Width 1024
Height 768
Anti-Aliasing None
Anti-Aliasing Quality 0
Texture Filtering Optimal
Max Anisotropy 4
VS Profile 3_0
PS Profile 3_0
Force Full Precision No
Disable DST No
Disable Post-Processing No
Force Software Vertex Shader No
Color Mipmaps No
Repeat Tests Off
Fixed Framerate Off
Comment
3DMark Score 5646 3DMarks Game Tests
GT1 - Return To Proxycon 24.0 FPS Game Tests
GT2 - Firefly Forest 16.7 FPS Game Tests
GT3 - Canyon Flight 28.7 FPS Game Tests
CPU Score 3428 CPUMarks CPU Tests
CPU Test 1 1.6 FPS CPU Tests
CPU Test 2 3.3 FPS CPU Tests
Fill Rate - Single-Texturing 0.0 FPS N/A Feature Tests
Fill Rate - Multi-Texturing 0.0 FPS N/A Feature Tests
Pixel Shader 0.0 FPS N/A Feature Tests
Vertex Shader - Simple 0.0 FPS N/A Feature Tests
Vertex Shader - Complex 0.0 FPS N/A Feature Tests
8 Triangles 0.0 FPS N/A Batch Size Tests
32 Triangles 0.0 FPS N/A Batch Size Tests
128 Triangles 0.0 FPS N/A Batch Size Tests
512 Triangles 0.0 FPS N/A Batch Size Tests
2048 Triangles 0.0 FPS N/A Batch Size Tests
32768 Triangles 0.0 FPS N/A Batch Size Tests
System Info
Version 3.6
CPU Info
Central Processing Unit
Manufacturer AMD
Family AMD Athlon(tm) XP 2600+
Architecture 32-bit
Internal Clock 2255 MHz
Internal Clock Maximum 3000 MHz
External Clock 180 MHz
Socket Designation Socket A
Type
Upgrade ZIF Socket
HyperThreadingTechnology N/A
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE, PAE
Version AMD Athlon(tm) XP 2600+
Caches Level Capacity Type
1 128 KB Data, Internal
2 256 KB Data, External
CPUIDs EAX EBX ECX
0x00000001 0x68747541 0x444d4163
0x00000681 0x00000000 0x00000000
Ext CPUIDs EAX EBX ECX
0x80000008 0x68747541 0x444d4163
0x00000781 0x00000000 0x00000000
0x20444d41 0x6c687441 0x74286e6f
0x36322050 0x002b3030 0x00000000
0x00000000 0x00000000 0x00000000
0x0408ff08 0xff20ff10 0x40020140
0x00000000 0x41004100 0x01008140
0x00000000 0x00000000 0x00000000
0x00002022 0x00000000 0x00000000
DirectX Info
Version 9.0c
Long Version 4.09.00.0904
DirectDraw Info
Version 5.3.0000001.0904
Primary Device NVIDIA GeForce 6800 GT
Display Devices
Display Device
Description NVIDIA GeForce 6800 GT
Manufacturer NVIDIA
Total Local Video Memory 256 MB
Total Local Texture Memory 256 MB
Total AGP Memory 64 MB
Driver File nv4_disp.dll
Driver Version 8.1.9.8
Driver Details
Driver Date 10/12/2005
Driver WHQL Certified VRAI
Max Texture Width 4096 px
Max Texture Height 4096 px
Max User Clipping Planes 6
Max Active Hardware Lights 8
Max Texture Blending Stages 8
Fixed Function Textures In Single Pass 8
Vertex Shader Version 3
Pixel Shader Version 3
Max Vertex Blend Matrices 0
Max Texture Coordinates 8
PCI
Name NVIDIA GeForce 6800 GT
Vendor ID 0x10de
Device ID 0x0045
SubSystem ID 0x2996107d
Revision ID 0x00a1
Texture Formats
32-bit ARGB [8888]
32-bit RGB [888]
16-bit RGB [565]
16-bit RGB [555]
16-bit ARGB [1555]
16-bit ARGB [4444]
8-bit A [8]
8-bit YUV [800]
16-bit AYUV [8800]
FourCC [DXT1]
FourCC [DXT2]
FourCC [DXT3]
FourCC [DXT4]
FourCC [DXT5]
Capabilities AGP Texturing, Hardware Transform and Lighting, Positional Lights, Subpixel Accurate Rasterizing, Stencil Buffers, Range Fog, Table Fog, Vertex Fog, W-Fog, Specular Gouraud Shading, Anisotropic Filtering, Bilinear Filtering, Point Sampling, Trilinear Filtering, Additive Texture Blending, Dot3 Texture Blending, Multiplicative Texture Blending, Subtractive Texture Blending, Environmental Bump Mapping, Environmental Bump Mapping With Luminance, Cube Mapping, Factor Alpha Blending, Vertex Alpha Blending, Texture Alpha Blending, Texture Clamping, Texture Mirroring, Texture Wrapping, Guard Band Support, Mipmap LOD Bias Adjustment, Projected Textures, Volume Textures, Point Primitive Support, Full-Screen Anti-Aliasing, DXT Compressed Textures, Two Sided Stencil Test, Mipmapped Volume Textures, Mipmapped Cube Textures, Texture Border Color, Spherical Mapping, Automatic Mipmap Generation, Hardware Rasterization, Shading, Transform and Lighting, Scissor Test, Legacy Depth Bias
VGA Memory Clock 1104 MHz
VGA Core Clock 11 MHz
DirectShow Info
Version 6.05.01.0900
Registered DirectShow Filters
.RAM file Parser