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[F1 2002] Topic GT Racing 2002 et autres modifications

n°975996
Juju_Zero
Live Fast, Die Young
Transactions (0)
Posté le 10-12-2002 à 15:36:51  profilanswer
 

Reprise du message précédent :
eh bé [:wam]
 
 
 
felicitations en tout cas [:super chinois]


Message édité par Juju_Zero le 10-12-2002 à 15:37:01

---------------
iRacing, LA simu automobile
mood
Publicité
Posté le 10-12-2002 à 15:36:51  profilanswer
 

n°975997
Matmac0013
marseille ma ville mon clan
Transactions (0)
Posté le 10-12-2002 à 15:36:54  profilanswer
 

en tous cas je galère pour les menus


---------------
www.racingfr.com
n°976020
Alien_

Transactions (0)
Posté le 10-12-2002 à 15:46:27  profilanswer
 

Matmac0013 a écrit :


 
je suis parti des textures de la viper Henrik Roos, de la je supprime tous autocollants de la texture puis de la je crée un templates  


 
tu crée une template toi meme ? avec des layer et tout ? et chapeau alors hein  :love:  :love:

n°976027
Matmac0013
marseille ma ville mon clan
Transactions (0)
Posté le 10-12-2002 à 15:48:38  profilanswer
 

oui je crée mes templates.
Si quelqu'un veut m'aider a faire le menu pour la voiture je suis preneur. ;)


---------------
www.racingfr.com
n°976037
fat dog

Transactions (0)
Posté le 10-12-2002 à 15:54:07  profilanswer
 

Citation :

run-time error '5'
invalid procedure call or argument!


 
vive le mod buggé!
 
 :o

n°976038
TBone
Pouet.
Transactions (0)
Posté le 10-12-2002 à 16:00:20  profilanswer
 

Fat Dog a écrit :

Citation :

run-time error '5'
invalid procedure call or argument!


 
vive le mod buggé!
 
 :o  


 
il est gratuit... il y a des développeurs qui te font les mêmes c*uilles pour 50E...


---------------
A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°976091
fat dog

Transactions (0)
Posté le 10-12-2002 à 16:34:24  profilanswer
 

1h30 pour dl  :fou: , 1 minute pour delete!  :love:  
 
 

n°976093
houstek

Transactions (0)
Posté le 10-12-2002 à 16:35:16  profilanswer
 

TBone a écrit :


 
il est gratuit... il y a des développeurs qui te font les mêmes c*uilles pour 50E...


clair
battlefield par exemple ki etait injouable sans le patch v1.1
et c vendu 50? :(


---------------
Les humains sont une maladie contagieuse , le cancer de cette planète . Vous êtes la peste, nous, nous sommes l'antidote.
n°976121
TBone
Pouet.
Transactions (0)
Posté le 10-12-2002 à 16:45:33  profilanswer
 

Fat Dog a écrit :

1h30 pour dl  :fou: , 1 minute pour delete!  :love:  


 
tu ne sais pas ce que tu as perdu. si ça tombe c'est dû à une connerie...
enfin bon... c'est toi qui delete...


---------------
A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°976125
TBone
Pouet.
Transactions (0)
Posté le 10-12-2002 à 16:46:15  profilanswer
 

HouSTeK a écrit :


clair
battlefield par exemple ki etait injouable sans le patch v1.1
et c vendu 50? :(


outcast, il fallait le patcher pour certains OS pour qu'il s'installe :lol:
(mais le jeu était top)


Message édité par TBone le 10-12-2002 à 16:46:41

---------------
A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
mood
Publicité
Posté le 10-12-2002 à 16:46:15  profilanswer
 

n°976130
sylvainp
Dieu m'a créé. merci papa!
Transactions (0)
Posté le 10-12-2002 à 16:48:22  profilanswer
 

pour le fil (thread;)), visez ma signature. c'est aussi simple.


---------------
www.astrowars.com
n°976153
TBone
Pouet.
Transactions (0)
Posté le 10-12-2002 à 16:58:33  profilanswer
 

sylvainp a écrit :

pour le fil (thread;)), visez ma signature. c'est aussi simple.

