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[MOBA] Heroes of the Storm

n°11398933
Lutak
NNID: Lutak95
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Posté le 24-03-2015 à 09:21:06  profilanswer
 

Reprise du message précédent :

Kikasstou a écrit :

J'ai aussi reçu un mail avec 4 clés. J'ai une petite pensée pour ceux qui ont raqué 35€ pou leur accès :/


 
Ouai enfin, il fallait attendre 2 mois et demi de plus. Tu oublie également qu'à 35€ tu avais aussi des persos, montures, gold et pis bon 35€ quoi. C'est même pas ce que je met par semaine dans les restaurants, alors lâcher 35e pour avoir accès à un jeu 2 mois et demi plus tôt, j'en ai eu pour mon plaisir durant ces 2 mois et demi.

mood
Publicité
Posté le 24-03-2015 à 09:21:06  profilanswer
 

n°11398939
Kikasstou
Joueur à temps partiel
Transactions (5)
Posté le 24-03-2015 à 09:23:15  profilanswer
 

Lutak a écrit :

 

Ouai enfin, il fallait attendre 2 mois et demi de plus. Tu oublie également qu'à 35€ tu avais aussi des persos, montures, gold et pis bon 35€ quoi. C'est même pas ce que je met par semaine dans les restaurants, alors lâcher 35e pour avoir accès à un jeu 2 mois et demi plus tôt, j'en ai eu pour mon plaisir durant ces 2 mois et demi.

 

Je pensais plus a celui qui a acheté sa clé il y a 2 semaines :o Et sinon il y a le starter pack à 5€ pour les persos + monture.

Message cité 1 fois
Message édité par Kikasstou le 24-03-2015 à 09:25:53
n°11398949
mrblonde03

Transactions (1)
Posté le 24-03-2015 à 09:29:01  profilanswer
 

Kikasstou a écrit :


 
Je pensais plus a celui qui a acheté sa clé il y a 2 semaines :o Et sinon il y a le starter pack à 5€ pour les persos + monture.


 
Je l'ai acheté mais au final je le regrette, j'ai maintenant 20000+ golds dont je ne sais que faire car la rotation des persos me suffit pour m'amuser

n°11398952
Lutak
NNID: Lutak95
Transactions (0)
Posté le 24-03-2015 à 09:30:10  profilanswer
 

Je reçois un mail de blizzard me demandant de participer à une enquête sur la bêta de HOTS.
 
Je participe volontier à l'enquête.  
 
Première question: "Dans quel pays êtes vous ?" Je réponds "France".
 
"Vous n'êtes pas qualifié pour répondre à cette enquête".
 
Blizzard [:milfnduck lover:3]

n°11398955
Lutak
NNID: Lutak95
Transactions (0)
Posté le 24-03-2015 à 09:32:17  profilanswer
 

mrblonde03 a écrit :


 
Je l'ai acheté mais au final je le regrette, j'ai maintenant 20000+ golds dont je ne sais que faire car la rotation des persos me suffit pour m'amuser


 
Idem, je suis à plus de 45k gold, et joue uniquement les persos en rotation sauf exception (surtout pour le ranked) pour varier le plaisir. Du coup je m'achète le skin maître dès que je up un perso lvl 10.
 
Il y a que pour Sylvanas ou je vais craquer et claquer les 15k gold day one, sauf si le skin fourni avec le pack est sympas et là je sortirai la CB  [:yakari35:1]

n°11398957
krabuk
No guts, no glory
Transactions (0)
Posté le 24-03-2015 à 09:34:22  profilanswer
 

Salut,
 
  J'ai reçu un mail de blibli avec 4 clés à distribuer.
Il m'en reste 3 pour les intéressés.
 
En PM of course, 1er arrivé 1er servi, vu que je ne connais pas grand monde içi :)
 
Edit: les 3 clés sont parties.Bon jeu.


Message édité par krabuk le 24-03-2015 à 10:20:40
n°11399018
Petitp4nda
ex Sory@81
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Posté le 24-03-2015 à 10:03:33  profilanswer
 

Tout pareil,mail recu avec 4 clé a distribué. Mp tout ca tout ca

n°11399038
poddestroy

Transactions (0)
Posté le 24-03-2015 à 10:09:44  profilanswer
 

Bon les loulous, vous êtes chargés d'une mission : Poster le patch note US dès qu'il est disponible pendant que je profite de ma journée de ski :o  
 
Vous êtes cool bisous bisous.


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Always look on the right side of life
n°11399041
mrblonde03

Transactions (1)
Posté le 24-03-2015 à 10:10:33  profilanswer
 

Lutak a écrit :

Du coup je m'achète le skin maître dès que je up un perso lvl 10.


 
C'est combien ? Je croyais que c'était une récompense moi :(

n°11399115
Azhiria
Bnet : Azhiria#2996
Transactions (1)
Posté le 24-03-2015 à 10:31:33  profilanswer
 

10k po.
Je les trouve pas tous top ceci dit, le seul que je suis certain d'acheter sera celui d'ETC.  [:ninja dago]

mood
Publicité
Posté le 24-03-2015 à 10:31:33  profilanswer
 

n°11399136
mrblonde03

Transactions (1)
Posté le 24-03-2015 à 10:36:28  profilanswer
 


 
ah quand même  [:cerveau star]
J'étais persuadé que c'était une récompense, je l'avais pas vu venir celle là. Au moins j'ai trouvé une utilité à mes po :p

Message cité 1 fois
Message édité par mrblonde03 le 24-03-2015 à 10:37:38
n°11399206
haralph
Sometimes I hate my conscience
Transactions (0)
Posté le 24-03-2015 à 10:53:28  profilanswer
 

mrblonde03 a écrit :


 
Je l'ai acheté mais au final je le regrette, j'ai maintenant 20000+ golds dont je ne sais que faire car la rotation des persos me suffit pour m'amuser


 

Lutak a écrit :


 
Idem, je suis à plus de 45k gold, et joue uniquement les persos en rotation sauf exception (surtout pour le ranked) pour varier le plaisir. Du coup je m'achète le skin maître dès que je up un perso lvl 10.
 
