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  A lire : Sega, Microsoft et Square

 


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A lire : Sega, Microsoft et Square

n°684056
krysst

Transactions (0)
Posté le 17-07-2002 à 09:24:13  profilanswer
 
mood
Publicité
Posté le 17-07-2002 à 09:24:13  profilanswer
 

n°684081
Z_cool
HFR profile rating:⭐⭐⭐⭐
Transactions (0)
Posté le 17-07-2002 à 09:43:07  profilanswer
 

http://membres.lycos.fr/zcoolathfr/bide.jpg


---------------
#mais-chut
n°684483
Kurupt

Transactions (0)
Posté le 17-07-2002 à 13:19:18  profilanswer
 

krysst a écrit a écrit :

Vu sur les forums de www.teamxbox.com :
http://www.redherring.com/insider/ [...] 71602.html




T'aurais pu faire un résumé de l'article en question si tu voulais interesser plus de monde

n°684487
Juju_Zero
Live Fast, Die Young
Transactions (0)
Posté le 17-07-2002 à 13:20:45  profilanswer
 

Microsoft cancels a video game deal
The company tried to invest cash in Sega so that the Japanese video game publisher could rival game publisher Square.
By Dean Takahashi  
July 16, 2002  
 
Microsoft hasn't bought any game publishers to bolster the fortunes of its Xbox video game console, but not through lack of trying.
 
 
This spring the Redmond, Washington, software giant almost struck a deal with Sega Enterprises to buy a controlling stake in the Japanese game publisher. But the deal turned out to be too complicated to pull off before the industry's big trade show, the Electronic Entertainment Expo, which took place in May. The failed deal shows Microsoft's dilemmas as it deals with the expected losses related to the Xbox. According to sources familiar with the matter, Microsoft planned to buy a controlling interest in Sega, which would in turn use the cash to acquire Japanese rival Square. Based on Sega's current market capitalization, a controlling stake in the company would have cost Microsoft more than $1.8 billion.  
 
Sega is still recovering from the losses and debt it accumulated during its quest to launch the Dreamcast video game console that it discontinued last year. Nevertheless, the company has predicted that it will post an operating profit of 18 billion yen, or $141.4 million, in the current fiscal year (ends March 2003).  
 
Even so, it's easy to see why Microsoft's and Sega's interests didn't align. The Wall Street Journal reported last week that Sega's chief operating officer, Tetsu Kayama, said that Sega was interested in expanding its U.S. and European game development efforts through acquisitions. Charles Bellfield, a vice president at Sega of America Dreamcast, declined to comment on the failed deal, but he noted that Sega's recent actions have been designed to position the company as an independent game publisher. Sega's parent company, CSK, has indicated that it plans to divest itself of its 14 percent ownership of Sega stock. Microsoft and Square officials declined to comment.  
 
Mr. Bellfield would not name any of the companies that Sega was negotiating with. Square is attractive because it has the strongest role-playing game franchises, including the Final Fantasy games that sell millions worldwide. Microsoft itself tried to buy Square in 1999, but its then-CEO, Hisashi Suzuki, asked for $2.5 billion for 40 percent of the company, a price that exceeded the entire market capitalization of Square at the time. Then Square's Final Fantasy movie bombed, and Sony bought 19 percent of Square for a mere $125 million last year.  
 
Sega has about $414 million in cash, not enough to pull off major acquisitions. Its stock price has been trading near 52-week highs of 3300 yen, or $28.44. Microsoft, on the other hand, has an estimated $42 billion in cash and wants to ensure that its Xbox succeeds. Ed Fries, vice president of game publishing at Microsoft, has long argued that the company should grow its video game business organically, either through internal game production or by acquiring smaller game development shops rather than going after large game publishers. The Xbox has sold 4 million units worldwide, but it lags behind Sony's PlayStation 2, which has sold 30 million units.  
 
