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[Topic Unique] Diablo 3 ROS - la der des ders?

n°8875239
vince 186
Boomer
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Posté le 05-06-2012 à 14:37:57  profilanswer
 

Reprise du message précédent :

Asian Oni a écrit :


 
À chaque nouvelle adresse IP. :)


 
A c'est pour ça que moi il me le demande jamais. (free ip fixe)  :jap:

mood
Publicité
Posté le 05-06-2012 à 14:37:57  profilanswer
 

n°8875241
o_BlastaaM​oof_o

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Posté le 05-06-2012 à 14:38:12  profilanswer
 

Asian Oni a écrit :

 

À chaque nouvelle adresse IP. :)


Une seule fois suffit sans DHCP :o

Message cité 1 fois
Message édité par o_BlastaaMoof_o le 05-06-2012 à 14:38:18
n°8875242
Shaad

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Posté le 05-06-2012 à 14:38:22  profilanswer
 


 
En tant que moine: comme générateur d'esprit, soit le premier avec la première rune pour le TP, soit le second pour l'attaque à distance (sans oublier de bind la touche "ne pas bouger" par défaut sur Shift, moi je l'ai placée sur espace comme on se saute pas dans ce jeu :) )
 
Aller au cac ou presque, burst 2-3 secondes puis se barrer en se healant... et attendre pour répéter.
Garder Sérénité comme "Oh shit button!" en cas de geôle/lave/arcane/...  
Griffe du Dragon avec Armada ets pas mal ausi en fait dans une optique de survie, notamment génial pour interrompre les casts ou préparation de coup des Elites.
 
En gros: kiting avec 10% de temps du temps de combat à DPS et un DPS de moule. :/
 

n°8875245
Ralph-
★ You'll hate me. ★
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Posté le 05-06-2012 à 14:38:28  profilanswer
 

o_BlastaaMoof_o a écrit :

Cette ouverture en deux de Croustibat, putain c'est d'une indécence :lol:


 
Comment ça l'ouverture ? Les 2/3 gus qui lui répondent sont à coté de la plaque. J'aurais plutôt dit l'inverse en fait.

n°8875247
missilius
★★
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Posté le 05-06-2012 à 14:38:41  profilanswer
 

Début de la liste des changements qu'on aura dans le patch 1.0.3
 
http://www.d3sanc.com/blue-tracker [...] -diablo-3/

n°8875248
croustibat​31

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Posté le 05-06-2012 à 14:38:42  profilanswer
 

zobbitenfer a écrit :


Mais on s'en fout, de l'ip locale, dans l'optique d'une identification par l'ip publique.


 
Trop cool ! On a bien identifié ta box ! Ah ouais mais le jeu tourne pas sur la box. Y'a toujours un lien pourri pas sécurisé entre le PC et la box.
 
Oh merde ...
 

woo a écrit :


Mais peu importe  
L idée serait d associer un compte avec une ip publique qui serait donc celle de ta box  
Ip source quoi :o


 
Mais l'idée est inapplicable a cause de l'attribution des IPs dynamiques, et mauvaise parce qu'elle ne sécurise pas la connexion jusqu'au PC mais seulement jusqu'a la box (et encore).
 
Faut arreter de prendre bli² pour des cons, la solution mise en place marche tres bien, l'identification "par IP" ca n'a pas d'intéret, c'est tout [:spamafote]

n°8875249
Dion
Acceuil
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Posté le 05-06-2012 à 14:38:45  profilanswer
 


Il faut les éviter [:dawa]


Message édité par Dion le 05-06-2012 à 14:39:28

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It is not called show art
n°8875257
kim__

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Posté le 05-06-2012 à 14:40:09  profilanswer
 

Le contenu de ce message a été effacé par son auteur

n°8875262
Baudeflo

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Posté le 05-06-2012 à 14:41:22  profilanswer
 

gibbonaz a écrit :


 
Perso je joue a D3 sur une image virtuelle par un VPN sur un reseau privé, le tout controllé a distance par Dameware.
 
[:mr mala:1]
 
Battle.net doit me haïr, ils doivent rien comprendre aux trames IP !!§!  :o  
 


 
C'te crise de rire j'en chiale  [:guilletit:2]  


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NB life
n°8875263
kim__

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Posté le 05-06-2012 à 14:41:24  profilanswer
 

Le contenu de ce message a été effacé par son auteur

mood
Publicité
Posté le 05-06-2012 à 14:41:24  profilanswer
 

n°8875269
Profil sup​primé

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Posté le 05-06-2012 à 14:42:36  answer
 

missilius a écrit :

Début de la liste des changements qu'on aura dans le patch 1.0.3
 
http://www.d3sanc.com/blue-tracker [...] -diablo-3/


Tu peux nous faire un copy-pasta ? proxytaff ! [:fight]

n°8875270
Bakk15
لا إله إلا الله محمد رسول الله
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Posté le 05-06-2012 à 14:42:47  profilanswer
 


 
Euh non, pas vraiment.
C'est ton taux de critique qui augmente, tu n'en sors pas uniquement quand tu es à 100%, tu as plus de probabilité d'en sortir à chaque seconde.

n°8875279
Asian Oni

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Posté le 05-06-2012 à 14:44:15  profilanswer
 

o_BlastaaMoof_o a écrit :


Une seule fois suffit sans DHCP :o


 
C'est pas une histoire d'adresse locale. :o


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Flick r / Flick r (gaming)
n°8875283
Baudeflo

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Posté le 05-06-2012 à 14:44:29  profilanswer
 

 
Spoiler :

   I've been keeping track of all the small things that could be improved in Diablo 3

  

Thanks for that. We really appreciate everyone helping to provide constructive feedback, and rest assured we're taking a lot of it with us to meetings, design decisions, and many will be seen in not-to-distant patches.

