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Midnight ou pas Midnight ?


 
35.7 %
 10 votes
1.  Oui mais Casu
 
 
0.0 %
        0 vote
2.  Oui mais je chill sur du NM
 
 
28.6 %
 8 votes
3.  Oui mais je chill un peu en HM
 
 
10.7 %
 3 votes
4.  Oui mais progess MM
 
 
3.6 %
    1 vote
5.  Oui mais PVP
 
 
21.4 %
 6 votes
6.  Non !
 

Total : 33 votes (5 votes blancs)
Ce sondage est clos, vous ne pouvez plus voter
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Auteur Sujet :

[TU] World of Warcraft - Midnight : le 18 mars Saison 1

n°12767664
cacahuete

Transactions (12)
Posté le 24-10-2016 à 23:27:19  profilanswer
 

Reprise du message précédent :
Le contenu de ce message a été effacé par son auteur

mood
Publicité
Posté le 24-10-2016 à 23:27:19  profilanswer
 

n°12767688
Clazix

Transactions (3)
Posté le 24-10-2016 à 23:39:05  profilanswer
 

Ursoc Mythic pour nous, enfin :o

n°12767730
cacahuete

Transactions (12)
Posté le 24-10-2016 à 23:57:57  profilanswer
 

Le contenu de ce message a été effacé par son auteur

n°12767741
le_pere_no​el2
Jeux de merde
Transactions (0)
Posté le 25-10-2016 à 00:02:37  profilanswer
 

cacahuete a écrit :

Enfin débloqué le 3e doré sur mon druide heal, bordel ce que c'est long. On reprend le farm de la ressource dans 15 jours minimum le temps de monter plus haut la connaissance (rang 12 de mémoire).
 
http://i.imgur.com/A5csPuU.png


 
pk arrété de farm je pige pas ?


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Nothing to Say
n°12767743
cacahuete

Transactions (12)
Posté le 25-10-2016 à 00:05:13  profilanswer
 

Le contenu de ce message a été effacé par son auteur

n°12767746
le_pere_no​el2
Jeux de merde
Transactions (0)
Posté le 25-10-2016 à 00:06:15  profilanswer
 

cacahuete a écrit :

j'en peux plus de farmer la ressource, ça me saoule :jap:


 
ah ouais la je peux comprendre  :jap: lvl28 de mon côté c'est effectivement chiant et long :o, je fais ca avant le raid ca occupe :p


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Nothing to Say
n°12767832
Rayaki

Transactions (0)
Posté le 25-10-2016 à 01:28:36  profilanswer
 

Bon ben Cenarius HM, c'est pas encore ca :o
 
Trop de ronces partout  [:canardeur]  
Notre meilleur try l'a descendu à ... 4M de pv, autant dire que la rage était en nous  [:warkcolor]  [:whine]  [:spiderban]


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Clan Torysss.
n°12767833
Rayaki

Transactions (0)
Posté le 25-10-2016 à 01:29:47  profilanswer
 

Futur mini-raid  [:casper87]  
 
Karazhan  [:eneytihi:3]  
 
Quetes Suramar  [:digiamb:1]  [:bakk11]


Message édité par Rayaki le 25-10-2016 à 01:30:51

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Clan Torysss.
n°12767869
lovingbenj​i
J'en prendrai pour 1 dollar
Transactions (0)
Posté le 25-10-2016 à 05:03:22  profilanswer
 

Patch note officiel 7.1
 
Sérieux pas utile encore le nerf du DH tank ...  :pfff:  
 
Quant au niveau de buff de la spec Survie du Hunt hahaha ils sont vraiment nazes en équilibrage pour avoir autant merdé la spec au départ ....
 
 
Class Changes
 
Death Knight
 
Blood
Icebound Fortitude has returned, reducing damage taken by the Death Knight by 30% (remains at 20% for Frost Death Knights).
Frost
Frozen Pulse now triggers if you have fewer than 2 full Runes (was 1).
Frozen Pulse damage reduced to 60% of Attack Power (was 72%).
Glacial Advance now hits targets in melee range more reliably.
Razorice now increases Frost damage by 3% per stack (was 2%).
Obliterate damage increased by 20%.
Howling Blast damage increased by 50%.
Unholy
Death Coil damage increased by 50%.
 