Il y a que pour Sylvanas ou je vais craquer et claquer les 15k gold day one, sauf si le skin fourni avec le pack est sympas et là je sortirai la CB  [:yakari35:1]


 
Du coup vous jouez jamais en ranked ?  :(


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Flickr
n°11399289
nevin0u

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Posté le 24-03-2015 à 11:14:38  profilanswer
 

mrblonde03 a écrit :


 
ah quand même  [:cerveau star]
J'étais persuadé que c'était une récompense, je l'avais pas vu venir celle là. Au moins j'ai trouvé une utilité à mes po :p


 
C'est une récompense, d'obtenir le droit de dépenser 10'000 po :)


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battletag: prettyfly#2174
n°11399375
Lutak
NNID: Lutak95
Transactions (0)
Posté le 24-03-2015 à 11:29:43  profilanswer
 

haralph a écrit :


 
Du coup vous jouez jamais en ranked ?  :(


 
Si, comme je l'a idit sauf exception surtout pour les ranked.
 
Je joue en ranked dès que j'ai un bon teammate, sinon en soloQ je ne tag jamais en ranked.

n°11399419
haralph
Sometimes I hate my conscience
Transactions (0)
Posté le 24-03-2015 à 11:40:41  profilanswer
 

Ah oué marrant. C'est l'inverse moi. Je fais que du ranked et avec les teammate du normal (ils jouent pas beaucoup ils veulent pas ranked).


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Flickr
n°11399428
HFR-woodoo​cry

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Posté le 24-03-2015 à 11:41:19  profilanswer
 

Salut, je suis lvl28 , et j'aimerai savoir ce que vous me conseilleriez en héros sachant que je possede deja, Raynor,Tycchus et Tyrael et j'ai 26000Po (enfin bientot) , pour jouer en ranked quand j'aurai mon lvl 30 ?
:)

n°11399452
pepes003
Loués soient les Or(d)i
Transactions (8)
Posté le 24-03-2015 à 11:45:44  profilanswer
 


Le ranked si t'es teamless, c'est la chain loose assurée.
Nous on est 3 (sur TS également), et malgré des ping répétés, des directives envoyé sur le channel group, on chain loose par manque de coordination.
 
Hier soir, on a décidé de stopper tant qu'on est pas 5, qu'on soit parfaitement habitué à jouer ensemble et que tout ce petit monde soit sur TS.
 
Jouer en héro ranked en PU, c'est se dégouter du jeu je trouve.

Message cité 3 fois
Message édité par pepes003 le 24-03-2015 à 11:47:07

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> Mon FEEDBACK <
n°11399460
chino66

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Posté le 24-03-2015 à 11:48:45  profilanswer
 

pepes003 a écrit :


Le ranked si t'es teamless, c'est la chain loose assurée.
Nous on est 3 (sur TS également), et malgré des ping répétés, des directives envoyé sur le channel group, on chain loose par manque de coordination.
 
Hier soir, on a décidé de stopper tant qu'on est pas 5, qu'on soit parfaitement habitué à jouer ensemble et que tout ce petit monde soit sur TS.
 
Jouer en héro ranked en PU, c'est se dégouter du jeu je trouve.


 
Oué, mais à 3 en Normal, c'est se payer une semaine de Bourbie !

n°11399493
Razwar

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Posté le 24-03-2015 à 11:55:19  profilanswer
 

HFR-woodoocry a écrit :

Salut, je suis lvl28 , et j'aimerai savoir ce que vous me conseilleriez en héros sachant que je possede deja, Raynor,Tycchus et Tyrael et j'ai 26000Po (enfin bientot) , pour jouer en ranked quand j'aurai mon lvl 30 ?
:)


 
Il te faudrait 2 (voir 3 supports): Uther, Renhgar et brighwings peut-être.
Idem en tank: Muradin, ETC, (stit peut-être)
En assassin, prend Valla, pour son efficacité et son prix, ca reste un must-have.
Pour les spécialistes, c'est une question de coup de cœur, mais je trouve hammer plutot puissant et il se joue comme un assassin dans bcp de situation.  
 
Maintenant, le patch note devrait tomber dans la journée, donc c'est peut-être pas le moment d'acheter un héro sous peine de voir blizzard le mega nerf pour je ne sais  quelle raison (cf abathur au dernier patch  :whistle: )

n°11399522
Le Taz

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Posté le 24-03-2015 à 12:01:08  profilanswer
 

:hello:
 
Reçu 4 clés également valable uniquement pour la région Europe.
MP + BTag pour les intéressés :)


Message édité par Le Taz le 24-03-2015 à 12:01:24
n°11399609
Ezechiel L​ydian
Chastaineur
Transactions (3)
Posté le 24-03-2015 à 12:36:20  profilanswer
 

mrblonde03 a écrit :


 
Je pensais à une histoire bien plus développée, qui raconte notamment les interactions / relations entre les différents héros


 
Judgehype ?


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https://www.twitch.tv/ezechiellydian
n°11399613
haralph
Sometimes I hate my conscience
Transactions (0)
Posté le 24-03-2015 à 12:38:08  profilanswer
 

HFR-woodoocry a écrit :

Salut, je suis lvl28 , et j'aimerai savoir ce que vous me conseilleriez en héros sachant que je possede deja, Raynor,Tycchus et Tyrael et j'ai 26000Po (enfin bientot) , pour jouer en ranked quand j'aurai mon lvl 30 ?
:)


 
Les persos qui te plaisent, tu auras les 10 persos, quand tu les auras.. rien d'urgent.
 

pepes003 a écrit :


Le ranked si t'es teamless, c'est la chain loose assurée.
Nous on est 3 (sur TS également), et malgré des ping répétés, des directives envoyé sur le channel group, on chain loose par manque de coordination.
 
Hier soir, on a décidé de stopper tant qu'on est pas 5, qu'on soit parfaitement habitué à jouer ensemble et que tout ce petit monde soit sur TS.
 
Jouer en héro ranked en PU, c'est se dégouter du jeu je trouve.


 
Non. Je dirais même que, comme le normal, à terme tu seras vers 50% de victoire. Si tu chain lose c'est qu'il y a un problème ailleurs que celui de tes teammates.


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Flickr
n°11399621
boudje

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Posté le 24-03-2015 à 12:40:39  profilanswer
 

Si j'ai bien compris, le ranked solo sera nettement plus viable quand la ligue héroique par équipe sera débloquée.


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Benzema is useless
n°11399916
HFR-woodoo​cry

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Posté le 24-03-2015 à 14:20:17  profilanswer
 

merci pour vos réponses, je vais attendre le patch oui :D

n°11399934
Kikasstou
Joueur à temps partiel
Transactions (5)
Posté le 24-03-2015 à 14:24:44  profilanswer
 

haralph a écrit :


Non. Je dirais même que, comme le normal, à terme tu seras vers 50% de victoire. Si tu chain lose c'est qu'il y a un problème ailleurs que celui de tes teammates.

