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[Wii U] The Legend of Zelda - Twilight Princess HD >> dispo !

n°2558227
Profil sup​primé

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Posté le 14-03-2005 à 14:24:20  answer
 

Reprise du message précédent :


 
reggie powaa :jap:  

mood
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Posté le 14-03-2005 à 14:24:20  profilanswer
 

n°2559272
Sylfurd
UUUURUTORAMAN §§
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Posté le 14-03-2005 à 21:43:40  profilanswer
 

excusez moi :o

n°2559291
Fenston
★ Tartuffe
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Posté le 14-03-2005 à 22:00:14  profilanswer
 

la deuxieme video est tout pourrite, elle a totalement coupé mon envie de jouer au jeu :jap:
 
 
 
 
meme que j'ai meme pas léché l'ecran
 
 
 
 
meme que c'est pas des taches de sp*rme sur mon clavier [:itm]
 
 
 
 
:cry:


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Free Daweed - "The game might crash, but at least the trains will run on time" - Chris Roberts 2018 - Je fais ma pute pour un Dragonfly : STAR-V6VM-MD7X
n°2559552
Spykem@n
Shocked through a wormhole
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Posté le 14-03-2005 à 23:42:29  profilanswer
 

[:rofl]


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Pas d'ça entre nous, appelez-moi Spykou :o
n°2559801
bichoco

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Posté le 15-03-2005 à 09:14:40  profilanswer
 

Spykem@n a écrit :

Un OOT 2 c'est ce que tout le monde demande en même temps sseb22 ;)


 
ct oot2 wind waker.... enfin au niveau du gameplay parcequ'il y avait pas grand chose de neuf  :o  

n°2560082
maestun

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Posté le 15-03-2005 à 12:14:31  profilanswer
 

Play-Asia annonce "The Legend of Zelda: Gates of the Realm" pour le 10 octobre en US...

n°2560086
Splinter
:[
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Posté le 15-03-2005 à 12:18:29  profilanswer
 

Les Ponts du Royaume ? C'est nul [:darkmavis xp]


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Last.fm
n°2560146
Cutter

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Posté le 15-03-2005 à 12:50:41  profilanswer
 

Après les îles, les ponts. :o

n°2560158
maestun

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Posté le 15-03-2005 à 12:58:44  profilanswer
 

Les portes [:aloy]

n°2560159
PALPATINE
The dark side of HFR
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Posté le 15-03-2005 à 12:58:46  profilanswer
 

Gate c'est "porte", pas pont.


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''We are going to die, and that makes us the lucky ones.'' R.Dawkins
mood
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Posté le 15-03-2005 à 12:58:46  profilanswer
 

n°2560161
PALPATINE
The dark side of HFR
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Posté le 15-03-2005 à 12:59:01  profilanswer
 

Grillé de 2 secondes :D


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''We are going to die, and that makes us the lucky ones.'' R.Dawkins
n°2560162
Splinter
:[
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Posté le 15-03-2005 à 13:00:38  profilanswer
 

Oui effectivement, j'ai encore fait preuve de l'excellence de mon anglais :/


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Last.fm
n°2560166
Sylfurd
UUUURUTORAMAN §§
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Posté le 15-03-2005 à 13:03:00  profilanswer
 

va falloir traverser des ponts pendant 15min  [:burtonsnowboard]

n°2560211
benj63

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Posté le 15-03-2005 à 13:22:16  profilanswer
 

maestun a écrit :

Play-Asia annonce "The Legend of Zelda: Gates of the Realm" pour le 10 octobre en US...


 
ce n'est qu'une rumeur :
 

Citation :

Zelda : erratum
   
Update : ce qui était au départ une rumeur n'était en fait qu'un simple fake, une mise en scène d'une fausse conférence de Nintendo portant sur le nom du prochain Zelda sur Game Cube, réalisé par quelques farceurs qui ont bien réussi leur coup. Donc peu de chance pour que les prochaines aventures de Link se nomment The Legend of Zelda : Gates of the Realm, il faudra donc continuer, pour le moment, de l'appeler The Legend of Zelda tout simplement.  


 
http://www.jeux-france.com/news757 [...] ratum.html


Message édité par benj63 le 15-03-2005 à 13:22:40
n°2562063
azel

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Posté le 16-03-2005 à 01:16:51  profilanswer
 

Trop de rumeurs fusent sur le nouveau Zelda, ça va être dur  de connaître le vrai et le faux dans tout ça. En attendant je bave encore devant les vidéos

n°2567507
oxman
xiii
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Posté le 18-03-2005 à 08:41:49  profilanswer
 