:o on est tous ici


---------------
A straight line is a special case of a curve. It's a curve which is uncurved. -- Susskind.
n°976221
sylvainp
Dieu m'a créé. merci papa!
Transactions (0)
Posté le 10-12-2002 à 17:31:13  profilanswer
 

une chose n'empeche pas l'autre.
moi je propose juste de recuperer la partie chrono, RDV
je laisse les bugs, update de mod, superbe tuture ici
 
le but c'est de pas encombrer le forum avec des chronos ds tous les sens, je veux pas voler la vedette :o
 
et pis sur mon forum, en tant qu'admin ça permet de garder un minimum de maitrise du delire :)
 
mais si personne veut s'inscrire a mon forum, spa un probleme. je suis pas paye a l'inscription :heink: j'suis pas paye du tout :o :cry:


---------------
www.astrowars.com
n°976252
brest29

Transactions (0)
Posté le 10-12-2002 à 17:44:06  profilanswer
 

quelle config pour pouvoir jouer aisement a ce jeu???
sinon,pourriez vous me donner des adresses dedies a ce jeu!
 
merci
 
vive la Bretagne!

n°976303
Alien_

Transactions (0)
Posté le 10-12-2002 à 18:03:52  profilanswer
 

Matmac0013 a écrit :

en tous cas je galère pour les menus


 
faudrait que tu demande les modeles des menus a rsdg, pcq pour refaire exactement le meme style de menus, c quaisment impossible

n°976401
slyv44

Transactions (0)
Posté le 10-12-2002 à 18:38:02  profilanswer
 

brest29 a écrit :

quelle config pour pouvoir jouer aisement a ce jeu???
sinon,pourriez vous me donner des adresses dedies a ce jeu!
 
merci
 
vive la Bretagne!


tu peux consulter ma config qui n'est plus toute jeune... et je trouves que je joue dans de bonnes conditions à part le tps de chargement des cicruits mais je pense que c'est pareil pour tout le monde...
 
ps: je ne suis pas trés exigent au niveau graphique je suis en 800*600 16 bit et je n'utilise pas l'antialiasing...

n°976801
thekiller3

Transactions (0)
Posté le 10-12-2002 à 20:35:27  profilanswer
 

aie je viens de tester monaco c la folie :sweat:  
 
ça glisse beaucoup... y a pleins de  bosses... la bagnole freine pas (trop l'habitude des F1 :/)....
 
c'est chaud! :pt1cable:

n°976931
StanCW
Parle à Monkey ...
Transactions (3)
Posté le 10-12-2002 à 21:25:07  profilanswer
 

Ultime solution pour ceux qui ont galerer comme moi pour faire tourner ce MOD ....
 
En fait il semble que ce mod ne puisse coexister avec d'autre mod (enfin je crois)...
 
J'avais installé y'a quelque temps le mod alfa et ben en definitive j'ai tout efface (F12002) et tout reinstaller (F12002 + MOD GTR2002)  
 
et ben maintenant ça marche et sans patch ...  
 
YOUPI YOUP LA LA ! HOURRA !!!

n°977040
Alien_

Transactions (0)
Posté le 10-12-2002 à 22:41:24  profilanswer
 

au secours, encore une horreur de mod fait par 01ferrari-fan, c'est horrible  :cry:  
 
http://www.simmods.com/forums/inde [...] ct=SF&f=27

n°977043
dad001

Transactions (0)
Posté le 10-12-2002 à 22:42:40  profilanswer
 

sylvainp a écrit :


 
[PROMO INSIDE]
je vous engage a aller poster vos chronos sur mon forum (voir signature).
 
un topic par circuit et Roulezzzz :D


ok je vais faire comme ta dit :hello:  
demain je commence a poster des chronos

n°977116
Juju_Zero
Live Fast, Die Young
Transactions (0)
Posté le 10-12-2002 à 23:23:04  profilanswer
 

thekiller3 a écrit :

aie je viens de tester monaco c la folie :sweat:  
 
ça glisse beaucoup... y a pleins de  bosses... la bagnole freine pas (trop l'habitude des F1 :/)....
 
c'est chaud! :pt1cable:  


 
trop de bosses :d
 
 
comme dans tous les circuits d'origine ... :/


---------------
iRacing, LA simu automobile
n°977207
Guena78

Transactions (0)
Posté le 11-12-2002 à 00:13:26  profilanswer
 

Fat Dog a écrit :

Citation :

run-time error '5'
invalid procedure call or argument!


 
vive le mod buggé!
 
