Forum |  HardWare.fr | News | Articles | PC | S'identifier | S'inscrire | Shop Recherche
6549 connectés 

 


 Mot :   Pseudo :  
  Aller à la page :
 
 Page :   1  2  3  4  5  ..  101  102  103  ..  224  225  226  227  228  229
Auteur Sujet :

[PS4] Battlefield 4

n°10289237
h4rl0ck197​8

Transactions (0)
Posté le 29-01-2014 à 18:23:20  profilanswer
 

Reprise du message précédent :
Fais gaffe il a des armes en véritable bois d'arbre.

mood
Publicité
Posté le 29-01-2014 à 18:23:20  profilanswer
 

n°10289247
CrowFix
Official Special Force
Transactions (0)
Posté le 29-01-2014 à 18:26:48  profilanswer
 

van_fanel a écrit :


 
vanfanel94 sinon on va devoir s'essuyer :o


cette mauvaise influence que Laz a sur vous tous :o
 
si c'est pas malheureux :o
 
bande de trans-genres :o


---------------
Ma collec de jeux -
n°10289257
BIGGUY083

Transactions (3)
Posté le 29-01-2014 à 18:28:53  profilanswer
 

Le plastique c'est fantastique :o
 
https://www.youtube.com/watch?v=IO5XGJL2H_8
 
https://www.youtube.com/watch?v=U8FKWN8y7mg


---------------
psn, GT, steam etc: BIGGUY083
n°10289271
infernhell

Transactions (0)
Posté le 29-01-2014 à 18:36:22  profilanswer
 

Je comprend enfin pourquoi toi et Snake m'avez eclaté les oreilles cette aprem :jap:
 
Good stuff :D


---------------
GT: xInfernHellx - PSN: InfernHell
n°10289276
BIGGUY083

Transactions (3)
Posté le 29-01-2014 à 18:38:45  profilanswer
 

Il s'est pris pour R Kelly snake :lol: le premier coup un petit saut de 50 mètres mais la 2ème fois plus de 300 mètres :D


---------------
psn, GT, steam etc: BIGGUY083
n°10289299
h4rl0ck197​8

Transactions (0)
Posté le 29-01-2014 à 18:44:45  profilanswer
 

J'aime bien le petit "pfioufff" à 300m  [:clooney8]

n°10289434
gotrunksdu​62
ID PSN : Snake__62000
Transactions (0)
Posté le 29-01-2014 à 19:59:56  profilanswer
 

BIGGUY083 a écrit :

Il s'est pris pour R Kelly snake :lol: le premier coup un petit saut de 50 mètres mais la 2ème fois plus de 300 mètres :D


 
j ai enfin appris a voler  [:rofl]

n°10289501
anonymman

Transactions (0)
Posté le 29-01-2014 à 20:32:07  profilanswer
 

van_fanel a écrit :

j'étais PCiste à l'époque :s
 
Sinon personne est chaud pour booster le trophée bombe? :o


 
si si, moi :)
 


---------------
Yargol : " P'tin les mecs, j'ai fait 0 Frag !"  
n°10289517
Xin_Hong
Platine Hunter
Transactions (5)
Posté le 29-01-2014 à 20:40:45  profilanswer
 

Ça commence quand le double Xp pour tous ? :o

n°10289535
h4rl0ck197​8

Transactions (0)
Posté le 29-01-2014 à 20:47:56  profilanswer
 

Pour les pauvres ?
 [:julm3]

mood
Publicité
Posté le 29-01-2014 à 20:47:56  profilanswer
 

n°10289570
elvico44

Transactions (7)
Posté le 29-01-2014 à 21:06:18  profilanswer
 

Minada a écrit :

Fallait vous signaler à l'ouverture du topic aussi, avant que Shenzo ne parte purger sa peine après avoir tiré sur son chef ...