 

I'm going to do my best to answer/address/comment on each of these points, and approach each as plainly and honestly as possible, so please bear with me.

 

   1) As a player, I want to have some sort of warning and/or confirmation box when I'm about to do something that will cause me to lose Nephalem Valor stacks so that I don't accidentally move or change an ability and lose my stacks.

  

Sounds reasonable. We're adding in an action bar lock which should help with that, but a confirmation sounds like a possible addition to that. I think we'd like to try to see if the action bar lock works well enough first.

 

   2) As an Auction House user, I want a checkbox for "buyout only" so that I don't have to use a janky work-around.

  

Us too! This change should already be in for the 1.0.3 patch.

 

   3) As an advanced player, I want the option to show numerical cooldowns on my abilities so that I can better time them.

  

We're really trying hard to avoid quickly bloating the game options, and since this would be an option, we're cautiously approaching it and a few other toggle/option requests. Short answer, probably not right now.

 

   4) As a player, I want to be able to move and resize the chat window so that I can put it where I want it.

  

We would love if this was possible too, and we're right now looking into making it happen. The issue is that our UI system was designed in a way that makes this a pretty steep technical challenge. The question right now is just when we'd be able to pull it off. Unlikely for any nearby patches.

 

   5) As a player, I want to be able to increase or decrease the font size in the chat window so that I can make it better for my monitor/resolution.

  

This change is in for patch 1.0.3! Yay.

 

   6) As a player, I want to see absorption effects on my health bar so that I can easily see and act on my remaining absorption shield.

  

We really want to avoid showing health numbers or effects on the health resource spheres, it's just a UI clutter issue we're really trying to fight right now. A lot of easy solutions are to pile more UI on top of things, and it tends to really snowball once it begins. We could look at other tells or effects for this, though.

 

   7) As a Wizard, I want to see a buff icon for "Magic Weapon" and "Familiar" so that I can know its current status.

  

We're adding a buff icon for Magic Weapon in 1.0.3. We don't intend to add one for Familiar as it's a physically visible object on your screen. Magic Weapon was actually impossible to tell if it was up in quite a few cases. We'll be continuing to watch skills and buff icons, though, as there could be some situations where we need to expose more.

 

   8) As a player, I want some way to retain my stacks of Nephalem Valor when I accidentally disconnect so that I don't feel terrible if I disconnect with a 5-stack before a boss.

  

We would love that too. Seriously. We're already in the process of determining how much work it would be, and as always it's a balance of priorities. I think this is a matter of not if, but when, and right now we're not sure when we could get it in.

 

   9) As a player, I want a way to disable lore/story text from showing up in the chat frame so that I don't have to always scroll after an in-game conversation.

  

This is actually already an option in-game! :D Sound -> Show Quest Dialog In-Chat (is what I believe it's called)

 

   10) As a player, I want to have my previous follower always automatically follow me whenever I start a new single-player session so that I don't forget and have to go back.

  

Good idea. We'll look into it.

 

   11) As an Auction House user, I would like to be able to repair my items from the auction house so that I can sell them without going in the game.

  

We're just changing it so you can sell damaged items in the next patch.

 

   12) As a Blacksmith, I want to see what tier an item is before I salvage it so I can know what materials to expect.

  

It’s something we’ve talked about, but no concrete plans at this time. There are potentially better issues to focus on first for crafting in general.

 

   13) As a player, I want my pets/minions to not attack invulnerable targets and instead focus on vulnerable targets so that I can kill things faster.

  

Yes! We're looking into how to pull this off. It's a bit tricky just due to how monster states work, but it shouldn't be too difficult.

 

   14) As a player, I want the experience bar to hide once I hit the maximum level so that it doesn't take up unnecessary screen space.

  

Our UI really isn't modular, so it'd be a lot of work just to save those few pixels. There's probably more important fish to fry at the moment.

 

   15) As a player, I want to see what difficulty my friends are playing so that I can know if I'll be interested in joining them.

  

We have some great social window and quick join improvements coming in 1.0.3, including showing the game difficulty they're in, who else is in the game with them, a bunch of just nice usability and UI changes, as well as making the quick join window smarter by limiting who is shown to you by level and difficulty.

 

   16) As a new player, I want to be made aware of "elective mode" once I've become familiar with the game so that I can learn about and try more advanced builds.

  

It's already shown through the loading tips, but we're looking to also add it as a tutorial tip that will show up whenever you begin a new difficulty from Nightmare-on.

 

   17) As a player, I want it so that only my accepted friends can autojoin my game so that I don't get surprised by "recent players" that aren't my friends while playing.

  

Huh, well, yeah that sounds like a reasonable request. We'll look into it.

 

   18) As an advanced player, I want the option to show numerical values around my health and power orbs so that I can make better decisions.

  

(see answer for number 6) I understand there's a desire to see more numbers exposed, but again we're really fighting UI and option bloat from all angles. I think a lot of additions are inevitable, but the game just came out 3 weeks ago and we're looking at a product where we'll be adding and tweaking for years and years.

 

   19) As an Auction House user, I want to see a detailed view about all steps in the buying/selling process so that I can know exactly what the status on my purchase is (ex: "XXX Gold paid for YYY item, (newline)YYY item received, (newline), YYY item sent to stash" )

  

I'll pass that along.

