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Le Topic de X-Plane

n°2354036
TBone
Pouet.
Transactions (0)
Posté le 02-12-2004 à 13:03:48  profilanswer
 

Reprise du message précédent :
si tu veux tâter du jet militaire sous X-Plane avec leur propre avionique, ça sera vite fait :/
 
c'est un simu civil, les armes sont factices pour faire joli (mais leur masse est prise en compte, ça c'est cool)
 
jette un oeil sur la v8.01 avec les avions modélisés par Barry Leger (sur le forum de www.xplanefreeware.net ), son F-22 apparaît ici un peu plus haut.
 
mais ce ne sera pas de la simu hardcore militaire (si ce n'est qu'on a le ravitaillement en vol qui est géré ;) )
 
pour FS, je ne m'avance pas mais je crois que ce sera le même topo (juste joli, de beaux cockpits et point barre.)
 
google préfère FS paske la communauté est plus grande... X-Plane n'a encore que 10 ans et ne devient seulement intéressant que depuis une grosse version voire 2. ;)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
mood
Publicité
Posté le 02-12-2004 à 13:03:48  profilanswer
 

n°2354040
TBone
Pouet.
Transactions (0)
Posté le 02-12-2004 à 13:05:44  profilanswer
 

Meliok a écrit :

mais je voudrais me relancer dans la simulation civile.


 
et  
 

Meliok a écrit :

c'est de pouvoir voler à bord de jets militaires modernes qu'on ne trouve pas ou presque dans les autres simulateurs, avec une avionique bien détaillée.


 
euh  :heink:  
 
mais rien n'empêche de faire du CAS en F-16 sans tirer ;)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2354176
Meliok

Transactions (0)
Posté le 02-12-2004 à 14:16:46  profilanswer
 

Ouais, je sais bien, le f16 on le trouve partout....
L'idée serait plutôt de monter dans les Dassault qu'on a bien du mal à trouver ailleurs ;)

n°2354478
TBone
Pouet.
Transactions (0)
Posté le 02-12-2004 à 16:29:32  profilanswer
 

il y avait un Mirage III terrible pour la version 7 mais j'ai perdu le lien :/


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2354590
Meliok

Transactions (0)
Posté le 02-12-2004 à 17:24:46  profilanswer
 

En tous cas, merci pour tes réponses :jap:

n°2354691
TBone
Pouet.
Transactions (0)
Posté le 02-12-2004 à 18:02:32  profilanswer
 

je t'en prie... tu as fait ton choix je présume ? :ange:


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2356198
Meliok

Transactions (0)
Posté le 03-12-2004 à 10:48:36  profilanswer
 

Pas encore, mais j'avoue être bien influencé pour fs pour le moment... :p

n°2356283
TBone
Pouet.
Transactions (0)
Posté le 03-12-2004 à 11:38:34  profilanswer
 

:o :kaola: ;)
 
rien ne t'empêche de faire un tour avec le démo de XPlane ;)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2356394
FLo14
Gouranga !
Transactions (0)
Posté le 03-12-2004 à 13:10:13  profilanswer
 

HS: Alors ces serveurs ? :p

n°2356599
TBone
Pouet.
Transactions (0)
Posté le 03-12-2004 à 15:23:30  profilanswer
 

FLo14 a écrit :

HS: Alors ces serveurs ? :p

ça avance  :p ;)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
mood
Publicité
Posté le 03-12-2004 à 15:23:30  profilanswer
 

n°2356950
david42fr

Transactions (2)
Posté le 03-12-2004 à 18:24:07  profilanswer
 

Bon, j'ai testé pour vous FSimp et franchement, ça ne vaut pas les 25€ demandés. Si certaines scènes sont plutot bien rendues (LFMH avec la scène de rasasso.fr), d'autres sont pas terribles (FLLL avec la scène des mêmes...), la piste est complètement détachée du reste de l'aéroport... bref, c'est assez impressionant dans l'ensemble mais ne vaut pas si cher :/.


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A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. -- Shaw -- mon topic de vente photo
n°2357076
TBone
Pouet.
Transactions (0)
Posté le 03-12-2004 à 19:14:10  profilanswer
 

:jap:


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2357083
david42fr

Transactions (2)
Posté le 03-12-2004 à 19:15:41  profilanswer
 

je mettrais des captures bientôt... pour vous donner une idée de ce que je raconte!


