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[Topic Unique] Total War: SHOGUN 2 - Rise of the Samurai DLC out 27/09

n°7718252
satrincha
Moi j'ai rien dit©
Transactions (1)
Posté le 27-01-2011 à 17:58:04  profilanswer
 

Reprise du message précédent :
tu vas te faire espionner si tu met le feu chez les multinationales  [:ex-floodeur:4]


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@ULTIMATE TopiK UniK JeuX GratuitS@
mood
Publicité
Posté le 27-01-2011 à 17:58:04  profilanswer
 

n°7718256
Profil sup​primé

Transactions (0)
Posté le 27-01-2011 à 17:59:59  answer
 

c'est surtout qu'ils s'en cognent. Ils ont leurs idées, leurs chiffres, leurs conviction, c'est pas un mec qui ecrit sur un internet et dans un style assez puéril en plus qui va les dérouter ou les faire changer d'avis.
 
On ne verra des changement qu'aux travers de ventes ou non-ventes.

n°7719583
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 28-01-2011 à 11:20:07  profilanswer
 

Bon sang ça censure un max sur le topic indiqué deux pots plus haut... Ca participe aussi bcp mais prés de la moitié des posts supprimés par la modération. Remarquez l'édit fait par les admins sur mon premier post et leur anotation ^^ << nous sommes en bons termes avec CA blabla ... >> lol


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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7720609
satrincha
Moi j'ai rien dit©
Transactions (1)
Posté le 28-01-2011 à 18:47:56  profilanswer
 

c'est quoi cette unité ?
http://www.youtube.com/watch?v=o0nS4NigeH0&t=1m45s
 
avec les gros sac vert dans le dos :??:


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@ULTIMATE TopiK UniK JeuX GratuitS@
n°7720641
Mr-ionman
Fils spirituel de Corky
Transactions (2)
Posté le 28-01-2011 à 19:08:48  profilanswer
 

C'est pas des protections contre les flèches ?

n°7720660
theperco
Professional Topic Breaker
Transactions (4)
Posté le 28-01-2011 à 19:25:30  profilanswer
 

Quelques infos sur les différentes versions dispos en France :  
 
http://hfr-rehost.net/preview/self/pic/cd58adb4f22a5f7378e96c4e904e74d65f3a9e46.jpeg
 
Un peu déçu du contenu, j'avais cru un moment avoir entendu parler d'une version avec un échiquier mais je ne la retrouve pas :/
 
45,85€ l'édition limitée (amazon) contre 79.99€ pour la collector (exclu Fnac apparemment), j'aurais préféré un livre plus orienté sur les techniques et sur l'histoire du japon de cette époque que des dessins.
 
Day one pour l'édition limitée en ce qui me concerne vu que pas de différence de prix avec la normale :o

n°7721072
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 29-01-2011 à 00:22:58  profilanswer
 

Suite à la publication de ma part de la lettre du pirate à l'attention des éditeurs - lettre d'un pirate - sur le forum officiel de CA :
 

Citation :

vBulletin Message
 
You have been banned for the following reason:
Posting of material that supports Piracy
 
Date the ban will be lifted: 02-04-2011, 05:00 PM


 
 [:skytrooble]


Message édité par super_newbie_pro le 29-01-2011 à 00:27:53

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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7721252
Mr-ionman
Fils spirituel de Corky
Transactions (2)
Posté le 29-01-2011 à 09:43:37  profilanswer
 

Jusqu'au 2 avril [:rofl]

n°7721485
Teto
Ligne de fuite
Transactions (1)
Posté le 29-01-2011 à 12:35:24  profilanswer
 

C'était à prévoir. :ange:  
 
Mais je pense que le mot a dû faire son petit effet dans la caboche des gens de CA. Enfin, faut espérer...  :lol: Pas sûr.

n°7722016
Profil sup​primé

Transactions (0)
Posté le 29-01-2011 à 18:44:30  answer
 

Tfaçon les mecs se plaignent de CA et cie mais continuent de leur sucer le cul ... désolant. Qu'est qu'ils en ont à foutre les boites, au contraire, les crétins se jettent sur les DLC en masse. Regardez MW2 avec ses 4 cartes à 15€, Mafion 2 et ses 50 dlc de merde ...

