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★► [TU] Pillars Of Eternity 2 - Deadfire | Tous les DLC DISPO

n°13315505
genoys

Transactions (0)
Posté le 28-06-2017 à 11:47:42  profilanswer
 

Reprise du message précédent :
Dommage que l'atmosphère pirate/îles etc. ne m'attire pas du tout, j'ai adoré pillars 1   :(

mood
Publicité
Posté le 28-06-2017 à 11:47:42  profilanswer
 

n°13338657
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 11-07-2017 à 21:01:50  profilanswer
 
n°13352618
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 21-07-2017 à 08:37:35  profilanswer
 
n°13353979
Eyldebrand​t
Michel de Hurlevent
Transactions (0)
Posté le 21-07-2017 à 19:01:13  profilanswer
 

En tout cas je suis rassuré de voir le pipotron toujours accessible dans le futur.
Edit : je savais que j'aurais du quoter le mongolisme auquel je répondais, mais je voulais pas salir mon post  [:gibbactu:1]


Message édité par Eyldebrandt le 30-07-2017 à 20:19:59
n°13367662
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 30-07-2017 à 20:18:20  profilanswer
 
n°13368107
Profil sup​primé

Transactions (0)
Posté le 31-07-2017 à 10:14:33  answer
 
n°13369193
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 31-07-2017 à 21:11:27  profilanswer
 

Exploring Neketaka : https://www.youtube.com/watch?v=5HA [...] Y7tmgg5Q-6
 
http://s2.postimg.org/mboai602h/screenshot_1441.jpg
http://s2.postimg.org/6rli5dfbt/screenshot_1442.jpg
http://s2.postimg.org/6g41slyvt/screenshot_1443.jpg
http://s2.postimg.org/aqipo73yx/screenshot_1444.jpg
 


Backer Survey Announcement
 
We also want to let everyone know that Backer Surveys will be officially ending after October 31st. If your survey is not filled out by October 31st, we can't promise that your content will make it into the game at release -- so please don't wait to submit your Backer Survey!
 
(Note: While we will still accept surveys filled out after October 31st, we cannot guarantee such surveys will be processed in time for their associated content to make it into Pillars II on release. If you fill out your survey after October 31st, your content may still make it into a game in a patch.)
 
Thank you for joining us and we'll see you in a couple of weeks for Update 39!


 
On peut donc interpréter cela comme le fait que le jeu sera "terminé" fin octobre. Le temps restant sera donc là pour les derniers ajustements... et la "beta" devrait donc arriver dans ces eaux.

Message cité 1 fois
Message édité par BillyCorgan le 31-07-2017 à 21:22:53

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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13369865
Meganne
Modérateur
Féministe Ardant
Transactions (0)
Posté le 01-08-2017 à 10:50:40  profilanswer
 

C'est propre.
Et tellement Baldurien aussi. (le 2) [:chaleur intempestive]


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#AOC2024 & #2028
n°13370006
Profil sup​primé

Transactions (0)
Posté le 01-08-2017 à 11:36:40  answer
 

Un petit côté Renaissance italienne je trouve  :)  
 

n°13370956
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 01-08-2017 à 19:28:20  profilanswer
 

Oui. Je sens bien que ça va être à Pillars ce que Bg2 était à Bg1...  [:cerveau lent]


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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
mood
Publicité
Posté le 01-08-2017 à 19:28:20  profilanswer
 

n°13371053
Eyldebrand​t
Michel de Hurlevent
Transactions (0)
Posté le 01-08-2017 à 20:14:23  profilanswer
 

Du calme, va pas porter le mauvais oeil  [:jeanpierre decombres:5]

n°13371370
visiteur d​u futur
Futur du soir
Transactions (22)
Posté le 02-08-2017 à 03:47:59  profilanswer
 

BillyCorgan a écrit :

Exploring Neketaka : https://www.youtube.com/watch?v=5HA [...] Y7tmgg5Q-6

 

http://s2.postimg.org/mboai602h/screenshot_1441.jpg
http://s2.postimg.org/6rli5dfbt/screenshot_1442.jpg
http://s2.postimg.org/6g41slyvt/screenshot_1443.jpg
http://s2.postimg.org/aqipo73yx/screenshot_1444.jpg

 


Backer Survey Announcement

 

We also want to let everyone know that Backer Surveys will be officially ending after October 31st. If your survey is not filled out by October 31st, we can't promise that your content will make it into the game at release -- so please don't wait to submit your Backer Survey!

