recoucou
je voulais vous demander un peu d'aide et un peu d'explication en ce début de semaine
alors je vous soumet mon fichier config. et pr ceux qui s'y connaissent bien, pouvez vous me dire :
1° pk il bug qd je joue online
2° si ya des améliorations à apporter au niveau des alia's & binds
3° et un gros travail : qq1 peut il m'expliquer la signification de chaque ligne de ce fichier config.cfg
merci
PJ :
## ===========================================
## _________________________________
## -- (3x. | #![k04L4]** CS Config ) ---
## ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
## ===========================================
clear
unbindall
echo "## ## ## ### ## ###"
echo "## ## ## ## ## ## ## ## ##"
echo "#### ## ## ####### ## #######"
echo "## ## ## ## ## ## ## ## ##"
echo "## ## ## ## ## ###### ## ##"
echo "CHARGEMENT FICHIER DE CONFIG......."
echo "FIDELE k04L4 RECONNU........."
echo "BIENVENUE........."
## ==================
## _______
## --- ( binds ) ---
## ¯¯¯¯¯¯¯
## ==================
===============================================
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "para"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
## ====================
## _________
## --- ( alias's ) ---
## ¯¯¯¯¯¯¯¯¯
## ====================
=============================================
bind "F5" "clavierchoix"
bind "F6" "#[Total-Equiped]#"
bind "F7" "#[sg#kevlar]#"
bind "F8" "#[ak47#kevlar]#"
bind "F9" "#[DesertEagle]#"
bind "F10" "#[m4a1#kevlar]#"
bind "F11" "#[SteyrAug#kevlar]#"
bind "F12" "#[Total_Equiped]#"
## =====================
## __________
## --- ( movement ) ---
## ¯¯¯¯¯¯¯¯¯¯
## =====================
===============================================
cl_bob "0" // player view bob
cl_bobcycle "0.6" // bob frequency
cl_bobup "0" // amount of movement to trigger bob
cl_pitchspeed "225" // up and down change speed
cl_upspeed "400" // climbing speed
cl_backspeed "400" //
cl_forwardspeed "400" //
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
## ==================
## _______
## --- ( mouse ) ---
## ¯¯¯¯¯¯¯
## ==================
===============================================
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack; adjust_crosshair"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+reload"
bind "PAUSE" "pause"
## ==================
## _______
## --- ( video ) ---
## ¯¯¯¯¯¯¯
## ==================
==============================================
drawradar "1" // radar on
showradar "1" // radar on
brightness "2" // brightness
gamma "3.5" // overall brightness
gl_clear "1" //
gl_cull "1" // only render visible objects
gl_d3dflip "0" //
gl_dither "1" // enable dithering
gl_flipmatrix "0" //
gl_keeptjunctions "0" // collinear vertexes off
gl_monolights "0" //
gl_overbright "1" // overall brightness on
gl_picmip "0" // overall texture quality
gl_playermip "1000" // player rendering quality
gl_polyoffset "4.0" // decal offset (0.1)
gl_round_down "3" // texture size rounding
gl_smoothmodels "0" // model smoothing off
gl_texturemode "GL_LINEMAP_NEAREST" // GL texture mode
gl_wateramp "0" // amplified waves off
gl_ztrick "1" // ztrick on
gl_lightholes "0" //
gl_spriteblend "0" // spriteblending off
gl_alphamin "0.25" // GL alpha 0.25
gl_spriteblend "1" // Blends sprites on
host_speeds "0" // display FPS on screen off
lightgamma "2.5" // light gamma
con_color "435" // text color
r_decals "50" // single players decals
r_drawviewmodel "1" // weapon model on
r_dynamic "0" // dynamic lighting off
r_mirroralpha "0" // reflective surfaces off
r_drawenitities "0" //
r_bmodelhighfrac "5" //
r_traceglow "0" //
violence_ablood "0" // standard blood off
violence_agibs "0" // standard gibs on
violence_hblood "1" // extra blood off
violence_hgibs "1" // extra gibs off
cl_gibcount "0" // amount of gibs to be displayed
cl_giblife "0" // how long gibs are displayed(seconds)
cl_skyname "trainyard" //
vid_nopageflip "0" //
_vid_wait_override "0" //
_vid_default_mode "0" //
_vid_default_mode_win "3" //
vid_config_x "800" // screen visibility x-axis
vid_config_y "600" // screen visibility y-axis
vid_stretch_by_2 "0" //
scr_transparentui "1" //
fps_modem "100" // maximum fps with modem connections
fps_lan "100" // maximum fps with better connections
gunsmoke "0" // gunsmoke off
tracker "0" //
## ==================
## _______
## --- ( sound ) ---
## ¯¯¯¯¯¯¯
## ==================
===============================================
volume "0.5" // overall volume
hisound "1" // high quality sounds on
s_rolloff "1.0" //
s_doppler "0.0" //
s_distance "60" //
s_automin_distance "2.0" //
