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[PS3-PS4] PAYDAY 2 Braquage pour tous !

n°10147573
c-toa-ou-m​oa

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Posté le 05-12-2013 à 20:48:37  profilanswer
 

Reprise du message précédent :
Source  :??:

mood
Publicité
Posté le 05-12-2013 à 20:48:37  profilanswer
 

n°10147777
Zolive
Vive la Vie ! (PSN ID:Zoliver)
Transactions (3)
Posté le 05-12-2013 à 22:06:44  profilanswer
 

Il ne manque plus qu'une belle promo ou un cadeau sur le PS+. :D


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>Ventes<   >Feedback<  (Code ami Wii:5151 8645 8990 4510)
n°10147799
Metaluna
ID PSN : IGLO92
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Posté le 05-12-2013 à 22:15:20  profilanswer
 


 
Ma PS3.  :o  


---------------
"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10148024
Metaluna
ID PSN : IGLO92
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Posté le 06-12-2013 à 00:46:08  profilanswer
 

Un peu de lecture...  [:cybercap]  
 

Citation :


 
Hello everyone. This is the changelog for the upcoming update for the consoles.
 
Is the update ready yet?
The PlayStation 3 version is. The Xbox 360 version isn't. The update is now with QA and will be released when it has been fully tested.
 
Three big changes
 
    A complete overhaul of the weapon system, introducing numeric values instead of bars
    Major changes to the stealth system, balancing how much weapons, skills and armors affect your concealment
    Rewritten skill descriptions, introducing numeric values in the spirit of Mekonlips' www.pd2skills.info
 
 
System
 
    Fixed the "card / loot drop crash" that community members would experience while in the money screen or in the PAYDAY.
    Fixed the "achievement crash" that community members would experience whenever gaining certain achievements. This also solves the issue where players are disconnected from the server.
    You are no longer told that you will be released from custody as you get into custody (as you are done for...)
    Fix for crash when joining a spectator camera at times
    Implemented a fix connected to player movement crashes
    Made tweaks to the economy system - added a whole lot more money to PAYOUTs and matched that with prices. Bags are super important! Or go check out Big Oil...
    Made tweaks to the skill costs, higher tiers are now more balanced
    Increased the XP payout depending on difficulty
    XP buff for HARD, VERY HARD, OVERKILL to account for increased difficulty, making it more rewarding
    Pro Job XP payout increased on OVERKILL difficulty, making it more rewarding
    Failure XP payout reduced slighlty
    Special enemies will now be marked when seeing them through security cameras
    You can now mark special enemies when in bleedout
    Fixed a bug where skills that reduces purchase cost did not reduce cost of buying Premium Contracts
    Changed suppression to threat
    Changed visibility to concealment
    Changed recoil to stability
 
 
Network
 
    Changed private lobby properties and changed how invite is sent/accepted.
    Fixed a bug so that Players can now use the "invite friends" feature in-game again.
    Invites to private now works.
    Optimize the network code for less waiting
    Implemented a fix where players would crash, seemingly because of connection problems, but actually because of host issues
 
 
Sound
 
    Added beeping call sound for the pager call
    Cranked up the volume on the ECM jammer
    New Bain-lines added
    Added new footsteps
    We now stop weapon animations at mission end to prevent them from triggering sounds - for example, no more reload sound from shotgun in mission end screen
    Improved the ambient sounds to loop seamlessly.
    Added more and cranked up existing the car sounds.
    Gun sounds improved and allowed to be 100% more at the same time
    Added VO to the Sniper in Watchdogs! He is awesome.
 
 
Art
 
    Made glass double sided on player van
    Added window damage on on office dividers with glass in them
    Endless updates and fixes, just enjoy
 
 
Gameplay
 
    We got word from Bain that the Washington PD is really stepping up their car chase unit - keep an extra eye out in the back mirror heading out of your heists
    Bags - you no longer can grab them through walls, fences and such - the easy days are gone!
    Revives - gone are the days of reviving your team mate through walls - man up!
    Your loot bags now show up in a growing pile in your escape car or chopper
    Added so that the ECM blocks pagers if deployed BEFORE they go off. Warning: they come back after the ECM is done. Then you need to deal with them as usual. The ECM is a delay of the call not a terminator of it
    Tweaked the escape rate on several heists, lowering the chance of an escape happening
    Cable ties will no longer be replenished if dropping out and then into a game again
    Fixed an issue where the game would crash if the player was trading a hostage to get the host out of custody
    For all stealth crews out there, you can now highlight cameras as long as the alarm hasn't been triggered.
    Fixed an issue where we changed the interaction point for lockpicking safes, making it work better
    Improved killer instinct for the AI team. They are more aggressive and more prone to stay alive even on the OVERKILL difficulty. Single player never looked more tempting.
    Much harder OVERKILL! Yes you got it - now dont cry.
    More balanced single player sessions
    We now display mission bags value on PAYDAY for both mandatory and additional bags in stats screen during gameplay.
    Add ability to upgrade drills with your skill upgrades - you can now upgrade other players drills
    Fixed bugs with the drill and hacking device, sound getting stuck and unavailable upgrades for clients
 