 :o  


 
Mais non, il est pas buggé !!
Regardez la liste (en anglais) :
 
"This list will be updated regularly.
 
If your bug is in there, there's no need to tell us again, because we already know it...  
 
CARS (GRAPHIC)
* skid marks are in front of the car
* Ferrari 550 Redbull has wrong displacement of the rear lights, they're not alligned
* The Roos Viper has 3 dunlop tyres and 1 (front left) michelin and there is no Emap on right front! -> LOD-A or Z model
* during the car selection preview screen if u take a peek at the bottom of the 360, you can look right through it!
* roof on APP-996 is silver when together with the PSI-996.
 
 
CARS (COCKPIT)
* is it posssible to make the rev lights a little brighter
* Porsche 993 GT2 seems to have wrong scaling in the left side mirror view
* wet race (cockpit cam ofcourse) the inside texture of the door starts flashing. This is caused by the spray of the water, but it also appears on the inside of the car.  
 
 
CARS (SOUND)
* Porshe 996 Turbo models have very distorted outside sound. Cracling a lot.  
* why do the cockpit sounds seem to favor the left audio channel so much?
* Certain vehicle.sfx files point to incorrect internal shift sounds.  
VS_INSIDE_SHIFT_UP_1=GT_INT_shift_up.wav
VS_INSIDE_SHIFT_UP_2=GT_INT_shift_up.wav
VS_INSIDE_SHIFT_UP_3=GT_INT_shift_up.wav
VS_INSIDE_SHIFT_DOWN_1=GT_INT_shift_down.wav
VS_INSIDE_SHIFT_DOWN_2=GT_INT_shift_down.wav
VS_INSIDE_SHIFT_DOWN_3=GT_INT_shift_down.wav
they should read:
VS_INSIDE_SHIFT_UP_1=GT_INT_shift_up_1.wav
VS_INSIDE_SHIFT_UP_2=GT_INT_shift_up_2.wav
VS_INSIDE_SHIFT_UP_3=GT_INT_shift_up_3.wav
VS_INSIDE_SHIFT_DOWN_1=GT_INT_shift_down_1.wav
VS_INSIDE_SHIFT_DOWN_2=GT_INT_shift_down_2.wav
VS_INSIDE_SHIFT_DOWN_3=GT_INT_shift_down_3.wav
Is this correct? I wasn't getting internal shift up/downshift sounds on the Viper, Ferraris, Diablo and Porsches.
* Just noticed in the LM600sounds.sfx file it points to some incorrect sounding LM600INT_shift* numbered internal shifting sounds as well (same odd sound as the other numbered internal shifting wavs).  
 
 
PHYSICS & AI
* Porsches have very short engine lifetime.
* Lambo overheats very quickly. At Megello I get an out lap in the Lamborghini, then get a Engine Temp Warrning, Using Rad 4. Diablo overheats almost instantly on Rad 4
* Ferrari 550 overheats almost instantly on Rad 4
* I followed the ai cars a bit, and sometimes it takes an GT car 2 or 3 laps before it get past an N-GT car. It will just hang behing the N-GT car even on a long straight.
* was looking around through the various .HDV files, and noticed something. The PSI Motorsports 996 Turbo has the same engine specs (with the following commented above it //605HP@6500rpm. 800nm torque@ 4250) as any of the 993GT2 cars. According to the stats in the game, the 996 Turbo should have a more powerful engine (the 605/800) engine, while the 993 GT2's should have slightly less powerful engine? Does this mean that the 993's have the same engine as the 996 Turbo???
* Another point is that the AI is doing too much pitstops(or none!) in relation to my fuel-usage and tyre wear settings.
* In the .tbc files the rollingheat and frictionheat values for medium and hard compound tyres are the same (Exactly the same for Michelin tyres, almost the same for the others)...Is it supposed to be that way? Also, I can barely keep the medium/hard tyres at normal temperatures (I'm convinced it's not my driving...), let alone the soft ones...They heat sooo terribly fast... As a result, while hotlapping the most heavily loaded tyres are pretty much always 110 degrees and often even hotter, while 105 is optimum. This is not only probably slower, but the tyres feel bad when they overheat too...  
* Reiter Diablo should use Pirelli tires. But the hdv points to the 'gt_dunlop.tbc'
 