Ce sont des rumeurs les vidéos, elles viennent d'infographiste

n°2568732
Sylfurd
UUUURUTORAMAN §§
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Posté le 18-03-2005 à 16:37:12  profilanswer
 

t'as fini de raconter des conneries :o

n°2568735
KikitheKin​g
Kiki le Vrai !
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Posté le 18-03-2005 à 16:38:33  profilanswer
 

Sylfurd a écrit :

t'as fini de raconter des conneries :o

On va finir par l'appeler boutademan :D

n°2568756
oxman
xiii
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Posté le 18-03-2005 à 16:54:15  profilanswer
 

:D

n°2579649
Fenston
★ Tartuffe
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Posté le 24-03-2005 à 11:14:34  profilanswer
 

oxman a écrit :

Ce sont des rumeurs les vidéos, elles viennent d'infographiste


 
en fait les videos, c'est un fake monté par picsou magasine. En realité ce zelda n'existait pas. Mais quand nintendo a vu que ca plaisait, ils ont décidé de finalement reprendre l'idée du fake et de faire le jeu. alors ils disent que le jeu est finit et tout, mais en fait il est en developement [:eraser19]


Message édité par Fenston le 24-03-2005 à 11:14:50

---------------
Free Daweed - "The game might crash, but at least the trains will run on time" - Chris Roberts 2018 - Je fais ma pute pour un Dragonfly : STAR-V6VM-MD7X
n°2579673
Profil sup​primé

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Posté le 24-03-2005 à 11:21:35  answer
 

Fenston a écrit :

en fait les videos, c'est un fake monté par picsou magasine. En realité ce zelda n'existait pas. Mais quand nintendo a vu que ca plaisait, ils ont décidé de finalement reprendre l'idée du fake et de faire le jeu. alors ils disent que le jeu est finit et tout, mais en fait il est en developement [:eraser19]


 
 [:japi]  
trop fort les castors juniors  :)

n°2581480
oxman
xiii
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Posté le 25-03-2005 à 08:55:46  profilanswer
 

+1
J'ai toujours été étonné de ce qu'ils arrivaient à faire avec leurs livre des castor juniors !

n°2581696
sseb22
It is an awful waste of space
Transactions (14)
Posté le 25-03-2005 à 10:39:40  profilanswer
 

c là que g découvert qu'on avait un point aveugle dans l'oeil à cause du nerf optique : ça m'avait impressionné de voir cette pièce disparaitre !!  
 
(j'avais même pas 10 ans, ct ds le 2e manuel)


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Ma Carrière de Joueur : 114 pages, 25 ans, 1 PDF
n°2581841
oxman
xiii
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Posté le 25-03-2005 à 11:34:54  profilanswer
 

mdr

n°2592428
benj63

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Posté le 30-03-2005 à 08:47:43  profilanswer
 

IGN a réfléchi à ce que pourrait être le prochain Zelda en voyant les trailers...
 
We examine fact and take a took at the possibilities.
by Juan Castro and Matt Casamassina  
 
March 29, 2005 - In any industry, established franchises open themselves to more criticism than isolated entries. It all stems from the fact that the longer something is out in the open, the better chance the public gets to dissect and scrutinize. In the case of the games industry, franchise titles appear on store shelves with each new system, and often more frequently than that. Many of these games (at least the good ones,) make a silent promise to deliver the best possible experience given the technology and talent of the time. Still, everyone's a critic. With each successive release in any series, there's always a horde of gamers ready to hurl a firestorm of suggestions on how to make things better. It's the same with The Legend of Zelda for GameCube, set to hit retailers by the end of the year. Below, a wish list of things we'd like to see in the latest chapter in the series.  
 
 
The Return of the Fish
 
Actually, the return of the fishing mini-game. Those of you who loved the supremely addictive fishing game in The Legend of Zelda: Ocarina of Time certainly missed its presence in The Legend of Zelda: The Wind Waker. Considering the aquatic nature of the game, it struck many as odd that Nintendo chose not to include it. Which is exactly why the new Legend of Zelda should reintroduce Link as a full-time adventurer, part-time angler. Link could use a variety of equipment, including multiple fishing poles, lures and bait, each with their own strengths and weaknesses. Of course, the more advanced the equipment, the harder it will be to come by. Even cooler, would be the chance to sell the fish, or use your catch in conjunction with other ingredients to create salves, potions and other necessities. Different geographical areas would contain different classes of fish, with the rarest types boasting enviable medicinal or defensive properties; or just be worth a nice sack of rupees. Link could also use the fish to feed animals in the forrest as a way to complete puzzles, or simply to sway an animals loyalty for a short time.
 