 

C'est pas le ranked qui pose problème mais je fais te taguer en team. Tu tag en team de 4 même en non ranked, tu tombes forcément sur une team aussi en face. Sauf que les team en général sont beaucoup mieux organisée et donc ca fait du chain loose. Le problème c'est plutôt l'élite HFR qui n'a pas le niveau :D

 

J'ai essayé Anub-Arak... mon dieu cet engage de malade... de quoi retourner un teamfight.

Message cité 1 fois
Message édité par Kikasstou le 24-03-2015 à 14:25:49
n°11399959
Styx0
Aware, abware !
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Posté le 24-03-2015 à 14:32:12  profilanswer
 

Kikasstou a écrit :


 
C'est pas le ranked qui pose problème mais je fais te taguer en team. Tu tag en team de 4 même en non ranked, tu tombes forcément sur une team aussi en face. Sauf que les team en général sont beaucoup mieux organisée et donc ca fait du chain loose. Le problème c'est plutôt l'élite HFR qui n'a pas le niveau :D
 
J'ai essayé Anub-Arak... mon dieu cet engage de malade... de quoi retourner un teamfight.


 
Anub avec son reset de CD c est juste monstrueux
+ son ulti qui disable de base pendant 8 secondes
C énorme !
Moi j aime bcp, par contre dps faiblard, son rôle est vraiment d agir pour la team ( mon kifff)


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Galerie Photo (Canon)
n°11400055
Kikasstou
Joueur à temps partiel
Transactions (5)
Posté le 24-03-2015 à 14:58:29  profilanswer
 

Styx0 a écrit :


 
Anub avec son reset de CD c est juste monstrueux
+ son ulti qui disable de base pendant 8 secondes
C énorme !
Moi j aime bcp, par contre dps faiblard, son rôle est vraiment d agir pour la team ( mon kifff)


 
Je ne connais pas encore très bien et j'ai pas testé assez de build, mais je trouve que son dps est pas mal. Quand t'as un pack bien groupé, tu fonces dedans avec la charge sous terre (dégats + stun + large AoE), ensuite tu met ton armure (dégats de zone avec le talent) et enfin un lancer pique (portée étendue. Au total t'as fait pas mal de dégats en AoE et en plus t'as immobilisé la team ennemi 2-3s. Si tes coéquipiers on bien suivi, normalement ça plie la fight dès l'engage. je me demandais toujours avec quoi dispersé un pack de 5 en formation serré et bien j'ai trouvé plus efficace que Jaina et ses AoE qui était bien trop fragile.

n°11400056
chino66

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Posté le 24-03-2015 à 14:58:35  profilanswer
 
n°11400083
Kikasstou
Joueur à temps partiel
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Posté le 24-03-2015 à 15:04:49  profilanswer
 


 

Citation :

Hero Progression
The maximum Hero Level has been increased from 10 to 20.
New rewards have been added:
1250 Gold at Hero Level 15
2500 Gold at Hero Level 20
Player Progression
New rewards have been added:
7 Day Stimpack at Player Level 10
2,000 Gold at Player Levels 20, 25, 30, 35, 40
Team League unlocked at Player Level 40
Players who had already reached or surpassed the level requirement for these rewards prior to today’s patch will also receive them upon logging in to Heroes of the Storm.


 
Je vais pouvoir me payer Sylvanas avec des Gold finallement :D

n°11400105
chino66

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Posté le 24-03-2015 à 15:10:24  profilanswer
 

Sur le débat de la baisse des prix des héros :
"Anub’arak’s Real-money and Gold prices have been reduced to $6.49 USD and 4,000 Gold."

n°11400153
Neostrange​r
Tout est bon dans le cochon
Transactions (0)
Posté le 24-03-2015 à 15:23:58  profilanswer
 

chino66 a écrit :

Sur le débat de la baisse des prix des héros :
"Anub’arak’s Real-money and Gold prices have been reduced to $6.49 USD and 4,000 Gold."


 
 
??? ca fait mal pour ceux qui l'ont déjà acheté !


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X
n°11400171
granolu

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Posté le 24-03-2015 à 15:28:53  profilanswer
 

pepes003 a écrit :


Le ranked si t'es teamless, c'est la chain loose assurée.
Nous on est 3 (sur TS également), et malgré des ping répétés, des directives envoyé sur le channel group, on chain loose par manque de coordination.
 
Hier soir, on a décidé de stopper tant qu'on est pas 5, qu'on soit parfaitement habitué à jouer ensemble et que tout ce petit monde soit sur TS.
 
Jouer en héro ranked en PU, c'est se dégouter du jeu je trouve.


Pas d'accord, en PU c'est souvent du 50/50, on voit ça aussi chez les streameurs qui ont plusieurs centaines de games en solo/duo...
Pour le manque de coordination c'est peut-être parce que les calls ne sont tout simplement pas bons. Je duote souvent avec un pote et quand quelqu'un lance un call foireux on ne le suit pas et ping retraite, parfois ils n'écoutent pas et meurent :o
Il y a aussi le skill individuel, t'as beau être coordonné, si les carrys sont placés n'importe comment en teamfight et se font OS, c'est pas la faute de la team...


Message édité par granolu le 24-03-2015 à 15:29:30
n°11400178
mrblonde03

Transactions (1)
Posté le 24-03-2015 à 15:30:49  profilanswer
 


 
possible d'avoir un copié / collé pour les proxytaffés ?

n°11400305
slc

Transactions (4)
Posté le 24-03-2015 à 16:08:19  profilanswer
 

mrblonde03 a écrit :


 
possible d'avoir un copié / collé pour les proxytaffés ?


Jump to Section:
 
    General
    New Battleground
    New Hero
    User Interface
    Art
    Shop
    Sound
    Design and Gameplay
    Battlegrounds
    Talents
    Heroes
    Bug Fixes
 
General
 
Performance
 
    All players’ default Graphic Settings will be re-detected and reset following today’s patch, which may help to address a few performance issues that some players have been experiencing.
    Smaller physical memory caps have been introduced for both the 32-bit and 64-bit clients with today’s update, which should mitigate some memory-related issues and make the 64-bit client a more trusted option, even for PCs with less physical RAM.
    The “Network Spikes” indicator has been removed from the performance overlay (Ctrl + Alt + F).
        Network Spikes tracked a number of different metrics at once. While it could indicate performance issues, the number of spikes displayed could also be affected by issues with the local player’s computer, among other things.
        In order to avoid further confusion, the Network Spikes indicator has been removed, and will be replaced by additional performance metrics in a future update, which should help players better identify more common performance issues.
    For more information on some of these changes, please read the Performance section of our recent blog on Community Conversations.
 