 
Nan, mais c'est ma faute aussi, j'ai une technique bien trop furtive... Suis pas là ? Et non suis pas là...  
(j'avais du m'inscrire sur le topic PS3/BF4)

n°10289592
RomanoG

Transactions (2)
Posté le 29-01-2014 à 21:12:45  profilanswer
 

 

Putin le fou rire cet aprem :D

 

Demain on se refait un peu de china rising :)

n°10289627
badjuju45

Transactions (0)
Posté le 29-01-2014 à 21:25:38  profilanswer
 

shenzo95 a écrit :


 
Ben il a autre chose a foutre :o  
Donnez vos pseudo je rajoute ce soir :o


Salut.Badjuju45 merci  :)

n°10289709
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 29-01-2014 à 21:48:56  profilanswer
 

Tu peux aussi rajouter IGLO92 dans la liste, merci.  [:metaluna:2]


Message édité par Metaluna le 29-01-2014 à 21:50:19

---------------
"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10289770
CrowFix
Official Special Force
Transactions (0)
Posté le 29-01-2014 à 22:11:11  profilanswer
 

anonymman a écrit :


 
si si, moi :)
 


pfff... la noobaxerie :o [:fafa_monteco:5]


---------------
Ma collec de jeux -
n°10289852
van_fanel

Transactions (1)
Posté le 29-01-2014 à 22:42:57  profilanswer
 

anonymman a écrit :


 
si si, moi :)
 


 
Bien bien il en faut encore 2 pour s'essuyer mutuellement le bout à coups de bombes :o


---------------
Instagram / Gal Perso
n°10289899
elvico44

Transactions (7)
Posté le 29-01-2014 à 23:20:47  profilanswer
 

shenzo95 a écrit :


 
Ben il a autre chose a foutre :o  
Donnez vos pseudo je rajoute ce soir :o


 
elvico44  :bounce:

n°10290120
infernhell

Transactions (0)
Posté le 30-01-2014 à 07:55:55  profilanswer
 

Voila les changements au niveau des armes:
 
DMRs
1) Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.
 
Pump Action Shotguns
1) Increased the accuracy of pump action shotguns (870 MCS, HAWK 12g, SPAS-12, and UTS 15) while on the move and aiming. The accuracy has been approximately doubled. These weapons did not have any available barrels or grips that would allow a player to enhance their aimed accuracy. This change should make the use of pump action weapons with slugs much more viable at medium and close range by allowing more accurate fire.
 
Carbines
1) Reduced the long range damage of the MTAR to bring it in line with the rest of the Carbines.

General

1) Adjusted the way inaccuracy is handled when transitioning from Hip fire to Aimed fire. Previously, if a player began firing before aiming, he would keep his hip inaccuracy while aimed, until he stopped firing. This was especially obvious with LMGs on the move. Players will now only be subject to the maximum aimed inaccuracy after the transition. While still terribly inaccurate, this allows for substantially more accurate fire than the old method and should allow players with LMGs to panic fire in close quarters, provided they are aiming.
 
2) The Heavy Barrel’s Accuracy bonus now also applies on the move, at a reduced bonus. This should give the Heavy Barrel a wider role for players who desire accuracy while aimed in all situations.
 
3) Synchronized the timing of the aim down the sights animation of sniper rifles with their ability to fire with full accuracy. Players no longer need to wait for additional time after the aiming animation plays to get accurate shots. There is still a delay to achieve full accuracy, so Quick Scoping is still not possible.
 
Pistols
1) Increased the aimed accuracy of the M1911 to make it a viable choice once the COMPACT 45 has been unlocked. This gives the M1911 a clear accuracy advantage for range, while the COMPACT 45 has a clear ammunition per magazine advantage.
 
2) Increased the close range damage of the M1911, QSZ-92, FN57, CZ-75 and COMPACT 45. This will allow all pistols to bypass Body Armor at close range. Additionally, the FN57 and the QSZ-92 have had their long range damage increased to allow them to properly bypass Body Armor at all distances. Finally, the CZ-75 has also had its long range damage raised to give it a diverse role among the handguns.
 