 
Stealth
 
    Major changes to the stealth system, balancing how much weapons, skills and armors affect your concealment
    Fixed a bug for suspicion meter not decaying when same enemy has more than one suspicion object in sight
    Decreased most SMG weapons and Assault Rifles concealability
    Increased Pistol concealability except for the Deagle Pistol and Bronco .44 Revolver
    It will no longer be possible to sneak right in front of enemies
    Added a Detection Risk ring in the inventory instead of the Concealment bar
    Fixed various issues with Suspicion and Detection related skills
    Adjusted armor concealment values to make the first four armors more forgiving and the last three more punishing while sneaking
    Adjusted the weapon concealment values to be less punishing
    Security cameras have been improved and will now detect you faster - GENSEC have been hard at work
    Tweaked the detection values based on QA and community feedback
 
 
Armor
 
    Armors have received a dodge value - the lighter you are, the higher chance you have of dodging bullets
    Further balanced movement rates for all armors
    Armor penalty now affects steelsight speed, crouching speed and in-air movement speed
 
 
Menu
 
    Team AI on/off setting is now saved when changing contract
    Can't kick a player at mission end screen
    Fixed a graphical glitch in end screen when level cap is reached
    Fixed support for ultra widescreen / eyefinity
 
 
Crime.net
 
    XP tweaks to 1 day jobs vs 3 day jobs, it is now much more worth doing 2-3 day jobs
    Prevent terminate contract option if signed out (server in failed/disconnected state)
    New seeding for Crime.net contracts. All available contracts will have a chance to be displayed. No more waiting forever for a contract to appear.
    You can now buy contracts available on Crime.net. Bain will set you up for a fee deducted from your Offshore Account.
    Improved Payouts!:
 
    The Crime.net economy has got a major upgrade. After looking at massive amounts of data and collecting player feedback we have implemented and tested a new economy system.
 
    Each contract now has reward dependant on the mission specifics. Some contract amounts can seem low but the REAL value is in stealing additional loot bags. If you sling a lot of Coke for Hector he will compensate you greatly. The reward is different depending on the number of coke bags you clear. On the other hand, if you hit Big Oil it is not at all about bags and more about completion. If you get the engine to the helicopter and escape you get a hefty contract pay. This makes the game more tactical and you have to fight greed on almost every heist
 
    Thanks to everyone who helped out with this!
    Crime.net is now balanced so you can chose to play for XP or Money or a middle way. Learn this by playing the heists on different difficulties. There are some anomalies to be found and taken advantage of!
    NOTE: If you are in a BAG focused mission, go for the additional bags - they pay out many times more than the mandatory bags (for which you get the contract pay). BUT remeber - GREED KILLS!
    Multiday jobs pay out greatly and are very rewarding once you figure out how to move additional bags through them.
    Crime.net has reduced its somewhat cluttered info when counting the PAYDAY and contract money for you. You will be presented with a PAYDAY number that shows the amount of money the contract is worth EXCLUDING the LOOT BAGS. This is the offshore account money and 10% of that becomes you spendable cash. Look into it. it is simpler and more straightforward.
    All cash numbers are now presented as Offshore money until converted to spendable cash.
 
 
HUD
 
    HUD viewpoints no longer clips at the edges
    Three icons have been added for the drill monitor so players can now see which skills have been activated
    Weapon modification icons have now been added to the inventory and the loadout menus
    Increased volume of player armor regeneration sound
 
 
Loot Drop
 
    When 2 or more of the same weapon mod is in inventory, that weapon mod no longer drops.
    Added EXP cards in the loot drop for fast leveling
    Added much better cash cards!
 