 
 

On peut donc interpréter cela comme le fait que le jeu sera "terminé" fin octobre. Le temps restant sera donc là pour les derniers ajustements... et la "beta" devrait donc arriver dans ces eaux.

 

Cette ambiance qui se dégage déjà :) :)   pas mal ce côté "renaissance italienne" comme dit Ledabro, même ressenti  ^^

 

Du coup, bêta sans doute prévue pour fin d'année et sortie toujours au 1er trimestre 2018 ? Ça va arriver fort vite :bounce:


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"Actually, doing things get you fired. In fact, I'm writing a book on this very phenomena." "Really, you're writing a book ?" "No because that would be DOING something !"
n°13371372
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 02-08-2017 à 03:51:25  profilanswer
 

Me tarde de toucher à la bête.  [:chaleur intempestive]


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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13371377
visiteur d​u futur
Futur du soir
Transactions (22)
Posté le 02-08-2017 à 04:12:38  profilanswer
 

Tu auras Grimoire pour patienter jusqu'à la bêta! :lol:


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"Actually, doing things get you fired. In fact, I'm writing a book on this very phenomena." "Really, you're writing a book ?" "No because that would be DOING something !"
n°13371609
joams

Transactions (0)
Posté le 02-08-2017 à 09:51:37  profilanswer
 

Vous conseillez quoi dans le meme genre en attendant? (j ai deja poe et tyranny)

Message cité 2 fois
Message édité par joams le 02-08-2017 à 09:52:22
n°13372162
visiteur d​u futur
Futur du soir
Transactions (22)
Posté le 02-08-2017 à 13:38:50  profilanswer
 

joams a écrit :

Vous conseillez quoi dans le meme genre en attendant? (j ai deja poe et tyranny)

 

Sans faire trop de hs, pourquoi pas les suggestions ci dessous ?

  • refaire un run de Tyranny avec ses dlcs et en regardant une autre fin
  • BG1 &2, vanilla ou EE, au cas où pas déjà fait ? :)
  • si le tour par tour ne te rebute pas, Divinity Original Sin fait consensus pour la qualité de son gameplay
  • et enfin si en plus tu n'as rien contre un univers autre que fantasy, il y a les jeux d'Inxile notamment wasteland 2  (mais là on commence à s'éloigner un peu ;) )


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"Actually, doing things get you fired. In fact, I'm writing a book on this very phenomena." "Really, you're writing a book ?" "No because that would be DOING something !"
n°13373378
joams

Transactions (0)
Posté le 03-08-2017 à 09:25:35  profilanswer
 

visiteur du futur a écrit :

 

Sans faire trop de hs, pourquoi pas les suggestions ci dessous ?

  • refaire un run de Tyranny avec ses dlcs et en regardant une autre fin
  • BG1 &2, vanilla ou EE, au cas où pas déjà fait ? :)
  • si le tour par tour ne te rebute pas, Divinity Original Sin fait consensus pour la qualité de son gameplay
  • et enfin si en plus tu n'as rien contre un univers autre que fantasy, il y a les jeux d'Inxile notamment wasteland 2  (mais là on commence à s'éloigner un peu ;) )

tyranny deja 3 fois:D
BG2 7 fois y a une quinzaine d années
je vais peut etre essayer Divinity :p

Message cité 1 fois
Message édité par joams le 03-08-2017 à 09:26:10
n°13381665
ravenloft
Meilleur jeu du 20ème siècle
Transactions (0)
Posté le 08-08-2017 à 18:10:51  profilanswer
 

BillyCorgan a écrit :

Oui. Je sens bien que ça va être à Pillars ce que Bg2 était à Bg1...  [:cerveau lent]


 :love:  vu la supériorité de Bg 2 au 1.


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Ravenloft
n°13382029
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 08-08-2017 à 22:05:43  profilanswer
 

Last week's Pillars of Eternity II Fig update showcasing the city of Neketaka made such a good impression that the folks at PCGamesN decided to interview Josh Sawyer about it. The first part of their interview is focused on describing the city's politics. I quote:
 
Pillars of Eternity 2 draws from the history of the East India Company as inspiration for its capital city, Neketaka. The city is torn between the competing interests of the trading companies looking to exploit the resources of the Deadfire Archipelago and the natives trying to turn this foreign interest into personal gain.
 