3) Reduced the delay between pressing the trigger and the bullet firing for the M412 REX and .44 MAGNUM. This delay represents the way these weapons work in real life, while also improving their responsiveness in game.
 
4) Increased the magazine capacity of the QSZ-92 to 20 rounds, the proper amount for this weapon in real life. Additionally reduced the recoil of the QSZ-92 to give it a clear difference from the FN57.
 
5) Corrected a small error with the COMPACT 45 accuracy when crouched or prone. The weapon was accidently less accurate than intended.
 
 
http://blogs.battlefield.com/2014/ [...] 4-weapons/
http://blogs.battlefield.com/2014/ [...] 4-pistols/
 
:jap:


---------------
GT: xInfernHellx - PSN: InfernHell
n°10290130
renardroug​e

Transactions (2)
Posté le 30-01-2014 à 08:07:59  profilanswer
 

CrowFix a écrit :


heu... je l'ai essayé et heu... ok, ça tire en rafales mais alors bonjour le recul :o
c'est impossible de toucher quelqu'un avec ça ou alors il faut pas être à plus d'un mètre et bien tirer dans les pieds pour être sur qu'au moins une balle touche la tête [:cosmoschtroumpf]


 
 
Exactement. Je tire dans les pieds naturellement donc il me manquait énormément :D

n°10290505
gotrunksdu​62
ID PSN : Snake__62000
Transactions (0)
Posté le 30-01-2014 à 10:31:40  profilanswer
 

infernhell a écrit :

Voila les changements au niveau des armes:
 
DMRs
1) Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.
 
Pump Action Shotguns
1) Increased the accuracy of pump action shotguns (870 MCS, HAWK 12g, SPAS-12, and UTS 15) while on the move and aiming. The accuracy has been approximately doubled. These weapons did not have any available barrels or grips that would allow a player to enhance their aimed accuracy. This change should make the use of pump action weapons with slugs much more viable at medium and close range by allowing more accurate fire.
 
Carbines
1) Reduced the long range damage of the MTAR to bring it in line with the rest of the Carbines.

General

1) Adjusted the way inaccuracy is handled when transitioning from Hip fire to Aimed fire. Previously, if a player began firing before aiming, he would keep his hip inaccuracy while aimed, until he stopped firing. This was especially obvious with LMGs on the move. Players will now only be subject to the maximum aimed inaccuracy after the transition. While still terribly inaccurate, this allows for substantially more accurate fire than the old method and should allow players with LMGs to panic fire in close quarters, provided they are aiming.
 
2) The Heavy Barrel’s Accuracy bonus now also applies on the move, at a reduced bonus. This should give the Heavy Barrel a wider role for players who desire accuracy while aimed in all situations.
 
3) Synchronized the timing of the aim down the sights animation of sniper rifles with their ability to fire with full accuracy. Players no longer need to wait for additional time after the aiming animation plays to get accurate shots. There is still a delay to achieve full accuracy, so Quick Scoping is still not possible.
 
Pistols
1) Increased the aimed accuracy of the M1911 to make it a viable choice once the COMPACT 45 has been unlocked. This gives the M1911 a clear accuracy advantage for range, while the COMPACT 45 has a clear ammunition per magazine advantage.
 
2) Increased the close range damage of the M1911, QSZ-92, FN57, CZ-75 and COMPACT 45. This will allow all pistols to bypass Body Armor at close range. Additionally, the FN57 and the QSZ-92 have had their long range damage increased to allow them to properly bypass Body Armor at all distances. Finally, the CZ-75 has also had its long range damage raised to give it a diverse role among the handguns.
 
3) Reduced the delay between pressing the trigger and the bullet firing for the M412 REX and .44 MAGNUM. This delay represents the way these weapons work in real life, while also improving their responsiveness in game.
 