 

Pourquoi ils arrêteraient ? ...

 

Bref, lettre sympa mais totalement sans effet, surtout sur un forum de fanboys décérébrés.


Message édité par Profil supprimé le 29-01-2011 à 18:57:32
mood
Publicité
Posté le 29-01-2011 à 18:44:30  profilanswer
 

n°7724905
amine 1er
Hum-dod
Transactions (0)
Posté le 31-01-2011 à 15:12:58  profilanswer
 

drap


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Team Hum? dod 1.3 / Achats et Ventes
n°7725904
Mr-ionman
Fils spirituel de Corky
Transactions (2)
Posté le 31-01-2011 à 21:46:40  profilanswer
 

Ah oui j'ai pas réfléchi, t'as surement raison.

n°7728114
satrincha
Moi j'ai rien dit©
Transactions (1)
Posté le 01-02-2011 à 19:35:43  profilanswer
 

ba chez les rosbif tu peux acheter  [:yoda_aloy]  
en + c'est souvent largement moins chez eux


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@ULTIMATE TopiK UniK JeuX GratuitS@
n°7728139
Profil sup​primé

Transactions (0)
Posté le 01-02-2011 à 19:44:14  answer
 

30£ http://www.direct2drive.co.uk/4/10 [...] wnload?hph soit 35€

 

et il est steamplay :)

Message cité 1 fois
Message édité par Profil supprimé le 01-02-2011 à 19:45:26
n°7728240
satrincha
Moi j'ai rien dit©
Transactions (1)
Posté le 01-02-2011 à 20:44:01  profilanswer
 


 
mais nan lui il veut la collector avec l'échiquier


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@ULTIMATE TopiK UniK JeuX GratuitS@
n°7728738
Profil sup​primé

Transactions (0)
Posté le 02-02-2011 à 07:39:34  answer
 

ben ce message ne lui était pas adressé en particulier ^^

n°7729142
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 02-02-2011 à 11:12:16  profilanswer
 

4 nouvelles vidéos :
 
- http://www.gametrailers.com/video/ [...] n-2/709939
- http://www.gametrailers.com/video/ [...] n-2/709941
- http://www.gametrailers.com/video/ [...] n-2/709943
- http://www.gametrailers.com/video/ [...] n-2/709945
 
A part des "touffes" d'arbres par ci par là, les graphismes sont jolis
==> Les fumées sont bien mieux faites et plus réalistes que dans ETW/NTW
==> Les navires tanguent moins que dans les dernières vidéos (tant mieux) et paraissent donc moins comme des jouets en plastique
==> Il y a un problème avec leur système de fusillers, les mecs se trouvent 4 lignes derrière les unités combattantes et tirent à travers tout le monde pour toucher l'ennemi ? ARF ! :/
 
 
http://s7.directupload.net/images/user/110201/ysv4q7ym.jpg
 
http://s3.directupload.net/images/user/110201/d43yu9u8.jpg
 
http://s5.directupload.net/images/user/110201/or8srulm.jpg


Message édité par super_newbie_pro le 02-02-2011 à 11:37:04

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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7730056
Profil sup​primé

