Tiens ca pourras peut etre t aider
Unreal Tournament Server
(contributed by David Wong and Ray Evans)
I have a dedicated Unreal tourney server running, and after many tweaks on the router it works perfectly (other than what I can attribute to the cable co).
Create a static IP for each of the LAN computers (completely bypassing the chance of the DHCP hiccup every five mins or so in windows), and forward ports 7777, 7778, 7779, 7780, 7781, and 27900 to the IP address of the server. If you want to use the UT Server Admin, forward another port (8080 usually works well), then in the [UWeb.WebServer] section of the server.ini file, set the ListenPort to 8080 (to match the mapped port above) and ServerName to the IP assigned to the router from your ISP.
Donc a priori le Master Server qui te donnera les servers accessible c est le port 27900.
Apres les 7777/8 etc ca depend car maintenant y a des serveurs sur d autre port, mais la tu peux le faire au coup par coup
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VT ... Vaucluse / Vrille(euse :sarcastic: ) c'est pareil tant qu'il y a l'humour :D