s_automax_distance "30.0" //
s_min_distance "8.0" //
s_max_distance "1000.0" //
s_leafnum "0" //
s_refgain "0.4" //
s_refdelay "4" //
s_polykeep "1000000000" //
s_polysize "10000000" //
s_numpolys "200" //
s_bloat "2.0" //
s_verbwet "0.25" //
s_a3d "1" //
s_eax "0" //
s_reverb "0" //
suitvolume "0.250000" //
bgmvolume "0" //
_snd_mixahead "0.1" //
## =====================
## __________
## --- ( personal ) ---
## ¯¯¯¯¯¯¯¯¯¯
## =====================
==============================================
skin "" // skin
model "" // model
team "no team" // team
name "3x. | #![k04L4]**" // nick
bottomcolor "1337" // pants color 1337
topcolor "666" // shirt color 666
## ===========================
## ________________
## --- ( netgraph / fps ) ---
## ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
## ===========================
==============================================
net_graph "3" // net graph type 3
net_graphwidth "192" // width of netgraph
net_scale "5" // scale of netgraph
net_graphpos "1" // position of netgraph
net_graphsolid "1" //
## ===============================
## ____________________
## --- ( connection/network ) ---
## ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
## ===============================
===============================================
cl_allowdownload "1" // allow downloads on
cl_allowupload "0" // allow uploads off
cl_download_ingame "0" // downloads during the game disabled
cl_gaitestimation "1" // estimated player stepping motion on
cl_himodels "0" // high quality models off
cl_resend "2" // maximum packet retries
cl_showfps "0" // no on-screen FPS
cl_timeout "1024" // inactivity time before disconnect
cl_adaptive "0" //
cl_hidefrags "0" //
cl_nolerp "0" //
cl_solid_players "1" // solid players on
fps_max "100" // max FPS limit 100
mp_decals "50" // multiplayer decal limit
cl_latency "-999" // client prediction
rate "6500.000" // data rate to client
ex_maxerrordistance "0" //
cl_lc "1" // server-side lag compensation on
cl_lw "1" // client side weapon management on
cl_cmdbackup "2" //
cl_cmdrate "30.000" // upstream
cl_updaterate "30.000" // downstream
cl_nopred "1" // client side prediction off
cl_pred_fraction "0.5" //
cl_pred_maxtime "255" //
cl_dlmax "128" //
cl_idealpitchscale "0.8" //
cl_vsmoothing "0.05" //
ex_interp "0.05" //
precache "1" // precaching on
hpk_maxsize "1.5" // custom.hpk maxsize (mb)
## =====================
## __________
## --- ( controls ) ---
## ¯¯¯¯¯¯¯¯¯¯
## =====================
===============================================
+mlook // mouse look on
crosshair "1" // crosshair on
joystick "0" // joystick off
lookspring "0" // automatic centering off
lookstrafe "0" // automatic strafing off
m_filter "1" // mouse filter on
m_forward "1" // mouse forward sensitivity multiplier
m_pitch "0.022" // mouse pitch sensitivity multiplier
m_side "0.8" // mouse strafing sensitivity multiplier
m_yaw "0.022" // mouse yaw speed sensitivity multiplier
sensitivity "5.5" // mouse sensitivity
zoom_sensitivity_ratio "1" // ratio of normal sensitivity to zoomed sensitivity
_windowed_mouse "0.000000" // windowed mouse off
## ========================
## _____________
## --- ( preferences ) ---
## ¯¯¯¯¯¯¯¯¯¯¯¯¯
##========================
==============================================
console "1.0" // enables console
cl_observercrosshair "1" // crosshair when observering on
fastsprites "0" // simple smokes
fov "90" // field of vision
hud_centerid "1" // centre ID display
hud_deathnotice_time "10" // delay of deathnotices
hud_fastswitch "1" // fast weapon selection
hud_takesshots "0" // takes screenshot at end of game off
hud_capturemouse "1" //
hud_classautokill "1" //
lefthand "0" // right-sided
max_shells "0" // X = maximum number of shells at one time
max_smokepuffs "0" // X = maximum number of smokepuffs at one time
r_mmx "1" // MMX support on
scr_centertime "5" //
scr_conspeed "3000" // console speed
viewsize "120" // visible screen area
sv_aim "0" // auto aim off
## ===============================
## ____________________
## --- ( Setinfo Properties ) ---
## ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
## ===============================
==============================================
setinfo ah "0" // auto-help
setinfo dm "0" // map briefings
setinfo ghosts "0" // observermode ghosts
setinfo lefthand "1" // left/right-handed
setinfo vgui_menus "0" // graphical menus
##------------------------
echo #(Config loaded successful)#
##------------------------
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<3 lili - http://realkoala.labrute.fr Venez me défier !!