Transactions (0)
Posté le 02-02-2011 à 15:58:20  answer
 

J'veux medieval 3 avec ce moteur quoi


Message édité par Profil supprimé le 02-02-2011 à 15:58:46
n°7730271
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 02-02-2011 à 17:09:20  profilanswer
 

http://s1.directupload.net/images/user/110202/44s5nkb6.jpg
 
http://s3.directupload.net/images/user/110202/f2bcsdhs.jpg
 
http://s1.directupload.net/images/user/110202/2u2u7dhh.jpg
 
http://s13.directupload.net/images/user/110202/hr2bzyc7.jpg
 
http://s3.directupload.net/images/user/110202/lqrys29v.jpg
 
http://s1.directupload.net/images/user/110202/2fkiujyp.jpg
 
http://s13.directupload.net/images/user/110202/2y7moyh4.jpg
 
http://s13.directupload.net/images/user/110202/rhtto4yb.jpg
 
http://s3.directupload.net/images/user/110202/53g3wsbz.jpg


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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7730378
starfox
Stop aux anglicismes !
Transactions (0)
Posté le 02-02-2011 à 17:49:31  profilanswer
 

Wow les graphismes ! Dire qu'à l'epoque du 1er opus c'était déjà wow, et quand on revoit les screens on en pleure presque de honte. Que de progrès !
 
Par contre j'aime pas trop l'incurvation exagéré de la carte vu du ciel. On dirait que le monde est un ballon de plage. Mais bon c'est un peu du chipotage.

n°7730385
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 02-02-2011 à 17:52:48  profilanswer
 

starfox a écrit :

Wow les graphismes ! Dire qu'à l'epoque du 1er opus c'était déjà wow, et quand on revoit les screens on en pleure presque de honte. Que de progrès !
 
Par contre j'aime pas trop l'incurvation exagéré de la carte vu du ciel. On dirait que le monde est un ballon de plage. Mais bon c'est un peu du chipotage.


 
Ah oui bien vu j'avais pas fait gaff  [:bachornoss]


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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7730431
Mr-ionman
Fils spirituel de Corky
Transactions (2)
Posté le 02-02-2011 à 18:13:07  profilanswer
 

C'est beau  [:cosmoschtroumpf]

n°7730446
satrincha
Moi j'ai rien dit©
Transactions (1)
Posté le 02-02-2011 à 18:18:24  profilanswer
 

mais c'est quoi ces unités avec des gros ballons de pailles dans le dos ?  [:velasquez:3]


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@ULTIMATE TopiK UniK JeuX GratuitS@
n°7730452
Profil sup​primé

Transactions (0)
Posté le 02-02-2011 à 18:22:23  answer
 

Ils avaient vraiment tous un ptit drapeau dans le dos à l'époque? ça surcharge bien graphiquement [:petrus75]
 
Sinon c'est évidemment magnifique :o

n°7730460
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 02-02-2011 à 18:24:40  profilanswer
 

nick_too a écrit :

Ya les ombres de la végét?  [:tinostar dei]

Dans un futur DLC  [:rofl]


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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7730762
Habu

Transactions (0)
Posté le 02-02-2011 à 21:06:03  profilanswer
 

Vivement mars.  :)  
 

n°7730763
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 02-02-2011 à 21:07:13  profilanswer
 

Citation :

Shogun: Total War 2 pre-review
 
 
That was the day we expected! Shogun 2 Total War is finally standing in front of me with flesh and bones. Medieval II after the game I was thinking hard to see the new Empire, Napoleon and Shogun 2 was developed. However, Medieval: Total War'da Get lost in the war against the Russians within the boundaries of the soldiers cried tears for the people I remember like yesterday ...
 
Shogun 2 games we expected. Pre-examination will not write the words for the very ornate. I will discuss some of the information under headings you. No fancy words, I say I would like to have a look there, but I do not share the information here you will find a place. In other words, both in the text read: D
 
Note: Getting, getting over Multiplayer'a never write anything because they may mistake for the moment. Because it was not active. But I have read the encyclopedic compilation. Full olmuşşş a sea ...
 
