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[topic unik] Nintendo SWITCH / SWITCH 2

n°14167858
Vini
Vini - Le vrai
Transactions (6)
Posté le 29-01-2019 à 22:47:15  profilanswer
 

Reprise du message précédent :

cosmoschtroumpf a écrit :


J'ai juste craqué pour Pikuniku parce que bordel [:cerveau lent]


Je voulais le prendre sur la console mais il est offert avec un compte Prime sur PC. Mais il doit être super sympa en mode portable :D


---------------
« Quand tu vois la gueule des voitures sur le parking, tu comprends vite qui gagne bien sa vie et qui la sponsorise » ©duck
mood
Publicité
Posté le 29-01-2019 à 22:47:15  profilanswer
 

n°14167932
Eife
Juste avant le .G - Topic de
Transactions (7)
Posté le 30-01-2019 à 00:12:34  profilanswer
 

numrobis a écrit :


Oh c'était trop bien comme jeux


 
+1, très bon jeu!


---------------
Topic de vente de trucs divers
n°14167948
sharshar
Slava Ukraini
Transactions (2)
Posté le 30-01-2019 à 00:56:27  profilanswer
 

Bon, WiFi en rad J'appellerais free demain.

 

Première fois que ça m'arrive en 15 ans, impossible de faire prendre en compte les paramétrages à partir de mon espace abonné...


---------------
PSN : aLka94/Sharshar_Bling
n°14167949
Profil sup​primé

Transactions (0)
Posté le 30-01-2019 à 01:00:29  answer
 

Non mais des fois t'as des appareils qui veulent tout simplement pas. Par exemple, impossible de connecter ma Livebox sur ma télé en Wifi alors que ça fonctionnait avec ma box chez SFR.

n°14167978
iVador

Transactions (0)
Posté le 30-01-2019 à 06:06:41  profilanswer
 

daviddetroyes a écrit :


 
 :bounce: un ND demain soir ?  :ouch:  
 
Trop bien !!!  :ouimaitre:


Avec Metroid Prime Trilogy juste après ?  [:somberlain24:3]

n°14167981
iVador

Transactions (0)
Posté le 30-01-2019 à 06:16:17  profilanswer
 

Smash Bros mis à jour en 2.0 [:hurle]
 
Notes de version
 

Citation :


 
To enjoy the features listed below, you will need to download the latest update data.
 
OFFLINE
・You can now play Spirit Board with up to four players.
Select the Spirit you want to challenge on the Spirit Board, and then go to Party → Fighter to select the number of people who will play. When playing with multiple people, you will lose the battle if any player is KO'd.
 
・The below Spirits will now appear in the Shop.
 ・Partner Pikachu
 ・Partner Eevee
 ・Dice Block
 ・River Survival
 ・Golden Dash Mushroom
 
ONLINE
・Adjusted the calculation method for Global Smash Power.
*Online play requires a Nintendo Switch Online membership.
 
GENERAL
・Added the DLC fighter Piranha Plant.
*Piranha Plant will become available for purchase as DLC at a later date.  
・Pressing both jump buttons at the same time will now cause you to Short Hop.
・Fixed the issue where the KO score included your teammates' KOs when Team Attack was On.
・Game-balance adjustments. You can see which fighters had specific adjustments on the official website.  
・Various gameplay fixes.
 
Compatibility Notes
 
・To use online features, your software must be updated to the latest version.
・Local Wireless is not compatible between version 2.0.0 and earlier versions. Please make sure that all players are using the same version of the software.
・Replays created in versions before 2.0.0 are not compatible with 2.0.0. If you have replays you want to keep, you'll need to convert your replays by going to Vault → Replays → Replay Data → Convert to Video before updating the software.
 


 
les changements par personnage
 

Citation :