Talking to us last week, Pillar of Eternity 2 director Josh Sawyer says that Europe's imperial history was very much in mind when designing the game, and Neketaka in particular.
 
"We’re definitely trying to draw connections to things like the East India Trading Company, and various Belgian and Dutch trading firms as well," Sawyer says. "Each of the colonial cultures has a different interest in the area. They overlap a little bit, and they are in direct competition."
 
Neketaka has a long history. Its original builders are the Huana, an ancient tribe that were contemporaries to the Engwithan, the precursor race that you learn about in the original game. Unlike the Engwithan, though, the Huana were set back by "a big, cataclysmic event that occurred, and wiped out a huge portion of their population," Sawyer says. "They had to rebuild from almost nothing. Neketaka is actually a surviving element of that ancient culture, but it was abandoned for centuries until it was repossessed by a powerful Huana tribe, the Kahanga."
 
The Kahanga is "nominally the ruling tribe of the Huana, but they don’t really respect their authority." The queen and prince of the tribe have a strong military but they don't command as much respect among the tribes as you'd expect of "autocratic rulers."
 
Then, within the city there are: the native Huana; the Vailian trading company - a group sponsored by the Vailian Republics, who you could encounter in the first game - they control a district called Queen's Berth; and, finally, the Royal Deadfire Company. They control their own district, too - a large, fortified district.
 
Hated by everyone are the Principi, a pirate collective. Naturally, with so many traders around, the Principi have infiltrated the city with their agents.
 
All these factions are interlinked with alliances and rivalries, and being an Obsidian RPG, many of them want you to help turn the faction confusion to their advantage. For example, Sawyer explains the queen's plan: "She is trying to play them off against each other, but she’s playing a dangerous game. Those groups are very powerful, and because those tribes are not that unified, they are vulnerable to outside colonial forces that are more organised."
 
But you aren't just a pawn for these groups, Sawyer says: "The player has their own agenda for coming to Neketaka [and] you see different elements of each faction before you get to make alliances among them. You’re pursuing one objective, but it drags you into the middle of these four groups. Neketaka is a place where you see these cultures coming together and you see the dysfunction between them. As a player, you can be extremely resistant to making alliances with them, and although it’s very difficult, we do offer the option to go your own way. But, all these factions want to do a ‘quid pro quo’ with you, like ‘Why don’t you help our faction? We’ll help you achieve your objectives’."
 
The second part of the interview goes into more detail about the experience of being in Neketaka. Here's an excerpt:
 
With Neketaka possessing such scope and bustling culture, you could be forgiven for thinking you’ll slip in unnoticed and be able to quietly manipulate its systems. Quite the opposite is the reality; you’ll be a big name from practically the moment you walk through its gates.
 
“As soon as you get to Neketaka, something happens to establish who you are,” Sawyer teases. “It’s a big event that means we can justifiably have anyone in the city be aware of who you are. When you’re on the critical path, while you’re suggested to go to the palace, it’s possible to avoid it if you want to. But if you do go to the palace, everyone who sees you knows who you are.”
 
And when everyone knows who you are, there’s one thing you can count on: an ever-growing line of NPCs demanding you help them out. Pillars of Eternity II’s cities will, without question, feature dozens of quest opportunities, but Sawyer notes that Obsidian have been careful with how those opportunities are presented.
 
“We do want players to stumble across quests, but if they’re forced into it all the time, that can get irritating,” he explains. “It can also be overwhelming when you have so many quests that you just don’t know where to go. Baldur's Gate was much too sparse, and Athkatla [the capital city in Baldur’s Gate II] was a little too dense. Part of it also had to do with the way the player was pulled into those conversations. Sometimes it’s ok to pull players into a dialogue, and other times it’s ok to let a player see there’s something going on and decide [what to do].”
 
As you travel around Neketaka, you’ll find that the citizens respond to you in a variety of ways governed by a specific sense of logic. This is based in Obsidian’s wish for NPCs to be notably and realistically reactive.
 
“If you rob from a regular citizen, it seems a little jarring if they go berserk and attack you,” Sawyer notes. “[In Pillars 2] if regular old folks get mad, they will try to call the guards. If you start attacking them, they’ll flee or they’ll cower. The people who are there to protect the citizens - the guards - they’re the ones who will come and try and attack you.”
 