 

   20) As a player, I want the game to automatically hit my next-best-potion type when I'm out of my current potion type so that I don't have to reassign it during a long fight.

  

Yeah, we think there could be some 'smarts' added to the potion button too. It's on a wish list, we don't know when it's something we could prioritize into an update.

 

   21) As an Auction House user, I would like tooltips for damaged items to still show the item stats when looking at them from the sell menu so that I don't have to log into the game to see them (maybe just put "damaged" somewhere on the tooltip?).

  

I believe this is resolved with the ability to sell damaged items in the next patch.

 

   22) As an Auction House user, I want to be able to have ascending/descending orders by stat in the Auction House UI so that I can better find an item I want.

  

We're looking at a number of AH UI improvements; there's still a ways to go. The biggest issue is really adding more options when we're already running into space constraints, but that's our problem, and we're working on it.

 

   23) As a player, I want a "build saver" so that I can easily change between builds rather than trying to remember them.

  

We think that'd be cool too, it's something we've been considering for a while. We don't have it nailed down to begin working on it yet, though.

 

   24) As a player, I want integration between the website's "build saver" and an in-game build saver so that I can screw around with builds while not logged in.

  

Hah! That'd be cool. Probably on an extended wish list. ;)

 

   25) As an advanced player, I want to be able to move, scale, or hide any UI element so that I can make the UI convey me information in a more customized fashion.

  

Our UI isn't modular, so this would be very difficult. We also don't intend for the UI to be customizable to the degree of... well certainly not World of Warcraft, but any options we add for UI customization would be along the lines of minor tweaks. I realize a lot of MMO's have very customizable UI's these days, and people really like that, but it's just not a focus of functionality for the game. We'd rather understand what improvements people would like, why, and try to tackle those specific issues.

 

   26) As a player, I would like some way to get Tomes of Jewelcrafting in Inferno that's not cumbersome so that I can combine my square gems without going back to Hell difficulty.

  

Ideally it's something you can help address through just throwing some gold at the auction house if you don't want to go back to Hell, but with commodities being down I realize that's not an option. Our preference would be to see if use of the AH helps you meet those needs by just buying what other players don't need. If not, we can look at some potential solutions.

 

   27) As a player, I want a "Detailed Breakdown" option that allows me to compare stats such as resistances, magic finding, etc. so that I can better analyze item choices.

  

We're planning to roll resistances into the defense comparison, and we'll be evaluating other comparisons case by case. We know people really like the convenience of quick +/- red/green comparisons, but they're not always as informative as they're taken to be. In any case we're approaching additions cautiously.

 

   28) As a player, I want a private chat UI element so that it will be easier for me to hold multiple private conversations at once.

  

Similar to question number 4 it's not something we're opposed to, but isn't easily pulled off due to how our UI works. We do want to improve the chat UI though, absolutely.

 

   29) As a player, I want to be able to have a private chat room so that me and my friends can chat even if we're in different Diablo sessions.

  

Customizable/private chat channels, yes, it's something that's been on our list.

 

   30) As an advanced Auction House user, I want a more complex query interface with "OR"/"AND" for stats so that I can better find an item I want to buy.

  

These are called boolean search terms, right? It's an interesting proposition. To parrot my previous AH-related responses, there's a lot of search improvements to be made.

 

   31) As an Auction House user, I want to be able to see the stats of items that I've sold so that I can refer to previous sales when determining prices for new sales.

  

I can see how that could be useful.

 

   32) As a ranged player, I want invulnerable minions to not block projectiles so that I can actually kill an invulnerable minion pack. (More of an opinionated one :-P)

  

Yeah, I mean, that's kind of just an issue of placement and projectile aim. We think Invulnerable enemies are a bit ridiculous right now anyway, but I wouldn't say this suggestion is probably needed if we just make some overall changes to them.

 

   33) As a player, I want to be able to disable companion conversations so that I'm not annoyed hearing them all the time.

  

GLORIOUS!

 

We're well aware. ;)

 

   34) As a max level player, I want an option to skip all cutscenes/dialogue so that I don't have to constantly press the spacebar to advance in the current game flow.

  

If you hit Esc during any 'forced' conversations, cutscenes, etc. you can skip right through them. We think it works pretty well. I'd be open to hearing any specific issues it's causing, though.

 

   35) As a player, I do not want my followers to initiate combat with elite, rare, or treasure goblins so that I can have more time to prepare to fight them.

 

We have some AI tweaks to do with followers, we know this can get pretty annoying (or deadly).

 

PHEW! Well, again, thanks for compiling that, thanks to everyone for your continued feedback. There's a lot here we're already aware of, working on, or have already implemented in a patch, and I realize there are a fair amount of other concerns not covered here that are also being addressed. We'll have some additional information on upcoming patches and improvements in the weeks ahead. Keep cool.

 

J'ai fait le cochon désolé, tout copié.