Fighter Move Change
Mario DashAttack  Adjusted launch angle.
Mario FS Meter Extended launch distance.
Donkey Kong Forward Air Attack Shortened the landing time after using the move.
Link Up Air Attack Shortened the landing time after using the move.
Link Neutral Special Extended the time from when the arrow is loosed to when it disappears.
Samus Side Special Extended the range of the missile and reduced the vulnerability when using the move in the air.
Samus Down Special  Reduced vulnerability.
Dark Samus Down Special  Reduced vulnerability.
Yoshi Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Kirby Dash Attack Increased power range and attack power while maintaining launch distance.
Kirby Side Tilt Attack Slightly reduced vulnerability and extended undamaged launch distance.
Kirby Down Special  Adjusted the super armor frames after using the move.
Pikachu Grab Attack Shortened hitstun time.
Luigi Up Smash Attack  Extended launch distance.
Luigi Down Air Attack Opponents on the ground will no longer suffer a meteor effect.
Luigi Side Special Reduced vulnerability.
Luigi Down Special  Extended launch distance.
Ness Up Air Attack Shortened the landing time after using the move.
Ness Down Air Attack Increased attack power and maintained launch distance.
Jigglypuff Side Tilt Attack Reduced vulnerability.
Jigglypuff Down Tilt Attack Extended launch distance.
Jigglypuff Up Smash Attack  Increased attack power of low-power zone.
Jigglypuff Back Air Attack Increased attack speed.
Jigglypuff Forward Throw Adjusted launch angle.
Jigglypuff FS Meter Extended launch distance.
Peach Up Special Shortened launch distance of repeated attacks.
Daisy Up Special Shortened launch distance of repeated attacks.
Bowser Neutral Attack Increased power.
Bowser Side Tilt Attack Increased power.
Bowser Down Smash Attack Extended launch distance.
Bowser Up Special Made it easier to hit multiple times.
Bowser Final Smash & FS Meter Crouching opponents will now be launched the same as standing opponents.
Ice Climbers Basic Movements Nana and Popo will follow each other more when separated.
Ice Climbers Up Special Made it easier to grab edges.
Sheik Up Smash Attack  Increased the first attack’s range.
Sheik Down Smash Attack Made it easier to hit multiple times.
Sheik Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Sheik Up Air Attack Shortened the landing time after using the move.
Sheik Side Special Reduced vulnerability.
Pichu Grab Attack Shortened hitstun time.
Ganondorf Forward Air Attack Shortened the landing time after using the move.
Ganondorf Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Mewtwo Dash Attack Shortened the downtime from shielding.
Mewtwo Side Tilt Attack This move will now always launch forward.
Mewtwo Up Special Made it easier to grab edges.
Roy Down Air Attack Shortened the landing time after using the move.
Chrom Down Air Attack Shortened the landing time after using the move.
Chrom Up Special Shortened the meteor distance. When falling off the stage with an opponent, Chrom will be KO’d first.
Mr. Game & Watch Forward Air Attack Increased attack range.
Mr. Game & Watch Down Air Attack Shortened the landing time after using the move.
Pit Final Smash & FS Meter Crouching opponents will now be launched the same as standing opponents.
Zero Suit Samus Side Smash Attack Shortened the launch distance when the attack hits the middle of an opponent's body.
Zero Suit Samus Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Zero Suit Samus Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Zero Suit Samus Down Special Shortened the amount of time undamaged opponents are buried.
Wario Down Air Attack Shortened the amount of time you cannot grab edges after using the move.
Snake Up Tilt Attack Extended the high-damage window.
Ike Up Special Shortened the meteor distance.
Charizard Dash Attack Increased attack power and extended launch distance.
Diddy Kong Neutral Air Attack Shortened the landing time after using the move.
Lucas Up Tilt Attack Added electrical damage.
Lucas Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move.
Lucas Down Air Attack Added electrical damage.
Lucas Grab Attack Added electrical damage.
Sonic Side Tilt Attack Made it easier to hit multiple times.
Sonic Forward Air Attack Shortened hitstun time.
Sonic Back Air Attack Reduced vulnerability when landing.
Sonic FS Meter Extended launch distance.
King Dedede Side Special Reduced the attack range of the moving Gordo.
Lucario Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Lucario Neutral Special Shortened hitstun time.
Lucario FS Meter Increased power.
R.O.B. Side Special Made it easier to hit multiple times.
Toon Link Forward Air Attack Shortened the landing time after using the move.
Toon Link Back Air Attack Shortened the amount of time you cannot grab edges after using the move.
Mega Man Side Tilt Attack Special moves will not be activated when jumping and using Mega Buster.
Rosalina & Luma Dash Attack Made it easier to hit multiple times.
Rosalina & Luma Up Tilt Attack Extended launch distance for Luma's Up Tilt Attack.
Rosalina & Luma Down Tilt Attack Extended the distance Luma moves forward.
Rosalina & Luma Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move. Increased the amount of time hit detection lasts.
Rosalina & Luma Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Rosalina & Luma Down Air Attack Shortened the amount of time between the start of the move and the meteor effect.
Rosalina & Luma Neutral Special Reduced vulnerability when sending out and calling back Luma.
Rosalina & Luma Up Special Made it easier to grab edges.
Rosalina & Luma Final Smash & FS Meter Shortened the distance you can shift when the attack is making contact.
Little Mac Neutral Air Attack Shortened the landing time and the amount of time you cannot grab edges after using the move.
Little Mac Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Greninja Down Smash Attack Increased the range of the inner attacks.
Greninja Up Special Can no longer move immediately when landing on a moving platform or slanted ground.
Mii Brawler Flurry Attack Increased attack range and shortened the opponent's hitstun shuffle distance.
Mii Brawler Up Smash Attack  Extended the high-damage window and reduced the low-damage window.
Mii Brawler Neutral Air Attack Reduced vulnerability when landing after using the move.
Mii Brawler Back Air Attack Reduced vulnerability when landing after using the move.
Mii Brawler Up Air Attack Increased power.
Mii Brawler Neutral Special Increased power.
Mii Brawler Neutral Special Reduced vulnerability.
Mii Brawler Side Special Extended distance and increased speed.
Mii Brawler Up Special Made it easier to grab edges.
Mii Brawler Down Special Greatly increased damage to opponents' shields.
Mii Brawler Down Special Extended launch distance of kick performed with extra input.
Mii Gunner Forward Air Attack Shortened the landing time after using the move.
Palutena Neutral Air Attack Shortened hitstun time.
Palutena Up Special Made it easier to grab edges.
PAC-MAN Forward Air Attack Shortened the landing time and the amount of time you cannot grab edges after using the move.
PAC-MAN Down Air Attack Shortened the landing time after using the move.
PAC-MAN Neutral Special Extended the time until you disappear after landing the attack.
Robin Up Special Increased the speed of the backwards edge-grab range detection.
Shulk Forward Air Attack Shortened the landing time and the amount of time you cannot grab edges after using the move.
Shulk Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Duck Hunt Neutral Special Reduced vulnerability.
DuckHunt Side Special Increased vulnerability. Shortened hitstun time for the exploding clay pigeons.
Ryu Neutral Attack Opponents hit in the air will be launched, making it easier to hit them with the next hit.
Ryu Forward Air Attack Shortened the landing time after using the move.
Ryu Down Tilt Attack Can no longer jump immediately after using the move.
Ken Neutral Attack Opponents hit in the air will be launched, making it easier to hit them with the next hit.
Ken Neutral Air Attack Shortened the landing time after using the move.
Ken Forward Air Attack Shortened the landing time after using the move.
Ken Down Tilt Attack Can no longer jump immediately after using the move.
Cloud Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Cloud Down Special Increased the range of Finishing Touch at the beginning of the move.
Corrin Neutral Air Attack Shortened the landing time after using the move.
Corrin Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Corrin Up Air Attack Shortened the landing time after using the move.
Bayonetta Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move.
Inkling Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move.
Inkling Side Special Shortened the amount of time undamaged opponents are buried. Moved attack range back while on the ground.
Ridley Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move.
Ridley Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Ridley Down Air Attack Shortened the amount of time you cannot grab edges after using the move.
Ridley FS Meter Increased power.
King K. Rool Neutral Special Shortened the length of the vacuum effect.
King K. Rool Up Special Reduced the range of the attack.
King K. Rool Downward Throw Shortened the amount of time undamaged opponents are buried.
Isabelle Neutral Air Attack Shortened the landing time and the amount of time you cannot grab edges after using the move.
Incineroar Up Smash Attack  Extended launch distance.
Incineroar Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Incineroar Down Air Attack Shortened the landing time after using the move.
Incineroar Up Throw Extended launch distance.
Incineroar Up Special Extended vertical and horizontal distance.