Before Microsoft launched the console, others at Microsoft argued that the company should buy a large game publisher. Microsoft chairman Bill Gates held talks with Sega executives in late 1999 and early 2000, but they couldn't reach a deal at the time because Sega wanted to keep investing in the Dreamcast.  
 
Now Sega no longer has the encumbrance of a money-losing hardware division. It is in the midst of expanding its game production to make games for the PlayStation 2, Nintendo's GameCube and Game Boy Advance, and the Xbox.  
 
It isn't entirely clear why the latest deal failed. One likely problem was that Microsoft wanted to get Square to convert from making games for all of the consoles to focusing exclusively on games for the Xbox, a move that would have cost Square too much in lost PlayStation 2 and GameCube revenue.  
 
 
 
 
vala ..... B&B' style


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iRacing, LA simu automobile
n°684491
Kurupt

Transactions (0)
Posté le 17-07-2002 à 13:21:24  profilanswer
 

Juju_Zero a écrit a écrit :

Microsoft cancels a video game deal
The company tried to invest cash in Sega so that the Japanese video game publisher could rival game publisher Square.
By Dean Takahashi  
July 16, 2002  
 
Microsoft hasn't bought any game publishers to bolster the fortunes of its Xbox video game console, but not through lack of trying.
 
 
This spring the Redmond, Washington, software giant almost struck a deal with Sega Enterprises to buy a controlling stake in the Japanese game publisher. But the deal turned out to be too complicated to pull off before the industry's big trade show, the Electronic Entertainment Expo, which took place in May. The failed deal shows Microsoft's dilemmas as it deals with the expected losses related to the Xbox. According to sources familiar with the matter, Microsoft planned to buy a controlling interest in Sega, which would in turn use the cash to acquire Japanese rival Square. Based on Sega's current market capitalization, a controlling stake in the company would have cost Microsoft more than $1.8 billion.  
 
Sega is still recovering from the losses and debt it accumulated during its quest to launch the Dreamcast video game console that it discontinued last year. Nevertheless, the company has predicted that it will post an operating profit of 18 billion yen, or $141.4 million, in the current fiscal year (ends March 2003).  
 
Even so, it's easy to see why Microsoft's and Sega's interests didn't align. The Wall Street Journal reported last week that Sega's chief operating officer, Tetsu Kayama, said that Sega was interested in expanding its U.S. and European game development efforts through acquisitions. Charles Bellfield, a vice president at Sega of America Dreamcast, declined to comment on the failed deal, but he noted that Sega's recent actions have been designed to position the company as an independent game publisher. Sega's parent company, CSK, has indicated that it plans to divest itself of its 14 percent ownership of Sega stock. Microsoft and Square officials declined to comment.  
 
Mr. Bellfield would not name any of the companies that Sega was negotiating with. Square is attractive because it has the strongest role-playing game franchises, including the Final Fantasy games that sell millions worldwide. Microsoft itself tried to buy Square in 1999, but its then-CEO, Hisashi Suzuki, asked for $2.5 billion for 40 percent of the company, a price that exceeded the entire market capitalization of Square at the time. Then Square's Final Fantasy movie bombed, and Sony bought 19 percent of Square for a mere $125 million last year.  
 
Sega has about $414 million in cash, not enough to pull off major acquisitions. Its stock price has been trading near 52-week highs of 3300 yen, or $28.44. Microsoft, on the other hand, has an estimated $42 billion in cash and wants to ensure that its Xbox succeeds. Ed Fries, vice president of game publishing at Microsoft, has long argued that the company should grow its video game business organically, either through internal game production or by acquiring smaller game development shops rather than going after large game publishers. The Xbox has sold 4 million units worldwide, but it lags behind Sony's PlayStation 2, which has sold 30 million units.  
 
Before Microsoft launched the console, others at Microsoft argued that the company should buy a large game publisher. Microsoft chairman Bill Gates held talks with Sega executives in late 1999 and early 2000, but they couldn't reach a deal at the time because Sega wanted to keep investing in the Dreamcast.  
 
