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Starbound - Make space great again

n°8677096
Groomy
Oisif
Transactions (2)
Posté le 13-03-2012 à 11:14:37  profilanswer
 

http://playstarbound.com/wp-content/uploads/2012/02/logo-george.png
 

Serveur HFR Starbound

 
Adresse : minecraft107.omgserv.com:13032    
user : hfr  
Pwd : hfrsb  
 
Comment accéder à la beta
En achetant le jeu sur http://playstarbound.com/store/ (clé Steam) ou directement sur Steam.
 
Présentation
Sorte de Terraria transformé en space opera. Votre planète natale vient d'être détruite, avec votre vaisseau vous découvrez une station spatiale qui servira de hub pendant l'aventure, station spatiale améliorable à la XCom (recherche, construction d'usines,...). A partir de là des quêtes (c'est scénarisé) vous feront parcourir l'univers qui est composé d'une infinité de planètes généré aléatoirement avec à chaque fois une faune et une flore différente, une gravité précise, etc... C'est la partie exploration. Puis vous pourrez vous établir sur une planète et construire votre nouveau chez vous.
Le multi et le PvP (en arène) sont prévus. Les planètes découvertes existeront chez tous les joueurs donc vous pourrez transmettre les coordonnées d'une planète sympa à vos contacts.
 
Date de sortie : 22 juillet 2016
Site officiel : http://playstarbound.com/  
 
http://playstarbound.com/wp-content/uploads/2012/03/shield-4.gif
 
Les features actuelles

Citation :

Community and Development -
 

  • Contests will be held on the forum, and Tiy is open to many ideas for prizes, including a player having an in game npc modeled after them. In fact there is already a contest to have a player designed enemy added in game.
  • While no Beta test is running at the moment, one is possible in the future. And if a beta test is run, they will be choosing players from the members that have been most active in the community. (Note)
  • Chucklefish is aiming for a steam release. With all the steam features, like server lists and achievements. But nothing concrete has been announced as officially happening yet.
  • Modding has been discussed and will be available if the coding team has time. (see also in game Mission editing/creation in the Building/Crafting section below.)
  • Tiy plans to have a dedicated team to add updates to the game post-release.


Multiplayer, PVP and Servers -
 

  • Server owners will be able to limit joining players to using new characters and/or can also allow existing characters to join as well. How they are being limited (Either tracking minimum Item Levels, or simply having brand-new chars with a flag in their save file, for example) is still being discussed.
  • PVP will be in the game, and there will most likely be pre-generated Arena Asteroids for organized game modes which will automatically keep score for you, etc.
  • The entire universe of experiences will be available in both Single player and Multi-player.
  • Servers will be able to hold as many players as it can based on its power, and internet speed.
  • Server runners will launch their own station save file and other players will be able to join based on the character limiting in place on the server.


Controls and Players -
 

  • Left and Right Mouse Buttons will allow dual wielding weapons/items without having to switch between them
  • What the Death Penalty will be has not been set in stone at this time. Possibly a monetary loss.
  • Weapons can also be one handed or two handed.
  • Some items require Battery Power. (This games MP equivalent from what it seems.)
  • If the player is attacked while blocking with a shield they will take a small percentage (depending on the level of the shield) of regular damage that’s applied to the players health bar as white “recoverable” health (images). This white health will automatically regenerate at end of battle if you do not take a direct hit.
  • After successfully blocking, the player has a chance to counter attack the enemy to do a guaranteed critical hit. Blocking multiple attacks in a row will increase your counter attacks crit damage. There will be enemy attacks that are unblockable.
  • Shield stats and appearance will also be procedurally generated.
  • Players can crouch (unknown control) and "walk" by holding shift and go into 'sneak mode' and walk by enemies without being seen.
  • 'Sneak items' are in the game, and add to your chances of successfully sneaking. Sneaking in PVP is still being discussed.
  • 0-9 will quick switch left hand item, and Shift+0-9 will switch out right hand.