n°14167982
iVador

Transactions (0)
Posté le 30-01-2019 à 06:18:21  profilanswer
 

sharshar a écrit :


    Bon je vais me mettre sur battle for atlas maintenant que la petite est couché.
 
Sinon entre Deadcell et HK mon cœur balance. Lequel est le plus exigeant ?  :O


Prends Hollow Knight. Y’a jamais de doute à avoir entre ces deux là.

n°14167988
Jackkk
tout simplement
Transactions (12)
Posté le 30-01-2019 à 06:59:00  profilanswer
 

iVador a écrit :

Smash Bros mis à jour en 2.0 [:hurle]
 
Notes de version
 

Citation :


 
To enjoy the features listed below, you will need to download the latest update data.
 
OFFLINE
・You can now play Spirit Board with up to four players.
Select the Spirit you want to challenge on the Spirit Board, and then go to Party → Fighter to select the number of people who will play. When playing with multiple people, you will lose the battle if any player is KO'd.
 
・The below Spirits will now appear in the Shop.
 ・Partner Pikachu
 ・Partner Eevee
 ・Dice Block
 ・River Survival
 ・Golden Dash Mushroom
 
ONLINE
・Adjusted the calculation method for Global Smash Power.
*Online play requires a Nintendo Switch Online membership.
 
GENERAL
・Added the DLC fighter Piranha Plant.
*Piranha Plant will become available for purchase as DLC at a later date.  
・Pressing both jump buttons at the same time will now cause you to Short Hop.
・Fixed the issue where the KO score included your teammates' KOs when Team Attack was On.
・Game-balance adjustments. You can see which fighters had specific adjustments on the official website.  
・Various gameplay fixes.
 
Compatibility Notes
 
・To use online features, your software must be updated to the latest version.
・Local Wireless is not compatible between version 2.0.0 and earlier versions. Please make sure that all players are using the same version of the software.
・Replays created in versions before 2.0.0 are not compatible with 2.0.0. If you have replays you want to keep, you'll need to convert your replays by going to Vault → Replays → Replay Data → Convert to Video before updating the software.
 


 
les changements par personnage
 

Citation :