 
Masks & Customization
 
    Added four new masks
    Added four new patterns
    Added four new materials
    All masks are now shown in your mask stash - now you know how many masks there currently are available and which ones you have received
    Fixed a mask exploit where the player could abuse the mask system to gain money
 
 
Law enforcers and others
 
    Bulldozer now talks!
    Bulldozer has now a higher damage tolerance, and is more evil
    Bulldozers can now throw smoke grenades - Oh my god
    Bulldozers can now use the IZHMA 12G Shotgun - Sweet baby Jesus
    Balanced the Bulldozer spawn rates on the different difficulties
    Fix for client not being able to melee a Bulldozer
    Enemies will now be highlighted when they are behind glass, while player is looking through cameras, and the "box" marking heads of enemies will work through glass
    Tweaked enemy surrender chances
    Sniper shoots less often but packs more punch
    Increased Sniper difficulty on OVERKILL so that they now deal massive damage
    Made a change where we buffed the snipers
    Fixed a crash regarding Sniper on the OVERKILL difficulty
    Tazer also talks!
    Taser has more health and is a bit more sadistic
    Taser volume cranked up
    Added SFX to the Taser when his taser malfunctions and increased the damage the taser takes
    Converted guards on players side don't try to sneak off a call for backup
    SWATS now have much better flashbangs - use the shades!
    Added more and better run and walking animations for our dear law enforcers.
    Included a feature where law enforcement now can spawn and move in groups of bulldozers, Tasers, Shields and heavy SWATs
    Tweaked the tactics of the law enforcers - Tasers grouped with Bulldozers now charge instead of providing support and are more aggressive
    Balanced the tan FBI spawn rates on the different difficulties
    Balanced the FBI Officers so they do less damage but still hurt
    Taser now has increased taser range, are also harder to headshot
    Tasers can now team up together with Shields
    Law enforcers can now carry the Bronco .44 Revolver - go on, make their day
    Added new VO when law enforcers are suppressed
    Fixed a crash related to flashbangs
    Fixed a crash when a player tries to convert a dead law enforcer
    Added hearing loss sound for flashbang
    Added new VO for police officers and S.W.A.T.'s
    Decreased damage output of law enforcers carrying the CAR-4 Rifle
    Decreased damage output of law enforcers carrying the AMR-16 Rifle
    Gangsters have been balanced so that they are less deadly, yo
    Gangsters can be highlighted during sneak phase
    Fixed an issue with the pager yellow highlights on gangsters killed before cops are alerted
 
 
Weapons
 
    Added sound to the AK5 reload
    Improved AK47 reload
    Fixed bug with extended mag for R870 giving more ammo than intended
    Fixed pistols (some of them) not using "aiming sensitivity"
    Stubby can now be modded on the CMP Submachinegun
    Silenced guns are much better silenced - Try it and see if you like it!
    The bigger the silencer the lower the damage reduction is, because of training
    New reload animations for the Deagle!
    Texture fix for the "professional" sight.
    IZHMA 12G Shotgun damage is buffed.
    M308 Rifle has had its damage adjusted correctly.
    Kobus 90 Submachinegun got a damage increase with long barrel weapon mod. added.
    A bug when you use melee with the saw has been fixed
    A complete overhaul of the weapon system, introducing numeric values instead of bars
    Selecting equipped mod will display the base, mod and skill stats
    CMP Submachinegun - Increased the damage, spread and recoil
    AMR-16 Rifle - Decreased the damage and recoil
    AK.762 Rifle - Decreased the damage
    Krinkov Submachinegun - Decreased the rate of fire
    AK5 Rifle - Lowered the recoil
    Kobus 90 Submachinegun - Lowered the recoil
    Deagle Pistol - Lowered the recoil, increased the damage
    Mark 10 Submachinegun - Increased the damage and spread
    Locomotive 12G Shotgun - Increased the full and fall-off damage
    Crosskill Pistol - Decreased the damage, lowered the recoil
    Mosconi 12G Shotgun - Modifications for the Mosconi 12G Shotgun now have higher concealment
    The Ergo Grip modification of the Crosskill Pistol now has a stability statistic
 
