas testé celui avec les shrage musik) et truc du genre côté allemande, pe-3 etc je sais plus si ils avaient des cockpits pour les russes (mais je les joue moins), les beaufighter côté anglais, les ki-45/102 côté jap. Et puis, ya enfin tous les bombardiers bien sûr. Du coup, ça permet des faire des deck en EC avec genre 3 chasseurs, un avion d'attaque et un bomber, et ça c'est cool !  [:cytrouille]  
 
Le seul truc bizarre à mon gout : les commandes qui ne bougent pas (manche/volant/palonnier), c'est très perturbant.  :sweat: Après on s'en fout un peu, hein, surtout les manettes de flaps etc. Et puis je sais que ce sont des cockpits incomplets et que ça représente du taff en plus d'implémenter ce genre de détails; mais ça surprend un peu du coup.  :D


Message édité par PistolSt4R le 21-12-2016 à 10:21:15

---------------
I try not to think about it too much... Things never turn out the way you expect them to...
n°12906858
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 11:29:15  profilanswer
 

en tout cas y'a bcp moins de "bounce" en aérien sur les tirs arrières, du coup moins de munitions à utiliser pour rien. les bombers par contre vont être moins joués en RB/SB :
- cockpit (SB : ça va éliminer les creuvards)  
- absence de viseur arcade (RB)
- fin de l'immunité sur les tirs arrières (SB/RB)
 
le 40mm du Hurricane est encore plus fun du coup, en plus on voit bien l'obus qui explose  :D

Message cité 1 fois
Message édité par foestus le 21-12-2016 à 11:32:46

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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12906926
PistolSt4R
Psiko
Transactions (0)
Posté le 21-12-2016 à 11:47:34  profilanswer
 

foestus a écrit :

en tout cas y'a bcp moins de "bounce" en aérien sur les tirs arrières, du coup moins de munitions à utiliser pour rien. les bombers par contre vont être moins joués en RB/SB :
- cockpit (SB : ça va éliminer les creuvards)
- absence de viseur arcade (RB)
- fin de l'immunité sur les tirs arrières (SB/RB)
 
le 40mm du Hurricane est encore plus fun du coup, en plus on voit bien l'obus qui explose  :D


 
Bah du coup, oui et non. Ils auront toujours moyen de rester en mode gunner avec controle du bouzin, vue à 360° et batteries laser. :o
Par contre, la fin des bounces, c'est autre chose.  [:rhetorie du chaos]  


---------------
I try not to think about it too much... Things never turn out the way you expect them to...
n°12906949
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 11:55:59  profilanswer
 

PistolSt4R a écrit :


 
Bah du coup, oui et non. Ils auront toujours moyen de rester en mode gunner avec controle du bouzin, vue à 360° et batteries laser. :o
Par contre, la fin des bounces, c'est autre chose.  [:rhetorie du chaos]  


 
 
oui mais en vue "simu" y'aura une visibilité super mauvaise, pourront plus contrôler l'avion ET surveiller les avions ennemis.


---------------
"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12906961
Dolas

Transactions (2)
Posté le 21-12-2016 à 11:58:18  profilanswer
 

foestus a écrit :


oui mais en vue "simu" y'aura une visibilité super mauvaise, pourront plus contrôler l'avion ET surveiller les avions ennemis.


 
Quel est le soucis ? En simu, les chasseurs escortent les bombardiers. :whistle: ou pas ? :D

Message cité 2 fois
Message édité par Dolas le 21-12-2016 à 11:59:04
n°12907011
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 12:11:39  profilanswer
 

Dolas a écrit :


 
Quel est le soucis ? En simu, les chasseurs escortent les bombardiers. :whistle: ou pas ? :D


 
en simu les bombardiers volent à plat et mitraillent tout ce qui passe  :o


---------------
"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12907090
PistolSt4R
Psiko
Transactions (0)
Posté le 21-12-2016 à 12:38:48  profilanswer
 

foestus a écrit :


 
 
oui mais en vue "simu" y'aura une visibilité super mauvaise, pourront plus contrôler l'avion ET surveiller les avions ennemis.


 
Bah actuellement, personne n'est en vue virtuelle non plus, tous les type se mettent en vue gunner et peuvent spotter les chasseurs ennemi et controller l'avion en meme temps. Donc les cockpits ne changeront rien à ça. T'auras juste des puristes qui refusait de voler bombardier sans cockpit qui le feront, mais qui verront rien et laisseront les gunners IA faire le taf (ce qui pourrait tout à fait être mon cas, après tout c'est plus immersive, et en squad avec des chasseur pour couvrir... Bon meme si un passage peu être game over pour toi faudrait des squad de bombers plutôt. :o).
 