If you’re planning on staying on the right side of the law, the new chatter system is where you’ll notice most of Pillars II’s reactivity. “People react to you in different ways based on who they are,” Sawyer details. “People react to you being godlike, which is something [players] said they wanted more reactivity to. If you do certain things, people will thank you or they’ll curse you in the street. We try to have a lot of logic to it.”
 
That reactivity runs deeper than merely what people say about you, though. Your decisions and actions will have an obvious effect on Neketaka; the city itself will change over time. “The bigger challenge is less about giving something a sense of place, and more about giving a place a sense of change over time,” Sawyer says. “It’s the thing in roleplaying games that is much more difficult. Almost any genre can give you a strong sense of place, but when the player does something in a roleplaying game, they’re looking for what changes based on that. ‘Do people come? Do they go? Do they treat me differently?’ That’s always a challenge, and it’s something that we keep pushing.”


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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13391947
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 15-08-2017 à 22:37:48  profilanswer
 

Update #39 - From the Feed of the Director Part III
 
https://www.youtube.com/watch?v=tQH [...] N2WH8uVI-6
 
Prochain update sur le multiclassing etc...


Message édité par BillyCorgan le 15-08-2017 à 22:41:14

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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13465973
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 25-09-2017 à 10:19:43  profilanswer
 

Avec un peu de retard.
 
Update #40 :Multiclassing Part II
 
https://www.youtube.com/watch?v=dk0wIKSWIWY
 
[ n'hésitez pas à poster les MAJ s'il y a lieu, je suis assez "déconnecté" ces temps-ci ]
 
https://s1.postimg.org/4ro8kqj67j/screenshot_35.png

Message cité 1 fois
Message édité par BillyCorgan le 16-10-2017 à 11:02:48

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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13510730
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 17-10-2017 à 20:21:41  profilanswer
 

Update #41 :From the Feed of the Director Part IV
 
https://www.youtube.com/watch?v=64U0n2SaNmI
 

Stay tuned for an update with information on our upcoming backer beta. Until next time!


 :bounce:


Message édité par BillyCorgan le 17-10-2017 à 20:27:56

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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13510749
nicolas_ya​d
Spoons made me fat
Transactions (7)
Posté le 17-10-2017 à 20:30:00  profilanswer
 

joams a écrit :

Vous conseillez quoi dans le meme genre en attendant? (j ai deja poe et tyranny)


 

joams a écrit :


tyranny deja 3 fois:D
BG2 7 fois y a une quinzaine d années
je vais peut etre essayer Divinity :p


Y'a les Icewind Dale aussi :o
 


 
ça sent la création de perso qui prend deux heures  [:aelenia]

n°13510931
kaboom85

Transactions (0)
Posté le 17-10-2017 à 21:43:05  profilanswer
 

nicolas_yad a écrit :


 
ça sent la création de perso qui prend deux heures  [:aelenia]


 
c'est clair  [:sadfrog62:2]


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Topic escape game \o/ / Topic Artifact
n°13511515
joams

Transactions (0)
Posté le 18-10-2017 à 09:55:25  profilanswer
 

nicolas_yad a écrit :


Y'a les Icewind Dale aussi :o
 


 
 
tu penses bien que j ai deja fait  [:dakans]

n°13511558
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 18-10-2017 à 10:11:51  profilanswer
 

Et les Torments ? Planescape et Tides of Numenera ?


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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13568047
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 13-11-2017 à 21:03:49  profilanswer
 
n°13568062
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 13-11-2017 à 21:10:13  profilanswer
 
n°13570295
Profil sup​primé

Transactions (0)
Posté le 14-11-2017 à 18:50:21  answer
 

Décidément, la 3d isométrique c'est quand même bien beau !!  :)

n°13570880
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 15-11-2017 à 07:33:35  profilanswer
 

Premier tour (en direct là) sur la beta : https://www.twitch.tv/ellohime


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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13571194
kaboom85

Transactions (0)
Posté le 15-11-2017 à 10:32:16  profilanswer
 

bon sang j'ai envie d'y jouer :D
 
je crois que je vais bien écumer la beta :D


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Topic escape game \o/ / Topic Artifact
n°13571320
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 15-11-2017 à 11:10:25  profilanswer
 
n°13571340
KaneZe

Transactions (0)
Posté le 15-11-2017 à 11:14:55  profilanswer
 

haaa ce jeu vivement, vivement!

n°13571652
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 15-11-2017 à 12:51:12  profilanswer
 

LA BETA ARRIVE.
 
