Forum |  HardWare.fr | News | Articles | PC | S'identifier | S'inscrire | Shop Recherche
1267 connectés 

  FORUM HardWare.fr
  Windows & Software
  Virus/Spywares

  probleme aim template html

 


 Mot :   Pseudo :  
 
Bas de page
Auteur Sujet :

probleme aim template html

n°2767131
bibinouc
Posté le 22-03-2008 à 08:59:17  profilanswer
 

bonjour a tous ,lorsque j ouvre une fenetre de messagerie d aim et quej essai d envoyer un message , j ai le message suivant qui apparait et ne recoit pas les messages de mon correspondant.pouvez vous m aider?  d avance merci.  :cry:  
 
 
 
<!-- <! --  
****************************************************************************** ************************************************** ****************************  
* *  
* File Name: template.html * Nom du fichier: template.html  
* *  
****************************************************************************** ************************************************** ****************************  
* COPYRIGHTANDCONFIDENT IALITYNOTICE * COPYRIGHTANDCONFIDENT IALITYNOTICE  
****************************************************************************** ************************************************** ****************************  
* *  
* Copyright (c) 2007 AOL LLC. * Copyright (c) 2007 AOL LLC. All rights reserved. Tous droits réservés.  
* This software contains valuable confidential and proprietary * Ce logiciel contient de précieuses confidentiels et exclusifs  
* information of AOL LLC. * Information d'AOL LLC. and is subject to applicable Et est assujettie à certaines applicable  
* licensing agreements. * Accords de licence. Unauthorized reproduction, transmission or Toute reproduction, la transmission ou  
* distribution of this file and its contents is a violation of * La distribution de ce fichier et son contenu est une violation de  
* applicable laws. * Les lois applicables.  
* *  
* AOLCONFIDENTIAL * AOLCONFIDENTIAL  
* *  
****************************************************************************** ************************************************** ****************************  
--> -->  
<html> <html>  
<head> <head>  
<link rel="stylesheet" type="text/css" href="template.css"> <link Rel="stylesheet" type="text/css" href="template.css">  
<style type="text/css"></style> <style Type="text/css"> </ style>  
<script for=SWF1 event=FSCommand>onFSCommand(arguments[0],arguments[1])</script> <script For=SWF1 event=FSCommand> onFSCommand (arguments [0], arguments [1]) </ script>  
<script for=SWF2 event=FSCommand>onFSCommand(arguments[0],arguments[1])</script> <script For=SWF2 event=FSCommand> onFSCommand (arguments [0], arguments [1]) </ script>  
<script for=SWF3 event=FSCommand>onFSCommand(arguments[0],arguments[1])</script> <script For=SWF3 event=FSCommand> onFSCommand (arguments [0], arguments [1]) </ script>  
<script for=SWF4 event=FSCommand>onFSCommand(arguments[0],arguments[1])</script> <script For=SWF4 event=FSCommand> onFSCommand (arguments [0], arguments [1]) </ script>  
</head> </ Head>  
<script language="JavaScript"> <script Language="JavaScript">  
var AIMX = null; Var AIMX = null;  
var AIMXURL = ""; AIMXURL var = "";  
 
var stuckToBottom=true; Var stuckToBottom = true;  
var isInitial=true; Var isInitial = true;  
var hasBuddyIcon=false; Var hasBuddyIcon = false;  
var hasSuperBuddy=false; Var hasSuperBuddy = false;  
var hasWallpaper=false; Var hasWallpaper = false;  
var inAdjust=false; Var inAdjust = false;  
 
var debugWindow=null; Var debugWindow = null;  
var textBody=null; Var textBody = null;  
var flashVersion=0; Var flashVersion = 0;  
var MM_contentVersion = 6; Var MM_contentVersion = 6;  
var MM_FlashCanPlay=false; Var MM_FlashCanPlay = false;  
 
// -------------------------- / / --------------------------  
// AIM Partner Expression API / / AIM Partenaire expression API  
 
function getAIMXApiVersion() { return 1; } GetAIMXApiVersion function () (return 1;)  
function getFlashVersion() { return flashVersion; } GetFlashVersion function () (return flashVersion;)  
 
function getImTextDoc() { return textWindow.document; } GetImTextDoc function () (return textWindow.document;)  
function getImTextWindow() { return document.getElementById("textWindow" ); } GetImTextWindow function () (return document.getElementById ( "textWindow" );)  
 
function getImTextBody() { return _getTextBody(); } GetImTextBody function () (return _getTextBody ();)  
function getImTextIconStyle() { return buddyicon.style; } GetImTextIconStyle function () (return buddyicon.style;)  
function getImTextFaderStyle() { return faderSurround.style; } GetImTextFaderStyle function () (return faderSurround.style;)  
 