 
Enter the Beast Master  
 
The latest batch of media depicts Link as definite animal lover. He's spotted rounding up a litter of kittens, riding horses and oversized pigs, even attracting a pair of dogs as he leisurely rides his horse in the forest. We'd love to see Link command these animals to accomplish a myriad of tasks, such as solving puzzles. In the past, Link has gathered numerous animals to complete subquests, but we're hoping the latest addition in the Zelda series will expand on this to include animal-specific challenges, bosses and enemies. It's possible that certain obstacles will require Link to request the aid of birds, dogs, horses, cats and wolves, possibly with a new instrument, such as the kind seen in both Ocarina of Time and Wind Waker. Different animals would occupy specific parts of the game world, and perhaps each would require different methods to befriend. Also, there's little doubt Nintendo has chosen to keep many of the animals in the game secret, and given the amount of animals already made public, there's a good chance we could be looking at serious Wild Kingdom type stuff. We wouldn't be surprised if an animal granted Link limited flight capabilities, either, since this kind of thing has been done before in previous titles, such as the Deku Leaf in Wind Waker.
 
http://cubemedia.ign.com/cube/image/article/599/599901/the-legend-of-zelda-gcn-20050329054939647-000.jpg
 
 
Let there be Sound
 
For many gamers, music and sound form an integral part of any game experience. It certainly helps create ambience and mood, and can sometimes make a good experience into a great one. And when it comes to the Zelda series, this is definitely the case. Everyone (and we do mean everyone) remembers how they felt as Link raced across that open field during the opening sequence in Ocarina of Time on Nintendo 64. The marriage of music and masterful art direction elevated that one particular scene from mere diversion to virtual art piece. And as is usually the case, the more the merrier. Legend of Zelda for GameCube will hopefully include more tracks of such quality. As for Link talking? Shigeru Miyamoto already went on record stating he doesn't want Link to talk much, but that doesn't mean he won't talk at all. And with the right voice actor and script, Link's voice could add a completely new layer to the Zelda experience.  
 
 
All the Pretty Horses
 
You all know Link won't just walk around Hyrule. Looking at the official screens and trailers, it's apparent Link will once again mount a mighty steed and battle on horseback. While this fact alone gives fans plenty reason to get excited, Nintendo may be concealing the best part until E3 this May. What if Link could own an entire stable of horses, each animal with different attributes and capabilities? Sounds preposterous? Think about it. Not only would it work in terms of the established game world, it would also increase the level of depth in the game. Certain horses would boast speed over power, for example, while others still would claim very specific qualities, such as the ability to access certain areas or cross adverse terrain. Link could purchase lower level horses from a market or ranch, with the best horses concealed in relative secrecy to all but the most persistent of players.
 
 
Bring on the Bosses
 
When it comes to boss battles, you can count on every title in the Zelda series to deliver truly massive, undoubtedly clever boss encounters. We'd like to see this trend continue in The Legend of Zelda for GameCube. Bosses should tower dozens of feet above our hero, and require multiple attack methods to defeat. Tying in with the previous point, it would also be damn cool if you could somehow incorporate animals into the boss encounters. Imagine a boss battle where Link needs to hop on and off his horse, for example, or command a ferocious beast to attack on his behalf. The enviornment should also play role in each encounter, providing a bevy of obstacles and strategic possibilties. Each boss should go through several manifestations There's a lot of room for creativity here, so we hope Nintendo continues its awesome boss battle legacy.
 
 
Tech Link
 
It's really this simple: the new Legend of Zelda is shaping up to be Nintendo's crowning achievement on GameCube. Based on released trailers and screenshots, it looks to be the developer's prettiest game to date. So there's no reason why the tech specs shouldn't match the gameplay and artistic presentations. For these reasons and more, we're hoping and praying that the new game runs in progressive scan mode, supports Dolby Pro Logic II surround sound and -- gasp -- is capable of displaying in widescreen mode for 16x9 televisions. The good news is that the first two options are extremely probable. Most, if not all Nintendo-created GCN titles today take advantage of both progressive-scan and Dolby Pro Logic II for added visual and audio clarity respectively. But Nintendo has never gone out of its way to make available widescreen modes in its games. With any luck, that will change with the new game. A widescreen mode would not only be beautiful, but also helpful in-game because you'd be able to see more of the left/right environment, including approaching enemies, traps, and other obstacles, as you explore the epic new world.
 
