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| Sujet : CloakNT un moteur d'la balle qui tu !!!!!!!!! | |
| romje | Et bien quel moteur 3d. Un genre Quake 3 ou Unréal version gerforce 3 ?
La nouvelle technologie de jeux promet pour l'avenir. A votre avis ca tourne sur nos machines actuelles ? Apperemment se moteur sert au développement de Chaser. http://www.cauldron.sk/files/CloakNT_td.zip CloakNT Engine Tech Movie Engine features -------------------------------------------------- ------------------------------ real-time per-pixel lighting real-time calculated shadows can be switched to use detailed lightmaps instead of real-time per-pixel lighting what makes the engine run on slower computers very fast portal based engine enhanced materials and material effects reflecting, refracting and transparent materials mirrors real-time calculated specular highlights support for T&L support for almost all advanced features of today's 3D accelerators like: Pixel Shaders Vertex Shaders Cube Mapping Bump Mapping renders bezier curves and patches with real-time calculated level of details in-house made editor which considerably speeds up level editing volumetric fog mesh deformation using displacement maps detailed characters with muscles and facial expressions advanced particle system special effects for cut-scenes (e.g. black and white scenes, blur, sharpen, fading of scenes, etc.) cloth simulation http://www.cauldron.sk/chaser/imag [...] 24_002.jpg http://www.cauldron.sk/chaser/imag [...] 24_004.jpg http://www.cauldron.sk/chaser/imag [...] 24_003.jpg http://www.cauldron.sk/chaser/imag [...] 24_001.jpg |
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