Support for 3D games at up to 1600 x 1200 resolution
Vibrant Color Quality 3D rendering Full AGP 2X texturing including AGP execute mode support
Symmetric Rendering Architecture allows AGP writing effects
Incredible alpha-blending effects (all modes supported)
Full speed, per pixel Tri-linear MIP-mapping
Bi-linear filtering
Specular highlighting
Vertex and table Fog Resolutions up to 1280 x 1024 in 32-bit color Gouraud shading
Full scene Anti-aliasing
Support for 32-bit Z-buffer
Video texture mapping Triple buffering
Perspective Correct Texture Mapping
Triangle strip support
Chroma keying and alpha keying