Demon Hunter
 
Agonizing Flames damage bonus to Immolation Aura reduced to 30% (was 50%).
Felblade is now usable against targets in melee range even if the Demon Hunter is rooted.
Distance from which Soul Fragments can be used for Soul Cleave, Soul Barrier, and Spirit Bomb has been increased to 25 yards (was 20 yards).
Demon Blades will now trigger while on the global cooldown (was delayed until after the GCD). This is not a gain to throughput.
Spirit Bomb healing from damage increased to 15% (was 10%).
Soul Barrier now lasts 12 seconds (was 8 seconds).
Abilities learned have been spaced out:
Sigil of Silence – Level 101
Empower Wards – Level 103
Sigil of Misery – Level 105
 
Druid
 
Mastery: Harmony now includes Frenzied Regeneration.
Ysera's Gift will only heal party or raid members.
Living Seed now copies 25% of the crit heal (was 50%).
Seeds of the World Tree now increases that amount by 8%/point (was 10%).
Owlkin Frenzy will now only affect Lunar Strike (and not Solar Wrath or Stellar Flare).
Swiftmend healing increased to 770% of Spell Power (was 700%).
(Balance, Guardian, Feral) Druids how have Regrowth in place of Healing Touch.
Regrowth is castable in Moonkin Form.
Talents, artifact traits, and legendaries have been updated to affect Regrowth where appropriate.
(Restoration) Regrowth has 40% additional chance to crit (was 60%).
Activating Incarnation no longer triggers a global cooldown for any spec.
Incarnation: Chosen of Elune once again provides the armored Moonkin model.
Galactic Guardian:
Now causes Moonfire to generate 10 Rage (was 15).
Now increases its direct damage by 300%.
Now has a spell alert.
Guardian
Thick Hide now reduces damage taken by 6% (was 10%).
Restoration
Prosperity now reduces your Swiftmend cooldown by 3 seconds (was 5 seconds).
Cultivation healing increased by 20%.
 
Hunter
 
Track Mechanicals granted to all gnome and goblin hunters, as well as any hunter who uses the Mecha-Bond Imprint Matrix.
Posthaste now lasts 5 seconds (was 8 seconds).
Vulnerable now increases damage by 50% (was 25%), stacking up to 2 times (was 3 times).
New Hunter talent (replacing Dash):
Trailblazer: Your movement speed is increased by 25% anytime you have not attacked for 3 seconds.
Survival
Raptor Strike damage increased by 100%.
Carve damage increased by 150%.
Butchery damage increased by 35%.
Throwing Axes damage increased by 25%.
Animal Instincts has been redesigned: Flanking Strike now also reduces the remaining cooldown of a random one of the following abilities:
Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
 
Mage
 
Arcane
Arcane Blast damage increased by 17%.
Arcane Missles damage increased by 17%.
Arcane Orb damage increased by 17%.
Arcane Charges now increase mana costs by 125% (was 100%).
Fire
Pyroblast damage reduced by 6%.
Flamestrike damage increased by 15%.
Aftershocks damage increased by 15%.
Frost
Brain Freeze now also increases the damage of your next Flurry by 50%.
Waterbolt damage increased by 25%.
Water Jet damage increased by 100%.
Lonely Winter now increases the damage of affected spells by 25% (was 20%).
Flurry damage increased by 5%.
Ice Lance damage increased by 5%.
Frostbolt damage increased by 5%.
Ray of Frost damage increased by 5%.
Frost Bomb damage increased by 5%.
Comet Storm damage increased by 5%.
Ebonbolt damage increased by 5%.
Frozen Orb damage increased by 5%.
Blizzard damage increased by 10%.
 
Monk
 
Effuse now heals for 250% of attack power (was 200%).
(Windwalker, Brewmaster) Crackling Jade Lightning now costs 20 Energy, plus 20 Energy per second.
Brewmaster
Brewmaster Monks now gain 15% additional Armor from gear.
Brew-Stache now lasts 4.5 seconds (was 1.5 seconds).
Mistweaver
Sheilun’s Gift now activates Soothing Mist.
Chi-Ji Crane Heal now heals for 135% of spell power (was 150%).
Soothing Mist now heals for 64% of spell power per tick (was 55%).
 
Paladin
 
Retribution Aura no longer ignores tanks (including self).
Flash of Light now heals 450% of spell power (was 425%) and costs 18% of base mana (was 16%).
Holy
The Rule of Law talent now increases the radius of Tyr’s Deliverance by 50%.
Light’s Hammer now costs 35% of base mana (was 40%).
Sanctified Wrath now extends Avenging Wrath by 5 seconds (was 10 seconds).
Retribution
Holy Wrath now deals 200% of your missing health in damage to 4 nearby enemies, up to 120% of your maximum health.
Blade of Wrath has been redesigned: (Passive) Your auto attacks have a chance to reset the cooldown of Blade of Justice.
Protection
First Avenger: Avenger’s Shield now add +50% damage to the first target, and +10% Grand Crusader proc chance.
Bastion of Light now has a 2-minute cooldown (was 3 minutes).
Crusader’s Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
 
