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Topic consacré à la DS (Mises à jour régulières)

n°2549293
sseb22
It is an awful waste of space
Transactions (14)
Posté le 09-03-2005 à 22:21:01  profilanswer
 

Reprise du message précédent :

GameCube a écrit :

En tout cas on peut pas faire marché des jeux DS dans le linker GBA


c sûr sûr ?
même avec un linker 1Gb ?

mood
Publicité
Posté le 09-03-2005 à 22:21:01  profilanswer
 

n°2549294
sseb22
It is an awful waste of space
Transactions (14)
Posté le 09-03-2005 à 22:21:21  profilanswer
 

Si yeou Ki a écrit :

Donc le flash linker marche sur la NDS mais on ne peu passer que des jeux GBA ? (Désolé, je suis long a comprendre)


oui ça, ça marche

n°2549296
THE REAL K​RYSTOPHE
ストリートファイターBrasileiro NTSC-J
Transactions (1)
Posté le 09-03-2005 à 22:22:29  profilanswer
 

ben ca pas le meme port deja


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AC : SW-5993-1459-0978 / dani / THE REAL KRYSTOPHE (Miss) / Pinacolada   Hémisphère sud
n°2549298
sseb22
It is an awful waste of space
Transactions (14)
Posté le 09-03-2005 à 22:23:02  profilanswer
 

on sait jamais
ils peuvent inventer un moyen de bypasser le bidule

n°2549299
sseb22
It is an awful waste of space
Transactions (14)
Posté le 09-03-2005 à 22:23:18  profilanswer
 

YodaNC a écrit :

pour les cartouches flash gba ca depend des modeles, j ai plus le lien sous la main et je suis en rtc :/ (oui ca marche que pour le mode gba sauf avec le passme qui permet d acceder au reste des fonctionnalites de la ds)


 
http://www.gameboy-advance.net/nin [...] h_card.htm

n°2549308
YodaNC

Transactions (0)
Posté le 09-03-2005 à 22:28:54  profilanswer
 

sseb22 a écrit :

c sûr sûr ?
même avec un linker 1Gb ?


oui, le slot gba a pas acces a toute la ds ;)
 
d'ou le passme


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[VDS] Pentax: Grip K10/K20, accessoires ...
n°2549404
NookX

Transactions (0)
Posté le 09-03-2005 à 23:09:17  profilanswer
 

en tout cas mon revendeur a reçu tout son matos mais il a ordre de ne pas lacher les betes avant vendredi matin
 

n°2549470
sseb22
It is an awful waste of space
Transactions (14)
Posté le 09-03-2005 à 23:38:02  profilanswer
 

tout le monde a cet ordre mais le respecterons-t-ils malgré la pression des acheteurs ?
 
chez Score Game, on m'a dit : "si la Fnac et Micromania le vendent, on suit le mvt"

n°2549504
sebastinin​ounet
370z Rulezzzz !
Transactions (11)
Posté le 10-03-2005 à 00:02:07  profilanswer
 

sseb22 a écrit :

tout le monde a cet ordre mais le respecterons-t-ils malgré la pression des acheteurs ?
 
chez Score Game, on m'a dit : "si la Fnac et Micromania le vendent, on suit le mvt"


 
réponse identique.

n°2549550
Sylfurd
UUUURUTORAMAN §§
Transactions (0)
Posté le 10-03-2005 à 00:39:15  profilanswer
 

Citation :

GDC 2005: Nintendo DS Online at GDC?
Talk of the DS going online rumbles through the corridors at the Game Developers Conference.
by Craig Harris
 
March 9, 2005 - Nintendo's President Satoru Iwata will be heading a keynote address at the Game Developers Conference in San Francisco tomorrow, March 10th, at 10:30. Rumors have rumbled for weeks that this is where Iwata will be unveiling an online service for the Nintendo DS, and it's even stronger the first official day of the conference.
 
Though details are scattered, we've heard that the keynote won't just offer mention of such a service, but will actually have interactive demonstration of the Nintendo DS' online functions with specific games that utilize the functions. These games will be revealed during Iwata's keynote speech.
 
We'll have more on this as additional details arise.

Donc en gros demain forte possibilité de présentation du online :)

mood
Publicité
Posté le 10-03-2005 à 00:39:15  profilanswer
 

n°2549553
Sylfurd
UUUURUTORAMAN §§
Transactions (0)
Posté le 10-03-2005 à 00:43:24  profilanswer
 

2eme nouvelle, la démo de MEtroid PRime est dans une boite dans les pack Européens :hello:

n°2549572
muzik

Transactions (0)
Posté le 10-03-2005 à 01:12:44  profilanswer
 

THE REAL KRYSTOPHE a écrit :

c  pas un vrais wifi celui de la ds  :??:


 
C'est un vrai wifi .. norme machin truc b .. seulement, ca n'utilise pas TCP/IP comme sur internet, donc ce n'est pas routable via les routeurs classiques ..
 