Message cité 2 fois
Message édité par Baudeflo le 05-06-2012 à 14:45:04

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NB life
n°8875284
zobbitenfe​r

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Posté le 05-06-2012 à 14:44:41  profilanswer
 

kim__ a écrit :


 
mais de quoi tu parles ? un lien pourri pas securisé ? mais c'est du delire :pt1cable:


Je crois qu'il dit qu'un hack pourrait se connecter à ta box en local en passant par internet, et ainsi se faire passer pour toi aux yeux de BNet puisqu' identifié par l'IP de ta box.
Mais j'ai du mal à suivre, j'avoue  [:clooney11]


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Les exobiologistes sont des connards.
n°8875286
Profil sup​primé

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Posté le 05-06-2012 à 14:45:03  answer
 

Je rappelle qu'à la base j'ai parlé d'identification par IP OU par machine (comme Steam Guard).

n°8875289
croustibat​31

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Posté le 05-06-2012 à 14:46:15  profilanswer
 

petoulachi a écrit :


Jte rassure je suis aucun mouvement, j'ai écris mon post avant de lire la suite (d'où mon "je suis surement burned" ).  
Après j'ai jamais dit qu'un PC n'avait pas une IP locale hein.  Je dis juste que ta phrase est ridicule,ça donne l'impression que tu veux faire genre tu maitrises mais tu maitrises surement moins que pas mal ici (et je m'englobe pas hein, on trouve toujours plus instruit que soit).
[...]


 
Et c'est bien le probleme, je ne privilégie pas la forme sur le fond. La phrase est tres claire, n'importe qui ayant ne serait ce que les bases en réseau IPV4 peut la comprendre, mais comme d'hab y'a toujours des idiots pour lire ce qu'ils ont envie d'y lire, et pas ce qu'il y a d'écrit.
 
Je me fiche que ca donne l'impression de quoi que ce soit, c'est juste la vérité [:spamafote]  Je maitrise sans doute moins le réseau que beaucoup de monde sur HFR, mais que la moitié des participants se foute de ma gueule parce que je dis qu'un PC derriere une box a une IP locale, ca me fait comme une sorte de fusseoir... c'est quand meme la base de la base quoi  :lol:  
 

Ralph- a écrit :


Comment ça l'ouverture ? Les 2/3 gus qui lui répondent sont à coté de la plaque. J'aurais plutôt dit l'inverse en fait.


 
Y'en a au moins un qui sait lire, ca fait plaisir ...

n°8875291
chatcag

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Posté le 05-06-2012 à 14:46:38  profilanswer
 

croustibat31 a écrit :

Faut arreter de prendre bli² pour des cons, la solution mise en place marche tres bien, l'identification "par IP" ca n'a pas d'intéret, c'est tout [:spamafote]


 
C'est une mauvaise solution de toute façon, comme à la base chez un FAI on a pas d'adresse ip fixe.
Bref -> un truc à la Steam guard, autorisation du PC via un email, et ce sera plus secure qu'actuellement si on a pas d'authenticator ou le téléphone pour avoir l'appli.

n°8875300
sdedededex

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Posté le 05-06-2012 à 14:47:57  profilanswer
 


 
ouais enfin rester sur place  [:siluro:3]  
 
pour moi les plus chaud c'est ceux des elites qui ont serviteurs invulnerables avec le classique combo mur ou geolier + laser.
 
des fois tu les vois de loin tu sais que tu va te faire marcher dessus mais bon t'y va quand même  [:guilletit:4]

n°8875304
Profil sup​primé

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Posté le 05-06-2012 à 14:49:16  answer
 

Citation :

les affixes qui sont le plus dur pour moi c'est arcane/gel/profanateur, le laser fais vraiment trop mal, ça devrait etre nerf, le gel ça dure des années et profanateur pareil ça fais super mal si tu reste sur place


 
Hmm oui le gel est super reloud car il dure bien longtemps et il est impossible de taper pdt ce temps, contrairement à geole qui lui est inévitable par contre ^^
 
Profanateur est bien violent c'est vrai :-)
 
On pourrait voter pour élire la pire combinaisons d'affixes du jeu ? ^^
 
Moi je mets obligatoirement Arcanes + Vortex (vraiment 2 trucs qui me font tjrs chier)
Ensuite c'est à voir ^^ avec du Gel + Mortier ca peut etre sympa  :love:  :pt1cable:  

n°8875316
petoulachi
A fortiori, brigadier chef
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Posté le 05-06-2012 à 14:52:02  profilanswer
 

croustibat31 a écrit :

Et c'est bien le probleme, je ne privilégie pas la forme sur le fond. La phrase est tres claire, n'importe qui ayant ne serait ce que les bases en réseau IPV4 peut la comprendre, mais comme d'hab y'a toujours des idiots pour lire ce qu'ils ont envie d'y lire, et pas ce qu'il y a d'écrit.
 
Je me fiche que ca donne l'impression de quoi que ce soit, c'est juste la vérité [:spamafote]  Je maitrise sans doute moins le réseau que beaucoup de monde sur HFR, mais que la moitié des participants se foute de ma gueule parce que je dis qu'un PC derriere une box a une IP locale, ca me fait comme une sorte de fusseoir... c'est quand meme la base de la base quoi  :lol:  


Bon j'ai beau relire je vois toujours pas, certains proposés d'avoir une auth un peu plus forte via notre IP (et donc, implicitement, notre IP publique), là tu réponds que c'est pas possible parce que tout plein de monde aurait des IP similaires (type 192.168.1.11 pour les livebox etc). Je sais pas je vois toujours pas. Tu pars du principe que pour une auth forte il FAUT utiliser l'ip de la machine ? Comprends pas. Ya surement une histoire de méthode d'auth qui doit utiliser ça mais je connais pas.

n°8875322
zobbitenfe​r

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Posté le 05-06-2012 à 14:53:46  profilanswer
 

Tiens, et pourquoi pas utiliser l'adresse MAC ?