Priest
 
Mindbender now returns 0.5% of your mana per tick (was 0.75%).
Discipline
Power Word: Solace now returns 1% of your mana per tick (was 0.75%).
Clarity of Will’s cast time is now 2.0 seconds (was 2.5 seconds).
Contrition now increases Atonement by 3 seconds (was 2 seconds).
Holy
Renew healing increased to 62% of spell power (was 55%).
Desperate Prayer now heals and increases health by 30% (was 20%).
Divinity now lasts 6 seconds (was 8 seconds).
Heal now heals for 500% of spell power (was 475%).
Prayer of Mending now heals for 175% of spell power (was 150%).
Prayer of Mending now avoids jumping to targets that already have Prayer of Mending, if possible.
Binding Heal now costs 2.5% of mana (was 3.0%).
Holy Fire damage increased to 200% of spell power (was 150%).
Shadow
Arcane Torrent now generates 15 Insanity.
Power Word: Shield cost increased by 51%.
Shadowform has returned as a new spell for Shadow Priests:
Assume a Shadowform, increasing your Shadow damage dealt by 10%, and reducing your Physical damage taken by 10%.
You may not cast any Holy spells while in this form.
The shadowy visual is now tied to Shadowform.
Voidform now acts to intensify Shadowform. It automatically triggers Shadowform if not already active, and you gain the effects of both.
When Voidform ends, you return to Shadowform.
The damage of all Shadow Priest abilities has been reduced to compensate for this, resulting in no net gain or loss of damage.
 
Rogue
 
Kingsbane now generates 1 combo point.
Hemorrhage, Marked for Death, and Ghostly Strike show up on the caster's nameplates.
The cast time for all Assassination poisons has been reduced to 1.5 seconds (was 3 seconds).
Outlaw
Saber Slash damage increased by 10%.
Pistol Shot damage increased by 10%.
Ghostly Strike damage increased by 10%.
Blunderbuss damage increased by 10%.
 
Shaman
 
Fire Elemental, Earth Elemental, and Feral Spirits now all have totem timers.
Earthquake Totem has been renamed to Earthquake and no longer summons a totem.
Torrent now provides a 30% bonus to Riptide’s initial heal (was 40%).
Elemental
Earth Shock damage increased by 15%.
Frost Shock damage increased by 15%.
Stormkeeper now also makes the affected Lightning Bolts and Chain Lightning instant.
Stormkeeper now has a 1.5 second cast time.
 
Warlock
 
Demon Skin and Demonic Circle have swapped talent locations.
Devour Magic has returned for Felhunters.
Doomguard’s Doom Bolts damage increased by 13%.
Affliction
Unstable Affliction now afflicts a target with up to 5 Unstable Afflictions at once.
Compounding Horror trait redesigned: its buff causes your next Unstable Affliction to deal (32% Spell Power) Shadow damage instantly, stacking up to 5 times.
Soul Effigy is now immune to AOE damage.
Agony damage increased by 5%.
Unstable Affliction damage increased by 5%.
Siphon Life damage increased by 5%.
Drain Life damage increased by 5%.
Drain Soul damage increased.
Phantom Singularity damage increased by 5%.
Corruption damage increased by 10%.
Demonology
Demonwrath now generates Soul Shards more consistently.
Demonic Empowerment now increases health by 20% (was 50%).
Thal’kiel’s consumption deals damage equal to 8% of pet health (from 6%).
 
Warrior
 
Inspiring Presence now affects party and raid members only.
Hamstring is now on the global cooldown, and can once again trigger Tactician.
Bladestorm damage increased by 8% for all specs.
Fury
Raging Blow damage increased by 8%.
Rampage damage increased by 8%.
Execute damage increased by 8%.
Bloodthirst damage increased by 8%.
Odyn’s Fury damage increased by 8%.
Furious Slash damage increased by 8%.
Dragon Roar damage increased by 8%.
Ravager damage increased by 8%.
Enrage now increases damage taken by 20% (was 30%).
Warpaint now modifies the Enrage damage taken increase to 15%.
 
Items
 
The following items now disable their effects rather than cancel the entire buff when leaving the Broken Isles:
Bloodtotem Saddle Blanket
Leystone Hoofplates
Demonsteel Stirrups
The damage effects from the following trinkets should no longer hit targets that are crowd-controlled:
Six-Feather Fan
Terrorbound Nexus
Caged Horror
Twisting Wind
Emerald Nightmare trinkets
Ravaged Seed Pod’s damage increased by 20%.
Nature’s Call cone attack damage increased by 40%.
Unstable Horrorslime’s damage increased by 20%.
Bough of Corruption’s damage increased by 10%.
Horn of Cenrius’s healing increased by 10%.
Unbridled Fury’s duration increased by 5 seconds, and its armor and health bonuses increased by 10%.
Swarming Plaguehive can now also drop for Shaman whose loot specialization is set to Enhancement.
 
Legion Companion App
 
Bounty information has been added to World Quest tooltips.
Added filter options on the map for active bounties.
Items received from completed Work Orders are now shown.
Performance improvements.
Bug fixes.
 
Leveling
 
In this patch, a large number of changes are made to improve the order and flow of abilities gained while leveling all classes.
 