Si vous avez backé le jeu (avec cette option), pensez à retirer vos clés !
 
https://forums.obsidian.net/topic/9 [...] -tomorrow/
 
Disponible demain.


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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13571774
kaboom85

Transactions (0)
Posté le 15-11-2017 à 13:31:05  profilanswer
 

le plus intéressant a priori :

Citation :


Big System Changes From PoE 1 to 2:
 
    Health/Endurance - Now just Health
    When a character gets knocked down in a fight, you gain an injury which causes a lose of 25% of your maximum health until you rest (with food). After your 4th injury in a row without rest, your character will die.
    All per rest abilities have changed to per encounter
    Graze has been removed from normal attacks - Only specific attacks will have the ability to graze
    Stealth has been updated - Enemies now have a front facing vision cone which detects players faster
    Penetration/Armor - Penetration vs Armor now works in 'break points'  
        Pen < Arm = 30% Dam
        Pen ≥ Arm = 100% Dam
        Pen (More than double) Arm = 130% Dam
    Unique Items - Are now completely unique from each other. They will rarely share any item mods
    Class Resources - Each class is given a unique resource to use their abilities
    Rest - No longer needs camping supplies, players will now use food items to recover from injuries
    Trap detection - Players now detect traps with the stat Perception instead of the skill Mechanics
    Skill Assist - All party members now add a portion of their skill bonus to checks made
    Engagement is no longer on each character by default - Now it is only granted through abilities
    Grimoires - Grant Wizards extra spell casts and Wizards can no longer learn spells from Grimoires
    Noise - Each spell/attack/etc.. has a noise level attached to it
    Bumping - While pathing near allies, character now step aside for their teammate to walk by
 


 
-les blessures pourquoi pas  
-plus de capacités "par repos" on va pouvoir spammer comme des gros sales
-la ressource unique par classe, j'espere que c'est bien foutu et pas juste des copier collé les uns des autres. j'ai confiance :D
-pièges détectés avec la perception plutot que la mecanique, j'aime bien
-skill assists : si je comprends bien on peut maxer la furtivité de tout le monde et faire un super fufu (par exemple), ça me semble pas mal
-l'engagement change, a priori y en aura moins. On pourra donc plus bouger, par contre les "engageurs" seront très forts je pense !
-les mages qui devront mériter leurs sorts au lieu de les payer c'est bien :D
 
ça me semble très prometteur !
 
attention, Beta en anglais uniquement
 
 


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Topic escape game \o/ / Topic Artifact
n°13571791
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 15-11-2017 à 13:37:10  profilanswer
 

Tout à fait.
Le repos aussi est "mieux" apparemment. La nourriture aura un "réel" intérêt puisque c'est elle qui servira à se refaire et non plus 4 bouts de bois pour faire un campement.


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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
n°13571815
kaboom85

Transactions (0)
Posté le 15-11-2017 à 13:42:17  profilanswer
 

c'est vrai que la bouffe c'est un truc que j'ai totalement laissé de coté dans le 1


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Topic escape game \o/ / Topic Artifact
n°13572320
Profil sup​primé

Transactions (0)
Posté le 15-11-2017 à 16:27:28  answer
 

PoE 2 : sponsorisé par le Michelin  :D  "Un hobbit au dessert, c'est un régal que l'on sert"
 

n°13572439
Profil sup​primé

Transactions (0)
Posté le 15-11-2017 à 17:05:58  answer
 

J'ai jamais fini le 1er ... :o

n°13572470
Profil sup​primé

Transactions (0)
Posté le 15-11-2017 à 17:16:46  answer
 
n°13572731
BillyCorga​n
★ Look up here, I'm in heaven
Transactions (3)
Posté le 15-11-2017 à 18:46:42  profilanswer
 


https://media2.giphy.com/media/IAXkgoF0QSJag/giphy.gif
 
Fait et refait sans puis avec DLC...  :love:


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Smashing PumpkinsThe Outer Worlds 2AvowedClockwork Revolution
mood
Publicité
Posté le   profilanswer
 

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