4) Increased the magazine capacity of the QSZ-92 to 20 rounds, the proper amount for this weapon in real life. Additionally reduced the recoil of the QSZ-92 to give it a clear difference from the FN57.
 
5) Corrected a small error with the COMPACT 45 accuracy when crouched or prone. The weapon was accidently less accurate than intended.
 
 
http://blogs.battlefield.com/2014/ [...] 4-weapons/
http://blogs.battlefield.com/2014/ [...] 4-pistols/
 
:jap:


 
tu peut pas mettre en français bordel :o


Message édité par gotrunksdu62 le 30-01-2014 à 10:32:59
n°10290520
BIGGUY083

Transactions (3)
Posté le 30-01-2014 à 10:35:33  profilanswer
 

Ça te fait bosser ton anglais boulet :o


---------------
psn, GT, steam etc: BIGGUY083
n°10290558
gotrunksdu​62
ID PSN : Snake__62000
Transactions (0)
Posté le 30-01-2014 à 10:43:44  profilanswer
 

pas besoin je suis trilingue moi :o

n°10290718
BIGGUY083

Transactions (3)
Posté le 30-01-2014 à 11:15:30  profilanswer
 

Français, chti et mec bourrer? :o

 
Spoiler :

Ha ben non ça en fait que 2 :o


Message édité par BIGGUY083 le 30-01-2014 à 11:15:51

---------------
psn, GT, steam etc: BIGGUY083
n°10290765
gotrunksdu​62
ID PSN : Snake__62000
Transactions (0)
Posté le 30-01-2014 à 11:22:58  profilanswer
 

c'est tout un art le mec bourrer  
surtout quand tu bois pas :o

n°10290835
Xin_Hong
Platine Hunter
Transactions (5)
Posté le 30-01-2014 à 11:32:07  profilanswer
 

h4rl0ck1978 a écrit :

Pour les pauvres ?
 [:julm3]


 
Ça ne répond pas a la question :o

n°10291709
BIGGUY083

Transactions (3)
Posté le 30-01-2014 à 15:02:10  profilanswer
 
n°10291815
tzotzo
HIN HIN HIN
Transactions (7)
Posté le 30-01-2014 à 15:28:45  profilanswer
 

Serveur EA en rade, c'est que chez moi ?  
Impossible de jouer la :mmmfff:

n°10291950
le rouge
PSN : Jyuuza
Transactions (2)
Posté le 30-01-2014 à 15:49:37  profilanswer
 

Ils déploient sans doute le patch

n°10291978
van_fanel

Transactions (1)
Posté le 30-01-2014 à 15:55:18  profilanswer
 

ou alors laz qui s'est essuyé le mastard sur le serveur  [:cosmoschtroumpf]


---------------
Instagram / Gal Perso
n°10291988
le rouge
PSN : Jyuuza
Transactions (2)
Posté le 30-01-2014 à 15:57:20  profilanswer
 

Je pense plutôt qu'ils laissent Ali chercher tranquillement son coin de camp'.

n°10291991
Darkneo95

Transactions (1)
Posté le 30-01-2014 à 15:57:36  profilanswer
 

le rouge a écrit :

Ils déploient sans doute le patch


 
J'en doute.
Vu que le patch est sorti ce matin sur PC ça ferait un peu tôt.
J'espère que comme pour PC ils vont mettre Mantle :o

n°10291994
van_fanel

Transactions (1)
Posté le 30-01-2014 à 15:58:38  profilanswer
 

oué, mais je vais spawn sur lui :o  
 
histoire de KS si jamais il loupe.


---------------
Instagram / Gal Perso
n°10292013
tzotzo
HIN HIN HIN
Transactions (7)
Posté le 30-01-2014 à 16:01:58  profilanswer
 

Les serveurs sont à nouveau actifs chez moi, mais vides.
Impossible de rejoindre une partie rapide :/
 
Tant pis, ca marchera surement mieux dans une heure :o

n°10292097
infernhell

Transactions (0)
Posté le 30-01-2014 à 16:20:59  profilanswer
 

Le patch arrive:
 
We’ve started rolling out a new Battlefield 4 game update on PS4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of servers are updated.
 