function appendImText(html) { appendHTML(-1, html, "" ); } Fonction appendImText (html) (appendHTML (-1, html, "" );)  
function clearImText() { clearHTML(); } ClearImText function () (clearHTML ();)  
function showImText(e) { textWindow.style.display=e?"":"none" } ShowImText function (e) (textWindow.style.display = e ?"":" none " )  
function Adjust() { _AdjustIcons(); } Function () (Ajustez _AdjustIcons ();)  
function handleURL(u) { external.proxy.launchURL(u); } HandleURL fonction (u) (external.proxy.launchURL (u);)  
 
function addImTextRule(sel,style) AddImTextRule fonction (sel, style)  
{ (  
textWindow.document.styleSheets[1].addRule(sel, style); TextWindow.document.styleSheets [1]. AddRule (sel, du style);  
} )  
 
function resetImTextStyles() ResetImTextStyles function ()  
{ (  
var ss = textWindow.document.styleSheets[1]; Var ss = textWindow.document.styleSheets [1];  
var rules = ss.rules; Var = ss.rules règles;  
rules.disabled = true; Rules.disabled = true;  
while (rules.length) { ss.removeRule(0); } While (rules.length) (ss.removeRule (0);)  
rules.disabled = false; Rules.disabled = false;  
} )  
 
function addImHistRule(sel,style) AddImHistRule fonction (sel, style)  
{ (  
document.styleSheets[1].addRule(sel, style); Document.styleSheets [1]. AddRule (sel, du style);  
} )  
 
function resetImHistStyles() ResetImHistStyles function ()  
{ (  
var ss = document.styleSheets[1]; Var ss = document.styleSheets [1];  
var rules = ss.rules; Var = ss.rules règles;  
var rules = ss.rules; Var = ss.rules règles;  
rules.disabled = true; Rules.disabled = true;  
while (rules.length) { ss.removeRule(0); } While (rules.length) (ss.removeRule (0);)  
rules.disabled = false; Rules.disabled = false;  
} )  
 
function setMinSize(w, h) Fonction setMinSize (w, h)  
{ (  
external.proxy.setMinSize(w,h); External.proxy.setMinSize (w, h);  
} )  
 
function setAIMX(base,code) SetAIMX fonction (base, code)  
{ (  
clearAIMX(); ClearAIMX ();  
_mark(); _mark ();  
AIMX=null; AIMX = null;  
AIMXURL=base + "/"; AIMXURL = base + "/";  
try { eval(code); } catch (e) { AIMX=null; } Try (eval (code);) catch (e) (AIMX = null;)  
if (AIMX&&AIMX.ctor) If (AIMX & & AIMX.ctor)  
{ (  
FlashDiv.style.visibility="hidden"; FlashDiv.style.visibility = "hidden";  
MM_FlashCanPlay = false; MM_FlashCanPlay = false;  
if (!AIMX.ctor()) clearAIMX(); If (! AIMX.ctor ()) clearAIMX ();  
} )  
else if (!AIMX) Else if (! AIMX)  
{ (  
clearAIMX(); ClearAIMX ();  
} )  
else Else  
{ (  
_AdjustIcons(); _AdjustIcons ();  
} )  
} )  
 
function clearAIMX() ClearAIMX function ()  
{ (  
if (AIMX&&AIMX.dtor) AIMX.dtor(); If (AIMX & & AIMX.dtor) AIMX.dtor ();  
_sweep(); _sweep ();  
resetImTextStyles(); ResetImTextStyles ();  
resetImHistStyles(); ResetImHistStyles ();  
setMinSize(50, 20); SetMinSize (50, 20);  
AIMX=null; AIMX = null;  
AIMXURL=""; AIMXURL = "";  
 
MM_FlashCanPlay = flashVersion >= MM_contentVersion; MM_FlashCanPlay = flashVersion> = MM_contentVersion;  
FlashDiv.style.visibility="visible"; FlashDiv.style.visibility = "visible";  
_getTextBody(); _getTextBody ();  
textBody.leftMargin = 10; TextBody.leftMargin = 10;  
textBody.topMargin = 15; TextBody.topMargin = 15;  
textBody.bottomMargin = 15; TextBody.bottomMargin = 15;  
faderSurround.style.paddingTop = 0; FaderSurround.style.paddingTop = 0;  
faderSurround.style.paddingLeft = 0; FaderSurround.style.paddingLeft = 0;  
faderSurround.style.paddingBottom = 0; FaderSurround.style.paddingBottom = 0;  
//BuddyWallpaperDiv.paddingRight = 0; / / BuddyWallpaperDiv.paddingRight = 0;  
//BuddyWallpaperDiv.paddingLeft = 0; / / BuddyWallpaperDiv.paddingLeft = 0;  
//BuddyWallpaperDiv.paddingTop = 0; / / BuddyWallpaperDiv.paddingTop = 0;  
//BuddyWallpaperDiv.paddingBottom = 0; / / BuddyWallpaperDiv.paddingBottom = 0;  
 