Ce qui fait que tu peux voir ta DS comme hote potentiel via une carte wifi dans ton PC (y'a des sites qui donnent la facon de procéder, faut deja que 2 DS discutent entre elle je crois dans les pré requis).
 
Ce qui peut changer la qualité de wifi entre la DS et la PSP est soit :  
- la qualité des composant utilisés
- la puissance dédiée au wifi des consoles
- l'emplacement de l'antenne (par exemple, les premiers titanium de chez Apple avaient l'antenne autour de l'ecran, et il y avait des interférences avec un composant du portable, la coque je crois)
- la couleur de la moquette
 
David

n°2549576
webTRAVELE​R

Transactions (0)
Posté le 10-03-2005 à 01:16:12  profilanswer
 

sseb22 a écrit :

on sait jamais
ils peuvent inventer un moyen de bypasser le bidule


 
 
ouaip y'à un gars qu'à modifié la démo de metroid pour la lancer depuis le slot GBA mais c'est que de l'experimentation encore :o


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je ne suis pas webdwarf! je suis un homme libre!
n°2549586
Serge Kara​mazov
Tilt d'or 1993
Transactions (0)
Posté le 10-03-2005 à 01:49:48  profilanswer
 

Dans 10-12h on reçoit les DS !!!!!
 
J'suis tout excité comme une petite pucelle. [:thotho]


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• videogame music & chiptune • le topic •
n°2549587
YodaNC

Transactions (0)
Posté le 10-03-2005 à 01:53:12  profilanswer
 

passerai voir les 2 mag entre chez moi et l ecole demain pour voir s ils ont et peuvent vendre wario et polarium ^^

n°2549714
oxman
xiii
Transactions (0)
Posté le 10-03-2005 à 09:59:22  profilanswer
 

Moi aussi je vais passer ce midi pour voir :')
Mais vu qu'ils ont eu wow le lendemain de la sortie officiel, je ne me fais pas trop d'illusions :)

n°2549722
benj63

Transactions (0)
Posté le 10-03-2005 à 10:04:30  profilanswer
 

Interview de Reggie Fils-Aime
 
(à propos de la Nintendo DS)
 
March 9, 2005 - Nintendo of America's executive vice president of sales and marketing Reggie Fils-Aime was on-hand at this week's Game Developers Conference in San Francisco and IGNcube had the chance to ask him some questions about Revolution, and the future of the company. Following, our interview with a man who is known throughout the industry for taking names and kicking ass.  
 
 
IGNcube: Thanks for taking the time to sit down with us today, Reggie. Our first question is actually one that quite a few readers want to know, which is, what do you like more: kicking ass or taking names?
Reggie Fils-Aime: I definitely enjoy kicking ass more than taking names. I think the team at Nintendo would agree. I've done a lot of kicking ass. Both internally and externally. If you look at externally, we're going to sell about 2.5 million DS units, so we've kicked a lot of ass all through the holiday season and on the GameCube perspective, Resident Evil 4 kicked a lot of ass. So we're happy.  
 
IGNcube: Nintendo previously stated that Mario 128 could be a GameCube title, and then it suggested that it might instead be for Revolution. Is Mario 128 for GameCube or Revolution?
Reggie: We're going to answer that question at E3. You know, we at Nintendo are probably waffling back and forth on what's the best thing to do. Legend of Zelda is going to be on GameCube. We're going to launch that this holiday. And there's more to come on what happens with Mario 128.  
 
IGNcube: So we can expect to see something on Mario 128 at E3?
Reggie: Yes. In terms of how we're going to show Mario 128, though, it's likely that we'll show it in video form more than playable. We have so many great games in playable form already.  
 
IGNcube: How much control does Nintendo of America have over Nintendo's North American marketing and advertising campaigns?
Reggie: We do control all of the sales and marketing activity for all of the Americas. Canada, the US and Latin America. And driving that as an agenda is what's critical for us and how we add value for Nintendo overall. We currently represent about 55% of Nintendo's profits. Our objective is to account for more and more of that and being successful in the marketplace is what helps us have the flexibility to make that happen.  
 
IGNcube: Some of the specs for Microsoft's Xbox successor were recently announced. Will Revolution be technically on par with Microsoft's system?
Reggie: Quite frankly, we'll share more of our technical specs at E3. That said, we believe a stronger CPU and a great graphics card is just the price of entry. For us, it's all about driving innovation. It's all about driving an intuitive system. It's all about creating a system that invites both the core gamer and the casual gamer to play. We think that's what's more important than what the specs are.
 
