Beaucoup parle sans savoir, des test de CG pour notebook existe ...
Les test c'est mieux qu'un parole qui veut rien dire ...
J'ai un Asus F3SV AP084C avec une 8600M GS et je peux te dire que je cartonne bien dans les jeux et sans être " en bas details "
Voici un extrait des test qui sont ici http://www.notebookcheck.net/Compa [...] 130.0.html
Et donc la 7700 et bien en retrait par rapport a la 8600M GS ....
Performance class 1
* 2x NVidia GeForce Go 7950 GTX SLI
2x GeForce video cards, which are combined by SLI on NVidia NForce 4 SLI Chipset
same specifications like 7950 GTX graphic card for notebooks.
* 2x NVidia GeForce Go 7900 GTX SLI
2x GeForce video cards, which are combined by SLI on NVidia NForce 4 SLI Chipset
same specifications like 7900 GTX graphic card.
about 26.600 / 24.500 3DMark 01 / 03
* 2x NVidia GeForce Go 7900 GS SLI
2x GeForce video cards, which are combined by SLI on NVidia NForce 4 SLI Chipset
same specifications like 7900 GS video card.
about 24400 / 21800 3D Mark 01 / 03
* 2x NVidia Geforce Go 7800 GTX SLI
2x by SLI combined Geforce cards with NVidia NForce 4 SLI
specifications, Benchmarks: NBC News
> 10.000 3D Mark 05
* NVidia GeForce Go 7950 GTX
Successor of the GeForce Go 7900 GTX with higher clock speed and the same technical details. Current consumption should be similar like 7900 GTX.
* NVIDIA Quadro FX 3500M
is probaby based on 7950 GTX, as it shows very similar performance data. It is a professional graphic card with up to 512 MB RAM and DirectX 9
* NVidia Geforce Go 7900 GTX
24 pixel-, 8 vertex-pipelines, 500 MHz Chip- and 1.200 MHz memory clock, 256 bit GDDR3-memory, Shader model 3.0, 45 Watts current consumption, max 512 MB VRAM; Benchmark: notebookreview.com (engl)
? / 18.200 / 8.500 / 4.700 3DMark 01 / 03 / 05 / 06
* ATI Mobility Radeon X1900
Codename M59, R580 architecture, 36 pixel-, 8 vertex-pipelines
* NVidia Geforce Go 7900 GS
20 Pixel-, 7 vertex-pipelines, 375 MHz Chip- and 1000 MHz memory clock, 256 bit GDDR3-memory, max 256 MB VRAM
23600 / 14000 / 6300 / 3800 3DMark 01 / 03 / 05 / 06
* ATI Mobility Radeon X1800XT
16 pixel-pipelines, 256 bit memory bus, Shader 3.0, codename M58, R520 architecture, probably up to 550 MHz core- and 650 memory clock, benchmark: X1800XT vs 7800GTX (engl)
about 7300? 3DMark 05 (6700 in 1280 resolution)
* NVidia GeForce Go 7800 GTX
24 pixel-, 6 vertex-pipelines, 400 MHz chip- and 1.100 MHz memory clock, 256 bit GDDR3-memory, Shader 3.0, pin-compatible to its predecessor (go 6800), codename G70M, 400 - 440 MHz core- and 500-550 MHz memory clock, practically the same current consumption / heat creation, like the 6800 Ultra
benchmark: notebookcheck.com, X1800XT vs 7800GTX (engl)
about 24800 / 14800 / 6600 3DMark 01 / 03 / 05
* ATI Mobility RADEON X800XT
16 pixel -, 6 vertexpipelines, 256 bit memory, PixelShader 2.0, code name M28Pro
about? / 22000/11000/5200 3DMark 01/03/05
* ATI Mobility Radeon X1800
12 pixel-pipelines, 256 bit memory-bus, shader 3.0, codename M58, R520 architecture, 450 MHz core- and 500 memory clock; about 5500 3DMark 05 according the first Vorserienmodell
* NVidia Geforce Go 7800
16 pixel-, 6 vertex-pipelines, 256 bit memory bus
about 19500 / 9300 / 3800 3DMark 01 / 03 / 05
* ATI Mobility RADEON X800
12 pixels -, 6 vertexpipelines, 128/256 bit memory, PixelShader 2.0, code name M28, bench mark: gamespot.com, anandtech.com
about 19100/8600 3DMark 01/03 (256 bits)
* NVidia Geforce Go 6800 Ultra
12 pixels -, 5 vertexpipelines, 256 bit, high-clocked Geforce Go 6800, bench mark: anandtech.com, tomshardware.com
about 23800/11000 3DMark 01/03
* NVidia Geforce Go 6800
12 pixels -, 5 vertexpipelines, 128/256 bit, benchmark: gamespot.com, anandtech.com, tomshardware.com
about 20000/9500 3DMark 01/03 (256 bits)
* NVidia Quadro FX 2500M
256 bit memory bus, CAD optimized video card, up to 512MB video card, G71 architecture, 500 MHz core clock, 1200 MHz memory clock (DDR)
