chev_alier Vive la clim ! | Chev_Alier a écrit :
Avec une G400 sur un PIII 600 ça donne ça en 1024 32bits :
Overdraw/HSR:
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Overdraw factor 3, back to front: 62.85 fps
Overdraw factor 3, front to back: 74.47 fps
Overdraw factor 3, random order: 69.32 fps
Overdraw factor 8, back to front: 24.42 fps
Overdraw factor 8, front to back: 30.98 fps
Overdraw factor 8, random order: 29.08 fps
Fillrate:
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Pixel fillrate: 159.74 MegaPixels / s
Texel fillrate: 197.45 MegaTexels / s
T&L/High polygon count static display list:
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Pure transform: 3383903 vertices / s
2 point lights: 1030786 vertices / s
8 point lights: 494385 vertices / s
2 directional lights: 1652281 vertices / s
8 directional lights: 1346883 vertices / s
High memory bandwidth load/texture cache efficiency:
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One 1024x1024x32 texture: 4.79 fps
Four 1024x1024x32 textures: 6.96 fps
Wow, ça c'est de la carte 3D !
Y a un petit HSR là, non ? Honte à la Parelia !
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Chez moi : GF4 Ti4200 64Mo 275/560 avec XP@1.75Ghz
Overdraw/HSR:
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Overdraw factor 3, back to front: 348.65 fps
Overdraw factor 3, front to back: 713.55 fps
Overdraw factor 3, random order: 495.30 fps
Overdraw factor 8, back to front: 134.18 fps
Overdraw factor 8, front to back: 421.89 fps
Overdraw factor 8, random order: 276.80 fps
Fillrate:
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Pixel fillrate: 999.04 MegaPixels / s
Texel fillrate: 2077.04 MegaTexels / s
T&L/High polygon count static display list:
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Pure transform: 23503319 vertices / s
2 point lights: 14339592 vertices / s
8 point lights: 5485609 vertices / s
2 directional lights: 16593521 vertices / s
8 directional lights: 8213396 vertices / s
High memory bandwidth load/texture cache efficiency:
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One 1024x1024x32 texture: 849.37 fps
Four 1024x1024x32 textures: 825.80 fps
Y a bien du HSR non ?
15 minutes le test sur la G400, ~1min sur la Ti4200. Regarder le dernier score... allu ! Message édité par chev_alier le 28-01-2003 à 21:12:43
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