In many cases, the level 1-10 abilities that introduce the class have changed.
Many special bonuses and features for class abilities are now granted by upgrades that are learned at a later level.
This applies to every spec for every class other than Death Knights and Demon Hunters.
Examples:
Druids below level 10 now use Wrath and Moonfire as their primary damage abilities, rather than Shred and Ferocious Bite.
While Smite will still be the first spell given to Priests at level 1, the added absorb shield effect will be an upgrade learned by Discipline at level 36, as the purpose of that effect is to add to healing in group content.
Rogues will start leveling with an ability that attacks with one weapon and generates one combo point. Rogues who choose Assassination specialization will replace that ability with Mutilate at level 40.
 
New World Event
 
Return to Alcaz Isle – Dr. Weavil and the Drudge Gnomes
Get to the bottom of Dr. Weavil’s insidious plans on Alcaz Isle.
Rewards include the Big Red Ray toy for everyone and tamable mechanical spiders for Hunters.
 
Pet Battles
 
Raiding with Leashes IV
Delve into Ulduar, Trial of the Crusader, and Ice Crown Citadel in search of rare pets and the chance to do battle with a new Celestial foe!
 
Player Versus Player
 
Nagrand Arena has received a significant visual update.
Honor System
 
Honor talents will no longer be lost when a player chooses to Prestige.
Players will receive gold or artifact power in lieu of honor talents at higher prestige levels.
Rewards
 
The Item Levels of PvP gear rewards now scale as World Quest gear rewards scale, and PvP gear rewards can be Titanforged, Warforged, socketed, or include tertiary stats.
Players will no longer receive a bonus piece of gear based on their rating for the first two wins in each rated bracket (2v2, 3v3, 10v10).
Players will now receive a bonus piece of gear based on their best rating from the previous week for each rated bracket (2v2, 3v3, 10v10).
Bonus gear will be of the “Gladiator” type at PvP ratings below 2000, and of the “Elite” type at PvP ratings above 2000.
The first victory of the day bonus now includes a large Artifact Power reward.
The reward increase for your first victory of the day has been extended to all brackets: Skirmishes, 2v2 Arenas, 3v3 Arenas, and Rated Battlegrounds.
Artifact Power rewards have been increased.
 
Honor Talents
 
Death Knight
 
Frost
The two bottom rows of Death Knight Honor Talents have been significantly redesigned:
Choose one of: Deathchill, Frozen Center, or Delirium
Choose one of: Tundra Stalker, Overpowered Rune Weapon, Chill Streak
Chill Streak Damage increased, cooldown reduced to 45 seconds (was 60 seconds).
Remorseless Winter’s snare now cannot be dispelled.
Unholy
Unholy Mutation duration reduced to 8 seconds (was 12 seconds).
 
Druid
 
Many talents have changed positions in the Druid Honor Talent tree.
Pouncing Strikes now affects Maim and Rip, but no longer affects Rake.
Pouncing Strikes no longer causes you to leap towards the target.
Tranquility now heals for double the amount in PvP.
Disentanglement now causes Efflorescence to remove all snare effects from friendly targets when it heals.
Thorns now deals 5% of the attacker’s total health in Nature damage.
Nourish has been re-designed:
Reduces the cast time of Healing Touch by 0.5 seconds and automatically applies one of your missing healing-over-time spells to the target. If all of them are present, Healing Touch critically heals.
 
Monk
 
Fast Feet now also reduces the duration of snares by 20%.
Brewmaster
Yulon’s Gift has been replaced with Niuzao’s Essence.
Casting Purifying Brew now dispels all snare effects.
Mighty Ox Kick cooldown reduced to 30 seconds (was 60 seconds).
Mistweaver
Refreshing Breeze now refreshes the duration of Essence Font on targets rather than Renewing Mist.
The Soothing Mist from Ancient Mistweaver Arts mana cost reduced, and healing increased slightly.
Dome of Mist duration increased to 8 seconds (was 6 seconds).
Fortune Turned healing bonus increased to 50% per stack for 2 stacks (was 15% per stack for 3 stacks).
Healing Sphere healing increased by about 40%, and its cooldown reduced from to 45 seconds (was 60 seconds).
Windwalker
Grapple Weapon is a sixth tier Honor Talent.
Disarms the enemy for 6 seconds, with a 60 second cooldown.
Spinning Fire Blossom generates 1 Chi, costs 50 Energy.
Spinning Fire Blossom is now affected by Mastery: Combo Strikes.
Heavy-Handed Strikes now causes Fists of Fury to reduce the movement speed of targets by 70% for 2 seconds each time it deals damage.
Heavy-handed Strikes has been moved to the sixth tier.
The first tick of Fists of Fury will knock down and stun targets.
Zen Meditation has been replaced by Zen Moment:
Costs 5 Chi. Has a 45 second cooldown and a 10 second duration.
Reduces damage taken by 20%, increases healing taken by 20%.
Each attack that triggers Combo Strikes (in non-consecutive ability use) reduces the effect by 5%.  Zen Moment fades if it reaches 0%.
Whirling Kicks has been replaced by Control of Mists:
Every 20 seconds, Effuse is instant-cast. You gain a Control of Mists debuff with a 20 second duration after casting Effuse instantly. Each Chi spent while Control of Mists debuff is active will reduce its remaining duration by 1 second.
Yulon’s Gift now only affects Flying Serpent Kick.
Rushing Tiger Palm has been replaced with Disabling Reach:
Disabling Reach now increases the range of Disable by 7 yards.
 