about ? / ? / 8400 / 4690 3DMark 01 / 03 / 05
* NVidia Quadro FX 1500M
256 Bit memory bus, CAD optimized video card, up to 256MB graphics memory, G71 architecture, 7900GS based?
benchmark: Dell Precision M90
about 6400 / 3900 3DMark 05 / 06
* NVidia Quadro NVS 510M
256 bit memory bus, 256 or 512 MB graphic card memory, 35 Watts power consumption
* NVidia Quadro FX Go 1400
CAD version of Go 6800 (the usage of professional drivers is possible)
* ATI Mobility Radeon 9800
8 pixels -, 4 vertexpipelines, 256 bit, benchmark: Hardwareluxx.de, tomshardware.de,
tomshardware.com
about 17800/6500 3DMark 01/03
Performance class 2
* ATI Mobility Radeon HD 2600 XT
DirectX 10 support, 120 stream processors, 128 bit memory bus, according first benchmarks almost performance class 1
* NVIDIA GeForce 8700M GT
DirectX 10, higher clocked 8600M GT, 32 Stream processors
* NVIDIA GeForce 8600M GT
Successor of 7600 GT, 32 stream processors, DirectX 10 support
* NVIDIA GeForce 8600M GS
Successor of 7600 / 7700, 16 stream processors, DirectX 10 support
* ATI Mobility Radeon HD 2600
Successor of X1600 / X1700 - DirectX 10 support, 120 stream processors, 128 bit memory bus
* ATI Mobility Radeon X1700
Codename M66-P and M66-XT, 24 pixel- und 8 vertex-shader faster than a X1600. The memory bus remains 128 bit wide. Supports HDR and AA, Benchmark: Asus A8JP (japanisch)
about 19900 / 7200 / 4200 3DMark 01 / 03 / 05
* ATI Mobilty FireGL V5250 (M66GL)
CAD Version of Mobility X1700 (probably the same chip), 24 Pixel- and 8 Vertex-shaders
* ATI Mobility Radeon X1600
like the desktop X1600 (plus Powerplay 6.0 power saving mechanisms) 12 pixel- (regulated by 3 Shader-cores), 5 Vertex-Shader and 4 texture-units. Direct X9 Shader Model 3.0, 128-bit 4-channel DDR/DDR2/GDDR3/GDDR4 memory-interface, Avivo Video and Display engine, GPU-/memory clock ~470MHz, benchmark: Hexus.net: Asustek A7G, PCWelt.de: 8104WLMi, PCWelt.de: X1600 test
about 6500 - 8000 / 3500 / 1800 3DMark 03 / 05 / 06, a little bit slower than the desktop X1600 because of a slower clock
* ATI Mobility FireGL V5200
CAD version of the Mobility X1600 (probably a chip itself), 12 pixel, 5 vertex-pipelines, 256MB video memory
with standard drivers about 900 3DMark 06 (with modded = X1600)
* NVidia GeForce Go 7600 GT
128 bit memory bus, shader 3.0, 12 pixel-, 5 vertex-pipelines, faster clocked than 7600
* NVidia GeForce Go 7700
Successor of the GeForce Go 7600, processed for the first time in 80nm process, 12 pixel-pipelines, 5 vertex-shader, 450 / 500 MHz GPU- / memory clock, shader 3.0, HDR, performance between 7600 and 7600 GT.