Now Sega no longer has the encumbrance of a money-losing hardware division. It is in the midst of expanding its game production to make games for the PlayStation 2, Nintendo's GameCube and Game Boy Advance, and the Xbox.  
 
It isn't entirely clear why the latest deal failed. One likely problem was that Microsoft wanted to get Square to convert from making games for all of the consoles to focusing exclusively on games for the Xbox, a move that would have cost Square too much in lost PlayStation 2 and GameCube revenue.  
 
 
 
 
vala ..... B&B' style
 




 [:xp1700]

n°684494
Kurupt

Transactions (0)
Posté le 17-07-2002 à 13:22:18  profilanswer
 

T'as oublié de traiter la moitié du forum de névrosés anal... [:kurupt]

n°684496
Juju_Zero
Live Fast, Die Young
Transactions (0)
Posté le 17-07-2002 à 13:22:53  profilanswer
 

Kurupt a écrit a écrit :

T'as oublié de traiter la moitié du forum de névrosés anal... [:kurupt]  




 
ah oué :o
 
 
fo dire que son style est inimitable :d


---------------
iRacing, LA simu automobile
n°684500
Juju_Zero
Live Fast, Die Young
Transactions (0)
Posté le 17-07-2002 à 13:23:44  profilanswer
 

et puis il aurait fallu un titre plus accrocheur :d


---------------
iRacing, LA simu automobile
n°684502
Z_cool
HFR profile rating:⭐⭐⭐⭐
Transactions (0)
Posté le 17-07-2002 à 13:24:13  profilanswer
 

ouai et en gros cela raconte koi ??


---------------
#mais-chut
n°684507
Juju_Zero
Live Fast, Die Young
Transactions (0)
Posté le 17-07-2002 à 13:26:28  profilanswer
 

Z_cool a écrit a écrit :

ouai et en gros cela raconte koi ??




 
[:spamafote]
 
les pratiques magouilleuses, mais apres tout parfaitement capitalistes, de microsoft


---------------
iRacing, LA simu automobile
mood
Publicité
Posté le 17-07-2002 à 13:26:28  profilanswer
 

n°684511
Kurupt

Transactions (0)
Posté le 17-07-2002 à 13:27:48  profilanswer
 

Que penses-tu de: "La CIA, MS et Sega contre Square, le complot du siècle" ?

n°684529
Juju_Zero
Live Fast, Die Young
Transactions (0)
Posté le 17-07-2002 à 13:33:12  profilanswer
 

Kurupt a écrit a écrit :

Que penses-tu de: "La CIA, MS et Sega contre Square, le complot du siècle" ?




 
[:yaisse]
 
sous titré : "Aucune X-Box ne s'est crashée sur Sega !"


Message édité par Juju_Zero le 17-07-2002 à 13:33:39

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iRacing, LA simu automobile
n°684614
Z_cool
HFR profile rating:⭐⭐⭐⭐
Transactions (0)
Posté le 17-07-2002 à 13:55:15  profilanswer
 

Juju_Zero a écrit a écrit :

 
 
[:spamafote]
 
les pratiques magouilleuses, mais apres tout parfaitement capitalistes, de microsoft




 
ah bon alors rien de plus ke ce ke j annoncais o  moment de la sortie de la Xboite comme koi MS n allait pas laisser tomber sa consolle alors ?
 
serieux, comment croyez vous kil sont devenu leader de l informatique ?? en sucant des sucettes ou en offrant des liscences,... dans les etablissements scolaire ?? au detrimant bien sur des Mac ki occupaient plus de 50% du monde de l education  au US


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#mais-chut
n°684621
Kurupt

Transactions (0)
Posté le 17-07-2002 à 13:56:10  profilanswer
 

Juju_Zero a écrit a écrit :

 
 
[:yaisse]
 
sous titré : "Aucune X-Box ne s'est crashée sur Sega !"