Paladin
 
Retribution
Vengeance Aura now only affects targets who have your Greater Blessings.
Shaman
 
Restoration
The Honor Talent version of Spirit Link cooldown reduced to 30 seconds (was 60 seconds).
Earth Shield’s protection now activates when the target takes an attack equal to 6% of their total health (was 10%).
Warlock
 
Destruction
Multiple Honor Talents have changed positions in the Honor Talent tree.
Cremation has been redesigned:
Cremation now makes Immolate an instant cast, and Conflagrate deals an additional 4% of the target’s total health in Fire damage.
New Honor Talent: Focused Chaos
Focused Chaos increases the damage of your Chaos Bolt by 150%, but it no longer is also cast on your targets afflicted by your Havoc.
New Honor Talent: Entrenched in Flame
Conflagrate roots targets until cancelled. This effect is not broken by damage.
Bane of Havoc no longer replaces Havoc, and both can be used.
 
Professions
 
Blood of Sargeras
Illnea Bloodthorn now sells valuable materials:
5 Felslates can be purchased for 1 Blood of Sargeras.
3 Starlight Roses can be purchased for 1 Blood of Sargeras.
3 Leylight Shards can be purchased for 1 Blood of Sargeras.
20 Unbroken Claws or Unbroken Teeth can be purchased for 1 Blood of Sargeras.
All other items sold in lots of 10 for 1 Blood of Sargeras.
Cooking
Nomi now has a chance to drop Slightly Burned Food instead of Badly Burned Food.
Nomi will now always return 1 of the meat you gave him.
Nomi can now teach tier 3 recipes such as Nightborne Delicacy Platter, even if you don’t know a required precedent tier 2 recipe, such as Barracuda Mrglgagh.
Fishing
Extended the base duration of the following bait buffs to 5 minutes:
Blessing of the Thistleleaf (Val’sharah)
Salmon Lure (Highmountain)
Ravenous Flyfishing (Oceanic)
A bait duration extension has been added to the Confused Seerspine Murloc (Suramar).
 
Tutorials
 
Added new Level 100 boosted character tutorials for Hunter (Survival) and Shaman (Enhancement).
User Interface
 
Addons and Macros
Nameplate options made less confusing.
Addons can no longer access the positions for player, party, and raid members in instances.
Addons can no longer perform actions on nameplate tokens.
The icons in the icon picker for macros and guild bank tabs are larger.
New macro conditions for “reticle” spells: @cursor and @player.
Items
Set pieces are now called out in the personal loot banner.
A transmogrification chat message is now displayed whenever any bind-on-equip item becomes bound to you.
In mail, a player’s other characters have been added to the auto-complete list.
There is now a confirmation dialog box when sending gold or items through mail and trade.
Maps and Questing
Flight map now shows party and raid members as well as all turn-in quests and your mini-map yellow arrow quest.
Clicking on the dungeon/raid icon on the world map will open the Dungeon Journal.
So that you can now see what you are on top of, Player icon on World map no longer has a tooltip.
Honor rewards now appear on World Quest tooltips.
Added Auction House sorting by unit price and buyout.
World quests Bonus Objectives will now always show in the tracker, even if you have a lot of tracked quests.
When you click on an emissary button on the world map, the map now moves to a zone with an uncompleted World Quest for that emissary.
World quests can be filtered by reward.
Social and Grouping
Added support for new Quick Join system.
You can now show the in-raid self-highlight without a circle.
Group Finder now shows raid and wing names in the LFR dropdown and tooltips.
 
Miscellaneous
Improvements made to how the UI scaling work better with 4K monitors.
Now allowing for scaling of the cursor for 4K monitors.
Added new “For the Horde” and “For the Alliance” emotes.

Message cité 1 fois
Message édité par lovingbenji le 25-10-2016 à 05:15:14

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Chic not Geek
n°12767908
olakeen

Transactions (5)
Posté le 25-10-2016 à 07:50:21  profilanswer
 

Je ne sais pas si vous avez fait le calcul mais il est annoncé que la nouvelle suite de quêtes à Suramar va s'étaler sur 9 semaines pour terminer sur l'ouverture du palais sacrenuit. Ca nous amène au plus tôt à Noël.  
 
Le dernier palier de raid en Janvier 2017....
 