Input Menu and the game
 
* Cry, the game has been switched to a different menu to meet you. Rear screen than the old games are experiencing four seasons in a Japanese stronghold. Wind noise, music, swaying trees, rippling in a game against the smell of a clan are faced with the flag ... Art.
* The game has 3 main menu. 1 - Single-person games 2 - Multiplayer 3 - Settings.
* Added a feature that the game encyclopedia. With this feature you can learn everything from what is going on in the game. Encyclopedia of the Turkish translations already started. But do not come to gas, the name on the encyclopedia ...
* Single-person training tab in the eye when we entered the section stand out. Here, the first Total War game as if it oyunuymuş divided into sections such as thin. One company of soldiers under the command of all phases of the clan to the management of long-nearly as long as we see additional paketmiş. Game edinince skip these places, almost like a very fun movie.
* The game settings, DX11, 10 and 9 are available. Shader settings like ETW and kısılabiliyor NTW'deki.
 
Single Scenario and War Departments
 
* When selecting a foreigner you will have clans. Legendary Difficulty prominent here, and you undermine the realism of the game for you to lower the enemy of all the features turned off. Units if they stop the war immediately order the game can not give example and not moving the camera. No radar, etc. In the same way.
* Battles Drop-in option 2, there is shogun. Artificial intelligence campaign instead of playing the other players manage to come say this on if the enemy army.
* Study the historical battles of the war are not forgotten here, and on-demand.
 
Department of Education:
 
* Beginner, intermediate and advanced levels of education for the land and sea battle of the existing sections.
* There are also part of the education campaign with Chosokabe.
 
Historical Wars:
 
1. 1545 The Battle of Kawagoe
2. 1561 The Battle of Kawanakajima
3. The 2nd Battle of Kizugawaguchi 1578
4. The 3rd Siege of Nagashima 1574
5. 1575 The Battle of Nagashino
6. 1560 The Battle of Okehazama
7. The Battle of Sekigahara, 1600
 
Land and Sea Wars
 
* Including sea and land as far as I see there are 53 units in the game.
* Each Daimyo has its own smiley. That is not just a different unit card.
* Appeal to the soldiers on the battlefield as well as existing Rome'da.
* Nearly every union has its own special power.
* Daimyolar field and can apply only a bölüğe have special powers. In other words, only 1 of 10 bölükten kaçsa the rest will come, but you give it gas what is like to run away: D gazlayabiliyorsunuz all the army.
* Graphics spectacular.
* Animations spectacular.
* Archers of very high quality bows, arrows kalıyorlar where they had fallen. Mountain stone does not matter, he personally saw a samurai saplandığını 5 arrow. I watched the moment of death ...
* The castle sieges enjoyable and difficult. Difficult for conquests.
* Sea battles, not even almost prosaic by ETW'ye NTW and more fun.
* Naval units also have special powers. Instant acceleration, instant fiery arrow, etc.
* The battles on the cards as a result of the up arrow unit, each unit or the commander's special abilities by doing right click on the tree of our species are opening and RPG elements that we call the war according to the department are developing this system. These developments are affecting a single union affects the entire army.
 
Strategy Map and Clan Management
 
* Full 64 cities there. Every city has its own private resources in the production of special units, such as going on the occasion.
* As well as trading points in the game have Empire'da.
* However, we can pirate ship trade routes.
* Units as well as heat and cold Napoleon'da affected.
* The launch of the Campaign Radar, a list of state government (Generals, cities, agents, etc..), Year and season, treasury, tasks, such as diplomacy and technology, we can see everything you need with one click. Very simply there is a break in our faces. Covering the empty soulless screen scrolls large is no more. Shogun and Medieval was the return to the style.
* City and cities can easily be managed together in small settlements.
* Diplomacy, family tree / clan management consul and the state contains many new panels.
 
Diplomatic Options
 
* Trading options
* Military partnership
* Military transition
* Money
* Yoke containment
* War options
* Peace proposal
Hostage diplomacy over *
* Marriage
* Against an attack of diplomacy
 
Clan Family Tree and consul
 
* Daimyo siblings can partner to management. Some of the major tasks can be assigned. This system looks like Empire'daki sofa.
* Crown can choose as we want.
 
The Art of War Displaced Technology
 
* There are 2 different martial arts rooted tree down correctly. Any martial arts that does not require a building tech tree, the tree actually. Technologies can be opened in a few rounds. Who wants 2 and some 10 rounds.
 