_AdjustIcons(); _AdjustIcons ();  
} )  
 
// -------------------------- / / --------------------------  
 
function _getTextBody() _getTextBody Function ()  
{ (  
if (!textBody) textBody = textWindow.document.body; If (! TextBody) textBody = textWindow.document.body;  
return textBody; TextBody retour;  
} )  
 
// Checks to see if? / / Vérifie si?  
function _checkScroll() _checkScroll Function ()  
{ (  
if (AIMX&&AIMX.resize) AIMX.resize(); If (AIMX & & AIMX.resize) AIMX.resize ();  
if(stuckToBottom || isInitial) If (stuckToBottom | | isInitial)  
{ (  
scrollToBottom(); ScrollToBottom ();  
} )  
_AdjustIcons(); _AdjustIcons ();  
} )  
 
function _print(t) Fonction _print (t)  
{ (  
external.proxy.print(t); External.proxy.print (t);  
} )  
 
function _AdjustIcons() _AdjustIcons Function ()  
{ (  
if (!inAdjust) If (! InAdjust)  
{ (  
inAdjust=true; InAdjust = true;  
try { Try (  
var f=7; // default flags Var f = 7, / / flags par défaut  
_getTextBody(); _getTextBody ();  
 
var sbars = (textBody.clientHeight < textBody.scrollHeight); Var sbars = (textBody.clientHeight <textBody.scrollHeight);  
var trm = ( (buddyicon.style.display != "none" || hasSuperBuddy || hasWallpaper) ? 60 : 4); Var trm = ((buddyicon.style.display! = "None" | | hasSuperBuddy | | hasWallpaper)? 60: 4);  
var bsr = ((buddyicon.style.display != "none" ) ? (sbars ? 25 : 4) : 0); Var bsr = ((buddyicon.style.display! = "None" )? (Sbars? 25: 4): 0);  
var fsp = (hasWallpaper ? (sbars ? 77 : 59) : 0); Var fsp = (hasWallpaper? (Sbars? 77: 59): 0);  
textBody.scroll= (sbars? "yes" : "no" ); TextBody.scroll = (sbars? "Yes": "no" );  
if (AIMX&&AIMX.adjust) f=AIMX.adjust(sbars, trm, bsr, fsp); If (AIMX & & AIMX.adjust) f = AIMX.adjust (sbars, trm, bsr, fsp);  
if(f & 1) If (f & 1)  
{ (  
textBody.rightMargin = trm;// + "px"; TextBody.rightMargin = trm, / / + "px";  
} )  
if(f & 2) If (f & 2)  
{ (  
buddyicon.style.right = bsr;// + "px"; Buddyicon.style.right = bsr, / / + "px";  
superGroupDiv.style.right = (sbars ? 18 : 0);// + "px"; SuperGroupDiv.style.right = (sbars? 18: 0), / / + "px";  
} )  
if(f & 4) If (f & 4)  
{ (  
faderSurround.style.paddingRight = fsp;// + "px"; FaderSurround.style.paddingRight = fsp, / / + "px";  
} )  
} catch (e) { ) Catch (e) (  
_print("Exception in _AdjustIcons(): " + e.description); _print ( "Exception dans _AdjustIcons ():" + e.description);  
} )  
inAdjust=false; InAdjust = false;  
if(stuckToBottom) If (stuckToBottom)  
{ (  
scrollToBottom(); ScrollToBottom ();  
} )  
} )  
} )  
 
function _onLoadFunction() _onLoadFunction Function ()  
{ (  
statusIndicator.style.right ="20"; StatusIndicator.style.right = "20";  
statusIndicator.style.paddingLeft ="20"; StatusIndicator.style.paddingLeft = "20";  
 
textWindow.attachEvent('onscroll', _checkStuckToBottom); TextWindow.attachEvent ( 'onscroll', _checkStuckToBottom);  
_checkScroll(); _checkScroll ();  
/* / *  
_print("textBody.leftMargin = " + textBody.leftMargin); _print ( "TextBody.leftMargin =" + textBody.leftMargin);  
_print("textBody.rightMargin = " + textBody.rightMargin); _print ( "TextBody.rightMargin =" + textBody.rightMargin);  
_print("textBody.topMargin = " + textBody.topMargin); _print ( "TextBody.topMargin =" + textBody.topMargin);  
_print("textBody.bottomMargin = " + textBody.bottomMargin); _print ( "TextBody.bottomMargin =" + textBody.bottomMargin);  
_print("faderSurround.style.paddingTop = " + faderSurround.style.paddingTop); _print ( "FaderSurround.style.paddingTop =" + faderSurround.style.paddingTop);  
_print("faderSurround.style.paddingBottom = " + faderSurround.style.paddingBottom); _print ( "FaderSurround.style.paddingBottom =" + faderSurround.style.paddingBottom);  
_print("faderSurround.style.paddingLeft = " + faderSurround.style.paddingLeft); _print ( "FaderSurround.style.paddingLeft =" + faderSurround.style.paddingLeft);  
_print("faderSurround.style.paddingRight = " + faderSurround.style.paddingRight); _print ( "FaderSurround.style.paddingRight =" + faderSurround.style.paddingRight);  
*/ * /  
} )  
 