 
Skills
 
    Dominator - Clients are now able to trade intimidated enemies
    Updated several skill descriptions
    ECM jammers can now be used to open ATM machines
    Tweaked ECM feedback potency
    Silent Killer is buffed
    Silent Drilling - Lower the drill sound effect volume when skill is activated
    Chameleon skill description text is now updated and more descriptive
    Drill Sergeant BASIC and ACE bonuses increased
    Buffed Cable Guy ACE
    Buffed converted cops damage
    Buffed Underdog BASIC
    Stockholm Syndrome - Civilians revive the player faster now
    Skill - Silent Drilling - Lowered the drill sound volume when skill is activated
    Shinobi - Ace - Changed skill description to more accurately describe what the skill does
    Juggernaut - Ace - Sprint and shoot upgrade added to the skill
    Kilmer - Ace - Sprint and reload upgrade added to the skill
    Boosted Aced Combat Medic revive bonus from 25% to 40%.
    Enemies more affected by ECM feedback and civilians are no longer affected.
    Added Inside Man Assets on almost all levels so that you can buy a EXPERT DRIVER that 100% takes away the Escape.
    Made sentry gun tier 6 more effective.
    Made a fix so that the Cleaner skill works properly with the cooks in the Rats Heist
    Buffed the Bulletproof skill, now absorbs more damage
    Rewritten skill descriptions, introducing numeric values in the spirit of Mekonlips' www.pd2skills.info
    Complete overhaul of skill descriptions to more accurately describe what the skills do
    ECM Feedback radius has been extended to 25m
    Improved the Fast Learner skill by increasing its effect
    Balanced the Bulletproof skill by decreasing its effect
    Improved the Cat Burglar skill by increasing its effect
    Improved the Lockpicking Expert ACE skill by increasing its effect
    Improved the Gunslinger skill by increasing its damage and reload time
    Improved the Cable Guy skill by increasing the interaction speed
    Balanced the Inspire ACE skill so that it works 75% of the time
    Improved the Sentry Combat Upgrade skill by increasing the armor %
    Balanced the Chameleon skill, decreasing its effect
    Balanced Tier 4 of the Ghost tree
    Balanced Tier 6 of the Enforcer tree
Safe house
 
    Fixed a bug where a secondary gun would not show up in the safe house
    Due to popular demand from the community, we've improved the safe house vault - if you're rich enough, you'll know what we mean
 
 
Watchdogs Job, Day 1
 
    Fixed a gate that reacted in a strange way when C4 was used
    Fixed an issue where bags could be thrown in unreachable places
    Fixed collision issues
    Watchdogs number of bags now depends on difficulty.
    Tweaked chances of random events and walls.
 
 
Watchdogs Job, Day 2
 
    Fixed a bug with the trucks collision
 
 
Four Stores Job
 
    Removed the TV's in Four Stores' 24/7 store.
    ATM machines now have a random chance on appearing
    Changed civilian animations so that there no longer are stonecold civilians during assaults
    Fixed a bug where a camera wasn't spotting players properly
 
 
Nightclub Job
 
    Fixed the "Bad Music" asset on the Nightclub level. It now correctly lowers the amount of people willing to dance to elevator music.
    Fixed the "Pickup Truck" asset on the Nightclub level. It now works
    Removed civilian alert on the office windows facing the street in the Nightclub level. The music is too loud for civvies outside the office to hear. Kinda like in that Hotline Miami level
    Removed civilian alert on the fancy striped lamps in the Nightclub level
    Fixed alley door in the Nightclub level
    Fixed crash sometimes when host was trading hostages
    Changed so music stops sooner. This prevents the too long overlap when the assault starts
    So many fixes... and Dmitri has changed up the club. There is tons of more variation and evil russian thugs around.
    There is a rumour of a fight club, but we are not supposed to talk about that.
    Made several fixes connected to AI movement pattern and collision
    Fixed a bug with a shelf with no collision in the kitchen
 
 
Bank Heist Job
 
    Bank Deposit is more rewarding (and more risky)
    Fixed an asset problem with cameras not highlighting the control box
    Fixed catwalk on bank roof that bugged out collision wise
    Fixed a bug on the bank job(s) where sometimes the van door wouldn't open, causing progression to halt
    Moved the ATM machines in the lobby a bit so they don't intersect
    Thermal drill now gets Technician bonuses for speed, alert radius and fixing itself
 
 
Firestarter Job, Day 1
 
    Fixed so cameras stop beeping after the alarm goes off
 
 
Firestarter Job, Day 2
 
    Fix for cuffed guard that is not detected as suspicious activity
    Fixed breakable glass in the server room
 
 
Firestarter Job, Day 3
 
    Fixed some objectives staying even though they were finished in some cases.
    Fixed the vault door glitch/exploit (you won't “accidentally” fall through it )
    Fixed a bug on the Firestarter Job, Day 3 where sometimes the player could not secure bags
 
 
Mallcrashers Job
 
    Reduced the amount of time between Bain saying damage values.
    Big bug removed on Mallcrasher, that gave players 30x the worth of small windows when destroying 3 bugged windows. Also, rebalanced so that small stuff (vases, bottles etc) give more than before. Also added car windows and upped car destruction value.
    Lots of new art for the mall such as lamps, barrista furniture and more
    New asset icons for mallcrasher gas cans are in.
    Blocked off a place where the player could get stuck if he really wanted to inspect certain gym equipment from... interesting angles
    Fixed a wonky door on Mallcrasher
    Made the AI move around better on the map
    Removed the small rooms with the gas cans - reviewers really wanted this
    Balanced property damage values.
 