Fighter Move Change
Mario DashAttack  Adjusted launch angle.
Mario FS Meter Extended launch distance.
Donkey Kong Forward Air Attack Shortened the landing time after using the move.
Link Up Air Attack Shortened the landing time after using the move.
Link Neutral Special Extended the time from when the arrow is loosed to when it disappears.
Samus Side Special Extended the range of the missile and reduced the vulnerability when using the move in the air.
Samus Down Special  Reduced vulnerability.
Dark Samus Down Special  Reduced vulnerability.
Yoshi Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Kirby Dash Attack Increased power range and attack power while maintaining launch distance.
Kirby Side Tilt Attack Slightly reduced vulnerability and extended undamaged launch distance.
Kirby Down Special  Adjusted the super armor frames after using the move.
Pikachu Grab Attack Shortened hitstun time.
Luigi Up Smash Attack  Extended launch distance.
Luigi Down Air Attack Opponents on the ground will no longer suffer a meteor effect.
Luigi Side Special Reduced vulnerability.
Luigi Down Special  Extended launch distance.
Ness Up Air Attack Shortened the landing time after using the move.
Ness Down Air Attack Increased attack power and maintained launch distance.
Jigglypuff Side Tilt Attack Reduced vulnerability.
Jigglypuff Down Tilt Attack Extended launch distance.
Jigglypuff Up Smash Attack  Increased attack power of low-power zone.
Jigglypuff Back Air Attack Increased attack speed.
Jigglypuff Forward Throw Adjusted launch angle.
Jigglypuff FS Meter Extended launch distance.
Peach Up Special Shortened launch distance of repeated attacks.
Daisy Up Special Shortened launch distance of repeated attacks.
Bowser Neutral Attack Increased power.
Bowser Side Tilt Attack Increased power.
Bowser Down Smash Attack Extended launch distance.
Bowser Up Special Made it easier to hit multiple times.
Bowser Final Smash & FS Meter Crouching opponents will now be launched the same as standing opponents.
Ice Climbers Basic Movements Nana and Popo will follow each other more when separated.
Ice Climbers Up Special Made it easier to grab edges.
Sheik Up Smash Attack  Increased the first attack’s range.
Sheik Down Smash Attack Made it easier to hit multiple times.
Sheik Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Sheik Up Air Attack Shortened the landing time after using the move.
Sheik Side Special Reduced vulnerability.
Pichu Grab Attack Shortened hitstun time.
Ganondorf Forward Air Attack Shortened the landing time after using the move.
Ganondorf Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Mewtwo Dash Attack Shortened the downtime from shielding.
Mewtwo Side Tilt Attack This move will now always launch forward.
Mewtwo Up Special Made it easier to grab edges.
Roy Down Air Attack Shortened the landing time after using the move.
Chrom Down Air Attack Shortened the landing time after using the move.
Chrom Up Special Shortened the meteor distance. When falling off the stage with an opponent, Chrom will be KO’d first.
Mr. Game & Watch Forward Air Attack Increased attack range.
Mr. Game & Watch Down Air Attack Shortened the landing time after using the move.
Pit Final Smash & FS Meter Crouching opponents will now be launched the same as standing opponents.
Zero Suit Samus Side Smash Attack Shortened the launch distance when the attack hits the middle of an opponent's body.
Zero Suit Samus Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Zero Suit Samus Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Zero Suit Samus Down Special Shortened the amount of time undamaged opponents are buried.
Wario Down Air Attack Shortened the amount of time you cannot grab edges after using the move.
Snake Up Tilt Attack Extended the high-damage window.
Ike Up Special Shortened the meteor distance.
Charizard Dash Attack Increased attack power and extended launch distance.
Diddy Kong Neutral Air Attack Shortened the landing time after using the move.
Lucas Up Tilt Attack Added electrical damage.
Lucas Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move.
Lucas Down Air Attack Added electrical damage.
Lucas Grab Attack Added electrical damage.
Sonic Side Tilt Attack Made it easier to hit multiple times.
Sonic Forward Air Attack Shortened hitstun time.
Sonic Back Air Attack Reduced vulnerability when landing.
Sonic FS Meter Extended launch distance.
King Dedede Side Special Reduced the attack range of the moving Gordo.
Lucario Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Lucario Neutral Special Shortened hitstun time.
Lucario FS Meter Increased power.
R.O.B. Side Special Made it easier to hit multiple times.
Toon Link Forward Air Attack Shortened the landing time after using the move.
Toon Link Back Air Attack Shortened the amount of time you cannot grab edges after using the move.
Mega Man Side Tilt Attack Special moves will not be activated when jumping and using Mega Buster.
Rosalina & Luma Dash Attack Made it easier to hit multiple times.