onresize = _checkScroll; Onresize = _checkScroll;  
onload = _onLoadFunction; Onload = _onLoadFunction;  
 
function _checkStuckToBottom() _checkStuckToBottom Function ()  
{ (  
_getTextBody(); _getTextBody ();  
 
if(isInitial || textBody.clientHeight == 0) return; If (isInitial | | textBody.clientHeight == 0) return;  
 
/* put a padding in here of 20 pixels */ / * Mettre un padding ici de 20 pixels * /  
if( (textBody.scrollTop + textBody.clientHeight + 20) >= textBody.scrollHeight || textBody.clientHeight > textBody.scrollHeight) If ((textBody.scrollTop + textBody.clientHeight + 20)> = textBody.scrollHeight | | textBody.clientHeight> textBody.scrollHeight)  
{ (  
stuckToBottom = true; StuckToBottom = true;  
} )  
else Else  
{ (  
stuckToBottom = false; StuckToBottom = false;  
} )  
} )  
function _mark() _mark Function ()  
{ (  
var c = document.all.length; Var c = document.all.length;  
for (var i=0;i<c;i++) For (var i = 0; i <c; i + +)  
document.all[i].aim=true; Document.all [i]. Viser = true;  
_sweep = _sweep2; _sweep = _sweep2;  
} )  
function _sweep() {} _sweep Function () ()  
function _sweep2() _sweep2 Function ()  
{ (  
s = { "CAPTION":1,"COL":1,"COLGROUP":1,"FRAMESET":1,"HTML":1, S = ( "CAPTION": 1, "COL": 1, "COLGROUP": 1, "FRAMESET": 1, "HTML": 1,  
"TBODY":1,"TD":1,"TFOOT":1,"TH":1,"THEAD":1,"TR":1}; "TBODY": 1, "TD": 1, "TFOOT": 1, "TH": 1, "THEAD": 1, "TR": 1);  
 
var d=[]; Var d = [];  
var c= document.all.length; Var c = document.all.length;  
for (var i=0;i<c; i++) For (var i = 0; i <c; i + +)  
{ (  
var o = document.all[i]; Var o = document.all [i];  
if (!o.aim && !s[o.tagName.toUpperCase()]) d.push(o); If (! O.aim & &! S [o.tagName.toUpperCase ()]) d.push (o);  
} )  
var c = d.length; Var c = d.length;  
for (var i=0;i<c; i++) { d[i].outerHTML=""; } For (var i = 0; i <c; i + +) (d [i]. OuterHTML = "";)  
} )  
 
/* \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ */ / * \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / * /  
// Boxely Interface / / Interface Boxely  
 
function isStuckToBottom() { return stuckToBottom; } IsStuckToBottom function () (return stuckToBottom;)  
 
// Shows or hides status text indicator. / / Affiche ou cache indicateur de l'état de texte.  
function statusText(text) Fonction statusText (texte)  
{ (  
if( !text || text=="" ) If (! Texte | | texte =="" )  
{ (  
statusIndicator.style.display = "none"; StatusIndicator.style.display = "none";  
} )  
else Else  
{ (  
statusIndicator.innerHTML = text; StatusIndicator.innerHTML = text;  
statusIndicator.style.display = "inline"; StatusIndicator.style.display = "inline";  
} )  
} )  
 
//---------------------------------------------------------------------------- //------------------------------------------------ ----------------------------  
//IM Text / / IM Texte  
 
function focusText() { _getTextBody().focus(); } FocusText function () (_getTextBody (). Focus ();)  
 
function scrollToBottom() ScrollToBottom function ()  
{ (  
_getTextBody(); _getTextBody ();  
textBody.scrollTop = textBody.scrollHeight; TextBody.scrollTop = textBody.scrollHeight;  
} )  
 
function appendHTML(source, html, plain) Fonction appendHTML (source, html, plain)  
{ (  
_getTextBody(); _getTextBody ();  
textBody.insertAdjacentHTML('beforeEnd', html); TextBody.insertAdjacentHTML ( 'beforeEnd', html);  
 
if (AIMX) If (AIMX)  
{ (  
if (1==source && AIMX.receivedIm) If (1 == source & & AIMX.receivedIm)  
AIMX.receivedIm(plain); AIMX.receivedIm (ordinaire);  
else if (0==source && AIMX.sentIm) Else if (0 == & & source AIMX.sentIm)  
AIMX.sentIm(plain); AIMX.sentIm (ordinaire);  
} )  
 
if( stuckToBottom ) If (stuckToBottom)  
{ (  
scrollToBottom(); ScrollToBottom ();  
 