Special Information
 
* Full 10-game clan have selected:
 
1. Room
2. Shimazu
3. Mori
4. Togugawa
5. Takeda
6. Uesugi
7. Date
8. Chosokabe
9. Hattori
10. Hojo
 
* A total of 56 clans in the game, including the states have selected:
 
1. Amako
2. Anegajoji
3. Asai
4. Asano
5. Ashikaga
6. Ashina
7. Bessho
8. Chosokabe
9. Date
10. Hatakeyama
11. Errno
12. Hojo
13. Honma
14. Hosokawa
15. Iga Ninja
16. Ikko Ikki
17. Imagawa
18. Ishida
19. Ito
20. Jinbo
21. Kikkawa
22. Kiso
23. Kitabatake
24. Kobayakawa
25. Kono
26. Kuroda
27. Matsuda
28. Miyoshi
29. Mogami
30. Mori
31. Murakami
32. Room
33. Uesugi Ogigatsu
34. Otomo
35. Ouchi
36. Rebels
37. Sagara
38. Saito
39. Sakai
40. He
41. Satomi
42. Shimazu
43. Shone
44. Sogo
45. Takaoka
46. Takeda
47. Tokugawa
48. Toyotomi
49. Tsutsui
50. Uesugi
51. Ukita
52. Urakami
53. Utsonomiya
54. Wako
55. Yamana
56. Yamanouchi Uesugi
 
* Voice of Citizens Lineup
 
1. Haruka Kuroda
2. Togo Igawa
3. Mukai Takatsuna
4. Takashi Sudo
5. Masashi Fujimoto
6. Dait Abuchi
7. Kazumasa Katura
8. Saitou Yasufumi
9. Ishida Tanroh
10. Kenji Wantanabe
11. Will Sharpe
12. Sadao Ueda
13. Junichi Kajioka
14. Tomoyuki Kizawa
15. Kenji Yamanaka
16. Ashely Alymann
17. Hiro Takei


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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7730830
Mr-ionman
Fils spirituel de Corky
Transactions (2)
Posté le 02-02-2011 à 21:32:11  profilanswer
 

Je rêve ou c'est du google translation ? (c'est pas une critique, mais j'arrive pas à déchiffrer son anglais).

n°7730832
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 02-02-2011 à 21:33:38  profilanswer
 

J'en sais rien :/ j'ai même pas lu arf


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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7731245
MrFreeze
Don't Panic
Transactions (0)
Posté le 03-02-2011 à 05:34:21  profilanswer
 

ca fait super envie, meme apres la grosse deception de Empire :o Par contre perso pas question que je l'achete avant la version 1.4 ou 5, je vais pas me laisser avoir une seconde fois.
A propos c'est la meme equipe qui s'est occupee du developpement ?


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I have a bad feeling about this
n°7734069
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 04-02-2011 à 10:37:35  profilanswer
 

Interview d'un boss :
 

Citation :

A gentle breeze finds its way through the now lövlösa trees on the snow-covered hill and makes me shiver to. When the clouds in the sky splits sparkles icicles, hanging from the roof of the little tea rooms which rests on the crest of the hill in the sun's rays. A welcoming scene after that for a short while ago, witnessed my enemies archers scathing castle's defenders without a moment's hesitation. When I close my eyes I see the blatant horse, each rider is no longer among us, who flee the battlefield with their hooves trampling spirit through the fresh snow.
 
Okay, enough war romance. It's just a press event for Shogun 2: Total War at the Museum of Ethnography in Stockholm, which has been signed on. While it was nice to have both the tea ceremony and a short lecture on feudal Japan, it is even though the game itself, we are here to see and Creative Assembly's public relations manager Mark O'Connell - who I also had a talk with me - is the visits to guide us through the game's news, because there are a lot of, and most people seem to be in multiplayer mode, which is greatly expanded compared to previous titles.
 
 
What made you go back to feudal Japan?
 