 [:rofl]

n°684906
Anti Geek

Transactions (0)
Posté le 17-07-2002 à 15:45:16  profilanswer
 

Z_cool a écrit a écrit :

 
 
ah bon alors rien de plus ke ce ke j annoncais o  moment de la sortie de la Xboite comme koi MS n allait pas laisser tomber sa consolle alors ?
 
serieux, comment croyez vous kil sont devenu leader de l informatique ?? en sucant des sucettes ou en offrant des liscences,... dans les etablissements scolaire ?? au detrimant bien sur des Mac ki occupaient plus de 50% du monde de l education  au US




 
Maic c'est clair Z_cool mais ici ya des gens qui comprennent pas grand chose à l'économie et qui crient "a mort" dès qu'ils voient marqué Microsoft quelque part, sans vraiment savoir pourquoi au passage...

n°684913
Kurupt

Transactions (0)
Posté le 17-07-2002 à 15:47:54  profilanswer
 

Anti Geek a écrit a écrit :

 
 
Maic c'est clair Z_cool mais ici ya des gens qui comprennent pas grand chose à l'économie et qui crient "a mort" dès qu'ils voient marqué Microsoft quelque part, sans vraiment savoir pourquoi au passage...




Et?

n°684934
Anti Geek

Transactions (0)
Posté le 17-07-2002 à 15:56:06  profilanswer
 

Bah y serait peut-être temps de sortir de l'époque "ado atardé qui veut refaire le monde" et comprendre que tout a toujours fonctionné comme ça

n°684953
Kurupt

Transactions (0)
Posté le 17-07-2002 à 16:03:14  profilanswer
 

Anti Geek a écrit a écrit :

Bah y serait peut-être temps de sortir de l'époque "ado atardé qui veut refaire le monde" et comprendre que tout a toujours fonctionné comme ça




Et le rapport avec le topic?

n°684972
Anti Geek

Transactions (0)
Posté le 17-07-2002 à 16:13:53  profilanswer
 

Tu le fais exprès?
 
Ecoute j'ai pas envie de perdre mon temps là dessus, si tu vois pas le rapport entre ce qu'a dit Z cool et ce que je lui répond, tant pis.

n°685070
deluxe
:o
Transactions (0)
Posté le 17-07-2002 à 16:51:59  profilanswer
 

Juju_Zero a écrit a écrit :

Microsoft cancels a video game deal
The company tried to invest cash in Sega so that the Japanese video game publisher could rival game publisher Square.
By Dean Takahashi  
July 16, 2002  
 
Microsoft hasn't bought any game publishers to bolster the fortunes of its Xbox video game console, but not through lack of trying.
 
 
This spring the Redmond, Washington, software giant almost struck a deal with Sega Enterprises to buy a controlling stake in the Japanese game publisher. But the deal turned out to be too complicated to pull off before the industry's big trade show, the Electronic Entertainment Expo, which took place in May. The failed deal shows Microsoft's dilemmas as it deals with the expected losses related to the Xbox. According to sources familiar with the matter, Microsoft planned to buy a controlling interest in Sega, which would in turn use the cash to acquire Japanese rival Square. Based on Sega's current market capitalization, a controlling stake in the company would have cost Microsoft more than $1.8 billion.  
 
Sega is still recovering from the losses and debt it accumulated during its quest to launch the Dreamcast video game console that it discontinued last year. Nevertheless, the company has predicted that it will post an operating profit of 18 billion yen, or $141.4 million, in the current fiscal year (ends March 2003).  
 
Even so, it's easy to see why Microsoft's and Sega's interests didn't align. The Wall Street Journal reported last week that Sega's chief operating officer, Tetsu Kayama, said that Sega was interested in expanding its U.S. and European game development efforts through acquisitions. Charles Bellfield, a vice president at Sega of America Dreamcast, declined to comment on the failed deal, but he noted that Sega's recent actions have been designed to position the company as an independent game publisher. Sega's parent company, CSK, has indicated that it plans to divest itself of its 14 percent ownership of Sega stock. Microsoft and Square officials declined to comment.  
 