This update is mainly designed to prepare the game for the upcoming release of the expansion pack Battlefield 4 Second Assault. We will announce the release date for this expansion pack later.
 
Jan 30 PS4 Game Update Notes
 
DMR Balance Tweaks
-Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.
 
Other items
-Significantly reduced the duration of the black screen when spawning in, and fixed the issue with players getting killed before being in-game
-Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing
-Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot
-Fixed an issue in Squad Deathmatch where the “Win/Lose” text was overlapping
-Fixed an issue with players using an exploit for the SOFLAM
-Fixed an issue with players using an exploit for the MAV
-Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu
-Fixed an issue where chat would break when entering "false" or "true" in the chat window
-Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry
-Fixed the misaligned crosshairs on the T90 MBT
-Added setting to tweak joystick dead zone
-Various minor crash fixes
 
[:shimay:1]


Message édité par infernhell le 30-01-2014 à 16:24:29

---------------
GT: xInfernHellx - PSN: InfernHell
n°10292136
infernhell

Transactions (0)
Posté le 30-01-2014 à 16:29:33  profilanswer
 


 
 
 
On a ecrasé le monsieur derrière nous, je vois pas le soucis :o
C'etait mon 577 kill avec le tank, donc bon  :sol:  
 
Chui sorti tout juste quand même  :lol:  


---------------
GT: xInfernHellx - PSN: InfernHell
n°10292196
le rouge
PSN : Jyuuza
Transactions (2)
Posté le 30-01-2014 à 16:45:55  profilanswer
 

Darkneo95 a écrit :


 
J'en doute.
 


Bah pourtant si

n°10292214
Darkneo95

Transactions (1)
Posté le 30-01-2014 à 16:50:42  profilanswer
 

le rouge a écrit :


Bah pourtant si


 
Y a pas Mantle, c'est de la merde :o


Message édité par Darkneo95 le 30-01-2014 à 16:50:58
n°10292243
tzotzo
HIN HIN HIN
Transactions (7)
Posté le 30-01-2014 à 17:01:21  profilanswer
 

MAJ dispo, 995mo :jap:

n°10292260
le rouge
PSN : Jyuuza
Transactions (2)
Posté le 30-01-2014 à 17:06:54  profilanswer
 

Crow jouera pas ce soir :o

n°10292261
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 30-01-2014 à 17:08:18  profilanswer
 

Ni demain soir j'en ai peur ! [:raph0ux]


---------------
"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10292301
Lebeaunath​an
Full LQQ
Transactions (1)
Posté le 30-01-2014 à 17:21:53  profilanswer
 

Je reviens juste d'une semaine à Rome pour raisons professionnelles et je viens de voir que Les cartes de BF3 sont installées ! c'est cool ! ça fait longtemps ? ya métro capian ... je vais voir ça de plus prêt.

mood
Publicité
Posté le   profilanswer
 

 Page :   1  2  3  4  5  ..  101  102  103  ..  224  225  226  227  228  229

Aller à :
Ajouter une réponse
 

Sujets relatifs
[VENDU] a lock mercibattlefield 3 kick punkbuster
[vds] Call of Duty BlackOps2 & Battlefield Bad Company 2 (PC)Question sur Battlefield 4 version PS3 et PS4
[ACH] clef borderlands 2 : 2 clefs[Xbox360/One] Battlefield 4 : Prepare 4 Battle
[ECH] Metro Last Light contre Battlefield 3 Premium ou vends 25€[VDS] Blablabla.
Plus de sujets relatifs à : [PS4] Battlefield 4


Copyright © 1997-2025 Groupe LDLC (Signaler un contenu illicite / Données personnelles)