Mark O'Connell: It is a decade since we did the first Shogun, and there are several reasons. One is that we simply enjoy this time period and the people behind the series have always loved it. There were lots of things we wanted to do with the original but could not do then. Graphics cards had just started to show up and we were far away from being able to battle and siege warfare as we wanted them. Before our 10th anniversary, we realized that the Shogun was what attracted.
 
Another thing was that we kept in touch with Professor Steven Turn Ball who helped us with the first game and many things we thought were a decade ago has changed in that more research has been done and he has written several books with lots of new things . We have taken his research and incorporated it in the game to give a good picture of the 1500-century Japan.
 
Will the people who played the first Shogun to recognize themselves or is it more like the Empire or Napoleon in a new guise?
 
Mark O'Connell: The primary is the same with a mixture of turn-based strategy and real time battles, now including naval battles. We have learned much in recent years and we have upgraded Empires engine, which also served in Napoleon, and optimized it to get more power so technically it is light years from the original. Multiplayer Mode is better than anything we have done and we have a big team who have worked with it. State stands up well against the single player campaign and we hope to get over people who only played alone before you try the multiplayer mode and all the new stuff.
 
Subject gaming world. You started with the relatively small island state of Japan and then take you on increasingly larger areas of land in the later games to now go back to "small" Japan. Do you think the players will feel trapped and with fewer options?
 
Mark O'Connell: You're right when it comes to geography. In Empire, we had Europe, America and India, but Shogun is actually no less when it comes to things in the game but it is Japan under a magnifying glass. Japan is large, the short campaign is for 120 rounds, which will span 30 years, I think. The long campaign, which is the normal length, is 220 rounds, which is comparable with the Empire and then covering up 55 years.
 
There are lots of potential playing time and be aware that there are nine or ten clans that are all different pure gameplay and you will not be able to see everything in one playthrough where you with the new technology tree will not be able to cover up all the different branches of a game. When you combine everything together, you have months if not years of playing time, if you count the multiplayer mode.
 
Regarding the different clans, players will find all too similar to each other or are distinct differencesbetween them? Mark O'Connell: Any clan can start at the coast without being contiguous with some enemies and will initially not have much of a problem, but they do not have many provinces and at first not very many resources. Or maybe start a clan who lives in central Japan to limit to three enemies and forced to fight from the beginning and it will be a completely different experience. Maybe start the game with a province with good breeding and thus have better cavalry that affect your playing style.
 
A more dynamic way to adapt your style of play simply?
 
Mark O'Connell: Exactly, and with adaptations and choices you can make it will be different every time you play. Then there are things that when Europeans show up with gunpowder weapons, if you choose to ally yourself with them, it might be a completely new game with other troop units that focus on the battle from a distance instead of close combat, and when you convert to Christianity makes it to your citizens will react differently. We have lots of options that will require several rounds of experiencing all.
 
Before we continue with the interview I'm going through a bit what we were told about multiplayer mode when it is substantially developed in the past. State has a full-fledged campaign and focuses heavily on the alignment of your army, General, and a cooperative mode where you can let your teammates help you to control parts of your army in real battles.
 
You start by choosing the look of your character and how your banner looks like and then buy your army. Then you're taken to a map of Japan, where each province are marked, a total of 64 countries provinces and twelve-sea regions. Some provinces have dojos, training camps, as if you conquer it offers improvements to the squad team that dojo is adapted. It can be cavalry, spear, or perhaps bow.
When you try to take over a province awarded experience points to your general well your army that can be allocated to various skills in different fields such as physics, management capacity and knowledge of when or distance combat. If you explore a province unlock the so-called retainers that gives your avatar advantages. They remind Thus most of the perks found in, for example Call of Duty 4: Modern Warfare. Five concurrent retainers can be activated.
 
During your campaign, you can also unlock new armor and can appear randomly or by completing various missions. If you lock up a complete set of one kind of armor, you get new retainers to use. As units are also up in level and can be veterans that you can benefit so that they thus become stronger. Depending on what rank your General is, he can rule over a different number of veterans, the higher the rank, the more veterans.
 