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A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. -- Shaw -- mon topic de vente photo
n°2357481
TBone
Pouet.
Transactions (0)
Posté le 03-12-2004 à 21:23:28  profilanswer
 

OK X-PLANE 8.02 Beta-2 IS HERE Mac and Windows!
Linux version to follow very soon! See DEMO/UPDATE & ORDER!
 
Here's what's new: Lower load times, lower RAM requirements, and higher
frame-rates!
 
Compared to 8.02-Beta-1:
load times are DOWN by about 15%!
  frame-rate is UP by about 15%!
RAM-use is DOWN by about 10%!
 
  Here are the numbers on my G-5 Dual-Processor 2-GHZ:
 
Load Time and FrameRate, RAM used
X-Plane 8.00              34 seconds, 36 fps, 753 meg
X-Plane 8.02 Beta-1 29 seconds, 65 fps, 691 meg
X-Plane 8.00 Beta-2, 25 seconds, 75 fps, 638 meg
 
It's all about SPEED... my total goal here is to run lean, mean, and
clean!!!
 
 
Other new stufff for 8.02:
 
  New instrument: orbital speed indicator...
  How fast do you need to go for a perfect orbit at your current planet
and altitude?
  This is needed for entering perfectly round orbits, an interesting
challenge!
 
Airplane-builders: check out the special menu in Plane-Maker... there
is now option to re-load cockpits.
 
Old-style (version-6.51) objects are supported.
 
Propeller moments of inertia are a bit more realistic.
 
  GPS refinement:
  GPS can work independently until you actually enter a plan into the
FMS... then the FMS takes over the GPS.
 
  Custom limits for round AOA! Jason Chandler needs it for one of his
next planes... a LearJet!
  Well known to be among the most overpowered and challenging civilian
planes to fly, this one should be interesting!
 
  Hydraulic quantity and pressure gages as well, as requested.
 
  3-D cockpits functions no matter what resolution you are running the
sim in.
 
  Ctrl-o goes SMOOTHLY from 2-d to 3-d cockpit. It was a little
distracting before.
 
  Reverse-thrust-engaged annunciators. Kind of nice. Some airline pilot
wanted them.
  New joystick button option: AUTOPILOT: CWS (for control-wheel
steering) Hit this and...
  NOTHING HAPPENS! (Except the DISCONNECT of any pitch and heading
autopilot functions)
  but then, RELEASE the button, and the pitch and heading at the moment
you released the button are held...
  Be sure your plane has a PITCH SYNC and HEADING HOLD button to see the
annunciators and know what is going on,
  and so you can hit them to turn this mode OFF!
 
  See the rendering options screen: There is an option to mostly flatten
the airports.
  Flatten them out a good bit if you see fit.
 
  More accuracy with prop-strikes... the elevation of the ground or
pavement right under the prop is considered,
  not just the general ground altitude in the "vicinity" of the plane.
 
  Better ITT & EGT during turbine engine starts...
  The temperature is hooked to the start fuel intro time as defined in
Plane-Maker engine screen.
 
  Change the size of the EFIS and HUD ALTITUDE and AIRSPEED layer-3
images to define the size of the instruments in the panel, if desired.
You can also change their size the easy way (instrument size ration in
Plane-Maker), but that method results in blurriness, and is not
optimal.
 
  More realistic FLOAT-PLANE physics... the step IS currently simulated,
so be sure you DO have a STEP in your floats!
  More realistic THERMAL physics for gliders... for every bit of
thermals you ride UP, there is an equal amount of air coming DOWN!
Beware!
 
  Starter voltage draw on the battery is improved.
 
  New joystick button options: Load situation. Save any 3 situations to
any 3 joystick buttons in the
  Joystick window and the Other Aircaft and Situations window.
 
  IMPORTANT NOTE FOR PEOPLE THAT CONTROL X-PLANE BY UDP: THE VEH1 AND
VEHA STRUCTS ARE NOW BETTER, INCLUDING GEAR, FLAP, AND VECTOR
POSITIONS... THOUGH YOU MUST UPDATE YOUR VEH1 AND VEHA STRUCTS TO USE
THEM! See the UDP ref.html in the Instructions folder!
 
  Custom terrain textures from Generation-7 scenery should not show up
as "wet" in X-Plane any more.
  Negative-area speedbrakes (if you enter them backwards in Plane-Maker)
should not push the plane forwards (!!) any more.
 