New Battleground
 
Heroes_TombSpiderQueen_Thumb_700x350.jpg
 
Tomb of the Spider Queen, a brand new 3-lane Battleground, has been added to Heroes of the Storm and is now available for play in all game modes!
 
    Spider Minions and enemy Heroes will drop magical Gems of Power upon death.
        Collect these Gems and turn them in to the Spider Queen’s Altars, which can be found in-between lanes at the center of the Battleground.
    Once either team has relinquished enough Gems to the Spider Queen, her Webweavers will descend and travel down each lane to siege the opposing team on three fronts.
        Each team can summon Webweavers by turning in 50 Gems. The number of required Gems will increase by 5 for each subsequent wave.
        Be sure to turn in Gems promptly! Gems collected by a player will be dropped upon death, but can be picked up by allied Heroes.
 
New Hero
 
Sylvanas Windrunner has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of her Abilities, and then check her out in Try Me Mode using the in-game Shop.
 
    Basic Abilities
        Withering Fire (Q)
            Shoot the closest enemy for 25 damage, preferring Heroes. Stores 5 charges.
        Shadow Dagger (W)
            Deals 10 damage, and an additional 40 damage over 2 seconds, to target unit. This effect spreads to nearby units.
        Haunting Wave (E)
            Send forth a wave of banshees, dealing 30 damage to all targets. Reactivate to teleport to the banshees’ location.
    Trait
        Black Arrows
            Basic Attacks and Abilities stun Minions, Mercenaries, and Towers.
    Heroic Abilities
        Wailing Arrow (R)
            Shoot an arrow that explodes for 200 damage and silences enemies for 2.5 seconds. Can be reactivated to detonate the arrow early.
        Possession (R)
            Force an enemy Minion to fight for you. It gains 20% Attack Damage and Health.
 
User Interface
 
General
 
    Significantly reduced the likelihood that players will receive the same Battleground multiple times in a row when playing in matchmaking game modes.
    Requesting to join a party through a party member who is not the leader will now send a notification to that player. Additionally, the party leader will see which party member a join request was made through.
 
Progression System
 
    Hero Progression
        The maximum Hero Level has been increased from 10 to 20.
        New rewards have been added:
            1250 Gold at Hero Level 15
            2500 Gold at Hero Level 20
    Player Progression
        New rewards have been added:
            7 Day Stimpack at Player Level 10
            2,000 Gold at Player Levels 20, 25, 30, 35, 40
            Team League unlocked at Player Level 40
            Players who had already reached or surpassed the level requirement for these rewards prior to today’s patch will also receive them upon logging in to Heroes of the Storm.
 
Team League
 
    Initial implementation for Team League, the second mode of Ranked play in Heroes of the Storm, has been added to the game! Read on for an overview of the most competitive game mode in Heroes of the Storm, and then check out our recent Team League blog post for a much more in-depth look at the feature.
        With Team League, players can create named teams with dedicated rosters in order to participate in ranked, competitive Heroes of the Storm matches as a group against other teams of similar skill.
        In order to participate in Team League, players must meet the following requirements:
            Reach Level 40.
            Own 10 or more Heroes (weekly free rotation Heroes do not count toward this requirement.)
            Create or join a team that has at least five members logged in and ready to play in Team League.
    Team Creation and Management
        Navigate to the Team League Play Screen, click an empty team slot, enter a team name, and pay 1,000 Gold to create a new team.
            Players may participate in up to 3 teams at any given time.
        The Team League Screen will display all teams that a player is currently participating in, as well as each team’s current Rank, team name, and Win/Loss record.
            Using the “Roster” button, a team owner may invite up to 8 other players to join the team’s roster.
            In order to play Team League matches, five members from the same team must enter the queue together.
                Use the “Invite” dropdown to invite other players from the roster to queue for Team League matches.
        A “Ranked Teams” section has been added to the Player Profile.
            Click on any team to view additional stats for each player on the roster, such as wins, losses, highest rank achieved, and favorite hero.
            The team owner can also use this screen to add or remove members, as well as disband the team.
    Draft Mode
        Team League matches will use the “First Come, First Served” version of Draft Mode, rather than Hero League’s “Predetermined” Draft Mode.
            With First Come, First Served Draft Mode, players on each team are free to select Heroes in any order when it is their team’s turn to pick.
            A coin toss will still precede the draft phase, and teams will still alternate picking Heroes in 1-2-2-2-2-1 format.
 
Menu Navigation
 
    General
        The menu navigation bar has been moved to the top of the screen.
        The Party Panel has been reworked and once again displays Player Portraits for all party members.
        Icons have been added next to the Party Panel, which more clearly indicate the current status of Stimpack and XP Bonuses.
        Players who receive penalties for leaving Hero League and Quick Match games will now see their flagged status indicated to them in the menu navigation bar at the top of the screen.
            Additionally, party members will now be better notified when they are partied with someone who has been flagged to receive penalties for leaving games early.
    Home Screen
        “Go to Shop” and “Try Hero” buttons have been added, which can be used to view information about the newest Hero or quickly start a game in Try Me Mode with that Hero directly from the Home Screen.
    Shop Screen
        Shop navigation tabs have been moved to the top of the screen.
        A “Featured” tab has been added, which will display items that are new to the Shop, or are currently on sale.
    Play Screen
        The “Change Mode” button has been removed.
        Game Mode buttons can now be found along the top edge of the Play Screen, and can be clicked to quickly switch among Game Modes.
        Hero League
            Heroes are now displayed on the Hero League Screen based on most wins, rather than most games played with those Heroes.
                Click any Hero listed on the Hero League Screen to view it in the Player Profile.
        Custom Games
            The “Choose Map” button has been removed and Battlegrounds can now be selected directly from the Custom Games Screen.
            A “Game Privacy” dropdown has been added to custom game lobbies. When a custom game is set to private, that game will not be recorded in players’ match histories.
    End of Game Score Screens
        The Rank, Quests, and Rewards tabs have been removed and incorporated into the Summary tab.
        Summary
            Player Level, Hero Level, and Rank progress bars have been visually reworked and reorganized on the Summary tab.
            Daily Quest and progression rewards earned from the previous match are now displayed along the right edge of the Summary tab.
            Hover the mouse over Daily Quest and progression rewards, as well as XP, Ranked Points, and Gold totals to display tooltips that indicate how each was earned during the previous match.
        Stats
            The Stats tab now mirrors the in-game TAB Screen, and includes details for Siege Damage, Hero Damage, Healing, and overall XP contribution during the previous match.
 