There will also be leaderboards to keep track of how each player ranks against each other and you can take first place, you become a Shogun. It can only be a shogun in the world so that placement will not be easy to grab. But back to the interview.
 
You have clearly invested heavily in multiplayer mode. Will it affect the one-man campaign?
 
Mark O'Connell: It was like when we introduced the naval battles in Empire. We did not think it would just be a feature that looked good on the back of game case but which could stand on its own along with the campaign in the singles game. Includes everything in the regular campaign are in this situation, but with little different focus, such as adjustments to your avatar, leaderboards, clans, and more making a total of at least equal to one-man campaign.
 
Everything you unlock the multiplayer mode is persistent, anything you retain?
 
Mark O'Connell: Absolutely, the map has its provinces, and it may be that you fight for a province again and again, but no matter what happens, you get experience points and build up your character. So of course it is a persistent world.
 
All the elements of total war have been expansions. Will it be the same with Shogun 2 or less DLC pack?
 
Mark O'Connell: Maybe both. When we're done with Shogun 2, we consider what we want to do and if we get interesting ideas to add to the game world. It is a bit different to how we are doing. Right now, we extrapolate the Shogun second
 
Do you have any plans for the next Total War?
 
Mark O'Connell: Yes ...
 
Something you want to share?
 
Mark O'Connell: It will be called Total War ... anything. Personally, I would like to see some examples of ancient Greece and Egypt. I've been there and love their history. In the office we all have things we want to do and when you go through the rooms look to books about the Second World War, Vietnam War, Roman Empire, etc. We have all of history to choose from and we will never run out of ideas. Whoever wins arm wrestling may determine.
 
During the presentation, you mentioned earlier consoles. Will we see total war on the console?
 
Mark O'Connell: We have never ruled out the console, but it is more so because we want to get the full experience and not a stripped down and watered down version, it's about the interface, control and things like that. Console group which previously did Spartan: Total Warrior is working on something completely new. It is not Total War or any sequel but an entirely new thing. We are excited but can not tell what it is.

source ; http://www.eurogamer.se/articles/2 [...] 2-intervju
 
En gros, aucun mot pour les moddeurs, mais une présomption de suspicion pour un Rome 2


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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7734198
Teto
Ligne de fuite
Transactions (1)
Posté le 04-02-2011 à 11:19:03  profilanswer
 

super_newbie_pro a écrit :

En gros, aucun mot pour les moddeurs,


traduction: Un gros bras d'honneur, comme pour Napoléon.  :fou:  

n°7734224
Mr-ionman
Fils spirituel de Corky
Transactions (2)
Posté le 04-02-2011 à 11:25:33  profilanswer
 

Pas forcément un Rome 2, mais en tout cas en période antique.

n°7734407
starfox
Stop aux anglicismes !
Transactions (0)
Posté le 04-02-2011 à 12:03:58  profilanswer
 

Ou guerres modernes :/
Pourtant tout le monde est d'accord sur le fait que leur moteur n'est pas adapté.
Faudrait qu'ils rachettent THQ et fasse un mix entre CoH et leur Total War.

n°7734477
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 04-02-2011 à 12:29:50  profilanswer
 

AHAH !!!! Mais AH AH je vous dis !!!  [:louisledeboucheur]
 
Modders rejoice! Creative Assembly has confirmed that they will be releasing a set of modding tools for Napoleon: Total War "in the near future".
 
The news came out during Strategy Informer's interview with Total War: Shogun 2's Lead Designer Jamie Ferguson, where we asked him why the relationship with the modding community had been a bit rocky recently.
 
"Yeah it wasn't something that was ever intentional," he said.
 
"I think we kind off... you know sometimes you can upset your friends without meaning to. What we were trying to do was create a game that would run faster but at the same time was moving things forward and looking good. I think the unintentional result of that was that in some ways it was harder to mod."
 