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Les exobiologistes sont des connards.
n°8875323
croustibat​31

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Posté le 05-06-2012 à 14:53:50  profilanswer
 

zobbitenfer a écrit :


Je crois qu'il dit qu'un hack pourrait se connecter à ta box en local en passant par internet, et ainsi se faire passer pour toi aux yeux de BNet puisqu' identifié par l'IP de ta box.
Mais j'ai du mal à suivre, j'avoue  [:clooney11]


 
C'est possible, mais je parlais plutot d'un programme qui extrait/intercepte les données d'identification avant de les renvoyer a un tiers. C'est autrement plus discret.  
 
A la base je dis surtout que c'est une mauvaise solution, qui a déja prouvé par le passé qu'elle est tres contraignante pour la majorité des connexions au net ( y'a pas que la France en Europe ), n'apporte pas une sécurité satisfaisante par rapport aux contraintes qu'elle impose, et finalement n'est pas meilleure que la solution déja en place.
 
 
 
 
Authenticator. Fiable. Gratuit. Facile.  
 
Pourquoi tu veux aller complexifier le système ? Parce que la solution gratuite est trop compliquée a mettre en oeuvre, et que tu refuses de payer le matos qui le fait tourner ?

n°8875325
Profil sup​primé

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Posté le 05-06-2012 à 14:55:06  answer
 

croustibat31 a écrit :

Authenticator. Fiable. Gratuit. Facile.  
 
Pourquoi tu veux aller complexifier le système ? Parce que la solution gratuite est trop compliquée a mettre en oeuvre, et que tu refuses de payer le matos qui le fait tourner ?

PAS GRATUIT.
 
C'était toi qui parlait de madame michu et son fils kevin qui jouent ?
Tu crois qu'ils vont faire tourner un android virtuel sur leur windows ?

n°8875328
rexet

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Posté le 05-06-2012 à 14:55:18  profilanswer
 

"We're adding a buff icon for Magic Weapon in 1.0.3. "
 
C'est pas trop tôt :o


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Feedback Achat/Vente
n°8875329
zobbitenfe​r

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Posté le 05-06-2012 à 14:55:21  profilanswer
 

croustibat31 a écrit :


 
C'est possible, mais je parlais plutot d'un programme qui extrait/intercepte les données d'identification avant de les renvoyer a un tiers. C'est autrement plus discret.  
 
A la base je dis surtout que c'est une mauvaise solution, qui a déja prouvé par le passé qu'elle est tres contraignante pour la majorité des connexions au net ( y'a pas que la France en Europe ), n'apporte pas une sécurité satisfaisante par rapport aux contraintes qu'elle impose, et finalement n'est pas meilleure que la solution déja en place.
 
 


Ah non mais l'identification par IP publique, il est clair que ce n'est ni fiable ni souhaitable :D


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Les exobiologistes sont des connards.
n°8875332
Nauhar
Et hop TT
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Posté le 05-06-2012 à 14:55:48  profilanswer
 

croustibat31 a écrit :


Et ton IP derriere ta box tu crois qu'elle est unique ? A ton avis, y'en a combien des PC qui tournent avec diablo 3 et l'ip 192.168.0.2 [:dawa]
 
Idem ci dessus, avant de parler d'un domaine il faut le connaitre.


 
 [:haha]  [:cmshadow]  [:aulas]  [:stefaninho]  [:mistersid3]  [:bakk20]  [:sweetiiiie:3]  
 

croustibat31 a écrit :


 
Trop cool ! On a bien identifié ta box ! Ah ouais mais le jeu tourne pas sur la box. Y'a toujours un lien pourri pas sécurisé entre le PC et la box.
 
Oh merde ...
 


 
Sinon adresse MAC toussa :o
 
Nan parce que quand même identifié de façon unique un pc avec son IP dans le réseau local ...  [:turbocat:1]


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[Workblog] Turboost 360 - Topic Achat/Vente - Vend Sony Alpha 230 !
n°8875333
El Dood

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Posté le 05-06-2012 à 14:55:58  profilanswer
 

croustibat31 a écrit :


 
Et ton IP derriere ta box tu crois qu'elle est unique ? A ton avis, y'en a combien des PC qui tournent avec diablo 3 et l'ip 192.168.0.2 [:dawa]
 
Idem ci dessus, avant de parler d'un domaine il faut le connaitre.
 


 
Putain mais entre ce message et le golden rattrapage aux branches qui a suivi, merci pour la crise de rire  :lol:

n°8875338
Asian Oni

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Posté le 05-06-2012 à 14:57:23  profilanswer
 


 
Y a toujours la version java. :o


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Flick r / Flick r (gaming)
n°8875341
petoulachi
A fortiori, brigadier chef
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Posté le 05-06-2012 à 14:57:41  profilanswer
 

croustibat31 a écrit :

C'est possible, mais je parlais plutot d'un programme qui extrait/intercepte les données d'identification avant de les renvoyer a un tiers. C'est autrement plus discret.


Bah ouais mais du coup comme je t'ai dit, ça va se voir chez Blizzard quand même, t'auras une IP (ton fameux tiers) avec X milles connections dessus, c'est louche ;)
 

n°8875348
devil86
Grenadaaaaa !
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Posté le 05-06-2012 à 14:59:25  profilanswer
 

Baudeflo a écrit :


 

Spoiler :

   I've been keeping track of all the small things that could be improved in Diablo 3
 
 
 
Thanks for that. We really appreciate everyone helping to provide constructive feedback, and rest assured we're taking a lot of it with us to meetings, design decisions, and many will be seen in not-to-distant patches.
 
I'm going to do my best to answer/address/comment on each of these points, and approach each as plainly and honestly as possible, so please bear with me.
 
    1) As a player, I want to have some sort of warning and/or confirmation box when I'm about to do something that will cause me to lose Nephalem Valor stacks so that I don't accidentally move or change an ability and lose my stacks.
 