Ranked Play and Draft Mode
 
    Draft Mode Notification
        While tabbed out of Heroes of the Storm during a ranked queue, the player will be tabbed back into the client and a notification sound will play when a match is found.
        Additionally, players who tab out of the client after a draft begins will be notified and tabbed back in when it is their turn to pick a Hero.
    Rank and Point Changes
        The number of points earned from a ranked match will now vary more broadly based on skill difference between teams.
        As mentioned in the Menu Navigation section above, ranks, rank changes, and ranked points earned during the previous match are now listed on the end of game Summary screen.
 
Hero Select
 
    Click the currently selected Hero’s 3D model to bring up Hero Select.
        Filter buttons have been added which can be used to display Heroes by role and game universe.
        A search box has been added which can be used to filter Heroes by name, difficulty, and game universe.
        Icons have been added to indicate which game universe a Hero is from when mousing over that Hero’s portrait.
    The Skins, Mounts, and Hero Info panes have been reworked.
        The Hero Info pane has been replaced by two new buttons: Abilities and Talents.
            The Abilities pane now lists Basic Abilities, Trait, and Heroic Abilities on a single tab.
                Tooltips have been added which will display more detailed information about a Hero’s Abilities on mouseover.
            The Talents pane lists all of a Hero’s Talents, much as it did previously.
        The Skins and Mounts panes have received UI updates.
            Each of these panes can now display many additional items.
            Skin and Mount Variation buttons have been moved to the bottom of each pane.
        The Skins, Mounts, Abilities, and Talents buttons have received updated art.
 
Art
 
General
 
    Many Hero Models have received minor animation and pose updates on Hero Select.
 
Battlegrounds
 
    Various Battleground assets have received additional optimization to help improve performance.
    The final Tutorial Battleground has received visual polish.
 
Heroes, Mounts, and Skins
 
    Legendary Skins
        Mecha Tassadar has received massive updates and has been re-released as a Legendary Skin!
            Mecha Tassadar will now, quite literally, transform into a fighter jet and fly across the battlefield while mounted.
            What’s more, all of Mecha Tassadar’s Basic and Heroic Abilities have received brand new art, updated models, and visual effects which much more closely match the Skin’s theme.
    Skins
        Commander Raynor has received a significant model update. Among many other things, holster logic has been addressed.
        Wrath Sonya has donned the Helm of Wrath, and now also wields Quel'serrar and Ashkandi, Greatsword of the Brotherhood.
        Several Hero Skins have received new art for certain Abilities and Talents, which more closely match that Skin’s theme:
            Betrayer Malfurion -- Vengeful Roots (Talent)
            Crown Prince Arthas -- Death Coil (Q), Army of the Dead (R)
            Crypt King Tassadar -- Plasma Shield (Q)
            Festival Li Li -- Blinding Wind (E)
            Grunty Murky -- Slime (Q), Pufferfish (W), Spawn Egg (D), March of the Murlocs (R)
            Master Lost Vikings --  Basic Attack projectiles
    Heroes
        Sonya’s Hero Select portrait has been updated.
        Tychus’ head model has received visual updates.
        Several Heroes and Skins have received improvements for their facial animations:
            Diablo
            Infested Tychus
            Raynor
            Tychus
    Hero Abilities
        A portrait has been added that will display while The Lost Viking’s Longboat Raid (R) is active.
        Victory and taunt animations have been added to a number of summoned units.
        The following Heroes have received new Ability icon art:
            Raynor
            Tassadar
            Valla
        The following Heroic Abilities will now apply an overlay to the affected player’s screen.
            Anub’arak -- Web Blast (R)
            Stitches -- Gorge (R)
        Several Hero Abilities have received updated art to make them more visually interesting, and more clearly indicate their area of effect radiuses:
            Illidan – Metamorphosis (R)
            Li Li -- Jug of 1,000 Cups (R), Water Dragon (R)
            Raynor -- Hyperion (R)
        The following Hero Abilities and Talents have received updated visual effects:
            Arthas – Summon Sindragosa (R)
            Tassadar -- Dimensional Shift (E)
            Rehgar -- Earthgrasp Totem (Talent)
            Uther -- Boundless Conviction (Talent), Blessed Champion (Talent), Holy Shock (Talent), Redemption (Talent)
    Mounts
        The Battle Beast has received additional animation polish.
 
Menu Screens
 
    The Home Screen has received a facelift, and is now 3D animated.
    The Hero Select screen has received completely new 3D art and visual effects!
    Additionally, the Hero League Play Screen is now 3D animated!
 
Shop
 
Bundle Packs
 
    The Ranger-General Sylvanas Bundle Pack has been added to the in-game Shop for a limited time.
 
Heroes
 
    Sylvanas has been added to the in-game Shop!
 
Mounts
 
    The Cyber Wolf and Dire Wolf Mounts have been temporarily removed, but will return to the Shop with a future update.
    The Lunar Tiger and Magic Carpet Mounts have been added as individually purchasable items.
 
Price Changes
 
    Anub’arak’s Real-money and Gold prices have been reduced to $6.49 USD and 4,000 Gold.
 
Skins
 
    A Master Skin has been added for Sylvanas.
    The Ranger-General Sylvanas Skin has been added to the in-game Shop.
    Legendary Skins
        Mecha Tassadar has received massive Art and Sound updates and has been re-released as the second Legendary Skin in Heroes of the Storm!
        Head to the in-game Shop and start a Try Me Mode game with Mecha Tassadar to check out all of the changes he has received with today’s update.
 
Sound
 
Heroes and Skins
 
    The Mecha Tassadar Skin has received entirely new voiceover and sound effects to match its transformation into a Legendary Skin!
    The Flying Monkey Brightwing Skin has received an entirely new monkey-themed voiceover set.
 
Design and Gameplay
 
General
 
    Several changes have been implemented which will prevent the cancellation of Ability casts when issuing Move commands, as well as when attempting to cast several Abilities in rapid succession.
        Additionally, these changes will result in heightened input responsiveness for most Ability casts.
    In-game XP Changes
        The in-game leveling curve has been adjusted slightly to slow down the first 10 team levels, though the amount of XP required to reach level 20 remains the same.  
 
Battlegrounds
 
Blackheart’s Bay
 
    Doubloon Chest status bars are now segmented, and each segment represents when a Doubloon will spawn.
 
Haunted Mines
 
    The power difference between Lane Golems has been reduced in situations where there is a large skull-count disparity.
    High skull-count Lane Golem Health has been slightly reduced.
    The first round of Lane Golems have had their Health reduced.
 
Garden of Terror
 
    Movement Speed reduced to equal Hero Movement Speed
    Overgrowth (W)
        Overgrowth Health increased by 25%
        Now receives additional Health bonuses past the 15 minute mark
        Now deals 70 (+7 per minute) damage each tick to Minions and Mercenaries instead of 20% of their Maximum Health.  This is the same as the Structure damage.
 
