SPECIFICATION :
Specification 64 DirectSound Channels, AC 97 supported QSound, QSoft3D based interactive 3D positional au PCI 2.1 compliant with Bus mastering On-Chip per voice cache, Hardware Multi-channel di The SonicWave 4D? is an advanced PDI audio accelerator providing full legacy compatibility, wavetable synthesis, DirectMusic?, DirectSound?, and DircetSound3D? on a single chip for the high-performance, cost-sensitive consumer market.
It supports full SoundBlaster? compatibility and is fully PC97/PC98 compliant.
It is named SonicWave 4D as it adds time as the 4th dimension to its interactive 3D positional audio wave streams. The time element includes such effects processing as adding Doppler, Chorus, and Reverb effects on top of the 3D positional audio and wavetable streams. The SonicWave 4D? integrates a 64-voice wavetable engine with per voice effect processing capability.
It supports the upcoming Microsoft® DirectMusic? API and is fully compatible with The DLS Level 1 (downloadable samples) specification. The SonicWave 4D-Sound? is optimized for Microsoft® Windows®98 and Windows®NT?5.0 WDM streaming architecture with re-routable endpoint support. SonicWave 4D? integrates DirectX?5 3D positional audio accelerator by incorporating QSound® Labs? QSoft3D? technology.
It includes DirectSound3D? acceleration hardware for ITD (Interaural Time Difference), IID (Interaural Intensity Difference), Pan, Delay, and Doppler hardware. VirtualFM? and VirutualGS? technologies maintain SoundBlaster?Pro/16 DOS game compatibility while improving gaming audio quality. The SonicWave 4D? utilizes a Digital Enhanced Game Port, when coupled with a DirectInput? driver, can save up to 12% of the CPU overhead nominally required by a conventional analog game port. The SonicWave 4D? employs a high precision 26-bit digital mixer, providing an accurate 20-bit output and higher than 90dB signal-to-noise ratio when used with a high quality AC ?97 codec. The SonicWave 4D? is designed with aggressive power management in mind as well.
It is both ACPI-compliant and PCI Bus Power Management Interface (PPMI)-compliant.
Ca sera tjs meiu que ma carte son intégrée a ma CM ou pas ?
Message édité par jenner le 11-07-2003 à 14:45:47