pour la model 2 j'aimerais Daytona (y'a qu'une revision):
Main CPU : Intel i960-KB @ 25 MHz 32bits RISC
Co-Processor : Fujitsu TGP MB86234 FPU 32bits 16M flops
Co-Processor Abilities : Floating decimal point operation function, Axis rotation operation function, 3D matrix operation function
Sound CPU : 16bits 68000 @ 10Mhz
Sound chip : 2 x Custom 28 channel PCM chips, 1 for Music and 1 for Effects (Can access up to 8meg sample rom *per chip*)
Sound Timing Chip : YM3834 @ 8MHz (only used for its timers)
Audio RAM : 540 Kilobytes (4 megabits)
Video resoution : 496x384 in 65536 colors
Geometry : 300,000 polygons/s. 900,000 vectors/s
Rendering : 1,200,000 pixels/s
Video : ShadingFlat Shading, Perspective Texture, Micro Texture, Multi Window, Diffuse Reflrection Mode, Speculer Reflection Mode
et la model 3 un step 1.5 pour scud race ou step 2.1 pour daytona 2 :
Main CPU : 32bits RISC PowerPC 603ev 166Mhz
Sound CPU : 16bits 68EC000 11.3Mhz
Sound chip : Yamaha SCSP/YMF-292F/"LAKE" FH1 128-step DSP x 2, MIDI interface, 16 bits 64 voices 4 channel, maximum of 16.5 Mbytes ROM, 64 PCM channels
Audio RAM : 1meg (8 megabits, 512K per SCSP chip)
Main Memory : 8 Mbytes 66mhz Ram, graphic ROM maximum of 64 Mbytes, backup RAM 64 Kbytes
Video resolution : 24KHz 496(H)x384(V) one or two plane 24khz, It uses the VGA pinout however. And, the voltage levels of the video output is at VGA levels (.7vdc Peak to Peak)
Scroll Window : two plane (24KHz/two plane mode), 16 colours/32,768 1024 palette x 2 bank, 256/32,768 64 palette x 2 bank
Geometarizer : 1,000,100 polygons/s for square polys, 2,000,200 for Triangle polys
Renderer : 60,000,000 pixels/s
Video : Full Color Texture Mapping, Tri-Linear Interporation Micro Texture, ShadingHigh-Specular Gouraud Shading , Fix Shading, Flat Shading, Texture & Edge Multi Layered Anti-Allasing, Lighting EffectParallel Light, 4 Spot Light, Pin Spot Light, Special EffectZoning-Fog, 33 Levels of Translucenncy
Board composition : CPU + VIDEO + ROM boards
Others : 10mbs Connection, calender IC
[edtdd]--Message édité par WipEout--[/edtdd]
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