 
Big Oil Job
 
    Fixed keycard asset from Big oil 1 to Big Oil2 – it spawned 4 cards. Now it spawns 1 card and on the ground int front of the team when they start. The keycard is highlighted. Pick it up and open the door of choice.
    Completely new layout on Day 1!
    Fixed a bug so that the players can't shoot through the round windows to the left and right of a door
    Modified cost for Big Oil Pro
 
 
Framing Frame Job, Day 1
 
    Fix for rare crash when client shoots at enemies while host leaves the game
 
 
Framing Frame Job, Day 2
 
    Optimized some collision on the train
    Fixed issues where bags wouldn't count when traded in the Train Trade
    Bag collision on roof of train fixed
    Fixed collision in the secret tunnels
    Removed a floating stone!
    Fixed a bug so that players now are able to pass through the train door before it closes
    Fixed an issue with the phone when multiple players would answer it at the same time
 
 
Framing Frame Job, Day 3
 
    Fixed disappearing environment on the roof on the penthouse
    Fixed a light bug
    Fixed some rare objectives bug
    Fixed a bug where bags weren't reachable
 
 
Jewelry store Job
 
    Fixed that if you stand on the safe door on Jewellery store while it's drilling, and then keep yourself on the door while it opens, as soon as you get off the door you fall through the floor to the base of the map, and then teleport back to the playable area. So now you can stand on the safe door.....
    Fixed so that Bain does not tell you the police are sending in harder units, even though there are no police as you are in full stealth.
    Fixed a bug where throwing jewelry bags on top of street lights will cause progression to be stopped
    Fixed a bug where the player and bag collision wouldn't work properly with the dump truck (this is also fixed on the Ukranian job)
 
 
Ukranian Job
 
    Safes that would spawn inside of walls have been removed
 
 
Rats Job, Day 2
 
    Bain speaks the correct line when player gets money and intel. You did good here not bad
    Fixed a crash related to the client drop-in joining and crashing after a couple of seconds
    Fixed collisions on Rats 1&2
    Fixed an issue where one of the money bag isn't secured when it spawn in the van
    Modified cost for Rats Pro
 
 
Diamond Store Job
 
    Added the Diamond store Job
    Fixed the AI navigation graph so they move properly
 
 
Escapes
 
    Added Park Escape in daytime and Cafe Escape in daytime for better variety
    Removed some flying bushes on the Park Escape
    Changed how escapes work, now civilian death increases chance and not time. Also a no alarm hit gives you NO escape.
    Fixed minor graphical issues on Street escape.
 
 
Sorry for the long wait and thanks for being patient.
 
Almir
OVERKILL - a Starbreeze Studio.  
 


 
source : http://forums.steampowered.com/for [...] ?t=3195393
 
 
 [:implosion du tibia]  
 
 


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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10148123
c-toa-ou-m​oa

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Posté le 06-12-2013 à 07:28:49  profilanswer
 

[:invisible man]  [:intercalaire]  [:ycar:2]  [:alexmagnus]  [:nico42]  
Dommage que j'ai revendu le jeu   :o

n°10148500
oliver_37
PSN ID : DelOliver
Transactions (0)
Posté le 06-12-2013 à 10:07:54  profilanswer
 

c-toa-ou-moa a écrit :

Dommage que j'ai revendu le jeu  :o


c'est vrai  :??:  
 
En tout cas, faudra s'y remettre et voir si les améliorations sont viables.


