Neaven:
ancien score sous WinME (paske là beta XP...)
3DMARK 2000
640*480-16bits
3DMark Result : 7494
CPU Speed : 508
Game 1-Helicopter-Low Detail : 131.3
Game 1-Helicopter-Medium Detail : 100.5
Game 1-Helicopter-High Detail : 76.8
Game 2-Adventure-Low Detail : 191.8
Game 2-Adventure-Medium Detail : 77.6
Game 2-Adventure-High Detail : 46.5
Fill Rate (Single Texturing) : 753.8
Fill Rate (Multi Texturing) : 1433.1
High Polygon Count (1L) : 19792
High Polygon Count (4L) : 12370
High Polygon Count (8L) : 6604
8MB Texture Rendering Speed : 548.2
16MB Texture Rendering Speed : 316.1
32MB Texture Rendering Speed : 178.8
64MB Texture Rendering Speed : 92.7
Bump Mapping (Emboss,3-pass) : 276.8
Bump Mapping (Emboss,2-pass) : 389.9
Bump Mapping (Emboss,1-pass) : 671.0
Bump Mapping (Environment) : 759.5
1024*768-16bits
3DMark Result : 7251
CPU Speed : 511
Game 1-Helicopter-Low Detail : 131.8
Game 1-Helicopter-Medium Detail : 101.3
Game 1-Helicopter-High Detail : 75.3
Game 2-Adventure-Low Detail : 180.6
Game 2-Adventure-Medium Detail : 77.5
Game 2-Adventure-High Detail : 46.4
Fill Rate (Single Texturing) : 802.8
Fill Rate (Multi Texturing) : 1578.6
High Polygon Count (1L) : 18771
High Polygon Count (4L) : 12385
High Polygon Count (8L) : 6540
8MB Texture Rendering Speed : 534.0
16MB Texture Rendering Speed : 317.3
32MB Texture Rendering Speed : 179.7
64MB Texture Rendering Speed : 92.4
Bump Mapping (Emboss,3-pass) : 277.8
Bump Mapping (Emboss,2-pass) : 386.1
Bump Mapping (Emboss,1-pass) : 656.9
Bump Mapping (Environment) : 534.8
1600*1200-32bits
3DMark Result : 5149
CPU Speed : display setting not 16 bit
Game 1-Helicopter-Low Detail : 104.7
Game 1-Helicopter-Medium Detail : 78.8
Game 1-Helicopter-High Detail : 43.8
Game 2-Adventure-Low Detail : 89.7
Game 2-Adventure-Medium Detail : 67.1
Game 2-Adventure-High Detail : 43.3
Fill Rate (Single Texturing) : 607.8
Fill Rate (Multi Texturing) : 1534.9
High Polygon Count (1L) : 14203
High Polygon Count (4L) : 10051
High Polygon Count (8L) : 6016
8MB Texture Rendering Speed : 210.8
16MB Texture Rendering Speed : 200.2
32MB Texture Rendering Speed : 182.7
64MB Texture Rendering Speed : 67.9
Bump Mapping (Emboss,3-pass) : 124.9
Bump Mapping (Emboss,2-pass) : 168.3
Bump Mapping (Emboss,1-pass) : 259.5
Bump Mapping (Environment) : 186.1
3D Mark 2001
640*480-16bits
3DMark Score = 5541 points
Game 1 - low = 82.0 fps
Game 1 - high = 23.5 fps
Game 2 - low = 101.9fps
Game 2 - high = 49.8 fps
Game 3 - low = 85.6 fps
Game 3 - high = 37.0 fps
Game 4 - Nature = 31.8 fps
Fill Rate (single) = 761.1 MTexels/s
Fill rate (multi) = 1493.0 MTexels/s
High polygon (1) = 19.1 MTriangles/s
High polygon (8) = 3.6 MTriangles/s
Environment Bump Mapping = 155.3 fps
DOT3 Bump Mapping = 212.9 fps
Vertex Shader = 46.1 fps
Pixel Shader = 123.0 fps
Point Sprites = 26.2 MSprites/s
1024*768-32bits
3DMark Score = 5008 points
Game 1 - low = 77.7 fps
Game 1 - high = 24.1 fps
Game 2 - low = 83.7fps
Game 2 - high = 43.0 fps
Game 3 - low = 84.4 fps
Game 3 - high = 37.0 fps
Game 4 - Nature = 23.2 fps
Fill Rate (single) = 724.4 MTexels/s
Fill rate (multi) = 1570.7 MTexels/s
High polygon (1) = 18.4 MTriangles/s
High polygon (8) = 3.6 MTriangles/s
Environment Bump Mapping = 120.9 fps
DOT3 Bump Mapping = 116.5 fps
Vertex Shader = 43.9 fps
Pixel Shader = 86.9 fps
Point Sprites = 20.5 MSprites/s
1600*1200-32bits
3DMark Score = 3762 points
Game 1 - low = 59.1 fps
Game 1 - high = 23.2 fps
Game 2 - low = 54.3 fps
Game 2 - high = 31.1 fps
Game 3 - low = 63.0 fps
Game 3 - high = 31.9 fps
Game 4 - Nature = 13.4 fps
Fill Rate (single) = 802.5 MTexels/s
Fill rate (multi) = 1740.5 MTexels/s
High polygon (1) = 17.0 MTriangles/s
High polygon (8) = 3.5 MTriangles/s
Environment Bump Mapping = 75.0 fps
DOT3 Bump Mapping = 50.5 fps
Vertex Shader = 38.8 fps
Pixel Shader = 38.7 fps
Point Sprites = 14.9 MSprites/s
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Comme tu peux le constater, c'est mon Duron 650@912 qui ne sait plus ou donner de la tete !
Les perfs sont quand meme excellente à mes yeux !
Le mois prochain, je prend soit un Duron 950 que je pousserai à 1.2-1.3Ghz, soit un TB1.2 que je pousserai à 1.4-1.5Ghz !
histoire de foncer encore plus !
Mais là ça reste un luxe, totalement inutile vu les scores, mais completement indispensable pour mon EGO
ps: nan, j'ai des sous qui vont rentrer, alors c'est clair qu'un Duron 950 ça me botterai assez 
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Clan Torysss.