  Note: Someone said that the horizontal stabilator does not work on
X-Plane 8.01... not true!
  You have to set the "INCIDENCE WITH ELEVATOR" per-element in
Plane-Maker, and set the elevator deflection in the "CONTROLS" screen.


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2357786
FLo14
Gouranga !
Transactions (0)
Posté le 03-12-2004 à 22:50:09  profilanswer
 

Il fait un roman à chaque fois [:wam]

n°2358043
TBone
Pouet.
Transactions (0)
Posté le 03-12-2004 à 23:52:06  profilanswer
 

car il bosse à chaque fois ;)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2358501
david42fr

Transactions (2)
Posté le 04-12-2004 à 09:44:32  profilanswer
 

j'aurais préféré qu'il parle des chutes de fps vers LA, mais bon, je bittorrente  un peu pour la récupérer et voir ce qu'il y a comme progrès...


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A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. -- Shaw -- mon topic de vente photo
n°2381449
TBone
Pouet.
Transactions (0)
Posté le 12-12-2004 à 22:26:58  profilanswer
 

8.03 RC1:
 
The only stuff to report is bug-fixes, a little more frame-rate optimizations, and access to more joystick axis and a new joystick axis selection to look around the cockpit.


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2381458
david42fr

Transactions (2)
Posté le 12-12-2004 à 22:35:46  profilanswer
 

je bittorrente de nouveau pour voir ;)

n°2381514
TBone
Pouet.
Transactions (0)
Posté le 12-12-2004 à 23:06:18  profilanswer
 

:jap:


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2391206
TBone
Pouet.
Transactions (0)
Posté le 16-12-2004 à 23:34:28  profilanswer
 

http://www.stratmann-web.net/xplane/previews/b737-800ab_v8.jpg
 
à downloader là: http://x-plane.org/registry/6377.shtml


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2391223
david42fr

Transactions (2)
Posté le 16-12-2004 à 23:45:08  profilanswer
 

download en cours


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A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. -- Shaw -- mon topic de vente photo
n°2395206
TBone
Pouet.
Transactions (0)
Posté le 19-12-2004 à 08:46:21  profilanswer
 

X-PLANE FEATURES IN THE WORKS!
 
I still have one or two TINY things to do in 8.03, but 8.04 is already
in the works.
What's in store for it?
Well, here is what I have done for it SO FAR:
 
2 hydraulic systems, with pump and containment failures, and a new
checkbox in Plane-Maker to determine
whether the hydraulic systems are pressurized by the engines or not. Of
course this is usually checked TRUE for most airplanes,
but craft like the Space Shuttle and X-15 have hydraulic systems
working whether the engines are running or not!
While we are on hydraulic systems, we have a ew failure tpye... you can
have hydraulic OVERPRESSURE failures as well!
 
2 electrical systems now simulated as well! One fails? You may have
another. (May? Depends on if any instruments use the second system)
2 vaccum systems as well!  One fails? You may have another. (May?
Depends on if any instruments use the second system)
 
Look at the panel editor in Plane-Maker...
You can now specify which vacuum system, electrical system, and cockpit
side (pilot or copilot) each instrument is on!
What's the difference in the vacuum or electrical system? failures! The
right instruments will fail with the right systems.
What's the difference in the pilot or copilots side? selections! The
barometric pressure, for example, can be different for the pilots and
copilots altimeters! Aasy!
 
 
New fuel-flow modelling... enter the idle and max SFC in Plane-Maker to
get the fuel-flow right at a wider variety of conditions
 
The APU is more fully modelled... now you on, off, and START.
Put it to start and let it start up, then let the switch come back to
ON. the APU is now supplying bleed air and generator voltage.
 
BLEED AIR (in pressurization folder) is now more fully modelled... you
can select bleed air as
off, left, both, right, or APU.
bleed air is used for both starting jet engines, and pressurizing the
airplane if you have pressurization controls.
here's how it works:
if the bleed air is set to OFF, then you will not be able to pressurize
the airplane, or start any jet engines.
if the bleed air is set to LEFT, then you will not be able to
pressurize the airplane, or start any jet engines unless the LEFT
engine is running.
if the bleed air is set to RIGHT, then you will not be able to
pressurize the airplane, or start any jet engines unless the RIGHT
engine is running.
if the bleed air is set to BOTH, then you will not be able to
pressurize the airplane, or start any jet engines unless the first TWO
engines are running.
if the bleed air is set to APU, then you will not be able to pressurize
the airplane, or start any jet engines unless the APU is running.
 