Message édité par oliver_37 le 06-12-2013 à 10:08:07
n°10148820
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 06-12-2013 à 11:14:19  profilanswer
 

Bah, s'il l'a revendu, ce dont je me permets de douter fortement, il peut toujours se pointer dans une boutique de JV affublé d'un masque de clown avec deux / trois bouts de ficelles dans ses poches et un fusil en contreplaqué fourni par Shenzo et repartir avec le jeu qui lui sera remis gracieusement par le caissier d'une main tremblante.  [:metaluna:5]


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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10150413
c-toa-ou-m​oa

Transactions (0)
Posté le 06-12-2013 à 17:58:33  profilanswer
 

Iglo commence a bien me cerner maintenant. Non c'était un joke même si en toute franchise j'y ai pensé. Vendre certains jeux avec lesquels on joue pas beaucoup me permettrait de budgétiser ma future ps4...mais bon je vais réduire le budget de Noël et me faire plaisir  :o  
 
4go c'est énorme pour un patch, c'est ma console qui va faire la gueule. Il va falloir que je fasse encore de la place, 160go c'est trop peu.
 
Édit: commande passée  :o


Message édité par c-toa-ou-moa le 06-12-2013 à 18:20:43
n°10157162
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 09-12-2013 à 16:49:08  profilanswer
 

Zolive a écrit :

Il ne manque plus qu'une belle promo ou un cadeau sur le PS+. :D


 
A 14,99 € sur le store via les promos de noël.  [:o_noel]  


---------------
"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10157704
c-toa-ou-m​oa

Transactions (0)
Posté le 09-12-2013 à 19:12:11  profilanswer
 

A ce prix là et vu la maj de la semaine dernière, ne pas craquer serait un crime  :o  
C'est bien cette promo ça va ramener un peu de monde  [:julian33:4]

mood
Publicité
Posté le 09-12-2013 à 19:12:11  profilanswer
 

n°10158155
Zolive
Vive la Vie ! (PSN ID:Zoliver)
Transactions (3)
Posté le 09-12-2013 à 21:47:52  profilanswer
 

Metaluna a écrit :

A 14,99 € sur le store via les promos de noël.  [:o_noel]  


13,49€ pour les nantis môssieur. [:moonzoid:5]  
 
Je me demande si je ne vais pas encore attendre un peu, vu que je suis loin d'avoir fait le tour comme vous sur le premier volet.
Et puis vu tout ce que j'ai encore à faire, il sera bien offert sur le PS+ entre temps. :whistle:


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>Ventes<   >Feedback<  (Code ami Wii:5151 8645 8990 4510)
n°10158177
CrowFix
Official Special Force
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Posté le 09-12-2013 à 21:56:42  profilanswer
 

j'ai a moitié hésité à le prendre mais entre ceux qui l'ont fini et les autres qui semblent un peu déçus... :/


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Ma collec de jeux -
n°10158181
Zolive
Vive la Vie ! (PSN ID:Zoliver)
Transactions (3)
Posté le 09-12-2013 à 21:59:07  profilanswer
 

CrowFix a écrit :

j'ai a moitié hésité à le prendre mais entre ceux qui l'ont fini et les autres qui semblent un peu déçus... :/


+ la PS4 qui est là maintenant. :D


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>Ventes<   >Feedback<  (Code ami Wii:5151 8645 8990 4510)
n°10158196
CrowFix
Official Special Force
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Posté le 09-12-2013 à 22:03:40  profilanswer
 

aussi


---------------
Ma collec de jeux -
n°10160056
c-toa-ou-m​oa

Transactions (0)
Posté le 10-12-2013 à 13:52:01  profilanswer
 

CrowFix a écrit :

j'ai a moitié hésité à le prendre mais entre ceux qui l'ont fini et les autres qui semblent un peu déçus... :/


 
Lol  :o
 
En tout cas j'ai eu la bonne surprise de voir que j'avais dl le patch, vu que mon fils n'avait pas éteint la console et avait laissé la veille. Pas eu le temps de tester encore cependant.

Message cité 1 fois
Message édité par c-toa-ou-moa le 10-12-2013 à 13:55:52
n°10160063
CrowFix
Official Special Force
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Posté le 10-12-2013 à 13:54:10  profilanswer
 


laz l'a pas fini?


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Ma collec de jeux -
n°10160065
c-toa-ou-m​oa

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Posté le 10-12-2013 à 13:57:03  profilanswer
 

CrowFix a écrit :


laz l'a pas fini?


 
Il n'y a pas de campagne solo dans PD  :)  
Tu peux donc l'acheter rapidement  [:steven-claude norris]

n°10160085
CrowFix
Official Special Force
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Posté le 10-12-2013 à 14:00:54  profilanswer
 

c-toa-ou-moa a écrit :


 
Il n'y a pas de campagne solo dans PD  :)  
Tu peux donc l'acheter rapidement  [:steven-claude norris]


et donc on ne peut pas le platiner? :heink:


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Ma collec de jeux -
n°10161214
anonymman

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Posté le 10-12-2013 à 17:28:12  profilanswer
 

CrowFix a écrit :

j'ai a moitié hésité à le prendre mais entre ceux qui l'ont fini et les autres qui semblent un peu déçus... :/


 

CrowFix a écrit :


laz l'a pas fini?