IGNcube: Nintendo's console market share has continued to drop over the last 10 years. Why?  
Reggie: We started out with an effective 90% market share, so the only way we could go was down. My focus at NOA is to figure out how we start driving up market share up and doing that in an effective way. We think that great games like the Legend of Zelda on GameCube this holiday is going to help us do that. And we think great games from our partners, like Resident Evil 4, help us do that. So our focus is how do we drive market share in this market place and do it in an effective way, and we're confident that we're going to be able to do that.  
 
IGNcube: Nintendo has recently partnered with companies like Sega and Namco to create software such as F-Zero GX and Star Fox Assault. Can we expect more partnerships like these in the future?
Reggie: We are all about working with the best content providers out there in the market place. Whether it's what we did with Namco. Whether it's what we just did with EA in terms of making our franchise characters available for NBA Street. We're going to be doing more and more of this. Frankly, we think this is a competitive advantage for us because we have great content. We also believe that it shows how passionate some of the licensees are to work with us. We think it's a great formula. In terms of what we're going to announce at E3, we're going to touch upon some of those partnerships. But quite frankly, we like to hold those close to the vest until those products are ready to launch, so you'll probably be seeing more of that toward the end of the year.  
 
IGNcube: Nintendo seems intent on downplaying the role of technology in videogames. However, you cited both Resident Evil 4 and the new Legend of Zelda as great examples of outstanding GameCube software and both of these titles are technology driven. They push the system to its limits. Is this a Nintendo contradiction?
Reggie: We are passionate about having great technology. Look at Nintendo DS. Two screens. Touch screen. Voice activation. Your visitors to your site are just going to love Nintendogs, for example. Makes great use of voice activation. Has huge AI capabilities. So we are always a technically savvy company. What we are trying to communicate is that technology is not enough. It's all about innovation. It's all about providing the gamer with a great experience. We think our competitors go overboard on technology and don't provide enough innovation in the gameplay. We think that it needs to be the other way around.  
 
IGNcube: What's your E3 message?
Reggie: It's going to be hard to top what we did last year. It was a fantastic E3 for us. The way we're going to do that is we're going to have great product. We're going to have some great new things to share - some surprises. And we're going to be talking about what's going to make Nintendo successful over the next 12 to 18 months. We're going to deliver that message in a fun and provocative way. So stay tuned! Make sure you guys are watching our E3 briefing.  
 
IGNcube: Rumor has it that DS will be going online soon. Why does Nintendo believe in an online model for DS, but not for GameCube?
Reggie: As I said during the E3 briefing last year, for DS it's not about online, but "no line," it's about wireless interactive play. And we're committed to wireless interactive play for DS. Mr. Iwata will have some information about that in his keynote speech. In terms of GameCube, I think in fairness we at Nintendo haven't done a great job of providing the Internet capability tools to our developers to create games for GameCube. We need to address that for all of our future systems and we're doing that. In terms of Revolution and its wireless capability, stay tuned -- more to come. We are absolutely committed to the sense of community and the worldwide sense of playing games against each other. We're going to be delivering that on every future system to the best of our ability.

 
IGNcube: Will Nintendo be a more aggressive company going forward?
Reggie: I certainly do believe that we'll be a more aggressive company going forward. We're sitting here in the United States market place with about a 32% share. I've publicly said that we need to drive that to about a 40% share. That's hardware and software dollars combined. And the only way to do that is to be aggressive.  
 
IGNcube: We noticed that at Nintendo's GDC booth Retro Studios is handing out job applications for a number of new positions. Is the company already working on Revolution?
Reggie: It's interesting because Michael Kelbaugh [President, Retro Studios] and I will have a drink later today. They've done great work for us. Metroid Prime was a great game. Metroid Prime 2 in my opinion was an even better game. Who is the most likely suspect to be working on Revolution? Probably a studio like Retro.  
 
IGNcube: Microsoft and Sony have development kits out there for their next-gen systems. Are Revolution dev kits coming?
Reggie: Yes, they're on their way. We're hard at work providing pre-development tools to key licensees. And again, Mr. Iwata will be talking at length tomorrow at his keynote about our vision for Revolution. Are dev kits going to be on the way? Absolutely. Are dev kits going to be out on the marketplace with enough time to impact great development of software for Revolution? Absolutely. We are right on track for development of Revolution and that's a key message out there. We're not going to be late to the marketplace. We're going to be on time with our competition, which we've pegged as Sony. And certainly getting development kits out there in a reasonable fashion is a big part of making that happen.  
 