Rosalina & Luma Up Tilt Attack Extended launch distance for Luma's Up Tilt Attack.
Rosalina & Luma Down Tilt Attack Extended the distance Luma moves forward.
Rosalina & Luma Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move. Increased the amount of time hit detection lasts.
Rosalina & Luma Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Rosalina & Luma Down Air Attack Shortened the amount of time between the start of the move and the meteor effect.
Rosalina & Luma Neutral Special Reduced vulnerability when sending out and calling back Luma.
Rosalina & Luma Up Special Made it easier to grab edges.
Rosalina & Luma Final Smash & FS Meter Shortened the distance you can shift when the attack is making contact.
Little Mac Neutral Air Attack Shortened the landing time and the amount of time you cannot grab edges after using the move.
Little Mac Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Greninja Down Smash Attack Increased the range of the inner attacks.
Greninja Up Special Can no longer move immediately when landing on a moving platform or slanted ground.
Mii Brawler Flurry Attack Increased attack range and shortened the opponent's hitstun shuffle distance.
Mii Brawler Up Smash Attack  Extended the high-damage window and reduced the low-damage window.
Mii Brawler Neutral Air Attack Reduced vulnerability when landing after using the move.
Mii Brawler Back Air Attack Reduced vulnerability when landing after using the move.
Mii Brawler Up Air Attack Increased power.
Mii Brawler Neutral Special Increased power.
Mii Brawler Neutral Special Reduced vulnerability.
Mii Brawler Side Special Extended distance and increased speed.
Mii Brawler Up Special Made it easier to grab edges.
Mii Brawler Down Special Greatly increased damage to opponents' shields.
Mii Brawler Down Special Extended launch distance of kick performed with extra input.
Mii Gunner Forward Air Attack Shortened the landing time after using the move.
Palutena Neutral Air Attack Shortened hitstun time.
Palutena Up Special Made it easier to grab edges.
PAC-MAN Forward Air Attack Shortened the landing time and the amount of time you cannot grab edges after using the move.
PAC-MAN Down Air Attack Shortened the landing time after using the move.
PAC-MAN Neutral Special Extended the time until you disappear after landing the attack.
Robin Up Special Increased the speed of the backwards edge-grab range detection.
Shulk Forward Air Attack Shortened the landing time and the amount of time you cannot grab edges after using the move.
Shulk Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Duck Hunt Neutral Special Reduced vulnerability.
DuckHunt Side Special Increased vulnerability. Shortened hitstun time for the exploding clay pigeons.
Ryu Neutral Attack Opponents hit in the air will be launched, making it easier to hit them with the next hit.
Ryu Forward Air Attack Shortened the landing time after using the move.
Ryu Down Tilt Attack Can no longer jump immediately after using the move.
Ken Neutral Attack Opponents hit in the air will be launched, making it easier to hit them with the next hit.
Ken Neutral Air Attack Shortened the landing time after using the move.
Ken Forward Air Attack Shortened the landing time after using the move.
Ken Down Tilt Attack Can no longer jump immediately after using the move.
Cloud Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Cloud Down Special Increased the range of Finishing Touch at the beginning of the move.
Corrin Neutral Air Attack Shortened the landing time after using the move.
Corrin Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Corrin Up Air Attack Shortened the landing time after using the move.
Bayonetta Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move.
Inkling Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move.
Inkling Side Special Shortened the amount of time undamaged opponents are buried. Moved attack range back while on the ground.
Ridley Neutral Air Attack Shortened the amount of time you cannot grab edges after using the move.
Ridley Forward Air Attack Shortened the amount of time you cannot grab edges after using the move.
Ridley Down Air Attack Shortened the amount of time you cannot grab edges after using the move.
Ridley FS Meter Increased power.
King K. Rool Neutral Special Shortened the length of the vacuum effect.
King K. Rool Up Special Reduced the range of the attack.
King K. Rool Downward Throw Shortened the amount of time undamaged opponents are buried.
Isabelle Neutral Air Attack Shortened the landing time and the amount of time you cannot grab edges after using the move.
Incineroar Up Smash Attack  Extended launch distance.
Incineroar Up Air Attack Shortened the amount of time you cannot grab edges after using the move.
Incineroar Down Air Attack Shortened the landing time after using the move.
Incineroar Up Throw Extended launch distance.
Incineroar Up Special Extended vertical and horizontal distance.