 
 
Sounds reasonable. We're adding in an action bar lock which should help with that, but a confirmation sounds like a possible addition to that. I think we'd like to try to see if the action bar lock works well enough first.
 
    2) As an Auction House user, I want a checkbox for "buyout only" so that I don't have to use a janky work-around.
 
 
 
Us too! This change should already be in for the 1.0.3 patch.
 
    3) As an advanced player, I want the option to show numerical cooldowns on my abilities so that I can better time them.
 
 
 
We're really trying hard to avoid quickly bloating the game options, and since this would be an option, we're cautiously approaching it and a few other toggle/option requests. Short answer, probably not right now.
 
    4) As a player, I want to be able to move and resize the chat window so that I can put it where I want it.
 
 
 
We would love if this was possible too, and we're right now looking into making it happen. The issue is that our UI system was designed in a way that makes this a pretty steep technical challenge. The question right now is just when we'd be able to pull it off. Unlikely for any nearby patches.
 
    5) As a player, I want to be able to increase or decrease the font size in the chat window so that I can make it better for my monitor/resolution.
 
 
 
This change is in for patch 1.0.3! Yay.
 
    6) As a player, I want to see absorption effects on my health bar so that I can easily see and act on my remaining absorption shield.
 
 
 
We really want to avoid showing health numbers or effects on the health resource spheres, it's just a UI clutter issue we're really trying to fight right now. A lot of easy solutions are to pile more UI on top of things, and it tends to really snowball once it begins. We could look at other tells or effects for this, though.
 
    7) As a Wizard, I want to see a buff icon for "Magic Weapon" and "Familiar" so that I can know its current status.
 
 
 
We're adding a buff icon for Magic Weapon in 1.0.3. We don't intend to add one for Familiar as it's a physically visible object on your screen. Magic Weapon was actually impossible to tell if it was up in quite a few cases. We'll be continuing to watch skills and buff icons, though, as there could be some situations where we need to expose more.
 
    8) As a player, I want some way to retain my stacks of Nephalem Valor when I accidentally disconnect so that I don't feel terrible if I disconnect with a 5-stack before a boss.
 
 
 
We would love that too. Seriously. We're already in the process of determining how much work it would be, and as always it's a balance of priorities. I think this is a matter of not if, but when, and right now we're not sure when we could get it in.
 
    9) As a player, I want a way to disable lore/story text from showing up in the chat frame so that I don't have to always scroll after an in-game conversation.
 
 
 
This is actually already an option in-game! :D Sound -> Show Quest Dialog In-Chat (is what I believe it's called)
 
    10) As a player, I want to have my previous follower always automatically follow me whenever I start a new single-player session so that I don't forget and have to go back.
 
 
 
Good idea. We'll look into it.
 
    11) As an Auction House user, I would like to be able to repair my items from the auction house so that I can sell them without going in the game.
 
 
 
We're just changing it so you can sell damaged items in the next patch.
 
    12) As a Blacksmith, I want to see what tier an item is before I salvage it so I can know what materials to expect.
 
 
 
It’s something we’ve talked about, but no concrete plans at this time. There are potentially better issues to focus on first for crafting in general.
 
    13) As a player, I want my pets/minions to not attack invulnerable targets and instead focus on vulnerable targets so that I can kill things faster.
 
 
 
Yes! We're looking into how to pull this off. It's a bit tricky just due to how monster states work, but it shouldn't be too difficult.
 
    14) As a player, I want the experience bar to hide once I hit the maximum level so that it doesn't take up unnecessary screen space.
 
 
 
Our UI really isn't modular, so it'd be a lot of work just to save those few pixels. There's probably more important fish to fry at the moment.
 
    15) As a player, I want to see what difficulty my friends are playing so that I can know if I'll be interested in joining them.
 
 
 
We have some great social window and quick join improvements coming in 1.0.3, including showing the game difficulty they're in, who else is in the game with them, a bunch of just nice usability and UI changes, as well as making the quick join window smarter by limiting who is shown to you by level and difficulty.
 
    16) As a new player, I want to be made aware of "elective mode" once I've become familiar with the game so that I can learn about and try more advanced builds.
 
 
 
It's already shown through the loading tips, but we're looking to also add it as a tutorial tip that will show up whenever you begin a new difficulty from Nightmare-on.
 
    17) As a player, I want it so that only my accepted friends can autojoin my game so that I don't get surprised by "recent players" that aren't my friends while playing.
 
 
 
Huh, well, yeah that sounds like a reasonable request. We'll look into it.
 
    18) As an advanced player, I want the option to show numerical values around my health and power orbs so that I can make better decisions.
 
 
 
(see answer for number 6) I understand there's a desire to see more numbers exposed, but again we're really fighting UI and option bloat from all angles. I think a lot of additions are inevitable, but the game just came out 3 weeks ago and we're looking at a product where we'll be adding and tweaking for years and years.
 
    19) As an Auction House user, I want to see a detailed view about all steps in the buying/selling process so that I can know exactly what the status on my purchase is (ex: "XXX Gold paid for YYY item, (newline)YYY item received, (newline), YYY item sent to stash" )
 
 
 
I'll pass that along.
 
    20) As a player, I want the game to automatically hit my next-best-potion type when I'm out of my current potion type so that I don't have to reassign it during a long fight.
 
 
 
Yeah, we think there could be some 'smarts' added to the potion button too. It's on a wish list, we don't know when it's something we could prioritize into an update.
 