Dolas a écrit :


 
Quel est le soucis ? En simu, les chasseurs escortent les bombardiers. :whistle: ou pas ? :D


 
[:mooonblood:2]  
 
Non sérieusement, la simu, c'est un peu moins "CancerLand" que les autres modes. En jouant le 262 A1-U4, je suis tombé plusieurs fois sur des squads avec un b29/TU-4 escorté par un ou deux chasseurs. Quand les types commence à sortir des Mig-17 ou des cougars pour faire de la couverture et qu'ils ont un peu de temps de jeu en SB... alors, forcément hein, meme avec un gros canon, contre des cougars qui ont l'expérience... :o
 
Mais bon meme un TU-4 ou un b29, contre un bon vieil obus HE de 50mm. Suffit de toucher une fois et ça fait [:apges:5]


Message édité par PistolSt4R le 21-12-2016 à 12:40:06

---------------
I try not to think about it too much... Things never turn out the way you expect them to...
n°12907119
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 12:54:31  profilanswer
 

pour info, le bouton de largage auto fonctionne ainsi (a priori) :
 
- un appui bref : largage de groupe/paire
- plusieurs appuis brefs : plusieurs largage de groupes/paires
- un appui long : largage complet du payload
 
l'ancien bouton de largage reste sur un seul lâcher même en appui long


Message édité par foestus le 21-12-2016 à 12:56:20

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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12907652
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 16:01:01  profilanswer
 

le Ju 88 C6  [:somberlain24:4]  
 
tu spawn à l'altitude des bombardiers, tu as 3*20 et 3* 7.92 en fixe à l'avant  [:somberlain25:2]


---------------
"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12907673
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 16:09:38  profilanswer
 

dédicace à Temu :
 
http://reho.st/medium/images.akamai.steamusercontent.com/ugc/177162347309529078/0F86B64D0875919833EEF8CA53FBBEB9593C7DD1/
http://reho.st/medium/images.akamai.steamusercontent.com/ugc/177162347309529389/6F6C5373C4F7D9C0A33B44AD146C674E3EC5E200/


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12907801
Dolas

Transactions (2)
Posté le 21-12-2016 à 16:58:18  profilanswer
 

foestus a écrit :

le Ju 88 C6  [:somberlain24:4]

 

tu spawn à l'altitude des bombardiers, tu as 3*20 et 3* 7.92 en fixe à l'avant  [:somberlain25:2]

 

J'ai vu l'avion, low BR, 3x20mm.
Cool ce nouveau chasseur lourd :ouch:
Et non, bombardier moyen/piqué :heink:

 

Le pire avion à prendre en frontal reste le he219.
Entre les 2 mk108 et les 2 mk103, tu prends des obus explosifs au dessus et en dessous.

Message cité 1 fois
Message édité par Dolas le 21-12-2016 à 17:01:01
n°12907905
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 17:47:15  profilanswer
 

Dolas a écrit :


 
J'ai vu l'avion, low BR, 3x20mm.  
Cool ce nouveau chasseur lourd :ouch:
Et non, bombardier moyen/piqué :heink:  


 
20*50 kg  [:moundir]


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12907941
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 18:03:15  profilanswer
 

par contre le He 100 à 1.7  [:clooney19]


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12907969
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 18:13:21  profilanswer
 

War Thunder is now released!
 
https://forum.warthunder.com/index. [...] -released/
 
 
 In order to celebrate the official release of War Thunder we would like to make a small gift to all our loyal players -
50% RP and SL boosters for 50 battles, one battle for each month since the game launch!
 
As well as the boosters, we are also offering a 50% discount for premium account purchases
from December 22nd at 21:00 GMT until December 25th at 21:00 GMT!!

 
 All War Thunder players who enter the game after December the 21st at 17:00 GMT
will find a new title in their profile (dependent on registration date):
Brother in arms, Combat proven, Faithful warrior, The Old Guard.
 
Follow the news to learn about further specials!
 
http://reho.st/medium/https://static.warthunder.com/upload/image/!%202016%20NEWS/December/Release/WT_Stats_eng_028279877616273fbdbd3fcfdb970541.jpg

Message cité 2 fois
Message édité par foestus le 21-12-2016 à 18:19:42

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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
n°12907985
foestus
I Am Become Death
Transactions (0)
Posté le 21-12-2016 à 18:20:27  profilanswer
 

foestus a écrit :


Follow the news to learn about further specials!


 
 
 
peut être là  [:heow]


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"J'aime l'odeur du napalm au petit matin" Lt Col Bill Kilgore
mood
Publicité
Posté le   profilanswer
 

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