Items -
 

  • Items are procedurally generated not only in visual style but in stats, offering bountiful variations of just one weapon possible to be discovered, shared with friends and remembered.
  • There will be vanity slots to alter your appearance, and many worn items will also be procedurally generated in appearance making sure most players will not look the same.
  • Many strange and wonderful outfits will be available, ranging from a Knights armor to a space suit.
  • Painting of weapons and armor for customization has been discussed/planned.
  • Tech slots for items such as Jet Packs, Short Range Teleporters and Stomp Boots are available to the players.
  • There will be many materials to mine. Including "...shiny things..." - Rho
  • Some weapons will have charge times before firing, like a chargeable cannon.
  • There will be tools that are useful in combat.
  • The game currency is called Pixels.
  • Your role in a party/team will be determined by what items you have and gear you wear and will require so much different gear to offer any specific gain as that role that it cant be changed on the fly, instead you will change at your starbase/homeworld where its all stored.
  • Healing items, tools (like a placeable/toss-able field generator that increases damage of all weapon fire that passes through it.) and gear will be available so you can be in a support role such as a healer.
  • A Flashlight you can aim with your mouse.
  • Many items will be placeable directly ON the background so you wont have to always attach a torch to the "player layer" walls.
  • There will be Flashlight mods for some weapons. - "Rho_"
  • Items will have an outline color in the UI to show their rarity. If you look in the lighting demo video you will see 3 items are in green hot-bar boxes.


Enemies / Plants / Creatures -
 

  • Humanoid enemies will appear. Many will be grouped into teams to appear as if they are working together.
  • Creatures can be cataloged by players so they can look back on the strange and wonderful things they have discovered.
  • You can also click a plant (Using your Electronic Logbook) to find/store information about it as well to see if they have any use as materials.
  • Creatures can be caught and trained to help you fight. These creatures will have stats such as defense, attack damage, speed, which will increase will kills. They can also be trained to fly or swim, etc. This will be able to be done when the creature is at low health.
  • There will be bosses.
  • Enemies can chuck dirt at you, displacing blocks.
  • Enemy behavior will play an integral role in how you defeat them, much like in megaman/castlevania.
  • Enemy Appearance, like weapons, will be highly variable. Some appearances will be less common and offer players a different drop of rarer quality.
  • Touching (most) enemies in Starbound won’t damage the player directly, instead enemies must go through an attack animation to damage the player.
  • Humanoid enemies will be able to use shields and many creatures may have natural shields.
  • Enemies use line of sight (already confirmed in game at this stage.) If they see you they become aggressive and are no longer able to be "walked by". Unlike neutral/passive monsters that can be walked beside without the player being harmed or attacked.


Movement and Physics -
 

  • Slopes have been implemented, and this allows much more free/fluid movement for players and things like vehicles.
  • Aiming is handled with the mouse, with WASD being movement.
  • Liquid physics have been planned, but no more info has been given beyond that there will be water, acid and oil which will be all 'goopy'.
  • No falling damage is in the current Dev build, but they plan to add it. It wont be limited to just players suffering from it, enemies will also be hurt by it.


Planets
 

  • Created procedurally based on coordinates. Coordinates will always create the same world, so you can share with friends.
  • Navigation between worlds will take place on a star map.
  • At this time a set max world size limit has been implemented. However the engine supports generating worlds of all sizes including an 'infinite size world' that may or may not be available in game. "we're wondering if we should limit it at all" - Tiy
  • Worlds that are not infinite in size will loop around, so if you travel far enough you will end up back at your start area, as if the planet is a real sphere.
  • Worlds could possibly become completely destroyable in time, but as of now plans are in place to make it possible to call orbital strikes upon the surface of a planet.
  • Claimed Homeworlds can be renamed. And non-homeworld planets will most likely have 'bookmarks' you can set.
  • Some worlds will have pre-generated story elements, which have been hand crafted with gameplay in mind.
  • Planet based random events will occur. Eventually, post release there will be the possibility of universe wide events.
  • It has been stated by Tiy that it will not only be planets you will visit.
  • Planets day and night cycles will differ based on the planet, some may even be eternally dark or eternally light.
  • Acid rain has been mentioned, which may actually eat away at player constructions during certain quests to protect an injured npc.
  • Homeworlds can be set to not allow explosions to prevent griefing. Regular planets you won't stay on long enough to care about.


Your Space Station -
 

  • Your station will have five decks, bridge being the top most deck.
  • Will contain a Research Lab.
  • Will be anti-griefable.


