THE REAL KRYSTOPHE a écrit a écrit :
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http://www.3dchips-fr.com/News/new [...] snumber=10
"Laptop parts have conventionally lagged behind their desktop counterparts by quite a ways. First we wouldn't have graphics acceleration at all, then we would be missing key features like geometry acceleration and most recently we have been missing the vertex shader functionality that we have on the desktops. The (MOBILITY? RADEON? 9000) part is the first part that we have that can actually do all of the high-end features necessary for optimal performance from DOOM III?. We have the vertex shaders. We have the six texture units that can do seven texture accesses, and everything that we need to do a minimal effort implementation that gets the best efficiency out of the available bandwidth. "
JC a parlé
Message édité par blazkowicz le 21-09-2002 à 00:20:36