 
Non pas fini, mais je me ferai un plaisir d'y retourner si tu comptes le prendre, à ce prix, il n'y a pas grand risque, il reste sympa :)
 


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Yargol : " P'tin les mecs, j'ai fait 0 Frag !"  
n°10161327
c-toa-ou-m​oa

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Posté le 10-12-2013 à 17:53:41  profilanswer
 

CrowFix a écrit :


et donc on ne peut pas le platiner? :heink:


 
Sans escouade HFR impossible non  :sweat:  
Avec Laz on s'est souvent retrouvé avec 2 ou 1 boulet dans le meilleur des cas  :sarcastic:  

n°10161333
CrowFix
Official Special Force
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Posté le 10-12-2013 à 17:55:49  profilanswer
 

bon, je verrai ce soir alors :o


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Ma collec de jeux -
n°10161344
CrowFix
Official Special Force
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Posté le 10-12-2013 à 17:59:36  profilanswer
 

bon, voila, je l'ai acheté :o
 
oui le soir tombe vite ici :o


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Ma collec de jeux -
n°10161383
c-toa-ou-m​oa

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Posté le 10-12-2013 à 18:10:28  profilanswer
 

[:je_suis_de_passage]  
Ne nous remercie pas  :o  

Spoiler :

il te reste un patch de 4 go, en commençant tout de suite et en laissant tourner tu devrais pouvoir nous rejoindre ce week-end  :D

n°10161389
CrowFix
Official Special Force
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Posté le 10-12-2013 à 18:13:47  profilanswer
 

vu que je suis au boulot et donc je ne peux pas lancer le dl tout de suite, on se voit donc dans 15 jours :o


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Ma collec de jeux -
n°10161444
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 10-12-2013 à 18:27:46  profilanswer
 

Bienvenue à bord !  [:metaluna]


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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10161493
CrowFix
Official Special Force
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Posté le 10-12-2013 à 18:37:45  profilanswer
 

merci jeune loup de mers :o


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Ma collec de jeux -
n°10161600
oliver_37
PSN ID : DelOliver
Transactions (0)
Posté le 10-12-2013 à 19:12:00  profilanswer
 

c-toa-ou-moa a écrit :


Avec Laz on s'est souvent retrouvé avec 2 ou 1 boulet dans le meilleur des cas  :sarcastic:  

c'est Iglo et moi les boulets  :kaola:  :o  

n°10161711
c-toa-ou-m​oa

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Posté le 10-12-2013 à 19:51:55  profilanswer
 

oliver_37 a écrit :

c'est Iglo et moi les boulets  :kaola:  :o  


 
Tout de suite  :o  
Non ce que je voulais dire c'est qu'on s'est souvent retrouvé avec des ados américains qui n'ont rien pigé à ce qu'on essayait de faire et qui nous ont fait perdre un sacré paquet d'oreille au final et nous ont fait louper certains trophées qui nous tendaient les bras.

n°10182228
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 17-12-2013 à 21:12:20  profilanswer
 

Nouvelle map gratos dispo...
 
The Charlie Santa Heist Trailer
 
 
... pour PC !  :cry:


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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10209077
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 30-12-2013 à 00:15:20  profilanswer
 

Freeze, redémarrage de la console, déco du PSN !  [:cheesecake]


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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10209083
c-toa-ou-m​oa

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Posté le 30-12-2013 à 00:16:25  profilanswer
 

Metaluna a écrit :

Freeze, redémarrage de la console, déco du PSN !  [:cheesecake]


 
Et tu reviens ou pas  :??:


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Merci de prendre 5 min de votre temps pour lever le tabou: https://www.change.org/p/manifeste- [...] e-prevenir
n°10209090
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 30-12-2013 à 00:22:26  profilanswer
 

Non, je m'en vais comme un prince !  [:moonzoid:5]


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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10209098
c-toa-ou-m​oa

Transactions (0)
Posté le 30-12-2013 à 00:25:42  profilanswer
 

Tu parles...  :D  
Laz me fait passer un message dans la finesse comme d hab : pov con! Désolé


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Merci de prendre 5 min de votre temps pour lever le tabou: https://www.change.org/p/manifeste- [...] e-prevenir
n°10209143
c-toa-ou-m​oa

Transactions (0)
Posté le 30-12-2013 à 00:59:01  profilanswer
 

Dommage que tu n'ai pu faire la mission big oïl avec nous, le trophée du moteur est tombé.
 