Building and Crafting -
 

  • Items will have blueprints that are discovered, or learned from npcs. Reverse engineering has been suggested by fans and the devs seemed interested, but nothing official has been set in stone.
  • Fully alterable terrain, and mining will be in the game, and so will block-by-block construction.
  • A player owned UFO that will allow large scale terrain manipulation/terraforming as been discussed.
  • Many buildings and complex constructions will be placeable as pre-constructed objects, an example given was a weather station.
  • Possibility of a wiring system, and an in game editor that will allow for custom created missions to have your friends play (Most likely a post release addition.).
  • At this time, only basic ship customization has been mentioned. "..to a degree." - Tiy
  • Some simple crafting will be done on person, and more complicated creations will require you be on the space station at the manufacturing station.
  • Foreground tiles/blocks/objects that the player can stand 'behind' have been discussed at length and experimented with in game, but no decision to add them has been set in stone.
  • Tech trees in the research lab on the space station will help you work toward building high end things, like vehicles, mechs, etc.
  • Left clicking will place blocks it in the foreground (the collision layer in which the player walks), and right clicking will place it in the background.
  • Blocks have variations in their appearance so they don't all look exactly the same. Especially noticeable in single blocks that are not touching others.


NPC's and Quests -
 

  • NPC's will have needs, and offer you quests, some quests will always be difficult as the highest world danger level will always be tough to the most well geared players.
  • No limit to npc/crew size, but space station has limited space, so you'll have to move people to planet bases too.
  • Some NPC's will be rescuable. And some will literally need to be carried back to your base/station.
  • NPC's will be able to be evicted in an, at this moment, unspecified way.
  • Quests will also be procedurally generated.
  • Speech bubbles from NPC's will be seen by all players.
  • As of right now, Quests are assigned to whole parties, and rewards are given per player.


The Following has been stated as NOT being in the game -
 

  • Food Meter
  • Micro-transactions
  • Item Durability


http://uppix.net/0/7/4/17b69219f5d080f3a1119a3159e7ett.jpg

Message cité 1 fois
Message édité par Groomy le 07-05-2017 à 14:49:44

---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
mood
Publicité
Posté le 13-03-2012 à 11:14:37  profilanswer
 

n°8677124
solal94
Ars longa, vita brevis
Transactions (0)
Posté le 13-03-2012 à 11:20:42  profilanswer
 

drap ça à l'air cool !

n°8677135
Groomy
Oisif
Transactions (2)
Posté le 13-03-2012 à 11:22:03  profilanswer
 

Petit vidéo sur le système d'éclairage : http://www.youtube.com/watch?v=F5d [...] r_embedded
 
Premiers détails sur les combats : http://playstarbound.com/combat-part-1-shields/


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°8677226
WipEout 20​97
Do you think we can fly
Transactions (2)
Posté le 13-03-2012 à 11:51:54  profilanswer
 

drapal, ca me plait bien, et j'ai beaucoupé aimé terraria malgré l'horrible interface :o

n°8677282
Scrypt

Transactions (6)
Posté le 13-03-2012 à 12:11:15  profilanswer
 

[:le multi de jayjay:4]


Message édité par Scrypt le 13-03-2012 à 12:11:25

---------------
Remarkably Human
n°8677314
Toulak
What's the point ?
Transactions (0)
Posté le 13-03-2012 à 12:25:20  profilanswer
 

Je drap parce que ca a l'air ambitieux  :love:

n°8677326
Scrypt

Transactions (6)
Posté le 13-03-2012 à 12:28:50  profilanswer
 

presque trop :D
 
on sait combien ils sont à bosser là-dessus ?


---------------
Remarkably Human
n°8677410
Groomy
Oisif
Transactions (2)
Posté le 13-03-2012 à 13:08:29  profilanswer
 

Ils sont 6 + 5 "contributeurs". Moi aussi sur le papier je trouve ça bien ambitieux pour une petite équipe, mais on verra.


Message édité par Groomy le 13-03-2012 à 13:09:41

---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°8677476
Profil sup​primé

Transactions (0)
Posté le 13-03-2012 à 13:31:36  answer
 

Groomy a écrit :


  • Items are procedurally generated not only in visual style but in stats, offering bountiful variations of just one weapon possible to be discovered, shared with friends and remembered.