Merci  :jap:


---------------
Une foule innombrable de turlupins, de béquillards, de gueux de nuit accourus sur la grève, dansaient des gigues devant la spirale de flamme et de fumée.
n°14167998
daviddetro​yes
Toi tu creuses.
Transactions (0)
Posté le 30-01-2019 à 07:22:39  profilanswer
 

Je propose qu’on quote tous la note de release !  :o
 
Et sinon j’ai torché car quest (c’était trop bien) et je commence Pikuniku et c’est génial pour le moment (2h de jeu). Ça alterne plateforme/aventure sans cassure et il y a beaucoup d’humour. On verra si ça tient la route


---------------
Un Anneau pour les gouverner tous, un Anneau pour les trouver, Un Anneau pour les amener tous et dans les ténèbres les lier.
n°14167999
Ript0r

Transactions (14)
Posté le 30-01-2019 à 07:25:36  profilanswer
 

Et toujours pas possible de jouer en arène à 2 sur la même console, merci Nintendo d'être toujours aussi nul sur le Online :o

mood
Publicité
Posté le 30-01-2019 à 07:25:36  profilanswer
 

n°14168004
_Benedict_

Transactions (0)
Posté le 30-01-2019 à 07:36:56  profilanswer
 

castormalin a écrit :


T'envoies du rêve lô, on m'a toujours conseillé ce FF 10. Bon ben, j'suis moins hypé du coup / coût / cou / coucou [:simchevelu]


 
Il y a de très bonnes raisons d'aimer ce FF et d'aussi bonnes de le détester. Le système de combat est un des meilleurs de la franchise et l'OST tabasse. Par contre les 3/4 des personnages sont à baffer, le jeu est en mode couloir++, et les mini-jeux font partie des plus ratés de l'histoire des FF.


---------------
"I blame myself for underestimating the beast that is sex appeal"
n°14168019
solal94
Ars longa, vita brevis
Transactions (0)
Posté le 30-01-2019 à 08:01:21  profilanswer
 

Drap

n°14168024
stefaninho

Transactions (2)
Posté le 30-01-2019 à 08:05:18  profilanswer
 

castormalin a écrit :


T'envoies du rêve lô, on m'a toujours conseillé ce FF 10. Bon ben, j'suis moins hypé du coup / coût / cou / coucou [:simchevelu]


M'enfin, ça fait des années que quelqu'un pose la question régulièrement et qu'on lui répond qu'hormis le spherier c'est de la merde complète. [:vertexes:2]


Message édité par stefaninho le 30-01-2019 à 08:05:40

---------------
Et vous, quel est votre Final Fantasy préféré ?  
n°14168043
sebnec
PC Engine, what else ?
Transactions (32)
Posté le 30-01-2019 à 08:30:10  profilanswer
 

Tu n'accroches pas au jeu (j'ai jamais adhéré à la série, ma dernière tentative fut sur Wii U, en vain) ?


---------------
Mon ancien profil dans le forum : http://forum.hardware.fr/hfr/profil-81513.htm
n°14168052
rionsnoir

Transactions (0)
Posté le 30-01-2019 à 08:39:20  profilanswer
 

Perso j'ai adoré le Blitzball. Mais genre vraiment. Je faisais des matchs juste pour le plaisir, et j'adorais recruter des joueurs en ville.  
J'avais 12-13 ans, donc faudrait que j'y jette un oeil plus adulte :o


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Pseudo Nintendo: Mik
n°14168053
eclaireur

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Posté le 30-01-2019 à 08:39:28  profilanswer
 

La plante piranha est déjà jouable ?

n°14168058
Ript0r

Transactions (14)
Posté le 30-01-2019 à 08:45:27  profilanswer
 

On t'a jamais appris à lire les astérisques ? :D

 
Citation :

*Piranha Plant will become available for purchase as DLC at a later date.  