Sky Temple
 
    Temple damage reduced by 10%
 
Mercenaries
 
    Mercenary initial and scaling XP has been reworked.
    Mercenary Camp tooltips now indicate which Camps can be Bribed.
 
Structures
 
    Gate, Tower, Town Hall, and Wall Health reduced by approximately 10%.
 
Talents
 
New Generic Talent: Arcane Power (Level 20)
 
    Activate to gain 400 mana and 15% Ability Power for 5 seconds. 60 second cooldown.
    Currently found only on Jaina
 
Blood for Blood
 
    This Talent has received a visual update. It should now be much easier to identify both the target and caster of Blood for Blood.
 
Healing Ward
 
    Duration increased from 10 to 15 seconds
    Heal amount reduced from 3% to 2% of max Health per second
 
Ice Block
 
    Cooldown reduced from 80 to 60 seconds
    Now dims out affected Heroes’ status bars
 
Scouting Drone
 
    Now has 2 charges
    Duration reduced from 60 to 45 seconds
    Cooldown reduced from 60 to 45 seconds
    Placement range increased from 3 to 4
    The number of hits required to destroy a Scouting Drone have been increased from 1 to 2.
 
Heroes
             Assassin  Specialist  Support  Warrior
              Falstad  Abathur  Li Li  Diablo
              Jaina  Azmodan  Tassadar  E.T.C.
              Kerrigan  Murky  Tyrande  Sonya
             Raynor  Nazeebo  Uther  Stitches
              Thrall  Sgt. Hammer    
              Tychus  The Lost Vikings    
              Valla    
 Zeratul    
     Return to Top
 
 
Abathur
 
    Toxic Nest (W)
        Envenomed Nest (Talent)
            Damage increased from 30% to 50%
        Prolific Dispersal (Talent)
            Now also reduces the cooldown of Toxic Nest by 2 seconds
        Vile Nest (Talent)
            Slow increased from 40% to 50%
    Evolve Monstrosity (R)
        The Monstrosity now persists until it is killed.
    Ultimate Evolution (R)
        Cooldown reduced from 80 to 70 seconds
        Duration reduced from 30 to 20 seconds
        Clones now gain 20% Ability Power, 20% Basic Attack Damage, and 10% Movement Speed.
 
     Return
 
 
Azmodan
 
    Globe of Annihilation (Q)
        Taste for Blood (Talent)
            Now has a maximum damage cap of 500
 
     Return
 
 
Diablo
 
    Apocalypse (R)
        Cooldown reduced from 120 to 100 seconds
    Lightning Breath (R)
        Diablo will now cast Lightning Breath in the direction of the cursor, rather than the direction he is facing at the time of the cast.
 
     Return
 
 
E.T.C.
 
    Fury of the Storm (Talent) replaced with Hardened Shield (Talent)
 
     Return
 
 
Falstad
 
    Basic Attack
        Damage increased from 34 (+10 per level) to 38 (+10 per level)
    Barrel Roll (E)
        Cooldown reduced from 16 to 14 seconds
        Barrel Roll speed increased by approximately 50%
        Flow Rider (Talent)
            Cooldown reduction increased from 35% to 40%
    Mighty Gust (R)
        Cost reduced from 100 to 70 Mana
        Cooldown reduced from 60 to 50 seconds
 
     Return
 
 
Jaina
 
    Arcane Power (Talent) added at Level 20
    Nexus Fury (Talent) removed
    Improved Ice Block (Talent)
        Cooldown reduced from 80 to 60 seconds
    New Talent (Level 20): Arcane Power
        Activate to increase spell damage by 15% and restore 400 Mana for 5 seconds
    Frostbite (Trait)
        The Chilled effect will now apply to Unstoppable units (such as the Grave Golem), as well as Structures.
    Frostbolt (Q)
        Damage increased from 45 (+14 per level) to 50 (+15 per level)
    Blizzard (W)
        Damage per wave increased from 40 (+15 per level) to 45 (+16 per level)
    Cone of Cold (E)
        Damage increased from 50 (+17 per level) to 55 (+18 per level)
 
     Return
 
 
Kerrigan
 
    Ultralisk (R)
        Ultralisk controls now mirror Jaina's Water Elemental.
            Press R and click the terrain to issue a Move command.
            Press R and click a unit to issue an Attack command on that target.
 
     Return
 
 
Li Li
 
    Healing Brew (Q)
        Will no longer heal Abathur’s Ultimate Evolution Clones or Nova’s Holo Decoys
    Jug of 1,000 Cups (R)
        Will no longer heal Abathur’s Ultimate Evolution Clones or Nova’s Holo Decoys
 
     Return
 
 
Murky
 
    Health Regeneration increased from 5 (+0.125 per level) to 10 (+2.4 per level)
    New Talent (Level 4): Living the Dream!
        Grants 10% Ability Power, and an additional 1% Ability Power for every 5 seconds that Murky is alive, up to a total of 25% Ability Power. Resets upon death.
    Spawn Egg (D)
        Murky’s Egg no longer grants experience to the enemy team or counts as half of a normal Hero Death.
        Cooldown reduced from 20 to 15 seconds
        Egg Health increased from 105 (+15 per level) to 110 (+30 per level)
        Assault Egg (Talent)
            Bonus to Egg Health reduced from 200% to 150%
    Slime (Q)
        Slime's stacking damage now applies to Unstoppable units (such as the Grave Golem).
    Pufferfish (W)
        Casting time reduced by 75%
 
     Return
 
 
Nazeebo
 
    Gidbinn (Talent) no longer increases the duration of Voodoo Ritual
    Voodoo Ritual (Trait)
        Specialized Toxin (Talent)
            Damage bonus from 200% to 100%
    Plague of Toads (E)
        Toads of Hugeness (Talent)
            Bonus damage per hop increased from 10% to 20%
    Gargantuan (R)
        Initial damage increased from 35 (+15 per level) to 100 (+20 per level)
        Initial health reduced from 1400 (+140 per level) to 600 (+220 per level)
        The Gargantuan A.I. has been improved.
        The Gargantuan no longer uses Stomp Ability automatically. Instead, Stomp can now be cast manually by pressing “R”, and has a 4.5 second cooldown.
    Ravenous Spirit (R)
        The Spirit’s area of effect  radius has been reduced by 25%.
        Damage changed from 25 (+9 per level) to 30 (+8 per level)
 
     Return
 
 
Raynor
 
    Basic Attack
        Damage increased from 35 (+11 per level) to 35 (+12 per level)
 
     Return
 
 
Sgt. Hammer
 
    Health reduced from 770 (+170 per level) to 720 (+140 per level)
 
     Return
 
 
Sonya
 
    Whirlwind (E)
        Sonya can now use the following Activated Talents while Whirlwind is channeling:
            Shot of Fury, Ferocious Healing, Nerves of Steel (formerly Stoneskin), and Ignore Pain (formerly Hardened Shield)
            As part of this change, Stoneskin and Hardened Shield have been renamed to Nerves of Steel and Ignore Pain in order to help reflect that they are Sonya-specific versions of their Generic Talent counterparts.
 