IGNcube: Is the next Game Boy in development?
Reggie: There are a lot of rumors out there on the next Game Boy. And quite frankly, it's a lot of rumor and speculation at this point. We're always thinking about our next generation, whether it's DS, whether it's Revolution or whether it's Game Boy Advance. When will that next system come out? We've got some time to go.  
 
IGNcube: Is Nintendo worried about PSP eating market share?  
Reggie: I can tell you that I take every competitor seriously. Every single competitor. We sit here with an effective 90% market share in the marketplace. It can only go one direction and that's down. Even if PSP sales are largely incremental. So our market share is going to come down. Having said that, to date we've sold almost 2.5 million DS units. Game Boy Advance SP has maintained its sell through. So what that means is that DS is largely incremental from a total portfolio view. The handheld space was 25% of total hardware and software sales in the month of September, and that was essentially all Nintendo. We think there's room competition in this space, but we're passionate to make sure that all of our business continues to be incremental.

 
IGNcube: Will the DS online network serve as an infrastructure for future online Revolution games?
Reggie: About DS wireless Internet play. Yes, we're going to be making announcements about that tomorrow. And there's going to be a lot of activity that we'll be sharing now through E3 and to the end of this year. We'll be launching wireless enabled games on DS this year. Could that framework be compatible with Revolution? Certainly it could. We'll be talking more about that, again both tomorrow and at E3. But it's very important for your community out there to understand that we see the potential for Internet play for all of our platforms to be a huge opportunity and something that we're going to be driving very aggressively.

 
IGNcube: Finally, what is Pokemon XD?
Reggie: Pokemon XD is a brand new Pokemon game for GameCube. It's a true RPG Pokemon. It's isn't a sequel to Collosseum. It's a brand new build. A brand new game that really plays off the RPG aspects. So think of it this way. If you loved Ruby and Sapphire, you're going to love Pokemon XD for GameCube.
 
 
Source : IGN
 
http://cubemedia.ign.com/cube/image/article/514/514769/the-nintendo-reggie-lution-20040513010853492.jpg

n°2549743
gaymer's
Modayrateur
Transactions (5)
Posté le 10-03-2005 à 10:24:07  profilanswer
 

La traduction de l'article ici:
http://www.p-nintendo.com/articles/I-85-1.html

n°2549761
sseb22
It is an awful waste of space
Transactions (14)
Posté le 10-03-2005 à 10:42:00  profilanswer
 

JE VEUX MA DS !!!!
J'EN PEUX PLUS!!

n°2549768
Sylfurd
UUUURUTORAMAN §§
Transactions (0)
Posté le 10-03-2005 à 10:46:28  profilanswer
 

pareil faut que j'appelle mon magasin de JV si ils l'ont reçue [:alph-one]

n°2549777
el_boufono
LE boufon!!
Transactions (0)
Posté le 10-03-2005 à 10:54:44  profilanswer
 

tin moi le cromanai a coté de chez moi me disent qu'ils la recevront que demain....j'y crois pas trop je vais aller leur foutre la pression apres manger :D


---------------
Mon FeedBack
n°2549781
Splinter
:[
Transactions (2)
Posté le 10-03-2005 à 10:58:18  profilanswer
 

sseb22 a écrit :

JE VEUX MA DS !!!!
J'EN PEUX PLUS!!


Ptain calmez vous, elle est nulle cette console [:le kneu]


---------------
Last.fm
n°2549783
gaymer's
Modayrateur
Transactions (5)
Posté le 10-03-2005 à 10:59:56  profilanswer
 

En fait elle est vraiment bien mais la taille est vraiment imposante je trouve, une fois ouverte c'est vraiment trop grand a mon avis, perso je serais prêt a sacrifier le port GBA pour une DSsp plus petite

n°2549796
Ecarat
Steam : Cebe
Transactions (0)
Posté le 10-03-2005 à 11:11:08  profilanswer
 

Splinter a écrit :

Ptain calmez vous, elle est nulle cette console [:le kneu]


Le pire c'est que c'est vrai

n°2549810
Sylfurd
UUUURUTORAMAN §§
Transactions (0)
Posté le 10-03-2005 à 11:16:02  profilanswer
 

roooh non, ils ont bien reçu la console, mais ne peuvent pas la vendre auj'hui /o\

n°2549817
Splinter
:[
Transactions (2)
Posté le 10-03-2005 à 11:21:02  profilanswer
 

gaymer's a écrit :

En fait elle est vraiment bien mais la taille est vraiment imposante je trouve, une fois ouverte c'est vraiment trop grand a mon avis, perso je serais prêt a sacrifier le port GBA pour une DSsp plus petite