Message cité 1 fois
Message édité par Ript0r le 30-01-2019 à 08:56:37
n°14168084
Jezzu

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Posté le 30-01-2019 à 08:58:57  profilanswer
 

rionsnoir a écrit :

Perso j'ai adoré le Blitzball. Mais genre vraiment. Je faisais des matchs juste pour le plaisir, et j'adorais recruter des joueurs en ville.  
J'avais 12-13 ans, donc faudrait que j'y jette un oeil plus adulte :o


Tout pareil avec 10 ans de plus, dans mes souvenirs j'ai bcp plus aimé le Blitzball que le jeu en lui même que j'avais trouvé bcp trop linéaire. Un comble pour un FF à l'époque

n°14168087
eclaireur

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Posté le 30-01-2019 à 09:00:35  profilanswer
 

Ript0r a écrit :

On t'a jamais appris à lire les astérisques ? :D
 

Citation :

*Piranha Plant will become available for purchase as DLC at a later date.  




 
Tain, j'ai mis la console en pause contre le boss de fin, et je l'ai quasiment tué, je peux pas lancer la mise à jour :fou:
 
Je suppose qu'ils vont pas l'intégrer dans le mode solo :/


Message édité par eclaireur le 30-01-2019 à 09:00:53
n°14168098
intersigne
/!\ SJW /!\
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Posté le 30-01-2019 à 09:07:07  profilanswer
 

castormalin a écrit :


T'envoies du rêve lô, on m'a toujours conseillé ce FF 10. Bon ben, j'suis moins hypé du coup / coût / cou / coucou [:simchevelu]


 
J'adore FF X, je l'ai fait sur PS2, Vita et la  je suis presque prêt à le reprendre sur Switch  :sweat: . J'aime bien le design des peso et je les trouvent bcp plus humains que ceux du VII - VIII - IX.
 
Le Blitzball c'est cool, mais malheureusement très/trop rigide, mais j'ai fait plusieurs saisons à l'époque :o


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Roll out !
n°14168146
cacahuete

Transactions (12)
Posté le 30-01-2019 à 09:39:14  profilanswer
 

Certains vont acheter Farm Together ?

n°14168163
laboulekir​oule

Transactions (0)
Posté le 30-01-2019 à 09:46:07  profilanswer
 

avec la MAJ 2.0 de Smash bros, risque de corruption de la sauvegarde en mode all stars :  
https://twitter.com/SSBUNews/status [...] 62689?s=19

n°14168172
indiana77
:o
Transactions (5)
Posté le 30-01-2019 à 09:47:16  profilanswer
 

Pour ceux ayant acheté Dead Cell, vous l'avez pris directement sur l'eshop ou en version physique?
Il est actuellement à 25€, j'ai cru l'avoir vu à moins de 20€ en fin d'année.


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Je veux bien être d'accord avec toi mais on serait deux à avoir tort
n°14168187
Ript0r

Transactions (14)
Posté le 30-01-2019 à 09:49:55  profilanswer
 

Il était à 20€ oui, mais c'était une promo :o


Message édité par Ript0r le 30-01-2019 à 09:50:06
n°14168214
Pzu

Transactions (2)
Posté le 30-01-2019 à 10:01:06  profilanswer
 

Je m'attendais pas à autant de rebalancements pour les personnages dans Smash  [:siluro]
Mais visiblement ils n'ont toujours pas amélioré la qualité du Online/matchmaking/lag  [:o'gure:1]


Message édité par Pzu le 30-01-2019 à 10:01:31
n°14168216
rionsnoir

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Posté le 30-01-2019 à 10:02:19  profilanswer
 

J’espère qu’ils ont pas cassé le jeu, ça m’avait l’air plutôt équilibré pour l’instant


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Pseudo Nintendo: Mik
n°14168224
Ript0r

Transactions (14)
Posté le 30-01-2019 à 10:06:49  profilanswer
 

Bah le but c'est justement de l'équilibrer, et d'ajuster des persos comme K.Rool qui sont pétés :o

n°14168232
numrobis
Code ami: 0726-2419-2891
Transactions (5)
Posté le 30-01-2019 à 10:08:19  profilanswer
 

