Bonjour,
J'ai trouvé en surfant sur le net un tuto sur la modélisation d'une voiture intitulé "Proper vehicle modeling" mais je coince sur un point:
ils disent d'utiliser la fonction pivot
---> 1.) Make sure the plane is aligned with the origin
Model the hood using the top view print: Create a plane (6x5 subd) and leave only the selected half). Always use symmetry instead of modeling both sides. Move the points to match the blueprints. Hint: select a row of points like shown on the image, set the pivot at the top point and scale down in one direction (to keep the flow intact). Do that with the rest of the points, selecting them row by row and scaling them to match the top print. You can also scale them sideways a little bit, but don't scale uniformly (XYZ altogether). This is just the starting point and you want to do it the best you can. Later you can move points one by one when the surface gets more complex.
http://www.sektor-41.com/supplies/ [...] ling/8.jpg
Si qlq1 pouvait m'aider