     Return
 
 
Stitches
 
    Health reduced from 1060 (+260 per level) to 1060 (+230 per level)
    Vile Gas (Trait)
        Radius decreased by approximately 25%
        Damage scaling decreased from +2 per level to +1.5 per level
        Toxic Gas (Talent)
            Radius increased from 25% to 50%
            Damage over time effect duration reduced from 2 to 1 seconds
    Slam (W)
        Pulverize (Talent)
            The stun and bonus damage components of this Talent have been removed.
            Now reduces cooldown of Slam by 2 seconds
            Slows enemies hit by 75% for 1 second
    Gorge (R)
        Hungry Hungry Stitches (Talent)
            Duration increased from 1 to 1.5 seconds
            Now removes the Movement Speed slow from Gorge
    Putrid Bile (R)
        Regenerative Bile (Talent)
            Now increases Movement Speed by an additional 10% while Putrid Bile is active
 
     Return
 
 
Tassadar
 
    Force Wall (R)
        Cost reduced from 75 to 35 Mana
        Force Wall now forms 50% faster
 
     Return
 
 
The Lost Vikings
 
    A Lost Vikings-specific version of the Fury of the Storm Talent has been added at Level 20.
        Every 5 seconds, the next Basic Attack will deal an additional 10 (+4 per level) damage to the target, and 10 (+11 per level) damage to all nearby Minions and Mercenaries.  Each Viking has a separate cooldown.
    Longboat Raid (R)
        Damage reduced from 15 (+8 per level) to 15 (+7 per level)
 
     Return
 
 
Thrall
 
    Frostwolf Resilience (Trait)
        Scaling heal increased from +23 per level to +30 per level
        Mana Tide (Talent)
            Mana restoration reduced from 20 to 15
    Chain Lightning (Q)
        Mana cost increased from 35 to 40
        Scaling damage increased from +15 per level to +17 per level
    Windfury (E)
        Cost increased from 50 to 65 Mana
        Movement Speed bonus increased from 25% to 30%
        Wind Shear (Talent) moved from Level 1 to Level 7
            Now reduces Windfury’s cooldown by 4 seconds rather than 3
 
     Return
 
 
Tychus
 
    Several of Tychus’ Generic Talents have been renamed, but their functionality has not changed:
        Searing Attacks (Talent) has been renamed to Sizzlin’ Attacks
        Giant Killer (Talent) has been renamed to Problem Solver
 
     Return
 
 
Tyrande
 
    A significant number of Tyrande’s Talents have been rearranged.
    Shroud (Talent) removed
    Purging Mark (Talent) removed
    Bolt of the Storm (Talent) removed
    Focused Attack (Talent) added at Level 4
    Nexus Frenzy (Talent) added at Level 20
    Trueshot Aura (Talent) moved from Level 7 to Level 16
        Basic Attack damage bonus increased from 10% to 15%
        Attack Speed bonus removed
    Hunter’s Mark (Trait)
        Huntress' Fury (Talent) moved from Level 16 to Level 13
        Mark of Mending (Talent)
            Heal amount increased from 2% to 2.5% of the attacker’s maximum Health
    Light of Elune (Q)
        Cooldown increased from 6 to 8 seconds
        Self-healing increased from 45 (+10 per level) to 60 (+14 per level)
        Ally healing increased from 90 (+20 per level) to 120 (+28 per level)
        Overflowing Light (Talent) moved from Level 4 to Level 13
            Heal bonus reduced from 40% to 35%
            Health requirement for Tyrande reduced from 90% to 50%
    Sentinel (W)
        Pierce (Talent) moved from Level 1 to Level 4
        Empower (Talent) moved from Level 4 to Level 1
    Lunar Flare (E)
        Radius increased by 20%
        Lunar Blaze (Talent) moved from Level 13 to Level 7
            Radius increase removed
 
     Return
 
 
Uther
 
    Uther has received a significant Talent update.
    Burning Rage (Talent) removed
    Sprint (Talent) removed
    Block (Talent) added at Level 1
    Amplified Healing (Talent) added at Level 4
    New Talent (Level 7): Holy Fire
        Deals 8 (+1.6 per level) damage per second to nearby enemies
    New Talent (Level 16): Benediction
        Activate to reduce the cost of the next Basic Ability cast by 50 Mana, and its cooldown by 10 seconds.
    Basic Attack
        Hammer of the Lightbringer (Talent)
            Mana restored per hit increased from 5 to 8
    Eternal Devotion (Trait)
        Holy Devotion (Talent) removed
        The functionality of this Trait has changed significantly.
        Uther can no longer use his Basic Attack or his Abilities while in Eternal Devotion form.
        Instead, Uther gains a new Ability while in Eternal Devotion form:
            Flash of Light (Q)
                Heal an ally for 81 (+22.5 per level) Health. 1.5 second cooldown.
        New Talent (Level 20): Redemption
            After Eternal Devotion ends, Uther will resurrect at the location of his spirit with 50% Health. This effect has a 180 second cooldown.
    Holy Light (Q)
        Range has been decreased by 12.5%
        Protect the Weak (Talent) removed
        Reach (Talent)
            Now increases the range of Holy Light and Flash of Light by 40%
        Blessed Champion (Talent) moved from Level 1 to Level 13
            The functionality of this Talent has changed.
            After casting Holy Light, the next Basic Attack heals nearby allied Heroes for 30% of Holy Light's healing amount.
        Holy Shock (Talent) moved from Level 16 to Level 13
            In addition to its previous effects, Holy Shock now also reduces the cooldown of Holy Light by 4 seconds when it is used to deal damage.
    Holy Radiance (W)
        Length reduced by 16%
        New Talent (Level 4): Boundless Conviction
            Increases the length and width by of Holy Radiance by 40%
    Hammer of Justice (E)
        Dense Weightstone (Talent) removed
        Rebuke (Talent) removed
        Fist of Justice (Talent) moved from Level 4 to Level 1
        New Talent (Level 7): Burden of Guilt
            After Hammer of Justice's stun fades, the target's Movement Speed is slowed by 30% for 2 seconds.
    Divine Shield (R)
        Bulwark of Light (Talent) functionality has changed.
            Uther no longer gains a Divine Shield when using this Talent.
            Now increases Divine Shield’s duration by 2 seconds and reduces its cooldown by 20 seconds
    Divine Storm (R)
        Divine Hurricane (Talent)
            Bonus to stun radius decreased from 100% to 50%
 
     Return
 
 
Valla
 
    Battle Momentum (Talent) removed
    Hatred (Trait)
        Hot Pursuit (Talent) moved from Level 13 to Level 7
    Vault (E)
        Valla is no longer Unstoppable while using Vault.
 
