voilà, je voulais tester glaxium, qui m'a l'air sympa comme jeu.
donc :
$urpmi glaxium
$glaxium
ALSA lib pcm_hw.c:866:(snd_pcm_hw_open) open /dev/snd/pcmC0D0p failed: Device or resource busy
Depth buffer depth : 24
Stencil buffer will be used for shadows.
Found textures in /usr/share/games/glaxium
Number of texture units : 2
Number of general combiners available : 2
Nvidia NV1x video card found (geforce 256/2)
Glaxium will use anisotropy texture : 2.000000
mcop warning: user defined signal handler found for SIG_PIPE, overriding
Opened audio at 22050 Hz 16 bit stereo, 1024 bytes audio buffer
Number of mixing channels : 22
No SDL joystick found...
OpenGL Info : NVIDIA Corporation
GeForce2 MX/AGP/SSE/3DNOW!
1.4.0 NVIDIA 43.63
Segmentation fault
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qques infos : mandrake 9.1 - drivers nvidia 4363 (c'est marqué dessus ! )
Je comprends pas ce qui a pu se passer ?
est-ce que ça pourrai venir des drivers nvidia ? qqu'un a déjà eu ce pb ?