TRACKS
* overshoot Tramonto at Misano, the wall out there fails to serve it's purpose. Results in that great old effect of dropping through the sky
* you are able to fall through the ground in Oschersleben before Turn 8.
* CTD everytime when I select Magny Cours in Test Day, other tracks seem to be ok...  
* not all my tracks work! Australia, Austria, Malaysia to name a few.  
* At donington the AI's crashing to eachother in the pit since there is not enuff space.Was stuck behind an AI when i wanted to leave the pit, since then i wait 1 more lap till the pit is clear.
* On the circuit of Magny Cours occasionally, the AI cars when coming into the pits sometimes hit the pit wall on the entrance, and spin, blocking the way and losing a wheel, it happens about 1 in every 4/5 times.  
* When loading the Australian Track, on the top shows the photo of the Belgium track !  
* Donington: the postionmarkers before the start/finishline and in the pitlane seem to float above the track instead of looking like painted on the tarmac.
* Rename ValeINFO.bmp to ValeThmb.bmp in '...\F1-2002\GTR2002Season\Tracks\Valencia'  
 
 
INSTALLER
* Uninstall... Basically I cant delete my F12002 directory because the mod creates a blank directory (dir with no name) in the "GTR2002save" dir. WindowsXP gives me a "Cannot remove folder : the directory is not empty" error when I try to delete it. I've checked and the dir is infact empty, no hidden files.  
 
 
FRONTEND
* GTR 2002.exe wont let in pregame menu. it takes about 4% system recourses and still cant get that menu. GTRrun.exe don't do it.  
* Run-Time '5' error.
* Font/Resolution-issue
 
 
MENU SYSTEM
* Slider for AI aggression is gone.
* I get some odd menu buttons/icons (at the bottom of the GTR2002 menu screens) when running the game in 16-bit color mode. The menus/buttons work perfectly in 32-bit mode.  
* In the options section for the race, where you get to select which sessions you want to compete in, i.e. Practice 1, Practice 2, Qualifying, Warm-Up, etc., It reads: Practice 1, Practice 4, Practice 3, Practice 4, Qualifying, Warm-Up  
* The tyre temperatures are not displayed correctly in vehicle setup menu. (I don't know but there should be 3 temps for each tyre outside/middle/inside). (comment: check for this line in your playername.PLR file: Horizontal Tire Temps="1" // In garage options).  
* pretty stupid in my opinion the gap isnt displayed correct it is displayed in hours-minutes-seconds and not minutes-seconds-miliseconds.
 
 
MISC
* qualify in a single race all times are reset and I am put near the back of the grid. (After qualifying 7th) I have it in championship mode to. I qualified best in the N-gt series and 22 overall(i think) all the GT cars qualified in front of me. But as soon as I go to race I started as 30 and there were some GT cars behind me and 3 N-GT cars started from 15,16 and 17th. so the order in wich the cars qualify doesnt effect the starting position:( Had this on magny cours and silverstone in championship mode, havent got to sugo yet. I have the same problem. If i go from qualifying to warm-up, the whole field gets scrambled. Another thing is that if i press 'finish session' during qualifying, all the N-GT cars qualify within about 3 sec. from pole position, leaving me about 4 or 5 sec. behind. (i'm driving a N-GT porsche)  
* When I play in a multiplayer practice the others cars are not really on the track. The tires are inserted into the ground. As if the cars had a puncture.  
* When you drive on Monza you can see the videowalls beside the track which display F1 cars instead of GT cars!  
* In Bonnett/hood View, The hud will not Display.  
* Sometimes in a dry race, i get the water 'splash' effects, and tyre trails.
* Can't map a button for the clutch, maybe it's something I'm doing wrong...  
* At donington(didn't try in other track) ,using the ferrari 360 (that green and red one) the Rev limiter button doesn't work .The car stays at 80km/h.Tried assigning it to a key ,but it also didn't work. For all other cars I tried , it worked perfectly.  
* Multiplayer mis-match problems: Theres a thread going about this in the multiplayer forum: http://www.simmods.com/forums/inde [...] 08fd486f44  
* the Mac Racing Porsche is number 70 but labelled 66 in its VEH file.
"
 