Tu l'as déjà dit, et on t'a déjà répondu que c'était pas le port GBA qui prenait de la place  [:splinter]


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Last.fm
n°2549842
sseb22
It is an awful waste of space
Transactions (14)
Posté le 10-03-2005 à 11:42:31  profilanswer
 

Splinter a écrit :

Ptain calmez vous, elle est nulle cette console [:le kneu]


tu n'en veux pas, nuance [:aloy]

n°2549849
Snip
Working as intended
Transactions (0)
Posté le 10-03-2005 à 11:44:26  profilanswer
 

il parle en connaissance de cause, il en a déjà une :o

n°2549881
Splinter
:[
Transactions (2)
Posté le 10-03-2005 à 12:00:25  profilanswer
 

sseb22 a écrit :

tu n'en veux pas, nuance [:aloy]


Je l'ai depuis sa sortie au Japon :p


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Last.fm
n°2549889
sseb22
It is an awful waste of space
Transactions (14)
Posté le 10-03-2005 à 12:02:42  profilanswer
 

alors revends la et arrête de troller ici [:spamafote]


Message édité par sseb22 le 10-03-2005 à 12:02:47
n°2549937
dmc

Transactions (1)
Posté le 10-03-2005 à 12:31:17  profilanswer
 

sseb22 a écrit :

alors revends la et arrête de troller ici [:spamafote]


+1 :whistle:

n°2549943
Spykem@n
Shocked through a wormhole
Transactions (0)
Posté le 10-03-2005 à 12:35:59  profilanswer
 

+1 :o


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Pas d'ça entre nous, appelez-moi Spykou :o
n°2549944
Saltadrow

Transactions (0)
Posté le 10-03-2005 à 12:38:26  profilanswer
 

C'est pas la console qui est pas bien, c'est juste qui a pas vraiment de jeux super interressant qui sorte en Europe pour le moment. Vivement Another Code!!

n°2549975
webTRAVELE​R

Transactions (0)
Posté le 10-03-2005 à 12:53:18  profilanswer
 

Splinter a écrit :

Ptain calmez vous, elle est nulle cette console [:le kneu]


 
ouai elle lit super trop mal les DVDs [:le kneu]


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je ne suis pas webdwarf! je suis un homme libre!
n°2550121
radeontof

Transactions (0)
Posté le 10-03-2005 à 14:11:50  profilanswer
 

Ca y est...  :)  
J'ai mes 2 ds et mon wario ware!
 
vivement la fin du boulot  :cry:  
 
Aucun probleme chez score games (ca était plus difficile pour avoir le jeu...il voulait que je repasse demain)

n°2550129
SpeedO_o

Transactions (0)
Posté le 10-03-2005 à 14:14:24  profilanswer
 

radeontof a écrit :

Ca y est...  :)  
J'ai mes 2 ds et mon wario ware!
 
vivement la fin du boulot  :cry:  
 
Aucun probleme chez score games (ca était plus difficile pour avoir le jeu...il voulait que je repasse demain)


T'as été à quel score game ?  :o

n°2550133
fab__

Transactions (1)
Posté le 10-03-2005 à 14:17:08  profilanswer
 

http://perso.wanadoo.fr/fabaway/nintendo.jpg
 
heureux :D

n°2550135
SpeedO_o

Transactions (0)
Posté le 10-03-2005 à 14:18:26  profilanswer
 
n°2550138
Profil sup​primé

Transactions (0)
Posté le 10-03-2005 à 14:20:28  answer
 

Ecarat a écrit :

Le pire c'est que c'est vrai


 
 [:darcktom]  
 :lol:  
 
quel pitre  :sweat:  

n°2550142
Profil sup​primé

Transactions (0)
Posté le 10-03-2005 à 14:22:23  answer
 

radeontof a écrit :

Ca y est...  :)  
J'ai mes 2 ds et mon wario ware!
 
vivement la fin du boulot  :cry:  
 
Aucun probleme chez score games (ca était plus difficile pour avoir le jeu...il voulait que je repasse demain)


 
propose une partie à ton boss, vu que ten as 2, ça va le faire !
(a moins qu'il soit pro-psp)

n°2550144
KikitheKin​g
Kiki le Vrai !
Transactions (1)
Posté le 10-03-2005 à 14:25:35  profilanswer
 

ça fait drole de vous voir tous exiter d'avoir la DS :D alors que nous on l'a deja depuis prés de 3 mois :D


Message édité par KikitheKing le 10-03-2005 à 14:26:02
mood
Publicité
Posté le   profilanswer
 

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