He then went on to reveal the developer's plans for releasing an SDK for Napoleon.
 
"But we are planning to launch an SDK for Napoleon in the near future, we want people to know we're not abandoning our old games. We want people to continue playing them as well as Shogun. We want people to constantly look at Total War as a continuing on-going experience. It's not like when we move on they have to move on and not touch it again."
 
We couldn't pin them down on an exact time-table, and when asked as to whether an SDK for Shogun 2 was also in the works, he was equally as vague:
 
"I wouldn't rule it out. I don't know when or in what form that would take, but it's something we will probably be looking at as well," Ferguson commented.
source ; http://www.strategyinformer.com/ne [...] ear-future
 
**************
 
On doit maintenant espérer qu'ils feront pareil avec Shogun 2 !!!


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~ Camping thématique LA RESSOURCE sur l'autonomie ~
n°7734492
Profil sup​primé

Transactions (0)
Posté le 04-02-2011 à 12:34:48  answer
 

ouais, enfin les SDK 2 ans après hein... Le temps que les mecs moddent correctement...

n°7734582
Profil sup​primé

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Posté le 04-02-2011 à 13:09:48  answer
 

ben en même temps le SDK aurait du être pour empire nan?
 
Pataper hein, j'y ai pas joué.

n°7734603
Mr-ionman
Fils spirituel de Corky
Transactions (2)
Posté le 04-02-2011 à 13:26:33  profilanswer
 

Franchement des MOD sur le moteur de NTW, ça va chier !!

n°7736006
super_newb​ie_pro
A ta dispoition frère geek :P
Transactions (0)
Posté le 04-02-2011 à 21:13:49  profilanswer
 
n°7736025
Profil sup​primé

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Posté le 04-02-2011 à 21:26:25  answer
 

super_newbie_pro a écrit :

AHAH !!!! Mais AH AH je vous dis !!!  [:louisledeboucheur]

 

Modders rejoice! Creative Assembly has confirmed that they will be releasing a set of modding tools for Napoleon: Total War "in the near future".

 

The news came out during Strategy Informer's interview with Total War: Shogun 2's Lead Designer Jamie Ferguson, where we asked him why the relationship with the modding community had been a bit rocky recently.

 

"Yeah it wasn't something that was ever intentional," he said.

 

"I think we kind off... you know sometimes you can upset your friends without meaning to. What we were trying to do was create a game that would run faster but at the same time was moving things forward and looking good. I think the unintentional result of that was that in some ways it was harder to mod."

 

He then went on to reveal the developer's plans for releasing an SDK for Napoleon.

 

"But we are planning to launch an SDK for Napoleon in the near future, we want people to know we're not abandoning our old games. We want people to continue playing them as well as Shogun. We want people to constantly look at Total War as a continuing on-going experience. It's not like when we move on they have to move on and not touch it again."

 

We couldn't pin them down on an exact time-table, and when asked as to whether an SDK for Shogun 2 was also in the works, he was equally as vague:

 

"I wouldn't rule it out. I don't know when or in what form that would take, but it's something we will probably be looking at as well," Ferguson commented.
source ; http://www.strategyinformer.com/ne [...] ear-future

 

**************

 

On doit maintenant espérer qu'ils feront pareil avec Shogun 2 !!!

 

Je veux pas être méchant mais le SDK de Napoléon ca fait depuis 8 mois qu'ils en parlent et qu'ils le promettent soon ... [:tammuz]


Message édité par Profil supprimé le 04-02-2011 à 21:30:39
n°7736222
GatesKeppe​rs

Transactions (0)
Posté le 04-02-2011 à 23:28:15  profilanswer
 

Excuser moi on recrute des joueurs sur Shogun 2 Total War voici l'adresse Url:
 
http://forum.hardware.fr/hfr/JeuxV [...] 4239_1.htm


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On apprend peu par la victoire, mais beaucoup par la défaite. [Proverbe japonais]  
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