On dirait pas comme ca quand on joue a cet excellent mod  :pt1cable:

n°977217
thekiller3

Transactions (0)
Posté le 11-12-2002 à 00:18:26  profilanswer
 

bientot un patch? [:twixy]

n°977222
SetranFred

Transactions (0)
Posté le 11-12-2002 à 00:23:17  profilanswer
 

Salut
 
Ou pourrai je trouver un patch ou add on pour F1 2002 afin que mes disques de freins s'allument au rouge lors des freinages?? :??:
 
G dejà vu ca pour f1 2001, en est il de même pour F1 2002?
 
Merci de votre aide ;)
:hello:


---------------
Un Setr peut en cacher un autre !!!
n°977225
Guena78

Transactions (0)
Posté le 11-12-2002 à 00:25:56  profilanswer
 

thekiller3 a écrit :

bientot un patch? [:twixy]  


 
Quand on voit tout ce qui est recensé (et ca risque d'évoluer), a mon avis ils en ont pour un moment  :(  

n°977232
thekiller3

Transactions (0)
Posté le 11-12-2002 à 00:28:22  profilanswer
 

quoique déjà les problem de surchauffe moteur et de puissance moteur sont déjà corrigé ds le petit patch 1.1 pour le physique... :)

n°977240
sylvainp
Dieu m'a créé. merci papa!
Transactions (0)
Posté le 11-12-2002 à 00:30:50  profilanswer
 

deja que le jeu est bien, si en plus il corrige cette longue liste de bug :love:


---------------
www.astrowars.com
n°977400
fat dog

Transactions (0)
Posté le 11-12-2002 à 09:02:59  profilanswer
 

Guena78 a écrit :


 
Mais non, il est pas buggé !!
Regardez la liste (en anglais) :
 
"This list will be updated regularly.
 
If your bug is in there, there's no need to tell us again, because we already know it...  
 
CARS (GRAPHIC)
* skid marks are in front of the car
* Ferrari 550 Redbull has wrong displacement of the rear lights, they're not alligned
* The Roos Viper has 3 dunlop tyres and 1 (front left) michelin and there is no Emap on right front! -> LOD-A or Z model
* during the car selection preview screen if u take a peek at the bottom of the 360, you can look right through it!
* roof on APP-996 is silver when together with the PSI-996.
 
 
CARS (COCKPIT)
* is it posssible to make the rev lights a little brighter
* Porsche 993 GT2 seems to have wrong scaling in the left side mirror view
* wet race (cockpit cam ofcourse) the inside texture of the door starts flashing. This is caused by the spray of the water, but it also appears on the inside of the car.  
 
 
CARS (SOUND)
* Porshe 996 Turbo models have very distorted outside sound. Cracling a lot.  
* why do the cockpit sounds seem to favor the left audio channel so much?
* Certain vehicle.sfx files point to incorrect internal shift sounds.  
VS_INSIDE_SHIFT_UP_1=GT_INT_shift_up.wav
VS_INSIDE_SHIFT_UP_2=GT_INT_shift_up.wav
VS_INSIDE_SHIFT_UP_3=GT_INT_shift_up.wav
VS_INSIDE_SHIFT_DOWN_1=GT_INT_shift_down.wav
VS_INSIDE_SHIFT_DOWN_2=GT_INT_shift_down.wav
VS_INSIDE_SHIFT_DOWN_3=GT_INT_shift_down.wav
they should read:
VS_INSIDE_SHIFT_UP_1=GT_INT_shift_up_1.wav
VS_INSIDE_SHIFT_UP_2=GT_INT_shift_up_2.wav
VS_INSIDE_SHIFT_UP_3=GT_INT_shift_up_3.wav
VS_INSIDE_SHIFT_DOWN_1=GT_INT_shift_down_1.wav
VS_INSIDE_SHIFT_DOWN_2=GT_INT_shift_down_2.wav
VS_INSIDE_SHIFT_DOWN_3=GT_INT_shift_down_3.wav
Is this correct? I wasn't getting internal shift up/downshift sounds on the Viper, Ferraris, Diablo and Porsches.
* Just noticed in the LM600sounds.sfx file it points to some incorrect sounding LM600INT_shift* numbered internal shifting sounds as well (same odd sound as the other numbered internal shifting wavs).  
 