Non non, ils ne refont pas la même erreur [:deejayboulette:3]

mood
Publicité
Posté le 25-10-2016 à 07:50:21  profilanswer
 

n°12767910
shinyu
Cartésien désabusé
Transactions (0)
Posté le 25-10-2016 à 07:51:48  profilanswer
 

pourquoi ce serait le dernier palier, y'a pas eu de palier encore.

n°12767919
coolboarde​r
Allons-y !
Transactions (0)
Posté le 25-10-2016 à 08:03:01  profilanswer
 

8% de up pour le war fury.... Est-ce que ça sera suffisant ? Sans doute pas :D


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“You want weapons? We’re in a library! Books! The best weapons in the world!”
n°12767941
Ashkaran
Vive la Liberté, bordel !
Transactions (0)
Posté le 25-10-2016 à 08:27:11  profilanswer
 

sympa les up dk sang et impie :)


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Perf Bourse des Frers POGNON|| Le Topic Bourse
n°12767976
Z_cool
HFR profile rating:⭐⭐⭐⭐
Transactions (0)
Posté le 25-10-2016 à 08:55:16  profilanswer
 

Florent007 a écrit :

Ça va vite les héroday maintenant ! Salle des valeureux héroïque clean en... 16 minutes !  :D  
 
Sans heal, 4 dps et 1 tank !  :lol:


disons que niveau difficulté les MM sont devenu l’équivalent des Heroiques de Draenor.
alors forcement, les heropif, à part pour les PP c'est juste du massacre


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#mais-chut    ᓚᘏᗢ
n°12767984
Profil sup​primé

Transactions (0)
Posté le 25-10-2016 à 09:00:11  answer
 

Nythendra MM down hier :o
plutot content, après 42 wipes ! que des loots de merde, on en a dez 2 sur 4 :(

n°12768000
Bobsteal
Barrez vous cons de mimes !
Transactions (0)
Posté le 25-10-2016 à 09:07:31  profilanswer
 

Citation :


Fire  
Pyroblast damage reduced by 6%.  


 
Je me demande comment ca va affecté le dps des mages feu en réalité.
Ca reste quand même un des sorts principaux de dégâts  :(

n°12768010
Grimbergen​93

Transactions (2)
Posté le 25-10-2016 à 09:11:52  profilanswer
 

coolboarder a écrit :

8% de up pour le war fury.... Est-ce que ça sera suffisant ? Sans doute pas :D


 
 
mouais...un mec qui fait du 250k, fera du 260k, là où le druide, le rogue, le mage, le shamélio, et le demo seront comme d'hab à 300 - 330.
c'est bien, mais pas suffisant.
 
C'est pas juste une augmentation en % qu'il fallait, c'est une modification, certes minime de quelques petites choses. Notamment du talent d'AP qui permet de stack sur l'exécution, soit augmenter la durée du reset OU permettre au war d'exec à 25% (ah mais non, c'est mieux en PVP en fait, parce qu'exec un mec à 400k alors qu'il lui restes bien moins de PV que ça, c'est utile).
Une augmentation du RPPM du talent d'AP champion des valarjars, parce que parfois, ça proc pas pendant 3 à 4min, ça fait cher le talent pour 2 procs dans tout un fight....
 
Remarque, ils ont entendu les mecs pas malins qui pleuraient sur le 30% dégats subis (alors qu'en pratique on a plus de 30% de vie en plus), en pvp ça va finir par se remarquer, ils remettront comme c'était.


Message édité par Grimbergen93 le 25-10-2016 à 09:14:48

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bnet : Grimbergen#2233
n°12768012
wedgeant
Da penguin inside
Transactions (0)
Posté le 25-10-2016 à 09:14:04  profilanswer
 

cacahuete a écrit :

Le patch 7.1 qui rajoute 9 semaines de quêtes à Suramar [:cmshadow]


 [:lectrodz]  [:nicarao]  
 

lovingbenji a écrit :

Hunter
 
Posthaste now lasts 5 seconds (was 8 seconds).
Vulnerable now increases damage by 50% (was 25%), stacking up to 2 times (was 3 times).


 [:supaire]


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Wedge#2487 @HS -#- PW: +∞ -#- Khaz-Modan/Boltiz @WoW
n°12768019
gibbonaz
Un posteur enfin dévoilé
Transactions (0)
Posté le 25-10-2016 à 09:15:52  profilanswer
 

Je joue Shaman elem, Pala retri et Démo affli.
 
Ces 3 spés sont buffées  [:bultom:4]  
 
Mais j'ai plus vraiment envie de jouer, c'est con...  [:alfa j:2]

n°12768035
roswellent​ongues

Transactions (0)
Posté le 25-10-2016 à 09:22:57  profilanswer
 

olakeen a écrit :

Je ne sais pas si vous avez fait le calcul mais il est annoncé que la nouvelle suite de quêtes à Suramar va s'étaler sur 9 semaines pour terminer sur l'ouverture du palais sacrenuit. Ca nous amène au plus tôt à Noël.  
 
Le dernier palier de raid en Janvier 2017....
 