    21) As an Auction House user, I would like tooltips for damaged items to still show the item stats when looking at them from the sell menu so that I don't have to log into the game to see them (maybe just put "damaged" somewhere on the tooltip?).
 
 
 
I believe this is resolved with the ability to sell damaged items in the next patch.
 
    22) As an Auction House user, I want to be able to have ascending/descending orders by stat in the Auction House UI so that I can better find an item I want.
 
 
 
We're looking at a number of AH UI improvements; there's still a ways to go. The biggest issue is really adding more options when we're already running into space constraints, but that's our problem, and we're working on it.
 
    23) As a player, I want a "build saver" so that I can easily change between builds rather than trying to remember them.
 
 
 
We think that'd be cool too, it's something we've been considering for a while. We don't have it nailed down to begin working on it yet, though.
 
    24) As a player, I want integration between the website's "build saver" and an in-game build saver so that I can screw around with builds while not logged in.
 
 
 
Hah! That'd be cool. Probably on an extended wish list. ;)
 
    25) As an advanced player, I want to be able to move, scale, or hide any UI element so that I can make the UI convey me information in a more customized fashion.
 
 
 
Our UI isn't modular, so this would be very difficult. We also don't intend for the UI to be customizable to the degree of... well certainly not World of Warcraft, but any options we add for UI customization would be along the lines of minor tweaks. I realize a lot of MMO's have very customizable UI's these days, and people really like that, but it's just not a focus of functionality for the game. We'd rather understand what improvements people would like, why, and try to tackle those specific issues.
 
    26) As a player, I would like some way to get Tomes of Jewelcrafting in Inferno that's not cumbersome so that I can combine my square gems without going back to Hell difficulty.
 
 
 
Ideally it's something you can help address through just throwing some gold at the auction house if you don't want to go back to Hell, but with commodities being down I realize that's not an option. Our preference would be to see if use of the AH helps you meet those needs by just buying what other players don't need. If not, we can look at some potential solutions.
 
    27) As a player, I want a "Detailed Breakdown" option that allows me to compare stats such as resistances, magic finding, etc. so that I can better analyze item choices.
 
 
 
We're planning to roll resistances into the defense comparison, and we'll be evaluating other comparisons case by case. We know people really like the convenience of quick +/- red/green comparisons, but they're not always as informative as they're taken to be. In any case we're approaching additions cautiously.
 
    28) As a player, I want a private chat UI element so that it will be easier for me to hold multiple private conversations at once.
 
 
 
Similar to question number 4 it's not something we're opposed to, but isn't easily pulled off due to how our UI works. We do want to improve the chat UI though, absolutely.
 
    29) As a player, I want to be able to have a private chat room so that me and my friends can chat even if we're in different Diablo sessions.
 
 
 
Customizable/private chat channels, yes, it's something that's been on our list.
 
    30) As an advanced Auction House user, I want a more complex query interface with "OR"/"AND" for stats so that I can better find an item I want to buy.
 
 
 
These are called boolean search terms, right? It's an interesting proposition. To parrot my previous AH-related responses, there's a lot of search improvements to be made.
 
    31) As an Auction House user, I want to be able to see the stats of items that I've sold so that I can refer to previous sales when determining prices for new sales.
 
 
 
I can see how that could be useful.
 
    32) As a ranged player, I want invulnerable minions to not block projectiles so that I can actually kill an invulnerable minion pack. (More of an opinionated one :-P)
 
 
 
Yeah, I mean, that's kind of just an issue of placement and projectile aim. We think Invulnerable enemies are a bit ridiculous right now anyway, but I wouldn't say this suggestion is probably needed if we just make some overall changes to them.
 
    33) As a player, I want to be able to disable companion conversations so that I'm not annoyed hearing them all the time.
 
 
 
GLORIOUS!
 
We're well aware. ;)
 
    34) As a max level player, I want an option to skip all cutscenes/dialogue so that I don't have to constantly press the spacebar to advance in the current game flow.
 
 
 
If you hit Esc during any 'forced' conversations, cutscenes, etc. you can skip right through them. We think it works pretty well. I'd be open to hearing any specific issues it's causing, though.
 
    35) As a player, I do not want my followers to initiate combat with elite, rare, or treasure goblins so that I can have more time to prepare to fight them.
 
We have some AI tweaks to do with followers, we know this can get pretty annoying (or deadly).
 
PHEW! Well, again, thanks for compiling that, thanks to everyone for your continued feedback. There's a lot here we're already aware of, working on, or have already implemented in a patch, and I realize there are a fair amount of other concerns not covered here that are also being addressed. We'll have some additional information on upcoming patches and improvements in the weeks ahead. Keep cool.


 
J'ai fait le cochon désolé, tout copié.


En gros, y a plein de choses sur la TO DO LIST mais rien de concret pour l'instant....  
 
 


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[GamerTag] : Devilash86  
n°8875350
sh_kyra
Entre nous c'est Kyra
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Posté le 05-06-2012 à 14:59:30  profilanswer
 

 

Sans hésiter pour moi (Sorc') Vortex/Lava/Mortier/Prison+ en bonus serviteurs invulnérables.


Message édité par sh_kyra le 05-06-2012 à 15:01:29
n°8875354
rengzehn

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Posté le 05-06-2012 à 15:00:19  profilanswer
 

zobbitenfer a écrit :

Tiens, et pourquoi pas utiliser l'adresse MAC ?