 
PHYSICS & AI
* Porsches have very short engine lifetime.
* Lambo overheats very quickly. At Megello I get an out lap in the Lamborghini, then get a Engine Temp Warrning, Using Rad 4. Diablo overheats almost instantly on Rad 4
* Ferrari 550 overheats almost instantly on Rad 4
* I followed the ai cars a bit, and sometimes it takes an GT car 2 or 3 laps before it get past an N-GT car. It will just hang behing the N-GT car even on a long straight.
* was looking around through the various .HDV files, and noticed something. The PSI Motorsports 996 Turbo has the same engine specs (with the following commented above it //605HP@6500rpm. 800nm torque@ 4250) as any of the 993GT2 cars. According to the stats in the game, the 996 Turbo should have a more powerful engine (the 605/800) engine, while the 993 GT2's should have slightly less powerful engine? Does this mean that the 993's have the same engine as the 996 Turbo???
* Another point is that the AI is doing too much pitstops(or none!) in relation to my fuel-usage and tyre wear settings.
* In the .tbc files the rollingheat and frictionheat values for medium and hard compound tyres are the same (Exactly the same for Michelin tyres, almost the same for the others)...Is it supposed to be that way? Also, I can barely keep the medium/hard tyres at normal temperatures (I'm convinced it's not my driving...), let alone the soft ones...They heat sooo terribly fast... As a result, while hotlapping the most heavily loaded tyres are pretty much always 110 degrees and often even hotter, while 105 is optimum. This is not only probably slower, but the tyres feel bad when they overheat too...  
* Reiter Diablo should use Pirelli tires. But the hdv points to the 'gt_dunlop.tbc'
 
TRACKS
* overshoot Tramonto at Misano, the wall out there fails to serve it's purpose. Results in that great old effect of dropping through the sky
* you are able to fall through the ground in Oschersleben before Turn 8.
* CTD everytime when I select Magny Cours in Test Day, other tracks seem to be ok...  
* not all my tracks work! Australia, Austria, Malaysia to name a few.  
* At donington the AI's crashing to eachother in the pit since there is not enuff space.Was stuck behind an AI when i wanted to leave the pit, since then i wait 1 more lap till the pit is clear.
* On the circuit of Magny Cours occasionally, the AI cars when coming into the pits sometimes hit the pit wall on the entrance, and spin, blocking the way and losing a wheel, it happens about 1 in every 4/5 times.  
* When loading the Australian Track, on the top shows the photo of the Belgium track !  
* Donington: the postionmarkers before the start/finishline and in the pitlane seem to float above the track instead of looking like painted on the tarmac.
* Rename ValeINFO.bmp to ValeThmb.bmp in '...\F1-2002\GTR2002Season\Tracks\Valencia'  
 
 
INSTALLER
* Uninstall... Basically I cant delete my F12002 directory because the mod creates a blank directory (dir with no name) in the "GTR2002save" dir. WindowsXP gives me a "Cannot remove folder : the directory is not empty" error when I try to delete it. I've checked and the dir is infact empty, no hidden files.  
 