 
Mix and Match Armament
 
Link has always boasted the ability to use different types of weapons, including the sword, bow, bombs and boomerang. But what if he could combine them in different ways to form all manners of lethal gadgets? Everything from explosive arrows to fiery boomerangs becomes a legit possibility. You could also bind elemental properties to your sword or bow, depending on the situation. While previous games in the series claim something similar, there's still room to take the concept even further. Link could find an assortment of different bows and swords, for example, with elemental properties affecting each a little differently. Each element could serve a dual purpose, also, such as defense and offensive capabilities, depending on the type of weapon (or subset of the same weapon) it's associated with.  
 
http://cubemedia.ign.com/cube/image/article/599/599901/the-legend-of-zelda-gcn-20050329054939272-000.jpg
 
 
An Epic, Unpredictable Storyline
 
Nintendo has a bad habit of recycling franchise storylines. How many times must Mario and Link save the princess to restore order to the troubled land? That noted, the developer's Zelda series has in recent years taken bolder steps to bring gamers like you intriguing new premises. Majora's Mask challenged you to save the world from a grinning moon that was threatening to crash into Link's planet and destroy all life. In Wind Waker, Nintendo chronicled the travels of a young hero as he sailed across an ocean whose waters covered a lost, sunken Hyrule. The new Legend of Zelda promises to debut the most epic, engaging storyline for the series to date. Link has finally grown up and he finds himself in a grittier, darker world than he has ever seen before. In videos, the hero can be seen exploring haunted graveyards, fighting skeletal beasts and interacting with a wide selection of animals.  
 
Nintendo chose to end its latest trailer of the title with a cut to a lone wolf howling in front of a full moon, which has ignited speculation that Link could, in fact, be able to transform into the menacing animal. This would be the ultimate twist and as many readers have pointed out, it would play nicely into previous Zelda Light/Dark World themes. We're hoping that the new Legend of Zelda makes everyone do a collective double take with a series of surprises like that. We would also like to learn much more about the character of Link, who we have unflinchingly followed into battle on countless occasions. Why is he a warrior? What is his purpose? Does he love Zelda or is he just on a mission? We're confident that whatever transpires in the new game, it will be a far more developed and complex tale than we have seen from the franchise before. Nintendo has hinted that due to fact that Link is now older, many aspects of the game will be more difficult. We can't wait to discover what challenges lie in wait.
 
 
The Wolf Connection
 
Will Link transform into a wolf in his latest adventure? Undoubtedly, it's the most talked about rumor. Honestly, we hope it's true. Not only would it bring a whole new dynamic to the series, but could possibly change what people think of the series. If true, how would Nintendo implement this new mechanic? Ideally, it would revolve around a day/night system, where Link would transform against his will only during specific parts of the game. If Nintendo chooses to follow the legend, Link would be infected with a type of virus or disease, and transform during a full moon. Of course, it doesn't need to be this way at all. Link could change his shape at will, for example, increasing his health and speed, perhaps granting him a new form of attack. Or maybe, Link could be infected early in the game, and remain inflicted until he finds a cure for himself during the day, in human form. This would also mean that Link could be hunted by humans himself, and would need to stay away from towns and encampments until daybreak. Any and all of these ideas, properly implemented, would make for wicked cool fun.  
 
 
Source : IGN

n°2592436
DarkSamus
Owned
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Posté le 30-03-2005 à 08:55:48  profilanswer
 

:ouch: :love:

n°2592523
lumi

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Posté le 30-03-2005 à 10:04:22  profilanswer
 

Splinter a écrit :

Surtout le fait de devoir recommencer sans arrêt, j'ai rien capté :sweat:


 
 
j'ai fini les questes mais j'ai aps tous les masques
mais j ai bien aimer le system du journal des quetes et les donjon sont speciaux mais assez cool

n°2592530
lumi

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Posté le 30-03-2005 à 10:08:03  profilanswer
 

pour les fan de zelda : http://forum.hardware.fr/forum2.ph [...] 0#t1814470


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n°2604171
DarkSamus
Owned
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Posté le 04-04-2005 à 21:32:19  profilanswer
 

Nintendo Entertainment of America has just confirmed a release date and title its next Legend of Zelda title. Officially titled The Legend of Zelda: The Realm of Hyrule, the new game will take place in a land three times larger than the setting of Ocarina of Time and arrive on September 27.
 