So, to do a full start up:
1: in Plane-Maker, equip your plane with both an APU (buttons folder)
and a full bleed air knob (pressurization folder).
2: run x-plane and start the APU (start, then run)
3: se the bleed air to APU so you have bleed air coming from a running
APU
4: hit the engine starts to start the engines
5: set the bleed air to BOTH to get bleed air from the engines for the
pressurization and any in-flight starting
6: turn off the APU
this is how you do it in the real plane, and how you do it in x-plane
if you equip the plane with APU and bleed-air switches.
someone wil lsay it: how can i start the engines in flight if they are
not running, and the APU is off?
answer: whatever engine IS running will provide the bleed-air, and the
engines windmill even if shut down.. 10% N1 is enough to drive the
systems.
 
New engine failure type option: engine fire.
If you specify an engine fire, then the engine smokes as it fails...
regular engine failure does not leave a trail of smoke though.
 
New instrument type: ALTERNATE AIR this lets air into the engine
through an alternate path
New instrument type: fuel pump annunciator... as well, better systems
modelling: the fuel pressure and fuel flow are properly affected by the
fuel pump.
 
NMEA string output: drive any (real) moving map or other piece of
hardware or software from x-plane, where x-plane acts like a (real)
GPS to that device.
 
Check out the bew CL-415 in the Seaplanes folder... the plane is still
in development, but this is a great start!
Be sure to hit control-o to enter the virtual cockpit mode qand look
around the cockpit in flight!
http://www.quality-planes.com/KRISS/CL-415/


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2395267
TBone
Pouet.
Transactions (0)
Posté le 19-12-2004 à 11:03:43  profilanswer
 

non suelement on commençait à faire de jolis appareils mais avec ce plugin ça risque d'être pénard pour les yeux :D
 
http://www.xp-fc.org/ftopic-1049-0 [...] rasc-.html


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2395275
david42fr

Transactions (2)
Posté le 19-12-2004 à 11:13:20  profilanswer
 

la vache, la qualite de rendu est incroyable!!!


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A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. -- Shaw -- mon topic de vente photo
n°2395276
TBone
Pouet.
Transactions (0)
Posté le 19-12-2004 à 11:14:55  profilanswer
 

;)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2402597
TBone
Pouet.
Transactions (0)
Posté le 23-12-2004 à 07:46:28  profilanswer
 

pour ceux qui suivent la v8/s8, http://www.xsquawkbox.net/scenery/beta.php


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2404769
TBone
Pouet.
Transactions (0)
Posté le 24-12-2004 à 09:45:13  profilanswer
 

les p'tits gars, Joyeux Nowell à vous :)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2405668
david42fr

Transactions (2)
Posté le 24-12-2004 à 17:16:11  profilanswer
 

noyeux joel!!!


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A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. -- Shaw -- mon topic de vente photo
n°2416282
TBone
Pouet.
Transactions (0)
Posté le 30-12-2004 à 20:47:15  profilanswer
 

sur www.xplanefreeware.net:
pour la v8
http://www.xplanefreeware.net/~barry/X-Plane%208.0/MiG-29OVT_screenshot%20802.jpg
http://www.xplanefreeware.net/~barry/X-Plane%208.0/MiG-29C_screenshot%20802.jpg
http://www.xplanefreeware.net/~barry/X-Plane%208.0/F-15E_screenshot%20802.jpg
 
;)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2417075
Meliok

Transactions (0)
Posté le 31-12-2004 à 12:05:50  profilanswer
 

Ah ouais, tiens, çà devient tout de suite bcp plus intéressant pour moi çà :D

n°2420872
TBone
Pouet.
Transactions (0)
Posté le 03-01-2005 à 09:02:01  profilanswer
 

offline pour soucis de provider @home, cela étant: meilleurs voeux pour la nouvelle année :)


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2423091
TBone
Pouet.
Transactions (0)
Posté le 04-01-2005 à 12:51:22  profilanswer
 

8.04b1:
 
Here is the feature-list:
 
 
  ----------
 
 
Multiple Hydraulic and Electric and Vacuum Systems
 
  ----------
 
 
 
2 hydraulic systems, with hydraulic pump and hydraulic containment
failures, and a new check box in Plane-Maker to determine whether the
hydraulic systems are pressurized by the engines or not. Of course this
is usually checked TRUE for most airplanes, but craft like the Space
Shuttle and X-15 have hydraulic systems that work whether the engines
are running or not! This check box is set in the "equipment" screen in
Plane-Maker.
 