// move cursor to the end of the page / / Déplacer le curseur à la fin de la page  
var range = textBody.createTextRange(); Var range = textBody.createTextRange ();  
range.collapse(false); Range.collapse (false);  
range.select(); Range.select ();  
} )  
if(isInitial) If (isInitial)  
{ (  
isInitial = false; IsInitial = false;  
} )  
_AdjustIcons(); _AdjustIcons ();  
} )  
 
function clearHTML() ClearHTML function ()  
{ (  
_getTextBody(); _getTextBody ();  
textBody.innerHTML = ""; TextBody.innerHTML = "";  
_AdjustIcons(); _AdjustIcons ();  
} )  
 
// Somtimes we need to clear the history. / / Somtimes nous avons besoin pour effacer l'histoire. since it's not contained in a span Car elle n'est pas contenue dans une travée  
// tag, we just readd the ad and the spam box. / / Tag, nous venons readd de cette annonce et de la boîte à spam.  
function clearHistory() ClearHistory function ()  
{ (  
_getTextBody(); _getTextBody ();  
 
spamSpan = textWindow.document.getElementById('spamSpan'); SpamSpan = textWindow.document.getElementById ( 'spamSpan');  
if(spamSpan) If (spamSpan)  
{ (  
spamSpan.parentNode.removeChild(spamSpan); SpamSpan.parentNode.removeChild (spamSpan);  
} )  
 
textBody.innerHTML = ""; TextBody.innerHTML = "";  
textBody.appendChild(spamSpan); TextBody.appendChild (spamSpan);  
} )  
 
function getHTML() Function getHTML ()  
{ (  
_getTextBody(); _getTextBody ();  
 
// remove spam text / / Supprimer les spams texte  
var div = textWindow.document.getElementById('spamSpan'); Var div = textWindow.document.getElementById ( 'spamSpan');  
if(div) If (Div)  
{ (  
div.parentNode.removeChild(div); Div.parentNode.removeChild (Div);  
} )  
 
return textBody.innerHTML; TextBody.innerHTML retour;  
} )  
 
function superBuddyBuddyTrigger(text) Fonction superBuddyBuddyTrigger (texte)  
{ (  
if(document.all.MetaStreamCtl) If (document.all.MetaStreamCtl)  
{ (  
return document.all.MetaStreamCtl.ProcessMessage (text); Retour document.all.MetaStreamCtl.ProcessMessage (texte);  
} )  
} )  
 
var conversationSheet; ConversationSheet var;  
function addRule(name, value) AddRule fonction (nom, valeur)  
{ (  
conversationSheet = textWindow.document.createStyleSheet(); ConversationSheet = textWindow.document.createStyleSheet ();  
conversationSheet.addRule(name, value); ConversationSheet.addRule (nom, valeur);  
} )  
 
function flipTimestamp() FlipTimestamp function ()  
{ (  
if(conversationSheet.rules[0].style.display == "inline" ) If (conversationSheet.rules [0]. Style.display == "inline" )  
{ (  
conversationSheet.rules[0].style.display = "none"; ConversationSheet.rules [0]. Style.display = "none";  
} )  
else Else  
{ (  
conversationSheet.rules[0].style.display = "inline"; ConversationSheet.rules [0]. Style.display = "inline";  
} )  
 
_AdjustIcons(); _AdjustIcons ();  
} )  
 
function setFlashVer(v) Fonction setFlashVer (v)  
{ (  
flashVersion = v; FlashVersion = v;  
MM_FlashCanPlay = v >= MM_contentVersion; MM_FlashCanPlay = v> = MM_contentVersion;  
_initializeFlash(); _initializeFlash ();  
} )  
 
// If a pref is added later which wants to know if flash is / / Si une pref est ajoutée par la suite, qui veut savoir si le flash est  
// working, an easy check is to run / / Travail, une vérification est facile à courir  
// if( ! FlashCtl.object ) // no flash! / / If (! FlashCtl.object) / / pas de flash!  
function playSmiley(index) PlaySmiley fonction (indice)  
{ (  
index++; //index passed in is base 0, we need base 1 Index + +; / / indice de base est passée de 0, nous avons besoin de base 1  
if ( MM_FlashCanPlay ) If (MM_FlashCanPlay)  
{ (  
document.all.FlashCtl.setVariable("opacity",30); Document.all.FlashCtl.setVariable ( "opacité", 30);  
document.all.FlashCtl.setVariable("emote",index); Document.all.FlashCtl.setVariable ( "emote", index);  
} )  
} )  
 