 
FRONTEND
* GTR 2002.exe wont let in pregame menu. it takes about 4% system recourses and still cant get that menu. GTRrun.exe don't do it.  
* Run-Time '5' error.
* Font/Resolution-issue
 
 
MENU SYSTEM
* Slider for AI aggression is gone.
* I get some odd menu buttons/icons (at the bottom of the GTR2002 menu screens) when running the game in 16-bit color mode. The menus/buttons work perfectly in 32-bit mode.  
* In the options section for the race, where you get to select which sessions you want to compete in, i.e. Practice 1, Practice 2, Qualifying, Warm-Up, etc., It reads: Practice 1, Practice 4, Practice 3, Practice 4, Qualifying, Warm-Up  
* The tyre temperatures are not displayed correctly in vehicle setup menu. (I don't know but there should be 3 temps for each tyre outside/middle/inside). (comment: check for this line in your playername.PLR file: Horizontal Tire Temps="1" // In garage options).  
* pretty stupid in my opinion the gap isnt displayed correct it is displayed in hours-minutes-seconds and not minutes-seconds-miliseconds.
 
 
MISC
* qualify in a single race all times are reset and I am put near the back of the grid. (After qualifying 7th) I have it in championship mode to. I qualified best in the N-gt series and 22 overall(i think) all the GT cars qualified in front of me. But as soon as I go to race I started as 30 and there were some GT cars behind me and 3 N-GT cars started from 15,16 and 17th. so the order in wich the cars qualify doesnt effect the starting position:( Had this on magny cours and silverstone in championship mode, havent got to sugo yet. I have the same problem. If i go from qualifying to warm-up, the whole field gets scrambled. Another thing is that if i press 'finish session' during qualifying, all the N-GT cars qualify within about 3 sec. from pole position, leaving me about 4 or 5 sec. behind. (i'm driving a N-GT porsche)  
* When I play in a multiplayer practice the others cars are not really on the track. The tires are inserted into the ground. As if the cars had a puncture.  
* When you drive on Monza you can see the videowalls beside the track which display F1 cars instead of GT cars!  
* In Bonnett/hood View, The hud will not Display.  
* Sometimes in a dry race, i get the water 'splash' effects, and tyre trails.
* Can't map a button for the clutch, maybe it's something I'm doing wrong...  
* At donington(didn't try in other track) ,using the ferrari 360 (that green and red one) the Rev limiter button doesn't work .The car stays at 80km/h.Tried assigning it to a key ,but it also didn't work. For all other cars I tried , it worked perfectly.  
* Multiplayer mis-match problems: Theres a thread going about this in the multiplayer forum: http://www.simmods.com/forums/inde [...] 08fd486f44  
* the Mac Racing Porsche is number 70 but labelled 66 in its VEH file.
"
 
On dirait pas comme ca quand on joue a cet excellent mod  :pt1cable:  


 
C'est bien, mais je n'ai toujours pas de solutions a mon probleme...  :o

n°977495
Matmac0013
marseille ma ville mon clan
Transactions (0)
Posté le 11-12-2002 à 10:10:32  profilanswer
 

la viper force one racing est dispo sur le site www.simf1.com dans le forum  ;) voilà


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www.racingfr.com
n°977515
yffic

Transactions (0)
Posté le 11-12-2002 à 10:21:58  profilanswer
 

yffic a écrit :

Ok j'esasyes ce soir et je vous tiens au courant !!!
 
Merci.
 
Yffic


 
Ca marches c'était la touche L qui me gênait.
 
Merci à tous.
 
Yffic

n°978073
VW Seb
Who's the Boss !!
Transactions (0)
Posté le 11-12-2002 à 14:47:13  profilanswer
 

Ya kan meme un truc ki mank cruelement ds ce jeu.
 