Mr. Bellfield would not name any of the companies that Sega was negotiating with. Square is attractive because it has the strongest role-playing game franchises, including the Final Fantasy games that sell millions worldwide. Microsoft itself tried to buy Square in 1999, but its then-CEO, Hisashi Suzuki, asked for $2.5 billion for 40 percent of the company, a price that exceeded the entire market capitalization of Square at the time. Then Square's Final Fantasy movie bombed, and Sony bought 19 percent of Square for a mere $125 million last year.  
 
Sega has about $414 million in cash, not enough to pull off major acquisitions. Its stock price has been trading near 52-week highs of 3300 yen, or $28.44. Microsoft, on the other hand, has an estimated $42 billion in cash and wants to ensure that its Xbox succeeds. Ed Fries, vice president of game publishing at Microsoft, has long argued that the company should grow its video game business organically, either through internal game production or by acquiring smaller game development shops rather than going after large game publishers. The Xbox has sold 4 million units worldwide, but it lags behind Sony's PlayStation 2, which has sold 30 million units.  
 
Before Microsoft launched the console, others at Microsoft argued that the company should buy a large game publisher. Microsoft chairman Bill Gates held talks with Sega executives in late 1999 and early 2000, but they couldn't reach a deal at the time because Sega wanted to keep investing in the Dreamcast.  
 
Now Sega no longer has the encumbrance of a money-losing hardware division. It is in the midst of expanding its game production to make games for the PlayStation 2, Nintendo's GameCube and Game Boy Advance, and the Xbox.  
 
It isn't entirely clear why the latest deal failed. One likely problem was that Microsoft wanted to get Square to convert from making games for all of the consoles to focusing exclusively on games for the Xbox, a move that would have cost Square too much in lost PlayStation 2 and GameCube revenue.  
 
 
 
 
vala ..... B&B' style
 




 
 [:totoz]  
 
 :lol:

n°685085
MaestroBoy
Troller ou ne pas poster !
Transactions (0)
Posté le 17-07-2002 à 17:03:09  profilanswer
 

vu sur Xboxplorer  
 
Microsoft, Sega et SquareSoft:un trio qui tourne court
 
Selon le très bien informé magazine on-line Red Herring, Microsoft aurait tenté de contrôler SquareSoft à travers Sega !! Les négociations auraient commencé au printemps dernier et auraient échoué quelques jours avant le salon de l'E3. Face à la complexité juridique et financière de la tentative de contrôle et les divergeances stratégiques (Sega vise le marché américain sur toutes les consoles tandis que MS se focalise sur le Japon et exclusivement sur Xbox), les deux sociétés ont jeté l'éponge. Concrêtement, Microsoft aurait pris des parts majoritaires dans le capital de Sega pour un montant évalué à 1.8 milliards de dollars. La firme japonaise se serait alors servit de cet argent frais pour prendre à son tour le contrôle de l'éditeur japonais SquareSoft. CSK, la maison-mère de Sega prévoit de vendre 14 pour cent du capital de sa filiale, ce qui en fait une proie idéale pour un prédateur comme Microsoft. Sega ne dispose pas assez de cash ("seulement" 414 millions de dollars) pour prendre le contrôle d'éditeurs d'importance aux USA comme en Europe et à donc besoin d'un partenaire comme Microsoft pour financer son développement. La firme de Redmond n'en n'est pas à sa première tentative puisqu'en 1999, Microsoft avait tenté d'acheter Squaresoft mais le président de l'époque, M. Suzuki avait demandé 2.5 milliards de dollars pour posséder 40 pour cent de son capital. Un prix jugé excessif par Microsoft. Les discussions ne se sont toutefois pas arrêtées en si bon chemin puisqu'à croire d'autres sources, Sega et Microsoft feront une annonce conjointe dans les semaines qui viennent.


---------------
Troller ou ne pas poster !
mood
Publicité
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