Le seul jeux que je regrette pour le moment est le jeux de chirurgien, j'ai oublié le nom.  
Tellement imprécis et du coup je n'ai pas envie d'essayer, les enfants non plus.  
Je pensais qu'il serait fun à jouer.  :sweat:


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- Feed-back - - Jeu du moment: J’ai un backlog monstre sur Switch - C'est moi Bananecafe
n°14168233
Ript0r

Transactions (14)
Posté le 30-01-2019 à 10:09:17  profilanswer
 

Docteur Maboul ? :o


Message édité par Ript0r le 30-01-2019 à 10:09:27
n°14168270
max-fx

Transactions (26)
Posté le 30-01-2019 à 10:22:32  profilanswer
 

numrobis a écrit :

Le seul jeux que je regrette pour le moment est le jeux de chirurgien, j'ai oublié le nom.
Tellement imprécis et du coup je n'ai pas envie d'essayer, les enfants non plus.
Je pensais qu'il serait fun à jouer.  :sweat:

 

Trauma center ?
Edit : Oups, je me suis cru sur le topic 3DS :D

Message cité 1 fois
Message édité par max-fx le 30-01-2019 à 10:26:32
n°14168272
cosmoschtr​oumpf
dawa powered
Transactions (10)
Posté le 30-01-2019 à 10:23:06  profilanswer
 

numrobis a écrit :

Le seul jeux que je regrette pour le moment est le jeux de chirurgien, j'ai oublié le nom.  
Tellement imprécis et du coup je n'ai pas envie d'essayer, les enfants non plus.  
Je pensais qu'il serait fun à jouer.  :sweat:


Surgeon Simulator ?
Je croyais que le fait que tout soit pété faisait partie du fun ?


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Android/Manettes/Metroidvania/Zelda/Indés/Retrogaming/VDS jeux
n°14168320
Twiddy

Transactions (6)
Posté le 30-01-2019 à 10:54:59  profilanswer
 

max-fx a écrit :

Trauma center ?
Edit : Oups, je me suis cru sur le topic 3DS :D


Ce jeu, dommage que ça parte un peu en cacahuète avec les parasites chelou à opérer mais je trouve dommage que le concept ait été abandonné. D'ailleurs en jeu mobile ça pourrait le faire :love:

n°14168341
Sir_burton

Transactions (1)
Posté le 30-01-2019 à 11:12:15  profilanswer
 

J'ai pris stardew valley, l'arrivée du français en beta test sur pc m'a donné envie de le prendre sur Switch avec l'espoir que le patch ne tarde pas trop.

n°14168358
arkaon93
Tu crois qu'on joue ?
Transactions (1)
Posté le 30-01-2019 à 11:20:47  profilanswer
 

Sir_burton a écrit :

J'ai pris stardew valley, l'arrivée du français en beta test sur pc m'a donné envie de le prendre sur Switch avec l'espoir que le patch ne tarde pas trop.


 
J'ai craqué pour le prendre sur Switch hier soir aussi  :lol:


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The right man in the wrong place can make all the difference in this world.
n°14168370
numrobis
Code ami: 0726-2419-2891
Transactions (5)
Posté le 30-01-2019 à 11:26:07  profilanswer
 

cosmoschtroumpf a écrit :


Surgeon Simulator ?
Je croyais que le fait que tout soit pété faisait partie du fun ?


Bah en fait oui et non.  
J'aimerais bien faire une opération normalement, mais impossible.  
Donc en fait tu ne prends pas de plaisir à jouer sauf si c'est pour tout casser ou alors je n'ai pas bien saisi le concept du jeux.


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- Feed-back - - Jeu du moment: J’ai un backlog monstre sur Switch - C'est moi Bananecafe
n°14168371
arkaon93
Tu crois qu'on joue ?
Transactions (1)
Posté le 30-01-2019 à 11:26:51  profilanswer
 

Tu as bien saisi le concept :o
 


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The right man in the wrong place can make all the difference in this world.
n°14168372
Profil sup​primé

Transactions (0)
Posté le 30-01-2019 à 11:27:22  answer
 

castormalin a écrit :


T'envoies du rêve lô, on m'a toujours conseillé ce FF 10. Bon ben, j'suis moins hypé du coup / coût / cou / coucou [:simchevelu]


Facilement le pire FF.

n°14168381
Jezzu

Transactions (0)
Posté le 30-01-2019 à 11:30:26  profilanswer
 


Le 1er pire, après sont sortis le XII, le XIII, ...

n°14168388
eclaireur

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Posté le 30-01-2019 à 11:33:03  profilanswer
 

Il y a des FF après le 9 ? :??:

mood
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