 
 
Enfin ! C'est tres rare les jeux qui ont des items avec des stats aléatoire  :love: Starbound trouvera son public c'est sur, il a l'air d'etre addictif :jap:

n°8678434
Dæmon

Transactions (2)
Posté le 13-03-2012 à 19:11:34  profilanswer
 
mood
Publicité
Posté le 13-03-2012 à 19:11:34  profilanswer
 

n°8678570
nffg
Hello.
Transactions (13)
Posté le 13-03-2012 à 20:09:09  profilanswer
 

Ca a lair sympa comme jeu, à voir

n°8679256
miyas

Transactions (1)
Posté le 14-03-2012 à 10:18:12  profilanswer
 

Fan de Terraria, je me pose ici
Ca a l'air énorme

n°8679306
Fenston
★ Tartuffe
Transactions (2)
Posté le 14-03-2012 à 10:40:11  profilanswer
 

http://motivpic.com/users-data/pics/1/17/shut-up-and-take-my-money-1f46.jpg


---------------
Free Daweed - "The game might crash, but at least the trains will run on time" - Chris Roberts 2018 - Je fais ma pute pour un Dragonfly : STAR-V6VM-MD7X
n°8680713
MrFreeze
Don't Panic
Transactions (0)
Posté le 14-03-2012 à 17:58:03  profilanswer
 

I'm in  [:disturbed angel:2]


---------------
I have a bad feeling about this
n°8738563
Groomy
Oisif
Transactions (2)
Posté le 11-04-2012 à 18:10:23  profilanswer
 

Up image.
 
http://uppix.net/c/d/3/c470f2739a3b9c2c038fc99b71db9tt.jpg


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°8738720
Alkor2001

Transactions (0)
Posté le 11-04-2012 à 19:16:48  profilanswer
 


 
+1 Terraria était sympa mais finalement assez limité. Celui-là s'annonce plus attirant !


---------------
J'aime pas Apple...
n°8781186
Shetan-

Transactions (0)
Posté le 01-05-2012 à 15:53:58  profilanswer
 

drap

n°8789139
freeza01

Transactions (1)
Posté le 05-05-2012 à 02:04:15  profilanswer
 
n°8792744
Shetan-

Transactions (0)
Posté le 07-05-2012 à 11:09:33  profilanswer
 

Trois nouvelles petites images du 4 mai tirées du site officiel  
 
http://hfr-rehost.net/preview/self/pic/2556d216d0234111783ce4d353629303be056130.png
 
http://hfr-rehost.net/preview/self/pic/26bb411e052b1d0c5d1624a16ab3beee9e185daa.png
 
http://hfr-rehost.net/preview/self/pic/a1c073dc666a91ea66815ed969c177c60000eb7c.png


Message édité par Shetan- le 07-05-2012 à 11:10:19
n°8813420
Groomy
Oisif
Transactions (2)
Posté le 14-05-2012 à 22:24:55  profilanswer
 

Une vidéo toute mignonne de ces forets : http://www.youtube.com/watch?v=9kX [...] e=youtu.be


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°8846456
Seilyne

Transactions (0)
Posté le 25-05-2012 à 15:08:27  profilanswer
 

:hello: Drapal

n°8939509
Groomy
Oisif
Transactions (2)
Posté le 04-07-2012 à 18:22:00  profilanswer
 

http://uppix.net/f/8/1/89fca1517898912015b2101e10916tt.jpg
 
http://uppix.net/5/b/7/7696b038ec5cdb12ea8d696566565tt.jpg


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°8950235
Groomy
Oisif
Transactions (2)
Posté le 10-07-2012 à 21:20:14  profilanswer
 

L'eau : http://www.youtube.com/watch?v=JF9 [...] r_embedded


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°9191975
Groomy
Oisif
Transactions (2)
Posté le 01-11-2012 à 12:55:51  profilanswer
 

Grosse vidéo sur les constructions : http://www.youtube.com/watch?featu [...] U56Kh731Q0
 
Jolie musique.