Non non, ils ne refont pas la même erreur [:deejayboulette:3]


Mais tu as lu ça où

n°12768063
MrGnou
Serengeti Warrior
Transactions (0)
Posté le 25-10-2016 à 09:28:43  profilanswer
 

Rayaki a écrit :

Bon ben Cenarius HM, c'est pas encore ca :o
 
Trop de ronces partout  [:canardeur]  
Notre meilleur try l'a descendu à ... 4M de pv, autant dire que la rage était en nous  [:warkcolor]  [:whine]  [:spiderban]


Pour les ronces si vous avec des moines DPS ils peuvent déminer les ronces avec "Flying Serpent Kick". Sinon il y a les hunt avec le "sort de la tortue" et mes rogues avec la combinaison "cape d'ombre" + "Sprint". Et surement d'autres classes.


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Only Long Island Ice Tea, jamais de mélange !
n°12768075
wedgeant
Da penguin inside
Transactions (0)
Posté le 25-10-2016 à 09:32:46  profilanswer
 

MrGnou a écrit :

Sinon il y a les hunt avec le "sort de la tortue"


Aspect de la tortue [:aloy]
"Dévie les attaques et réduit les dégats subis de 30% pendant 8s"


---------------
Wedge#2487 @HS -#- PW: +∞ -#- Khaz-Modan/Boltiz @WoW
n°12768126
olakeen

Transactions (5)
Posté le 25-10-2016 à 09:47:31  profilanswer
 

roswellentongues a écrit :


Mais tu as lu ça où


 
 
https://worldofwarcraft.com/en-us/news/20335228
 

Citation :

The Continuing Suramar Campaign
 
Your heroic efforts in Suramar continue with a series of quests that unlock over a period of nine weeks, ultimately leading you to the very entrance of the Nighthold.


 

n°12768138
ximothov

Transactions (0)
Posté le 25-10-2016 à 09:49:12  profilanswer
 

olakeen a écrit :


 
 
https://worldofwarcraft.com/en-us/news/20335228
 

Citation :

The Continuing Suramar Campaign
 
Your heroic efforts in Suramar continue with a series of quests that unlock over a period of nine weeks, ultimately leading you to the very entrance of the Nighthold.


 


Quelle connerie ...
Déjà c'est une galère pas croyable à suramar pour TROUVER les quêtes pour monter la réput et là on va encore devoir se faire chier pendant 9 semaines :/
 
D'ailleurs si quelqu'un a des tips pour les quêtes je suis preneur, je suis encore une fois bloqué avec aucune quête à faire en suramar (3000/12000 honoré)

n°12768144
Buta43
chie la classe
Transactions (0)
Posté le 25-10-2016 à 09:50:12  profilanswer
 

olakeen a écrit :

 


https://worldofwarcraft.com/en-us/news/20335228

 
Citation :

The Continuing Suramar Campaign

 

Your heroic efforts in Suramar continue with a series of quests that unlock over a period of nine weeks, ultimately leading you to the very entrance of the Nighthold.

 



et ils ont dit ou que le palais serait le dernier raid de l'extension?
y'a quand même la tombe de sargeras qui est ouverte et kiljaeden qui murmure à l'oreille de guldan quelque part...


Message édité par Buta43 le 25-10-2016 à 09:51:28

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"What would I be if I turned out the light, before night fell?"
n°12768156
gibbonaz
Un posteur enfin dévoilé
Transactions (0)
Posté le 25-10-2016 à 09:52:50  profilanswer
 

- Les joueurs font une overdose de Suramar ?
- Ils vont probablement aimer nos 9 semaines de contenu dans cette zone !
 
 [:madame_de_galles:5]

n°12768210
Ashkaran
Vive la Liberté, bordel !
Transactions (0)
Posté le 25-10-2016 à 10:04:37  profilanswer
 

je me demande surtout où dans suramar ils vont nous envoyer...


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Perf Bourse des Frers POGNON|| Le Topic Bourse
n°12768227
Laeleth

Transactions (0)
Posté le 25-10-2016 à 10:08:07  profilanswer
 

Mis à part l'emplacement bourré d'élites, j'aime bien Suramar moi.
Les expéditions y sont souvent rapides et rapportent pas mal de puissance prodigieuse ou de ressources.
 
Et quand on est 2, pas trop mal équipés, même les élites font grise mine (bon, faut pas en agro trop en dps).

n°12768235
Aardpeer
Transmuteur grognon de Bluxte
Transactions (1)
Posté le 25-10-2016 à 10:10:02  profilanswer
 

Oui enfin c'est clairement l'overdose...(huhu)

n°12768246
le_prez

Transactions (5)
Posté le 25-10-2016 à 10:11:42  profilanswer
 

Citation :

The Continuing Suramar Campaign
 
Your heroic efforts in Suramar continue with a series of quests that unlock over a period of nine weeks, ultimately leading you to the very entrance of the Nighthold.


