C'est pas possible, il y tient à son Atari.
Quelques infos sur la Vectrex et son histoire :
THE VECTREX HISTORY...
December 1980: Large supply of 5" CRT's bought cheaply from a liquidator's surplus.
Spring 1981: "Mini-Arcade" development begins with Mike Purvis and John Ross.
Spring 1981: Project is re-named. Tom Sloper suggests "Vector-X", which soon becomes "Vectrex".
July 1981: Kenner declines an option on the project.
September 1981: Vectrex concept is licensed by General Consumer Electronics (GCE), and a 9" CRT is decided on.
October 1981: Paul Newell, Mark Indictor and John Hall begin to engineer the Vectrex.
January 1982: Bill Hawkins and Chris King join the team.
April 1982: In preperation for the system's imminent launch,
Paul Newell finishes Scramble, Mine Storm, Berzerk, Rip Off, and Star Trek.
June 1982: Vectrex is presented to the public at the Summer CES in Chicago, IL.
Summer 1982: Mass production of Vectrex units begins.
November 1982: The Vectrex Arcade System hits U.S. store shelves.
Spring 1983: GCE is acquired by Milton Bradley (MB).
Summer 1983: Vectrex distributed in Germany and many other west European countries by MB.
February 1984: 3-D Imager is presented at the Winter CES in Las Vegas, NV.
March 1984: MB announces a halt to all sales in germany. The European Vectrex is dead.
Summer 1984: Hasbro buys MB and phases out the Vectrex.
December 1984: Amidst the great video game crash, the U.S. Vectrex is pronounced dead.
SYSTEM SPECIFICATIONS
The Vectrex is a self-contained, micro-processor based, Vector Display, portable home video game arcade with external game cartridge program capability.
SYSTEM: HP3000 vectrex
CRT: Samsung 240RB40 90 Deg. Def. B&W Vector Deflection
MPU: Motorola 68A09 - 1.6 MHz.
SOUND: General Instrument AY-3-8912
ROM: 8K x 8-BIT 2363
RAM: 1K x 4-BIT 2114 (two)
WEIGHT: 15 pounds
DIMENSIONS: 9¾ x 11½ x 14½