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°9313606
bibiletanu​ki
Front copéiste des ninjas
Transactions (1)
Posté le 24-12-2012 à 13:16:55  profilanswer
 

Beaucoup de nouvelles du jeu. Ça à l'air vraiment bon  :love:  
 
Par contre, la béta est repoussée à début 2013  [:le_phoque_pedoque:1]


---------------
Copé, votre phare de l'humanité /// Cancer - Vivre pendant et après sa maladie
n°9313654
Groomy
Oisif
Transactions (2)
Posté le 24-12-2012 à 13:42:43  profilanswer
 

J'avais mis été 2012 en date de sortie dans le 1er post  [:matleflou]  
 
J'attends  :o


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°9314656
Profil sup​primé

Transactions (0)
Posté le 25-12-2012 à 17:52:11  answer
 

drap ;)

n°9340397
Groomy
Oisif
Transactions (2)
Posté le 09-01-2013 à 13:09:22  profilanswer
 

2 vidéos :  
http://www.youtube.com/watch?v=P2q [...] r_embedded
http://www.youtube.com/watch?v=SWL [...] r_embedded


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°9340421
shplouff

Transactions (0)
Posté le 09-01-2013 à 13:24:20  profilanswer
 

[:drapal]

n°9344418
Groomy
Oisif
Transactions (2)
Posté le 10-01-2013 à 22:23:58  profilanswer
 

Une discussion fort intéressante sur le jeu : http://pastebin.com/B9Du3L2k
 
Où on apprends qu'il sortira pas de si tôt.


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°9344607
Profil sup​primé

Transactions (0)
Posté le 11-01-2013 à 01:15:47  answer
 

Groomy a écrit :

Une discussion fort intéressante sur le jeu : http://pastebin.com/B9Du3L2k
 
Où on apprends qu'il sortira pas de si tôt.


 
Bon... je rentre en hibernation alors :)

n°9344610
MrFreeze
Don't Panic
Transactions (0)
Posté le 11-01-2013 à 01:17:47  profilanswer
 

[:vizera]


---------------
I have a bad feeling about this
n°9344764
pop2010

Transactions (1)
Posté le 11-01-2013 à 09:24:58  profilanswer
 

Groomy a écrit :

Une discussion fort intéressante sur le jeu : http://pastebin.com/B9Du3L2k
 
Où on apprends qu'il sortira pas de si tôt.


 
Je ne vois pas où on apprend qu'il ne sortira pas de si tôt ? Finalement il parle des système de paramétrages de contenu existants, et la plupart on l'air d'avoir déjà été implémentés ?


---------------
Steam ID : pop2010 | BattleTag : Poppy#2375
n°9345319
Groomy
Oisif
Transactions (2)
Posté le 11-01-2013 à 13:41:33  profilanswer
 

Citation :

<aidey> Tiyuri, are you still confident in a first quarter release of any kind?
<Tiyuri> aidey: honestly im not sure, we try to predict because people.. want us to


Il dit aussi qu'il reste beaucoup de travail. Donc même mars c'est pas sur du tout.


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°9345323
pop2010

Transactions (1)
Posté le 11-01-2013 à 13:43:40  profilanswer
 

C'est sûr qu'avec ce genre d'incertitude vaut mieux tabler sur 6 mois, mais bon c'est pas mortel.
 
Reste à trouver quoi faire en attendant :)


---------------
Steam ID : pop2010 | BattleTag : Poppy#2375
n°9346482
El Super
Pirate scum
Transactions (0)
Posté le 11-01-2013 à 21:56:22  profilanswer
 

Attendre la béta :s

n°9361130
Groomy
Oisif
Transactions (2)
Posté le 19-01-2013 à 14:44:38  profilanswer
 

La navigation dans l'univers : http://playstarbound.com/navigating-the-stars/


---------------
Le matin, j'émerge de mes rêves, le plus heureux des anges. Je me couche le soir, un vrai salaud. Qu'ai-je donc fait entre-temps ? J'ai fréquenté les hommes et fouillé dans leur merde.
n°9361317
El Super
Pirate scum
Transactions (0)
Posté le 19-01-2013 à 16:57:02  profilanswer
 

Classe.

mood
Publicité
Posté le   profilanswer
 

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