As well, you can have hydraulic OVERPRESSURE failures as well!
 
  2 electrical systems now simulated! One fails? You may have another
for SOME systems.
  2 vacuum systems now simulated! One fails? You may have another for
SOME systems.
 
  Look at the panel editor in Plane-Maker...
  You can now specify which vacuum system or electrical system each
instrument is on.
  This will determine which instruments are brought down with which
systems failures. The right instruments will fail with the right
systems.
 
 
  Look at the panel editor in Plane-Maker...
  You can now specify which cockpit side (pilot or copilot) each
instrument is on.
  This will determine which settings apply to which instruments. The
barometric pressure, for example, can be different for the pilots and
copilots altimeters!


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2424875
TBone
Pouet.
Transactions (0)
Posté le 05-01-2005 à 08:12:07  profilanswer
 

gosh.
screenshot de Jim Kallinen, le faiseur de shot de xplanefreeware.net (avec v8.04b1)
http://www.xplanefreeware.net/~jim/1-3-05/b000002.jpg
 
le reste là-bas: http://www.xplanefreeware.net/~jim/1-3-05/


Message édité par TBone le 05-01-2005 à 08:13:03

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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2424879
TBone
Pouet.
Transactions (0)
Posté le 05-01-2005 à 08:16:32  profilanswer
 

et une 8.04b2 tant qu'on y est...
 
yo.. a quick note in 804 beta 2:
 
1: i accidentally named the files "beta 1" inside the windows
download... but do not worry they are the latest files... i just
mis-typed the names of the exe's... i just got a wicked cold and am
running at 50% right now.. sorry!
2: the linux version 804 beta 2 is being compiled now.


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2425314
david42fr

Transactions (2)
Posté le 05-01-2005 à 13:35:13  profilanswer
 

c'est pris où ses captures?


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A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. -- Shaw -- mon topic de vente photo
n°2425755
TBone
Pouet.
Transactions (0)
Posté le 05-01-2005 à 17:18:59  profilanswer
 

sur le forum www.xplanefreeware.net


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2425844
david42fr

Transactions (2)
Posté le 05-01-2005 à 18:10:41  profilanswer
 

non je voulais dire la ville dont est tirée l'image ;) parce que Los Angeles dans la 8.03, ça ressemblait pas vraiment à ça...


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A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. -- Shaw -- mon topic de vente photo
n°2427067
TBone
Pouet.
Transactions (0)
Posté le 06-01-2005 à 08:11:19  profilanswer
 

arf [:ddr555]
 
je ne sais pas où c'est pris mais LA ne serait pas impossible car Jim prend souvent des shots dans cette région. SanDiego peut-être...


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2428850
TBone
Pouet.
Transactions (0)
Posté le 07-01-2005 à 08:08:56  profilanswer
 

Goodway v3... :)
http://www.xpgoodway.com/


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A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°2435429
TBone
Pouet.
Transactions (0)
Posté le 11-01-2005 à 08:29:49  profilanswer
 

Here is the new stuff for 804 RC-1 since Beta-2:
 
New instruments:
Ignition on/off... this could be used for old World-War 1 airplanes
that had separate ignition and starter switches,
or modern jets that have ignition that is simply turned on or off...
though you must still hit the starter to turn the engine over for
starting!
New autopilot annunciator panel, with all the terminology and
annunciators for typical GA planes with good equipment
 
Check out the Special Controls screen in Plane-Maker...
just like you can have the slats automatically deploy near the stall,
now you can have the FLAPS do the same!
 
Custom afterburner texture now possible per aircraft... see the example
plane... the filename
is simply airplane_name_flame.png. Do any afterburner or rocket
textures you like for any plane!
 
Tweaks in the pressurization system to make it smoother and more
accurate.
Flight director is more accurate in heading now.
 
Airport runways are flat JUST FOR NOW... this is to avoid bumping along
on the taxiways...
Ultimately, we will get airports that are both hilly and still not too
bumpy, but that is something we
are still tuning.
 
Airports saved properly in World-Maker.

mood
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Posté le   profilanswer
 

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