* NVidia Geforce Go 7600
128 Bit memory, Shader model 3.0, 8 pixel-processors, 5 vertex-processors, 8 Raster operation units (ROPs), 8 texture mapping units (TMUs), Shader model 3.0, PureVideo
about 7900 / 3400 / 2100 3DMark 03 / 05 / 06
* ATI Mobility RADEON X700
8 pixels -, 6 vertexpipelines, 128 bit memory bus, code name M26, benchmark: hothardware.com, hardwareluxx.de
about 16500/5700 3DMark 01/03
* ATI Mobility FireGL V5000
CAD version of the X800 (the usage of professional drivers is possible)
* NVidia Geforce Go 6600
8 pixels -, 4 vertexpipelines, 128 bits, benchmark: notebookcheck.com
about 15000/5800 3DMark 01/03
Performance class 3
* NVidia GeForce 8400M GT
Successor of GeForce Go 7400 with DirectX 10 support, lower clocked 8600M GS, 16 stream processors, 128 bit memory bus
* ATI / AMD Mobility Radeon HD 2400 XT
DirectX 10, 40 Unified Shader, 64 bit memory bus, 256 bit ringbus, probably faster clocked than a normal HD 2400
* NVidia GeForce 8400M GS
Successor of GeForce Go 7400 with DirectX 10 support, 16 stream processors, 64 bit memory bus
* NVidia GeForce 8400M G
Successor of GeForce Go 7400 with DirectX 10 support, ought to be clearly lower than e.g. 8400M GT; it has 8 stream processors, 64 bit memory bus
* ATI / AMD Mobility Radeon HD 2400
DirectX 10 graphic card, 40 Unified Shaders, 64 bit memory bus, 256 bit ringbus, for occasional games suited
* AMD / ATI Mobility Radeon X2500
renamed X1600/X1700, but probably only with 64 bit memory bus, DirectX 9
* ATI Mobility Radeon X1450
Successor of the X1400, not yet published, codename M54, better relation of Watts to performance (less current consumption?)
about 3700 / 2000 / 1200
* ATI Mobility Radeon X1400
4 pixel-, 2 Vertexpipelines, 128 Bit, Shader Model 3.0, PowerPlay 6.0
successor of the X600 (specifications equal to X1300, probably faster clocked), PCI-E
* ATI Mobility RADEON 9700
4 pixels -, 2 vertexpipelines, based on 9600, 128 bits memory bus, code name M11, benchmark: tomshardware.de, tomshardware.com
about 10600 / 3000 3DMark 01/03
* ATI Mobility RADEON X600
4 pixels -, 2 vertexpipelines, 128 bits, 9700 with PCI e, PowerPlay 5,0 and VPU Recover II, benchmark: notebookcheck.com, notebookreview.com
about 10000/3000 3DMark 01/03
* ATI Mobility FireGL V3200
CAD version of the X600, PCI e
* ATI Mobility FireGL V3100
CAD version of the X600, PCI-E, 64 MB DDR RAM
* ATI Mobility FireGL T2e
CAD version of the Mobility Radeon 9700, 128 bits
* NVidia Geforce4 4200 Go
128 bits, slower clocked desktop Geforce Ti 4200
about 9500 /? 3DMark 01/03
* NVidia Geforce FX Go 5700
Codename: NV36M, 0,13µm, max. chip clock: 450 Mhz, memory clock: 550 Mhz, DDR-memory, 128 bit memory bus, AGP 8x, DirectX 9 support, 4 pixel-pipelines (6 P-shader-operations per clock), PixelShader 2.0+, VertexShader 2.0+, 6 FSAA (MultiSampling), 8x Anisotropic Filtering, IntelliSample HCT
about 11000/2700 3DMark 01/03
* NVidia Quadro FX Go 1000
CAD video card, 128 bit memory
* NVidia Quadro NVS 300M
Business notebook video card, 128 bit memory bus, PCI-E, 16 Watts current consumption, no Turbo Cache