LE COMPTE-TOUR IL EST OU ??????? serieu ca me mank de ne pas voir l aiguille titiller la zone rouge (c l habitude en moto lol)
 
Ok ya le shift light ms ca vo pas un bon compte tour tout zoli. Ca doit pas etre trop dure a faire. et si en plus ca pouvait etre intégré au tablo de bord  :love:  :love:  :love:  
(Pas une barre ki monte et ki decsned hain, un joli cadran rond et une belle aiguille :love: )
 
Kan penser vous ? Car ds tte machine de compete il y a un CT. :sweat:

n°978129
Juju_Zero
Live Fast, Die Young
Transactions (0)
Posté le 11-12-2002 à 15:05:09  profilanswer
 

y a de moins en moins de compte tours dans ce genre de voitures :d
 
ou alors un truc digital .... [:spamafote]


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iRacing, LA simu automobile
n°978140
VW Seb
Who's the Boss !!
Transactions (0)
Posté le 11-12-2002 à 15:08:15  profilanswer
 

Juju_Zero a écrit :

y a de moins en moins de compte tours dans ce genre de voitures :d
 
ou alors un truc digital .... [:spamafote]

t sur de ca? moi je pense pas ms bon... j aime bien les CT :) (un grand sur fond blanc au mileu du tablo de bord  :love: ) kom sur ma becane lol

n°978148
VW Seb
Who's the Boss !!
Transactions (0)
Posté le 11-12-2002 à 15:13:28  profilanswer
 

En faite, que penser des ptit circuit style, valencia, brand hatch, oschersleben, etc...
 
Je les trouve trop etroite et carrement pas assez rapide pour ce genre de bagnole. On depasse jamais la 3 a par ds la ligne droite des stand.
 
Par contre ce genre de circuit ds le mod Alfa c l eclate total :D

n°978244
Matmac0013
marseille ma ville mon clan
Transactions (0)
Posté le 11-12-2002 à 15:57:21  profilanswer
 

http://modgtr-2002.f12001.firstream.net/Cars/viperforceoneracing.rar
 
voici le lien de la viper force one racing
 
http://www.simf1.com/modules/zeuploader/upload/viperforceoneracing.JPG


Message édité par Matmac0013 le 11-12-2002 à 15:59:56

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www.racingfr.com
n°978615
thekiller3

Transactions (0)
Posté le 11-12-2002 à 18:28:26  profilanswer
 

Matmac0013 a écrit :

http://modgtr-2002.f12001.firstream.net/Cars/viperforceoneracing.rar
 
voici le lien de la viper force one racing
 
http://www.simf1.com/modules/zeupl [...] racing.JPG


 
ça marche pas :/ et pas d'image non plus :sweat:

n°978657
VW Seb
Who's the Boss !!
Transactions (0)
Posté le 11-12-2002 à 18:39:31  profilanswer
 

Mairde
 
g installer le patch correctif physique.
 
LE jeu se lance sans prob jpe choisir ma voiture ms des ke je ve continu ca me dit:
AVAILABLE FROM PRE GAME MENU  :kaola:  :kaola:  
 
Mon jeu est en version 1.0 cai mal ??
 
Help

n°979532
SetranFred

Transactions (0)
Posté le 11-12-2002 à 22:30:12  profilanswer
 

Setranfred a écrit :

Salut
 
Ou pourrai je trouver un patch ou add on pour F1 2002 afin que mes disques de freins s'allument au rouge lors des freinages?? :??:
 
G dejà vu ca pour f1 2001, en est il de même pour F1 2002?
 
Merci de votre aide ;)
:hello:


 
:bounce:  :sweat: Chtit Up
 


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Un Setr peut en cacher un autre !!!
n°979540
Matmac0013
marseille ma ville mon clan
Transactions (0)
Posté le 11-12-2002 à 22:33:21  profilanswer
 

Setranfred a écrit :


 
:bounce:  :sweat: Chtit Up
 
 


 
c intégré d'origine dans f1 2002


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www.racingfr.com
n°979602
SetranFred

Transactions (0)
Posté le 11-12-2002 à 23:00:36  profilanswer
 

Matmac0013 a écrit :


 
c intégré d'origine dans f1 2002


 
Ah bon ouahhh je suis miro!!!!;)
 
Bon je v voir ca de plus près .Merci à toi Matmac0013  :jap:  
 :hello:


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Un Setr peut en cacher un autre !!!
n°980034
Matmac0013
marseille ma ville mon clan
Transactions (0)
Posté le 12-12-2002 à 10:17:35  profilanswer
 

le liens marche http://www.simf1.com/downloads/GTR%202002/viperforceoneracing.rar


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www.racingfr.com
mood
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