Nintendo has also said that the game will contain many familiar faces and characters that have grown with the series, and promises more boss battles between characters of Link's stature, with is the result of the overwhelmingly positive response to the final battle of Wind Waker. Nintendo refused to comment on any other specifics."
 
Source : GameCentric

n°2604260
Spykem@n
Shocked through a wormhole
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Posté le 04-04-2005 à 22:10:31  profilanswer
 

Realms of Hyrule [:crosscrusher]
 
:love:


Message édité par Spykem@n le 04-04-2005 à 22:10:54

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Pas d'ça entre nous, appelez-moi Spykou :o
n°2604261
DarkSamus
Owned
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Posté le 04-04-2005 à 22:11:09  profilanswer
 

Spykem@n a écrit :

Realms of Hyrule [:ksol]
 
:love:


quoted  [:spykem@n]

n°2604266
Spykem@n
Shocked through a wormhole
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Posté le 04-04-2005 à 22:12:02  profilanswer
 

ptain [:diskobeck]


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Pas d'ça entre nous, appelez-moi Spykou :o
n°2604269
DarkSamus
Owned
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Posté le 04-04-2005 à 22:12:42  profilanswer
 

[:rofl] je suis toujours a l'affut de la moindre erreur [:crosscrusher]

n°2604272
Spykem@n
Shocked through a wormhole
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Posté le 04-04-2005 à 22:13:01  profilanswer
 

[:diskobeck]


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Pas d'ça entre nous, appelez-moi Spykou :o
n°2604274
benj63

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Posté le 04-04-2005 à 22:13:45  profilanswer
 

Spykem@n a écrit :

Realms of Hyrule[


 
je crois que c'est un fake, le nom n'a pas encore été officialisé à ma connaissance.

n°2604284
DarkSamus
Owned
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Posté le 04-04-2005 à 22:16:56  profilanswer
 

benj63 a écrit :

je crois que c'est un fake, le nom n'a pas encore été officialisé à ma connaissance.


annoncé dans le topic nintendo GK, donc source assez fiable je dirai [:crosscrusher]

n°2604352
benj63

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Posté le 04-04-2005 à 22:35:46  profilanswer
 

En tout cas, en janvier dernier, on pouvait lire ceci sur Cube-Europe :
 

Citation :

It is being reported by several sites that the official name of the new Zelda game for the GameCube is… “The Legend of Zelda: Gates of the Realm”. Yup! That’s all. Stay tuned as we try and get a confirmation from Nintendo. The company might give new details in the next few days.
 
Update: The pictorial "proof" of the new name has been proven false. So this was just a rumour and nothing but, the new Zelda game is not called "The Legend of Zelda: Gates of the Realm".


 
bon, ça n'exclut pas "Realms of Hyrule".

n°2604363
benj63

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Posté le 04-04-2005 à 22:43:20  profilanswer
 

euh la news sur GameCentric date du 1er avril...  :sarcastic:

n°2606706
benj63

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Posté le 06-04-2005 à 11:04:21  profilanswer
 

News: Zelda To Come In Three Versions
 

Citation :

The upcoming title The Legend of Zelda is due to be released in three versions, but only two are likely to be released (for whatever reason) according to Spong.
 
According to Spong Nintendo intend to release three versions of the upcoming The Legend of Zelda title but apparently only two versions of the game will be released. Which begs the questions, why make three?
 
However Nintendo do intend to offer fans a treat if they pre-order The Legend of Zelda in the form of a bonus disc. While contents of said disc have not been discussed Nintendo did state “Of course there will be a bonus with Zelda. Nintendo understands its fans and knows what they want from a franchise this beloved and brilliant.”. The contents of the bonus disc will apparently be announced "shortly", which more than likely means at E3.


 
 
Source : Cube-Europe


Message édité par benj63 le 06-04-2005 à 11:04:38
n°2608066
Serge Kara​mazov
Tilt d'or 1993
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Posté le 06-04-2005 à 20:29:30  profilanswer
 

Qu'est-ce qu'ils vont bien pouvoir nous filer en bonus... Tous les Zelda CD-I !? :love:
 
http://www.puissance-zelda.com/ind [...] esEvil.php
 
http://www.puissance-zelda.com/Screenshots/FOE2.jpg
 
[:wouaf]  


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videogame music & chiptune • le topic •
n°2608383
sseb22
It is an awful waste of space
Transactions (14)
Posté le 06-04-2005 à 22:04:18  profilanswer
 

bah il reste quoi d'autre ?
 
les zelda GB ?


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Ma Carrière de Joueur : 114 pages, 25 ans, 1 PDF
mood
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