function _initializeFlash() _initializeFlash Function ()  
{ (  
if ( MM_FlashCanPlay ) If (MM_FlashCanPlay)  
{ (  
var obj = '<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"'+ Var obj = '<OBJECT classid = "clsid: D27CDB6E-AE6D-11cf-96B8-444553540000"' +  
' codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" '+ "Codebase =" http://download.macromedia.com/pub [...] wflash.cab # version = 6,0,0,0 " '+  
' ID="FlashCtl" WIDTH="100%" HEIGHT="100%" ALIGN="">'+ "ID =" FlashCtl "WIDTH =" 100% "HEIGHT =" 100% "ALIGN ="">'+  
' <PARAM NAME=movie VALUE="Emoticals_bitmap.swf"> <PARAM NAME=quality VALUE=high>'+ '<PARAM NAME=movie VALUE="Emoticals_bitmap.swf"> <PARAM NAME=quality VALUE=high>' +  
' <PARAM NAME=wmode VALUE="transparent">'+ '<PARAM NAME=wmode VALUE="transparent">' +  
' </OBJECT>'; '</ OBJECT>';  
 
FlashDiv.innerHTML = obj; FlashDiv.innerHTML = obj;  
} )  
else Else  
{ (  
FlashDiv.style.visibility="hidden"; FlashDiv.style.visibility = "hidden";  
} )  
} )  
 
function onFSCommand(c,a) OnFSCommand fonction (c, a)  
{ (  
if (AIMX&&AIMX.flash) AIMX.flash(c,a); If (AIMX & & AIMX.flash) AIMX.flash (c, a);  
} )  
 
//---------------------------------------------------------------------------- //------------------------------------------------ ----------------------------  
//Spam / / Spam  
 
function setupSpam(t, l) SetupSpam fonction (t, l)  
{ (  
textWindow.spamText.innerHTML = t; TextWindow.spamText.innerHTML = t;  
textWindow.spamLink.innerHTML = l; TextWindow.spamLink.innerHTML = l;  
} )  
 
function enableSpam(d) { textWindow.spamLink.disabled=d; } Fonction enableSpam (d) (textWindow.spamLink.disabled = d;)  
 
function showSpam(s) ShowSpam fonction (s)  
{ (  
var div = textWindow.document.getElementById('spamSpan'); Var div = textWindow.document.getElementById ( 'spamSpan');  
if(s) If (s)  
{ (  
div.style.display = "inline"; Div.style.display = "inline";  
} )  
else Else  
{ (  
div.style.display = "none"; Div.style.display = "none";  
} )  
} )  
 
//---------------------------------------------------------------------------- //------------------------------------------------ ----------------------------  
// Expressions: / / Expressions:  
 
function setBuddyIcon(s) SetBuddyIcon fonction (s)  
{ (  
var b=true; Var b = true;  
if (AIMX&&AIMX.canShowBuddy) b=AIMX.canShowBuddy(s, false); If (AIMX & & AIMX.canShowBuddy) b = AIMX.canShowBuddy (s, false);  
 
if(b && s) If (b & & s)  
{ (  
buddyicon.src=s; Buddyicon.src = s;  
buddyicon.style.display = "inline"; Buddyicon.style.display = "inline";  
superGroupDiv.innerHTML = ""; SuperGroupDiv.innerHTML = "";  
} )  
else Else  
{ (  
superGroupDiv.innerHTML = ""; SuperGroupDiv.innerHTML = "";  
buddyicon.style.display = "none"; Buddyicon.style.display = "none";  
} )  
hasSuperBuddy = false; HasSuperBuddy = false;  
_AdjustIcons(); _AdjustIcons ();  
} )  
 
function setSuperBuddyIcon(s) SetSuperBuddyIcon fonction (s)  
{ (  
hasSuperBuddy = false; HasSuperBuddy = false;  
buddyicon.style.display = "none"; Buddyicon.style.display = "none";  
superGroupDiv.innerHTML = ""; SuperGroupDiv.innerHTML = "";  
_AdjustIcons(); _AdjustIcons ();  
 
if (s==null) return; If (s == null) return;  
 
var b=true; Var b = true;  
if (AIMX&&AIMX.canShowBuddy) b=AIMX.canShowBuddy(s,true); If (AIMX & & AIMX.canShowBuddy) b = AIMX.canShowBuddy (s, true);  
 