 
Cela signifie juste que "nos efforts héroïques dans Suramar finiront par nous mener à l'entrée du Palais Sacrenuit" et non pas "nous emmènerons finir Légion au Palais Sacrenuit" ;)
 
Je fais partie des gens qui font une overdose de Suramar et j'avoue que j'accueille cette news avec peu d'entrain, tout comme le nerf de 6% sur ma pyro :'(

n°12768251
Laeleth

Transactions (0)
Posté le 25-10-2016 à 10:12:45  profilanswer
 

Aardpeer a écrit :

Oui enfin c'est clairement l'overdose...(huhu)


Perso ça va, j'ai encore du retard en quête :D
Même pas fini Haut roc ou Tornheim (pas fait Nesingwary par exemple).

n°12768261
olakeen

Transactions (5)
Posté le 25-10-2016 à 10:15:31  profilanswer
 

Le problème des nouvelles quêtes de Suramar, c'est qu'il faut finir les chapitres de la zone pour pouvoir les commencer.
 
Donc il faut forcement se taper la réput exalté.

n°12768269
___alt

Transactions (0)
Posté le 25-10-2016 à 10:16:41  profilanswer
 

cacahuete a écrit :

j'en peux plus de farmer la ressource, ça me saoule :jap:


 
Si tu fais pas de raid Mythic, t'as juste à lever le pied hein :)

n°12768270
ximothov

Transactions (0)
Posté le 25-10-2016 à 10:17:03  profilanswer
 

olakeen a écrit :

Le problème des nouvelles quêtes de Suramar, c'est qu'il faut finir les chapitres de la zone pour pouvoir les commencer.
 
Donc il faut forcement se taper la réput exalté.


Tu as vu ça ou ?

n°12768276
___alt

Transactions (0)
Posté le 25-10-2016 à 10:18:58  profilanswer
 

gibbonaz a écrit :

- Les joueurs font une overdose de Suramar ?
- Ils vont probablement aimer nos 9 semaines de contenu dans cette zone !
 
 [:madame_de_galles:5]


 
Moi je kiffe :D
Mais en même temps j'ai aucune contrainte pour tout finir le plus tôt possible, donc forcément j'apprécie beaucoup plus que si je devais tout rusher pour débloquer tel ou tel truc :o

n°12768281
Messij

Transactions (0)
Posté le 25-10-2016 à 10:19:56  profilanswer
 

le_prez a écrit :

[quote]The Continuing Suramar Campaign
Je fais partie des gens qui font une overdose de Suramar et j'avoue que j'accueille cette news avec peu d'entrain, tout comme le nerf de 6% sur ma pyro :'(


faut arrêter, c'est pas comme si le mage feu était mal en point, au contraire  :sarcastic:


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WOW chien beaucoup
n°12768296
le_prez

Transactions (5)
Posté le 25-10-2016 à 10:23:25  profilanswer
 

Messij a écrit :


faut arrêter, c'est pas comme si le mage feu était mal en point, au contraire  :sarcastic:


 
Oui c'est sûr mais on revit les mêmes choses à chaque débuts d'extension (toutes les classes), l'équilibrage est souvent bancale. Je ne me plains pas, le mage feu a ses forces et ses faiblesses, comme toutes les classes.

Message cité 1 fois
Message édité par le_prez le 25-10-2016 à 10:23:35
n°12768305
shinyu
Cartésien désabusé
Transactions (0)
Posté le 25-10-2016 à 10:25:15  profilanswer
 

Citation :

Vulnerable now increases damage by 50% (was 25%), stacking up to 2 times (was 3 times).  


Je me demande si cela donnera des changement sur le talent patient sniper du coup  [:transparency]

n°12768316
olakeen

Transactions (5)
Posté le 25-10-2016 à 10:29:42  profilanswer
 

ximothov a écrit :


Tu as vu ça ou ?


 
Faut tout vous mâcher :D
 
http://www.millenium.org/wow/legio [...] ste-150068
 

Citation :

Nouvelle campagne : Insurrection
 
Pour débloquer la suite, vous devez donc avoir terminé Le Bon Samaritain.

n°12768323
roswellent​ongues

Transactions (0)
Posté le 25-10-2016 à 10:31:05  profilanswer
 

olakeen a écrit :


 
 
https://worldofwarcraft.com/en-us/news/20335228
 

Citation :

The Continuing Suramar Campaign
 
Your heroic efforts in Suramar continue with a series of quests that unlock over a period of nine weeks, ultimately leading you to the very entrance of the Nighthold.


 


Ça oui ok mais le dernier palier de raid

n°12768329
roswellent​ongues

Transactions (0)
Posté le 25-10-2016 à 10:32:05  profilanswer
 

Laeleth a écrit :

Mis à part l'emplacement bourré d'élites, j'aime bien Suramar moi.
Les expéditions y sont souvent rapides et rapportent pas mal de puissance prodigieuse ou de ressources.
 
Et quand on est 2, pas trop mal équipés, même les élites font grise mine (bon, faut pas en agro trop en dps).


Ou être tank. Avoir 4/5 élites sur la tronche : même pas peur

mood
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