Sinon super le patch : les grenades flash on voit rien pendant 15s et on a le temps de se faire tazer 10 fois et la meilleure, impossible d'aller dans l'inventaire.
J'ai testé 2 fois, j'ai freezé 2 fois  [:der-3:3]  
 
Seul point positif selon moa, l'xp monte bien plus vite.


Message édité par c-toa-ou-moa le 30-12-2013 à 00:59:48

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Merci de prendre 5 min de votre temps pour lever le tabou: https://www.change.org/p/manifeste- [...] e-prevenir
n°10209251
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 30-12-2013 à 07:55:04  profilanswer
 

c-toa-ou-moa a écrit :

Tu parles...  :D  
Laz me fait passer un message dans la finesse comme d hab : pov con! Désolé


 
Je ne peux croire un instant que ces mots viennent de la bouche de Laz. Tout au plus m'aurait-il affublé de sobriquets tels que "va donc jeune freluquet" ou "quel malséance de la part de cet outrecuidant" !  :o  
 
Bien joué pour le trophée du moteur !  
 
 
 
 
 
 
 
 
 [:cheesecake]  
 
 
 
 


Message édité par Metaluna le 30-12-2013 à 07:56:21

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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10209435
c-toa-ou-m​oa

Transactions (0)
Posté le 30-12-2013 à 10:42:04  profilanswer
 

:lol:  
 
Pour le coup on a pas fait grand chose, on avait un chimiste dans l'équipe. Perso j'ai toujours rien compris à ce trophée, il y a des notes disséminées un peu partout dans la baraque et sur chacune d'elles il y a des formules....rien compris du tout  [:zoukoufxxx:1]  
 
En tout cas bien sympa de se retrouver à 3 même si ce ne fut que de courte durée.


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Merci de prendre 5 min de votre temps pour lever le tabou: https://www.change.org/p/manifeste- [...] e-prevenir
n°10209496
oliver_37
PSN ID : DelOliver
Transactions (0)
Posté le 30-12-2013 à 11:10:13  profilanswer
 

Ah, je vois que tu n'as toujours pas revendu ton exemplaire  :o

n°10209592
c-toa-ou-m​oa

Transactions (0)
Posté le 30-12-2013 à 11:45:19  profilanswer
 

Bah non c'est tout le contraire  :D  et c'est pas faute de faire du teasing même sur mon avatar psn  :o


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Merci de prendre 5 min de votre temps pour lever le tabou: https://www.change.org/p/manifeste- [...] e-prevenir
n°10209697
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 30-12-2013 à 12:23:08  profilanswer
 

Bien apprécié l'arrivée de Laz qui a tout de suite vanté les améliorations graphiques du jeu depuis le dernier patch : "mazette, je viens tout juste de jouer à Killzone et la différence est à peine décelable. Quelle idée d'acheter une PS4, vraiment !"  :o


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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
n°10210357
Zolive
Vive la Vie ! (PSN ID:Zoliver)
Transactions (3)
Posté le 30-12-2013 à 16:47:52  profilanswer
 

Je ne pensais pas que vous y jouiez encore à celui là.
Dommage qu'il ne soit pas passé sous la barre des 10€ pour les soldes de janvier, sinon j'aurais peut-être fait l'effort.
 
J'ai préféré passé mon budget sur BF4 avec l'upgrade discount pour ma future PS4. :D
 
Il ne reste plus qu'à espérer un Payday sur PS4 et ça pourrait le faire. ;)


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>Ventes<   >Feedback<  (Code ami Wii:5151 8645 8990 4510)
n°10210371
Metaluna
ID PSN : IGLO92
Transactions (0)
Posté le 30-12-2013 à 16:53:16  profilanswer
 

Comme l'a précisé Oliver dans le topic idoine, n'oublie pas d'activer ton BF4 PS4 à 10 € avant le mois de mars, sinon bye bye le passage PS3 ---> PS4.
 
T'as pris BC2 aussi ?
 
Sobre, t'as encore le temps de choper Aliens.  :o


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"tu mourras bien plus souvent que tu flingueras l'adversaire." Philibert37
mood
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