 
C'est très simple d'en faire une. Plein de programmes existent pour forcer un device à avoir une adresse mac qu'on choisit.

n°8875357
croustibat​31

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Posté le 05-06-2012 à 15:01:15  profilanswer
 

petoulachi a écrit :


Bon j'ai beau relire je vois toujours pas, certains proposés d'avoir une auth un peu plus forte via notre IP (et donc, implicitement, notre IP publique), là tu réponds que c'est pas possible parce que tout plein de monde aurait des IP similaires (type 192.168.1.11 pour les livebox etc). Je sais pas je vois toujours pas. Tu pars du principe que pour une auth forte il FAUT utiliser l'ip de la machine ? Comprends pas. Ya surement une histoire de méthode d'auth qui doit utiliser ça mais je connais pas.


 
Non non, ca c'est que les gens de ce forum ont cru lire.  
 
Moi j'ai écrit que le PC qui fait tourner D3 a une IP locale, sur l'IP publique c'est la box qui l'a.
 
La conséquence, c'est qu'on peut authentifier la box, mais pas le PC. Et diablo, il tourne sur le PC, pas la box; au final ca revient a sécuriser la moitié du chemin, en se disant qu'apres c'est forcément bon. Ca ne fait que déplacer le probleme.
 
Je pars du principe que l'auth par IP c'est contraignant, pas vrament sécurisé et facile a détourner. Peut etre en IPV6 mais en IPV4, c'est non.
 

zobbitenfer a écrit :

Tiens, et pourquoi pas utiliser l'adresse MAC ?


 
Et pourquoi ne pas utiliser un authenticator ?

n°8875359
n0b0dy

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Posté le 05-06-2012 à 15:02:09  profilanswer
 

boudje a écrit :


C'est 12€ les 100 000 ors. Je pense que ça répond à ta question.


Ce matin en 1h de temps j'ai vu les offres tombé de 9,96€ à 8,23€. Ce soir on va me payer pour prendre leur golds !

 
nucl3arfl0 a écrit :


Maintenant qu'ils l'ont récup dans leur BDD, ça prendra 1sec  [:raph0ux]


iPhone, donc Authentificator gratuit (si on compte pas le prix du téléphone ; donc je suis pas dans les plus pauvre mais j'ai raqué) :o

 
devil86 a écrit :

L'authtenficator vous le mettez à chaque connexion ou 1/semaine N


Chaque connexion... Trop peur que ma copine delete mon perso quand j'ai le dos tourné

 
zobbitenfer a écrit :

Tiens, et pourquoi pas utiliser l'adresse MAC ?


Parce qu'il sont sur PC :o

  

Message cité 1 fois
Message édité par n0b0dy le 05-06-2012 à 15:02:54

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(Tu) vas faire comme quelques autres énergumènes dans le passé: Faire comme si c'était moi qui était celui qui avait des "problèmes"
n°8875366
sdedededex

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Posté le 05-06-2012 à 15:03:10  profilanswer
 

bon he vous voulez pas parler du jeu au lieu de psychoter sur le hack, on a compris de toute façon, y'a rien de neuf qui a été dit depuis toutes ces pages...  [:hephaestos]

n°8875367
alleraille​urs

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Posté le 05-06-2012 à 15:03:13  profilanswer
 


 
Faut rajouter le mur, car c'est formidable quand le profanateur que le fait et que tu es coincé  :love:  


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Mon feed
n°8875368
zobbitenfe​r

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Posté le 05-06-2012 à 15:03:52  profilanswer
 

croustibat31 a écrit :

 

Et pourquoi ne pas utiliser un authenticator ?


Rassure toi, c'est ce que je fais :o


Message édité par zobbitenfer le 05-06-2012 à 15:04:07

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Les exobiologistes sont des connards.
n°8875371
Profil sup​primé

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Posté le 05-06-2012 à 15:04:47  answer
 

Les murs c'est horrible clairement. :o
 
Un moment j'ai eu mur+mortar+vitesse.
 
Mon armure (wizard) n'a pas tenu longtemps, et quand j'ai réussi à m'échapper ils m'ont rattrapé direct. :o

n°8875372
croustibat​31

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Posté le 05-06-2012 à 15:05:06  profilanswer
 

rengzehn a écrit :


 
C'est très simple d'en faire une. Plein de programmes existent pour forcer un device à avoir une adresse mac qu'on choisit.


 
Mais clair, j'ai un modem routeur avec l'@mac écrite dans une flash, on peut y mettre ce qu'on veut :d
 
Je sais pas si c'est possible avec le matos vendu maintenant ceci dit.
 
 
 
Ecoute, y'a des solutions gratuites et des solutions payantes. A partir de la t'as le choix : tu as un tel compatible, tu met l'appli gratuite. Tu as pas un tel compatible, et tu veux pas payer : tu te démerdes pour appliquer la solution gratuite. Tu as pas un tel compatible, et tu veux pas te faire chier : tu claques 10€. Tu as pas un tel compatible, tu veux pas te faire chier, et tu veux pas payer ? C'est ton probleme, vient pas pleurer, tu as fait ton choix et personne t'as forcé la main [:spamafote]

n°8875375
n0b0dy

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Posté le 05-06-2012 à 15:05:31  profilanswer
 

wall + mortar + illusion + ... rapidité
Voila ca j'aime ca coince le mob pret de moi, les clone permettent de se gaver avec revenge, le mortar ca fonctionne pas au cac, et rapidité dans les wall je m'en fout.
 
Putain les mob devraient tous être comme ça!   [:sir_knumskull]


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(Tu) vas faire comme quelques autres énergumènes dans le passé: Faire comme si c'était moi qui était celui qui avait des "problèmes"
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