if (b) If (b)  
{ (  
superGroupDiv.innerHTML = '<object ' + SuperGroupDiv.innerHTML = '<object' +  
'id="MetaStreamCtl" '+ 'Id = "MetaStreamCtl"' +  
'classid="CLSID:AE98F132-0B5F-44CF-A7B9-AA88A5A65382" '+ 'Classid = "CLSID: AE98F132-0B5F-44CF-A7B9-AA88A5A65382"' +  
'width=80 '+ "Width = 80 '+  
'height=80 '+ "Height = 80 '+  
'onFocus="focusText()" '+ "OnFocus =" focusText () " '+  
'codebase="https://components.viewpoint.com/MTSInstallers/MetaStream3.cab#Version=3,0,2,62" VIEWASTEXT> '+ "Codebase =" https: / / components.viewpoint.com/MTSInstallers/MetaStream3.cab # Version = 3,0,2,62 "VIEWASTEXT> '+  
//'<param name="Source" value="http://cdn-cf.aol.com/se/superbud/yellow_dog/yellow_dog_preloader.mtz"> '+ / / <param Name="Source" value="http://cdn-cf.aol.com/se/superbud/yellow_dog/yellow_dog_preloader.mtz"> '+  
'<param name="Component" value="ISceneComponent"> '+ '<param Name="Component" value="ISceneComponent">' +  
'<param name="ComponentFileName" value="SceneComponent.mtc"> '+ '<param Name="ComponentFileName" value="SceneComponent.mtc">' +  
'<param name="BroadcastKeyFileURL" value=""> '+ '<param Name="BroadcastKeyFileURL" value="">' +  
'<param name="GenieMinimumVersion" value="50333696"> '+ '<param Name="GenieMinimumVersion" value="50333696">' +  
'</object>'; '</ Object>';  
 
try Essayez  
{ (  
buddyicon.style.display = "none"; Buddyicon.style.display = "none";  
document.all.MetaStreamCtl.PluginCommand ('ForceHostLayering(1)', 0, 0); Document.all.MetaStreamCtl.PluginCommand ( 'ForceHostLayering (1)', 0, 0);  
document.all.MetaStreamCtl.SetSuperBuddy (s, 'EN'); Document.all.MetaStreamCtl.SetSuperBuddy (s, 'FR');  
hasSuperBuddy = true; HasSuperBuddy = true;  
} )  
catch(e) Catch (e)  
{ (  
superGroupDiv.innerHTML = ""; SuperGroupDiv.innerHTML = "";  
_AdjustIcons(); _AdjustIcons ();  
throw(e) Throw (e)  
} )  
_AdjustIcons(); _AdjustIcons ();  
} )  
} )  
 
function setBuddyWallpaper(u, f) SetBuddyWallpaper fonction (u, f)  
{ (  
var b=true; Var b = true;  
if (AIMX&&AIMX.canShowWallpaper) b=AIMX.canShowWallpaper(u,f); If (AIMX & & AIMX.canShowWallpaper) b = AIMX.canShowWallpaper (u, f);  
if (b) If (b)  
{ (  
if ( f) If (f)  
{ (  
var obj = '<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"'+ Var obj = '<OBJECT classid = "clsid: D27CDB6E-AE6D-11cf-96B8-444553540000"' +  
' codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" '+ "Codebase =" http://download.macromedia.com/pub [...] wflash.cab # version = 6,0,0,0 " '+  
' ID="FlashWallpaperCtl" WIDTH="100%" HEIGHT="100%" ALIGN="">'+ "ID =" FlashWallpaperCtl "WIDTH =" 100% "HEIGHT =" 100% "ALIGN ="">'+  
' <PARAM NAME=movie VALUE="' + u + '"> <PARAM NAME=quality VALUE=high>'+ '<PARAM NAME=movie VALUE="' + u +'"> <PARAM NAME=quality VALUE=high>' +  
' <PARAM NAME=wmode VALUE="transparent">'+ '<PARAM NAME=wmode VALUE="transparent">' +  
' </OBJECT>'; '</ OBJECT>';  
BuddyWallpaperDiv.innerHTML = obj; BuddyWallpaperDiv.innerHTML = obj;  
hasWallpaper=true; HasWallpaper = true;  
} )  
else if (f==false && u) Else if (f == false & & u)  
{ (  
BuddyWallpaperDiv.innerHTML='<div style="width:100%; height:100%; background-image: url(' + u + ');"></div>'; BuddyWallpaperDiv.innerHTML = '<div style="width:100%; height:100%; background-image: url(' + u +');"> </ div>';  
hasWallpaper=true; HasWallpaper = true;  
} )  
else Else  
{ (  
BuddyWallpaperDiv.innerHTML=""; BuddyWallpaperDiv.innerHTML = "";  
hasWallpaper=false; HasWallpaper = false;  
} )  
} )  
else Else  
{ (  
BuddyWallpaperDiv.innerHTML=""; BuddyWallpaperDiv.innerHTML = "";  
hasWallpaper=false; HasWallpaper = false;  
} )  
_AdjustIcons(); _AdjustIcons ();  
} )  
 