     Return
 
 
Zeratul
 
    Singularity Spike (W)
        Double Bombs (Talent)
            The second bomb now deals 50% damage.
    Void Prison (R)
        Now dims out affected Heroes’ status bars
 
     Return
 
Bug Fixes
 
General
 
    Fixed an issue which could cause A.I. players to become unresponsive, and sit idle in base, near the end of a Custom Game.
    Resolved a bug that could cause players to have difficulty issuing movement commands to their Heroes.
 
Art
 
    The Elder Chen Skin is no longer missing a texture on the underside of its coat.
    Corrected clipping in the Master Thrall Skin’s shoulder while riding a Mount.
 
Battlegrounds
 
    Fixed a rare issue in which a Core with less than 1 Health could suddenly be destroyed without taking additional damage.
    Visual effects for Stitches' Vile Gas are now visible on Sky Temple bridges.
    The cooldown for Zagara's Creep Tumor Trait is now appropriately reset by the Clear Cooldowns button in Try Me Mode.
 
Heroes and Talents
 
    Locusts spawned by Abathur after learning the Bombard Strain Talent have had their attack speed increased so that it is consistent with normal Locusts.
    Brightwing will no longer be incorrectly teleported back to base when casting her Phase Shift Ability on a Lost Viking just as the Vikings enter their Longboat.
    Diablo will now cast Lightning Breath in the direction of the cursor, rather than the direction he is facing at the time of the cast.
    Casting E.T.C.’s Stage Dive on top of Zagara's Devouring Maw will no longer cause him to return to his original casting location.
    Casting The Hunt against a flying Hero will no longer cause Illidan to become stuck outside the playable area.
    Malfurion's Life Seed Talent will no longer allow Regrowth to benefit ally-controlled Dragon Knights or Garden Terrors.
    The cooldown for Nova's Triple Tap after learning the Fast Reload Talent will now be appropriately reset upon killing any of the Lost Vikings.
    Raynor’s feet will no longer appear to slide while using Basic Attacks after dismounting.
    Corrected an issue which caused the visual effect for Stitches’ Vile Gas Trait to persist longer than intended.
    Stitches will no longer occasionally become briefly unresponsive after casting Hook on one of Zagara's Banelings.
    Stitches’ Putrid Bile Ability is now appropriately paused, and will no longer be cut short, upon entering Zeratul’s Void Prison.
    Tassadar's Distortion Beam will now more appropriately track Chen and the Lost Vikings when they are in their Wandering Keg and Longboat Raid! forms.
    Tassadar’s Overload Talent now properly applies its range increase to subsequent Psionic Storm casts granted via the Second Strike Talent.
    The debuff effect for Tassadar's Static Charge Talent will no longer reveal cloaked unit locations.
    Thrall’s Earthquake will no longer instantly kill Zagara's Banelings.
    Tychus' Overkill Ability will no longer attempt to continue tracking targets after they enter the Haunted Mines.
    Enemies affected by Tyrande's Hunter's Mark are now properly revealed if they enter a cloaked state while marked.
    Tyrande's Trueshot Aura will no longer benefit allied Heroes that are present in their team’s Hall of Storms while she is dead.
    Zagara's Devouring Maw will no longer push Heroes through the wall created by Sonya's Arreat Crater Talent.
 
User Interface
 
    Bridges that cross over areas of water have been made more visible on the minimap.
    Corrected an issue in which the Hero Level 5 Reward could appear incomplete despite satisfying the reward’s requirements.
    Fixed an issue which could incorrectly prevent players from locking in an available Hero during Draft Mode.
    The “/who” chat command can no longer be used to message players on the opposing team during Draft Mode.
    Corrected an issue which caused Jaina’s Takedown total to appear greatly inflated on the Statistics tab in the Player Profile.

n°11400327
mrblonde03

Transactions (1)
Posté le 24-03-2015 à 16:15:07  profilanswer
 


 
 :jap:  
 
Je venais juste de trouver ce lien : http://imgur.com/a/8GvKH
 
*edit* Murky a reçu un sacré up


Message édité par mrblonde03 le 24-03-2015 à 16:18:12
n°11400410
Razwar

Transactions (0)
Posté le 24-03-2015 à 16:36:45  profilanswer
 

Et valla une sacré claque :D

n°11400413
Kikasstou
Joueur à temps partiel
Transactions (5)
Posté le 24-03-2015 à 16:38:03  profilanswer
 

grosse refonte des support Uther et Tyrande

n°11400417
mrblonde03

Transactions (1)
Posté le 24-03-2015 à 16:38:37  profilanswer
 

Jaïna va faire sacrément mal aussi, on la voyait trop peu, maintenant elle va pulluler !

n°11400434
AshkaraN
Etes-vous assez investis ?
Transactions (0)
Posté le 24-03-2015 à 16:42:24  profilanswer
 

chino66 a écrit :

Sur le débat de la baisse des prix des héros :
"Anub’arak’s Real-money and Gold prices have been reduced to $6.49 USD and 4,000 Gold."


4000 ! :love:


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Perf Bourse des Frers POGNON|| Le Topic Bourse
n°11400489
poddestroy

Transactions (0)
Posté le 24-03-2015 à 16:58:48  profilanswer
 

Merci chef
 
M'ont up mon murky!
 
M'ont tout refait ma tyrande :S


Message édité par poddestroy le 24-03-2015 à 17:01:15

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Always look on the right side of life
n°11400497
antiriad

Transactions (0)
Posté le 24-03-2015 à 17:03:19  profilanswer
 


On les sent bien à l'écoute des retours en tout cas...Hammer encore un peu plus fragile, et début du redesign des supports polyvalents au vu du succès des teams à double soutien qu'on voit souvent.
 
Les purs healers comme Lili ou Malfurion ne sont pas touchés en revanche...Plus tard peut-être
 


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Where is Jessica Hyde ?
mood
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