function setWallpaperOverlay(u, f) SetWallpaperOverlay fonction (u, f)  
{ (  
var b=true; Var b = true;  
if (AIMX&&AIMX.canShowOverlay) b=AIMX.canShowOverlay(u,f); If (AIMX & & AIMX.canShowOverlay) b = AIMX.canShowOverlay (u, f);  
if (b) If (b)  
{ (  
if (f) If (f)  
{ (  
var obj = '<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"'+ Var obj = '<OBJECT classid = "clsid: D27CDB6E-AE6D-11cf-96B8-444553540000"' +  
' codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" '+ "Codebase =" http://download.macromedia.com/pub [...] wflash.cab # version = 6,0,0,0 " '+  
' ID="FlashWallpaperCtl" WIDTH="100%" HEIGHT="100%" ALIGN="">'+ "ID =" FlashWallpaperCtl "WIDTH =" 100% "HEIGHT =" 100% "ALIGN ="">'+  
' <PARAM NAME=movie VALUE="' + u + '"> <PARAM NAME=quality VALUE=high>'+ '<PARAM NAME=movie VALUE="' + u +'"> <PARAM NAME=quality VALUE=high>' +  
' <PARAM NAME=wmode VALUE="transparent">'+ '<PARAM NAME=wmode VALUE="transparent">' +  
' </OBJECT>'; '</ OBJECT>';  
wallPaperOverlay.innerHTML = obj; WallPaperOverlay.innerHTML = obj;  
hasWallpaper=true; HasWallpaper = true;  
} )  
else if (f==false && u) Else if (f == false & & u)  
{ (  
wallPaperOverlay.innerHTML='<div style="width:100%; height:100%; background-image: url(' + u + ');"></div>'; WallPaperOverlay.innerHTML = '<div style="width:100%; height:100%; background-image: url(' + u +');"> </ div>';  
hasWallpaper=true; HasWallpaper = true;  
} )  
else Else  
{ (  
wallPaperOverlay.innerHTML=""; WallPaperOverlay.innerHTML = "";  
hasWallpaper=false; HasWallpaper = false;  
} )  
} )  
else Else  
{ (  
wallPaperOverlay.innerHTML=""; WallPaperOverlay.innerHTML = "";  
hasWallpaper=false; HasWallpaper = false;  
} )  
_AdjustIcons(); _AdjustIcons ();  
} )  
 
function getTextWindowStyleSheets() GetTextWindowStyleSheets function ()  
{ (  
return textWindow.document.styleSheets; TextWindow.document.styleSheets retour;  
} )  
</script> </ Script>  
<body scroll="no" marginheight="0" marginwidth="0" onFocus="focusText();"> <body Scroll="no" marginheight="0" marginwidth="0" onFocus="focusText();">  
<div id="BuddyWallpaperDiv" class="BuddyWallpaperDiv"></div> <div Id="BuddyWallpaperDiv" class="BuddyWallpaperDiv"> </ div>  
<div id="faderSurround" class="faderSurround"> <div Id="faderSurround" class="faderSurround">  
<div id="fader" class="fader"></div> <div Id="fader" class="fader"> </ div>  
</div> </ Div>  
<div id="gallery" class="gallery"> <div Id="gallery" class="gallery">  
<img id="buddyicon" class="buddyicon" align="right" unselectable="on"> Id="buddyicon" class="buddyicon" <img align="right" unselectable="on">  
<div id="superGroupDiv" class="superGroupDiv" align="right"/> <div Id="superGroupDiv" class="superGroupDiv" align="right"/>  
</div> </ Div>  
<div id="FlashDiv" class="FlashDiv" ></div> <div Id="FlashDiv" class="FlashDiv"> </ div>  
<div id="wallPaperOverlay" class="wallPaperOverlay"></div> <div Id="wallPaperOverlay" class="wallPaperOverlay"> </ div>  
<iframe id="textWindow" class="textWindow" src="default.htm" ALLOWTRANSPARENCY="true" SECURITY="restricted"></iframe> <iframe Id="textWindow" class="textWindow" src="default.htm" ALLOWTRANSPARENCY="true" SECURITY="restricted"> </ iframe>  
<div unselectable="on" id="statusIndicator" class="statusIndicator"/> <div Unselectable="on" id="statusIndicator" class="statusIndicator"/>  
</body> </ Body>  
</html> </ Html>  

mood
Publicité
Posté le 22-03-2008 à 08:59:17  profilanswer
 


Aller à :
Ajouter une réponse
  FORUM HardWare.fr
  Windows & Software
  Virus/Spywares

  probleme aim template html

 

Sujets relatifs
Probleme d'instal du SP1Probleme d'acces a Windows XP
Problème avec barre de langue XPProblème installation Acronis true image
Dévistage et problème de driversProblème de pilotes avec Vista pour un Hub USB !
Problème ItunesProbleme TSweb (terminal serveur) sous WIN2000
Probleme de virus[Portable] Problème après plusieurs veilles...
Plus de sujets relatifs à : probleme aim template html


Copyright © 1997-2022 Hardware.fr SARL (Signaler un contenu illicite / Données personnelles) / Groupe LDLC / Shop HFR